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Messages - David

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Game Blog / Summer of Mario: GAME & WATCH GALLERY 2
« on: July 13, 2020, 05:11:12 PM »
Mario and company reenact LCD madness in...

GAME & WATCH GALLERY 2



Play through simulations of the classic Game & Watch titles Parachute, Helmet, Chef, Vermin, and Donkey Kong -- earn enough points and you'll unlock an additional game, Ball!  Each games can be played in original mode, or in "Modern Mode" with Mario characters, music, and color!  This is one of the earliest Game Boy Color titles, and features fairly colorful levels while remaining fully compatible with the original Game Boy.

Donkey Kong is an interesting conversion: while the original two screen Game & Watch game is faithfully recreated in Classic Mode, the Modern version adds a few extra levels and characters.  Donkey Kong (wearing his red tie and looking rather similar to the version present in the Game Boy Donkey Kong) kidnaps Princess Peach in Modern mode, and is assisted by Koopa Troopas and Koopa Paratroopas.

Developed by Tose and Nintendo, Game & Watch Gallery was released in 1997 in Japan and 1998 across the rest of the world.  The game featured Super Game Boy frames and tinting.

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Game Blog / $114,000 for Sealed Super Mario Bros. at Heritage Auction
« on: July 10, 2020, 04:00:14 PM »
Heritage Auctions appears to have sold a sealed copy of the the US version of Super Mario Bros..  What appears to have made this copy so valuable is the little plastic hangtab on the box -- only a small number of copies were sold in the hangtab version.  It's interesting to note that these weren't the first version of Super Mario Bros. to hit the USA -- the ones for the initial launches weren't plastic wrapped.

Heritage Auctions issued a press release last year when its owner purchased a sticker-sealed copy of a launch Super Mario Bros. for $100,150. (Read here).

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Game Blog / Summer of Mario: SUPER MARIO 3D LAND
« on: July 10, 2020, 03:36:27 PM »
Mario floats like a 3D Tanooki & avoids the stings of bees in ...

Super Mario 3D Land



For the first time, traditional Super Mario gameplay is merged with fully 3D worlds and levels.  Help Mario save the princess while stomping Goombas, kicking Koopa Troopas, hurling fireballs, and floating like a tanooki!  While the Super Mario Galaxy games brought back the Fire Flower as a time limited power-up, Super Mario 3D Land uses power-ups in the classic way -- and introduces new ones, like the Boomerang Suit.  The Super Leaf acts a bit differently in this game --  normal Super Leaf gives Mario a tanooki suit that can float (but not fly), while a stone Super Leaf gives Mario a tanooki suit that can transform into a statue.  It's worth noting that the game isn't only 3D in the gameplay -- it displays in a full 3 dimensions thanks to the 3DS, which makes it a bit easier to stomp on Goombas.

Luigi returns as a playable character, and even gets a different looking Super Leaf outfit -- grabbing one outfits him a fox suit, as opposed to Mario's tanooki suit.

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On July 15th, the "Super Nintendo Entertainment System - Nintendo Switch Online" will receive another set of games: Donkey Kong Country and Natsume Championshop Wrestling.  Get ready to hurl barrels and bounce off the skulls of crocodile warriors -- ONLINE!



The NES collection will receive a new game as well, The Immortal.

Source: NOA Twitter feed

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Game Blog / Paper Mario: The Origami King is coming...
« on: July 09, 2020, 05:48:34 PM »
Paper Mario: The Origami King is coming later this month, but the internet is already debating its merits.  The main question is whether the game falls closer on the side of the original Paper Mario and The Thousand-Year Door, or if the game is ultimately more like Sticker Star and Color Splash.

I'm hoping it's more like the earlier games.  I never quite got into the last two Paper Mario titles.  What about you folks?  What kind of game are you hoping for?

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Game Blog / Summer of Mario: VS. DR. Mario
« on: July 09, 2020, 03:45:29 PM »
Pay-as-you-go healthcare hits the Mushroom Kingdom in...

Vs. Dr. Mario



During the mid 1980s, Nintendo released a new arcade unit -- the Vs. system.  This system was based on the NES, but featured games reprogrammed specifically for arcade play.  Vs. Dr. Mario is very similar to the home version, with a few differences.  You can only play on Normal or High speeds now (no slow setting), and fewer points are awarded.  Interestingly, you can't opt to play the game without background music -- the arcade version lets you select your tune, but offers no ability to disable it.

Dr. Mario was later released for the PlayChoice-10 arcade unit, but that was literally just the NES version in a cabinet.  Vs. Dr. Mario is fully converted to arcade play, demanding a quarter to start the game, as opposed to using a timing system.

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Game Blog / Summer of Mario: MARIO PARTY 2
« on: July 08, 2020, 03:46:54 PM »
Mario & company learn the dark arts in...

Mario Party 2



Mario, Luigi, Yoshi, Peach, Wario, and Donkey Kong are back to battle across all sorts of themed boards, as they compete in minigames to gather stars.  After a set number of turns, the player with the highest collection of stars wins!  Just try to get first place in as many minigames as you can.

