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Messages - CrossEyed7

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331
Forum Games / Re: The Add-One-Word Story Returns
« on: August 03, 2015, 11:15:02 PM »
a

332
Game Help / Re: Nintendo DS Learning Curve - Control Pad?
« on: August 03, 2015, 11:14:39 PM »
In Rayman DS, the virtual control stick on the screen stayed in one place I think, while the SM64DS one got dragged around the screen if you went past the edges. I always wondered if that worked better, but never got to try it.

333
Forum Games / Re: The Add-One-Word Story Returns
« on: August 02, 2015, 10:36:53 PM »
his

334
Forum Games / Re: The Add-One-Word Story Returns
« on: August 02, 2015, 07:21:31 PM »
My

335
Forum Games / Re: The Add-One-Word Story Returns
« on: August 02, 2015, 10:55:13 AM »
duck

336
Forum Games / Re: The Add-One-Word Story Returns
« on: August 01, 2015, 05:28:42 PM »
and

337
Forum Games / Re: Let's count to a million FOR REAL
« on: August 01, 2015, 05:54:12 AM »

338
Forum Games / Re: Let's count to a million FOR REAL
« on: July 31, 2015, 09:19:54 PM »

339
Forum Games / Re: Let's count to a million FOR REAL
« on: July 31, 2015, 06:12:27 PM »

340
Forum Games / Re: The Add-One-Word Story Returns
« on: July 31, 2015, 06:10:42 PM »
Go

341
Forum Games / Re: Let's count to a million FOR REAL
« on: July 31, 2015, 06:34:48 AM »
26 U.S. Code § 2631 - GST exemption
(a) General rule
For purposes of determining the inclusion ratio, every individual shall be allowed a GST exemption amount which may be allocated by such individual (or his executor) to any property with respect to which such individual is the transferor.
(b) Allocations irrevocable
Any allocation under subsection (a), once made, shall be irrevocable.
(c) GST exemption amount
For purposes of subsection (a), the GST exemption amount for any calendar year shall be equal to the basic exclusion amount under section 2010 (c) for such calendar year.

342
Forum Games / Re: The Add-One-Word Story Returns
« on: July 31, 2015, 06:31:12 AM »
some

343
Forum Games / Re: Let's count to a million FOR REAL
« on: July 30, 2015, 10:29:41 PM »

344
Forum Games / Re: The Add-One-Word Story Returns
« on: July 30, 2015, 10:27:23 PM »
you're

345
Video Game Chat / Re: Let's review...
« on: July 30, 2015, 10:12:02 PM »
TP just feels like Nintendo saying "Okay fine, here, have exactly what you think you want, instead of thinking or learning anything."
That's actually exactly what happened.

Quote from: Eiji Aonuma
At one point, I had heard that even Wind Waker, which had reached the million mark in sales, had become sluggish in North America, where the market was much healthier than in Japan. I asked NOA why this was. What I was told was that the toon-shading technique was, in fact, giving the impression that this Zelda was for a younger audience and that, for this reason, it alienated the upper teen audience that had represented the typical Zelda player. Having heard that, I began to worry about whether Wind Waker 2, which used a similar presentation, was something that would actually sell. [...] That’s when I decided that if we didn’t have an effective and immediate solution, the only thing we could do was to give the healthy North American market the Zelda that they wanted. So, at the end of 2003, I went to Miyamoto and said, “I want to make a realistic Zelda."

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