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Messages - CrossEyed7

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1
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: July 28, 2014, 09:50:34 PM »
Game 5: The Magical Quest Starring Mickey Mouse, SNES





This was the first game I ever beat. It's shorter and easier than I remembered (The other Mickey SNES game we had growing up, Mickey Mania, is still just as hard as it was back then, tho). It's a fun little Capcom Disney platformer. The music is well-done and will stay in your head for decades, there's some really great graphical effects, and the suits you get are all pretty fun and useful. Controls can take a little getting used to (as a kid, it was one of the games that always messed me up because you don't hold down Y to run (Fun fact: I instinctively held Y while moving in most SNES games, whether or not it was actually a thing in that game. In Bubsy II, which I rented several times, there's a hub world with teleporters to levels. When you stand on a teleporter, one of the ways you can warp into a level is by pressing Y. When you beat a level, you go back to the hub world, standing on that level's teleporter. So most of the time, when I beat a level, I would get warped back into the level when I tried to leave and it really ****ed me off, and I don't know if I ever realized why it kept happening but I just kept on playing)). Maybe someday I'll play it on normal mode.

2
Mario Chat / Re: A Theory About Mario
« on: July 27, 2014, 09:22:14 PM »
4. This game happened.
Sure, it's possible they had E.Gadd go back in time and kidnap baby versions of themselves to play against them in tennis, risking paradoces in the process, but why would they?

And then there's also the fact that Baby Rosalina doesn't look like the actual younger version of Rosalina we've seen before, suggesting this might be something else:






3
General Chat / Re: Your very first YouTube video
« on: July 27, 2014, 08:20:11 PM »
I still listen to the TMK mailbag podcast every couple of years.

4
General Chat / Re: Stuck in your head?
« on: July 27, 2014, 08:19:34 PM »
Neil Cicierega - "Imagine All Star People"

5
Mario Chat / Re: A Theory About Mario
« on: July 25, 2014, 07:04:28 PM »
Wouldn't that mean that MarioxPeach is incestuous at least some of the time?

6
Forum Games / Re: You support, you lose
« on: July 21, 2014, 08:56:50 PM »
PCs can be used for acts of terror, though. The CyberMatrix won't.

7
Forum Games / Re: You support, you lose
« on: July 21, 2014, 04:57:41 PM »
It's the third time he's tried to do it. The first time, he asked for $2,500, and ended up with $363 from 33 backers. That time, he did have some really important FAQs:

Quote from: schaun bishop
i am worried that if i get hit by disintebeam, i will die. is this true?
absolutely not. in the battlegrounds of the main cyberterminal, when you're dazed, being hit by the disintebeam or hurtmore beam will only defeat you. there's no death in cyberspace. i will not allow it.


i am afraid that the cybermatrix might keep users in cyberspace if the console turns off or something bad happens. is this true?
no. when the console turns off, it only enters standby mode to prevent this from happening.


i am afraid the quantum turbine engines will explode when the console overheats. is that true?
no. the console comes integrated with an advanced technological intercooler to keep all interiors cool. no problems will arise.


can the ai back themselves up through media if there's an overflow of the galaxy ports?
yes. only if there's an overflow. however, it is very unlikely that it'll do so.


i am concerned about the console's galaxy ports failing and that i may be locked inside cyberspace. how can i get out?
it is very unlikely that you'll be locked in. the console's powerportal and powerbooth and other powerpod items will work independently allowing you to exit back home.

just say this:
computer, port me back to my home address.

you'll automatically be ported back home, where you'll be safe.

If you pledged $1,500 on that first one, he would send you your own CyberMatrix 100, in 15 years and 4 months when it's completed (estimated delivery date: December 2019).

So when that didn't work, he tried again, only this time he asked for $25,000. Makes sense.

Quote from: schaun bishop
the reason for the relaunch is because my didn't succeed. this time, i increased my project goal from $2,500 to $25,000. the reason for that is because my pre-project failed. plus, i'm not gonna be adding a video this time. the pictures will do most of the talking.

is that ok?

He also made some important clarifications in the comments:

Quote from: schaun bishop
  • remember, all parts of the console work independently, allowing you to exit regardless of a power outage.
  • also remember, like a video game when you get through the gui and get to gameplay, a cybergame has a cyberterminal and once you enter the main game portal, you'll be in-game. so don't worry about being locked in. the portal runs on independent plasma energy, allowing users to enter the cyberterminal and gamefield as you would a video game's gui and gameplay.
  • for people who are concerned about my console being used as an act of terror, it won't.
  • for those who are physically disabled, i will include a cyberportal made disability access.
  • once you enter cyberspace, your avatar will apply to your lifeform, so there's no need for wheelchairs.