Just like the first Mario Party, four players take turns rolling dice and moving around the board, completing actions, buying items, and visiting special squares.  At the end of each round, all four players compete in a minigame for bonus coins.  These minigames feature a nice mix of skill and luck based games, more so than some of the later entries in the series.  Players even have the option to duel!  Each themed map features Mario & crew wearing matching costumes (pirates, cowboys, etc.)

There are no "spin the joystick" challenges in this game, most probably removed after so many players injured themselves in the first Mario Party.  An interesting bit of trivia is that this game introduces "Koopa Kids" -- small enemies that somewhat resemble Bowser Jr. or Baby Bowser, but aren't.

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Game Blog / Summer of Mario: WARIO BLAST featuring BOMBERMAN!
« on: July 07, 2020, 04:46:14 PM »
A shoehorned-in Wario hurls explosives in...

Wario Blast: featuring Bomberman!



In 1994, Hudson Soft released Bomberman GB in Japan, the latest entry in the Bomberman series.  Nintendo picked up the publishing rights throughout the rest of the world and added Wario, releasing the game as Wario Blast.  Aside from the addition of Wario, the games are essentially the same.

As Wario or Bomberman, progress through eight worlds, blasting away enemies (Wario fights evil Bomberman clones, while Bomberman fights... Warios).  Kill all of your opponents and move on to the next stage, with bosses at the end of each world.  Make it all the way to the end, defeat the final giant bomb boss, and Wario & Bomberman will drive off into the sunset on their motorcycles.

Wario Blast features Super Game Boy borders and even a four player mode, assuming you have the SNES four player multitap.  Wario Blast's Super Game Boy frame features Wario leering over the playfield, whereas the original Bomberman GB had a blue Bomberman in his place.  Oddly enough, the game doesn't appear to support the Game Link cable.

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Game Blog / Summer of Mario: TETRIS ATTACK
« on: July 06, 2020, 05:06:33 PM »
Yoshi takes over for Lip in...

Tetris Attack



Puzzle games were doing well in the 90s, and Nintendo had a popular Japanese game entitled Panel de Pon.  Rather than release a puzzle game with happy little fairies in the USA, Nintendo swapped out the protagonist Lip for Yoshi and released Tetris Attack for the SNES.  However, when it came time to release a Game Boy Panel de Pon, Nintendo released the Yoshi version worldwide.  1996 saw the release of Tetris Attack (a.k.a. "Yoshi's Panel de Pon") in North America, Europe & Japan.

Line up rows of blocks to make them disappear.  Play in Endless, Time Trial, Stage, Puzzle, or Vs. mode.  Help Yoshi battle against all of Baby Bowser's forces!

The game has nothing to do with Tetris other than the title.  In fact, it's possible the Tetris name is keeping this version from seeing a general rerelease, as Nintendo would need to relicense the trademark.  Later Panel de Pon games were released in the west with the "Puzzle League" name.

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Game Blog / Summer of Mario: MARIO'S OPEN GOLF
« on: July 03, 2020, 08:08:59 PM »
Mario wears the red, white, and blue in...

Mario's Open Golf



In 1991, Nintendo released the PlayChoice-10 arcade system, which essentially allowed players to buy time (often 300 seconds per quarter) to play modified versions of NES games.  One of the games released for the PlayChoice-10 was Mario's Open Golf, a variant version of NES Open Tournament Golf / Mario Open Golf.  The Club House (for saving the game) is missing, but otherwise you can play as much Stroke Play or Match Play golf as you can squeeze into your budget.

The title screen for Mario's Open Golf features the same artwork as NES Open Tournament Golf, with Mario and Luigi flanked by Princess Peach and Princess Daisy.  (The NES game's instruction manual clearly shows Daisy in the artwork, whereas the game's title screen doesn't make it quite as clear.)

While the in-game art renders Mario's outfit differently, promo art indicates that Mario is wearing red and white striped overalls & hat, with a blue shirt covered with white stars.  This outfit later returned in Super Mario Odyssey.

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Game Blog / Summer of Mario: DR. MARIO 64
« on: July 02, 2020, 03:48:24 PM »
Dr. Mario battles the Wario Land 3 cast in...

Dr. Mario 64



Mad Scienstein (from Wario Land 3) & Wario have stolen the Megavitamins, and Dr. Mario has to get them back!  In Story Mode, you'll battle against all sorts of characters from Wario Land 3, including the infamous Rudy the Clown, and evil... Vampire Wario?  If you're feeling more villainous, try playing through Story Mode as Wario (and face off against Metal Mario!)  There's also a marathon mode, as well as various multiplayer modes for up to four players.

Dr. Mario 64 was only released in North America.  Japan did receive port of the game in 2003, as part of the Nintendo Puzzle Collection.

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The free Nintendo Switch game Jump Rope Challenge has been updated, and the new update includes a variety of costumes for your rabbit jump roper.  Mario, Luigi, Peach, Toad, Bowser, and Wario costumes are available, as well as costumes from a variety of other Nintendo titles.  The title can be downloaded from the Switch eShop or from Nintendo.com's game store.

