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Messages - The Chef

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General Chat / Re: That carnivorous animal in your living room...
« on: July 21, 2014, 01:46:14 PM »
I have a dog? I had no idea!

Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: July 21, 2014, 01:45:38 PM »
Fire Emblem characters look plain compared to Kingdom Hearts characters.

Mario Chat / Re: Character voices
« on: July 19, 2014, 08:37:13 AM »
Character development? Nah, everybody knows Mario characters develop in reverse. :O

Mario Chat / Re: Character voices
« on: July 18, 2014, 08:42:12 PM »
I kinda got the sense that Rosalina got over her emo-ness after both SMGs, so now she sounds and acts all chipper and stuff.

Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: July 15, 2014, 07:51:42 PM »
You really think Ness isn't gonna come back? Puh-leeeease. :P

Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: July 14, 2014, 05:46:01 PM »
Namco seems less and less keen to acknowledge Ms. Pac-Man these days. They weren't the ones who made it, after all.

Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: July 14, 2014, 01:29:33 PM »
If Fire Emblem can get 4 reps (not that I dislike Fire Emblem, I'm actually quite happy for all the Fire Emblem fans who wanted more girls and/or spellcasters), surely DK can get at least 3, right?

General Chat / Re: New/Returning Members Post Here!
« on: July 11, 2014, 06:29:32 PM »
It's been a while since I've been here so I think I'll ask everyone how they're doing.

We were doing fine until you came back.

Mario Chat / Re: Is Birdo a boy or girl?
« on: July 10, 2014, 09:58:07 AM »
All joking aside, he was hired to create replacements for the Popeye characters.

Now the real question is why they didn't go with a Popeye game. I've heard two reasons -

1) Supposed rights issues according to David Shef's Game Over book, but that seems a little odd considering they did make a Popeye game for real the following year.

2) Unable to properly render the Popeye characters given the technology they had available. This seems a little more likely given what was put into Mario's design to make up for the lack of versatility in the graphics display. It's also been noted that the actual Popeye game they made used a technique that devotes less detail to the backgrounds in order to make the characters' sprites look better.

Or maybe it was a combination of both?

Mario Chat / Re: Is Birdo a boy or girl?
« on: July 06, 2014, 11:15:28 PM »
It's ok. Against everything you might expect of me, I actually find the "Expand Dong" meme side-splitting hilarious.

Mario Chat / Re: Is Birdo a boy or girl?
« on: July 05, 2014, 07:18:14 PM »
I like to think they're more like Mario's "Elseworlds" counterparts. James McCloud would also fall into that, as would the Octoman from Star Fox Command. And maybe Nav-Com from Star Tropics.

(Granted, part of the reason Cubone is so bad about this is because breeding wasn't invented until Gen 2, but still)

Sadly it seems Cubone is a victim of segregation of gameplay and story. It's kinda like how they obviously wanted to give the player a greater pool of enemies to fight in Kingdom Hearts 2, but then had to bend over backward to write Nobodies into the story. I don't think there are any Pokémon introduced after Gen 2 whose 'Dex entries say anything about family members. I bet Cubone would have some other less-specific explanation for the skull on its had had it been introduced after Gen 1.

I'm not certain your average Smash player would like the idea of having a stage that's always set to low-g mode. I know I wouldn't.

That didn't stop them from remixing Gourmet Race. And that was an awesome remix.

To be fair, there were arrangements of that in Melee and Smash 64 before Brawl, and Smash Bros. is what kinda spurned people to make remixes of it in the first place.

As if the 13,826,842,769,274,626 fan remixes of that accursed track weren't enough. -.-;

I'd rather they add a Wart's Castle stage that actually looked like it was supposed to instead of another dreary bore-fest, thanks.

They could also easily add it without Wart having to be playable. Since stages include bosses you can fight now, they could just make Wart a feature of the stage.

Also, it would be nice if you actually explained how a possible Special World stage would look and behave.

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