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Messages - CrossEyed7

Pages: [1] 2 3 4 5 6 ... 499
1
Forum Games / Re: The Add-One-Word Story Returns
« on: August 01, 2015, 05:28:42 PM »
and

2
Forum Games / Re: Let's count to a million FOR REAL
« on: August 01, 2015, 05:54:12 AM »

3
Forum Games / Re: Let's count to a million FOR REAL
« on: July 31, 2015, 09:19:54 PM »

4
Forum Games / Re: Let's count to a million FOR REAL
« on: July 31, 2015, 06:12:27 PM »

5
Forum Games / Re: The Add-One-Word Story Returns
« on: July 31, 2015, 06:10:42 PM »
Go

6
Forum Games / Re: Let's count to a million FOR REAL
« on: July 31, 2015, 06:34:48 AM »
26 U.S. Code § 2631 - GST exemption
(a) General rule
For purposes of determining the inclusion ratio, every individual shall be allowed a GST exemption amount which may be allocated by such individual (or his executor) to any property with respect to which such individual is the transferor.
(b) Allocations irrevocable
Any allocation under subsection (a), once made, shall be irrevocable.
(c) GST exemption amount
For purposes of subsection (a), the GST exemption amount for any calendar year shall be equal to the basic exclusion amount under section 2010 (c) for such calendar year.

7
Forum Games / Re: The Add-One-Word Story Returns
« on: July 31, 2015, 06:31:12 AM »
some

8
Forum Games / Re: Let's count to a million FOR REAL
« on: July 30, 2015, 10:29:41 PM »

9
Forum Games / Re: The Add-One-Word Story Returns
« on: July 30, 2015, 10:27:23 PM »
you're

10
Video Game Chat / Re: Let's review...
« on: July 30, 2015, 10:12:02 PM »
TP just feels like Nintendo saying "Okay fine, here, have exactly what you think you want, instead of thinking or learning anything."
That's actually exactly what happened.

Quote from: Eiji Aonuma
At one point, I had heard that even Wind Waker, which had reached the million mark in sales, had become sluggish in North America, where the market was much healthier than in Japan. I asked NOA why this was. What I was told was that the toon-shading technique was, in fact, giving the impression that this Zelda was for a younger audience and that, for this reason, it alienated the upper teen audience that had represented the typical Zelda player. Having heard that, I began to worry about whether Wind Waker 2, which used a similar presentation, was something that would actually sell. [...] That’s when I decided that if we didn’t have an effective and immediate solution, the only thing we could do was to give the healthy North American market the Zelda that they wanted. So, at the end of 2003, I went to Miyamoto and said, “I want to make a realistic Zelda."

11
Forum Games / Re: The Add-One-Word Story Returns
« on: July 30, 2015, 09:45:43 PM »
Hey

12
Forum Games / Re: Let's count to a million FOR REAL
« on: July 30, 2015, 09:40:44 PM »

13
Forum Games / Re: Let's count to a million FOR REAL
« on: July 30, 2015, 10:41:56 AM »

14
Forum Games / Re: The Add-One-Word Story Returns
« on: July 30, 2015, 10:40:40 AM »
do

15
Forum Games / Re: The Add-One-Word Story Returns
« on: July 29, 2015, 11:43:20 PM »
I

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