Source: NOA Twitter Account

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Game Blog / Summer of Mario: WARIO LAND II
« on: July 01, 2020, 01:05:27 PM »
It's Wario's third adventure, confusingly named...

WARIO LAND II



Captain Syrup and her "Black Sugar Gang" have stolen Wario's treasure -- and Wario's ready to ram, stomp & hurl Gooms all over the place in his quest to get it all back! Unlike his first two outings (more on that in a moment), this time Wario doesn't use garlic to power-up.  In fact, Wario is essentially immortal in this game - he can't be killed.  Being hit by most enemies merely results in Wario getting knocked back and losing some coins.  Some enemy attacks do temporarily transform Wario into odd shapes, which grant special abilities: getting smashed flat turns Wario into a pancake-thin form than can slip through cracks, getting stung by a bee and Wario will puff up and float into the air, and those are only two of the many odd forms Wario can be mangled into.

Wario Land II is quirky for several reasons outside of its gameplay.  It's actually the third Wario Land game, following Wario Land: Super Mario Land 3 and Virtual Boy Wario Land, and it discards the power-up system used by both of its predecessors.  Wario Land II was originally released as a black & white title in North America and Europe in early 1998, but not in Japan.  Instead, a Game Boy Color compatible color version was released in Japan and the rest of the world at the end of 1998.  Both the original and color versions feature Super Game Boy borders and color palettes.

An interesting trivia note: there is a penguin enemy that lobs balls at Wario -- being hit by a ball turns Wario into "Crazy Wario" form.  In that form, Wario stumbles around in a haze, randomly burping and generally being difficult to control; dunking Wario into a pool of water returns him to normal.  However, in the Japanese version, the penguin tosses bottles at Wario... which turn him into Drunk Wario.

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Game Blog / Summer of Mario: FORTUNE STREET
« on: June 30, 2020, 05:04:54 PM »
What happens when you cross Dragon Quest and Monopoly with Mario? You get ...

FORTUNE STREET



Dragon Warrior III / Dragon Quest III featured a board game segment entitled Sugoroku / Pachisi.  Players rolled a die and moved along a board, collecting valuables and trying to reach the exit.  This proved popular enough that the designer of Dragon Quest decided to release an expanded, stand-alone board game on the Famicom.  Itadaki Street: Watashi no Omise ni Yottette was released on the Famicom in 1991, and was followed by several sequels.  Some of those sequels featured characters from the Dragon Quest and Final Fantasy series.  In 2007, Itadaki Street DS was released, featuring characters from both the Dragon Quest and Mario series.

In 2011, Itadaki Street Wii was released in the west as "Fortune Street," featuring characters and stages from the Mario games as well as the Dragon Quest series.  Gameplay is reminiscent of Monopoly, but with some differences.  Each game board has a cash goal -- the first player to accumulate a net worth equal to that goal, and then get to the bank, wins.  Players can buy property, collect rent, and develop property much like in Monopoly, but they can also acquire stock (which can raise in value as other players develop their associated properties).  Players can develop properties without owning an entire set, but owning a set allows for greater development than owning just a single property.

The Mario aspects of Fortune Street include both characters and stages.  Mario, Luigi, Princess Peach, Princess Daisy, Toad, Yoshi, Birdo, Donkey & Diddy Kong, Wario, Waluigi, Bowser and Bowser Jr. are all playable characters.  Mario themed stages include Mario Stadium, Starship Mario, Delfino Plaza, Mario Circuit, Yoshi's Island, Peach's Castle, Bowser's Castle, Good Egg Galaxy, and Super Mario Bros. 1-1.

Fortune Street is still the only Itadaki Street game to be released outside of Japan, aside from an Android/iOS spinoff.

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Game Blog / Summer of Mario: MARIO'S PICROSS
« on: June 29, 2020, 03:06:24 PM »
Mario suits up for archaeologically-themed nonogram puzzles in...

MARIO'S PICROSS



In this Mario themed puzzler, you solve nonograms -- picture logic puzzles.  Presented with a grid, you must determine which blocks in the grid are to be filled in and which are to be skipped, based on the number clues on the outside of the grid.  Shade in the grid properly and you'll end up with a pixelated picture!

The Mario theme of the game is limited to his appearance in the top corner of each puzzle screen, with only a small handful of puzzles having Mario themes.
 Mario's archaeology outfit ties into the motif of "chipping away" at the puzzles to reveal the hidden images.  There are 256 puzzles to be solved, and you can unlock a Time Trial mode.  The game also features Super Game Boy borders.

Due to the game's general lack of success, its two sequels (Picross 2 & Mario's Super Picross) weren't released outside of Japan, although Mario's Super Picross eventually received a Virtual Console rerelease on European Wii and Wii U systems.

Some of the music from this title reappears in the DS game Picross DS.  Mario's outfit reappears in Super Mario Odyssey.

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