In those comments, one of the backers said "Dude, why do you ask for so much money? If you wanted 500$, I bet you'd get it in no time." So this time he asked for $500.

8
Forum Games / Re: Let's count to a million FOR REAL
« on: July 21, 2014, 06:06:14 AM »
H.R.2502 — 113th Congress (2013-2014)

[Congressional Bills 113th Congress]
[From the U.S. Government Printing Office]
[H.R. 2502 Introduced in House (IH)]

113th CONGRESS
  1st Session
                                H. R. 2502

To amend the Internal Revenue Code of 1986 to extend the energy credit
                for certain property under construction.


_______________________________________________________________________


                    IN THE HOUSE OF REPRESENTATIVES

                             June 25, 2013

  Mr. Thompson of California introduced the following bill; which was
              referred to the Committee on Ways and Means

_______________________________________________________________________

                                 A BILL


 
To amend the Internal Revenue Code of 1986 to extend the energy credit
                for certain property under construction.

    Be it enacted by the Senate and House of Representatives of the
United States of America in Congress assembled,

SECTION 1. SHORT TITLE.

    This Act may be cited as the ``Renewable Energy Parity Act of
2013''.

SEC. 2. EXTENSION OF ENERGY CREDIT FOR CERTAIN PROPERTY UNDER
              CONSTRUCTION.

    (a) Solar Energy Property.--Paragraphs (2)(A)(i)(II) and (3)(A)(ii)
of section 48(a) of the Internal Revenue Code of 1986 are each amended
by striking ``periods ending'' and inserting ``property the
construction of which begins''.
    (b) Qualified Fuel Cell Property.--Section 48(c)(1)(D) of such Code
is amended by striking ``for any period after December 31, 2016'' and
inserting ``the construction of which does not begin before January 1,
2017''.
    (c) Qualified Microturbine Property.--Section 48(c)(2)(D) of such
Code is amended by striking ``for any period after December 31, 2016''
and inserting ``the construction of which does not begin before January
1, 2017''.
    (d) Combined Heat and Power System Property.--Section
48(c)(3)(A)(iv) of such Code is amended by striking ``which is placed
in service'' and inserting ``construction of which begins''.
    (e) Qualified Small Wind Energy Property.--Section 48(c)(4)(C) of
such Code is amended by striking ``for any period after December 31,
2016'' and inserting ``the construction of which does not begin before
January 1, 2017''.
    (f) Thermal Energy Property.--Section 48(a)(3)(A)(vii) of such Code
is amended by striking ``periods ending'' and inserting ``property the
construction of which begins''.
    (g) Effective Date.--The amendments made by this section shall take
effect on the date of the enactment of this Act.
                                 <all>

9
Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: July 21, 2014, 06:02:34 AM »
I hope Robin has some of their alternate hairstyles. Hair colors will probably be in, at least. I want to make my Robins look like my Robins in the game (different heights probably aren't happening, but both my male and female Robin were normal height anyway).

10
Forum Games / Re: Let's count to a million FOR REAL
« on: July 20, 2014, 09:32:54 PM »

11
Forum Games / Re: Let's count to a million FOR REAL
« on: July 20, 2014, 09:23:53 PM »

12
Video Game Chat / Re: Stupid Xbox fanboys...
« on: July 20, 2014, 12:46:07 PM »


13
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: July 20, 2014, 12:31:23 PM »
Game 4:



Super Mario World was probably one of my first games, so it can be a little tough to get perspective on it. Its controls feel the most right of all the Mario games (though there's nothing wrong with SMB3's controls either, other than having to repeatedly tap B to float). However, it does kinda seem like it was rushed to make the SNES launch. With SMB3, they definitely went all out; with SMW, they improved on SMB3, but it could have been a lot more. Part of that's probably from a more rushed development time, but part of it is also from being a game at the beginning of a console's life versus one at the end of one. Still, it has a lot going for it. One of my favorite aspects of it is that it's the only Mario sidescroller that aims to make a whole coherent world that stays within its limited range -- there's no desert world, fire world, or ice world (though there are a couple of ice levels), because there wasn't a place for them, and there doesn't always need to be a place for every kind of thing in every game.

I don't think I can call it the best Mario game, but it's really good.

Incidentally, I beat it in 17 minutes in this run. Definitely not world-record caliber, and not even my personal best (I once beat it in ~16 minutes on the Wii).

14
Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: July 14, 2014, 04:54:42 PM »
I'm still hoping Ms. Pac-Man is an alternate skin.

15
Forum Games / Re: What's on your Paste?
« on: July 14, 2014, 04:34:32 PM »

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