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Author Topic: Glitchiest Mario Game  (Read 9843 times)

Hirocon

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« Reply #15 on: August 13, 2005, 02:21:30 AM »
The glitchiest Mario game of all time was Franklin Pierce.  No, wait, he was the fourteenth US president, not a glitchy Mario game.  My mistake.

Glorb

  • Banned
« Reply #16 on: August 13, 2005, 09:01:25 AM »
Kuroneko, do you think that, for a game to be considered "glitchy" the glitches must be major, game-altering glitches? Are other, "smaller" glitches not real ones?

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« Reply #17 on: August 13, 2005, 11:38:01 AM »
Miyamoto and Kondo had a lot more to do with Doki Doki Panic than they did with SMB2.

Chupperson Weird

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« Reply #18 on: August 13, 2005, 09:01:34 PM »
This topic contains my favorite Hirocon post.

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That was a joke.

« Reply #19 on: August 16, 2005, 02:31:43 PM »
No, what I am saying is that smaller glitches are not as important as bigger glitches when comparing glitches.

I mean, take a game that has a glitch that changes the properties of almost all of the blocks, alters the graphics, makes you look like not unlike Jerry Springer, and slaps the name USUK on the title screen. Then compare it to a game that has a couple of glitches: one, makes the enemies walk the other way, and the other messes up the colors a bit (changes all of the blue values to green, lets say). Which would you consider glitchier?

btw i dont consider SMB2 a real mario game because it isnt lol i mean replacing a lot of the graphics, one piece of music, and adding a stupid run thing that ruins the difficulty of the game doesnt make it a true mario game

Edited by - Kuroneko on 8/16/2005 2:04:52 PM

BP

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« Reply #20 on: September 13, 2005, 12:10:50 AM »
The glitchiest non-mario game has to be Pokemon Red & Blue. Missingno, which gives you more than 100 of one item, the Safari Zone Warp glitch, where you get out with the time still going, walk around, get sent back, and get stuck in a warped world where you can stand on water by pressing start. You can even get a level seven Mew! (Got to the underground path, Lavender side. Exit and step one south. Pause before entering battle with the gambler, fly to Cerulean, fight the kid with the slowpoke to the north. Fly to Lavender, walk onto the route where the gambler is, and your start menu will open. Press B to see a wild Mew at level seven.

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TEM

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« Reply #21 on: September 13, 2005, 06:03:54 AM »
The glitchest game in my experience would have to be Mortal Kombat 3 after you unlock Kool/Kooler/Scott's Codes.

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Suffix

  • Steamed
« Reply #22 on: September 13, 2005, 02:00:18 PM »
That reminds me of Star Wars Episode I Racers. With "tangentabacus," you could perform rediculously strange manuevers, such as bouncing across a whole track. Of course, messing around with the game's functions usually results in multiple explosions, long falls, and frustration.

Yoshi55

  • Banned
« Reply #23 on: September 17, 2005, 08:00:34 PM »
The glitchiest game of all time is my copy of SMB3. It barely works. Most of the time it works, the graphics are all glitchy. And when the graphics are fine, it only works for about 10 min.

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« Reply #24 on: September 17, 2005, 08:25:42 PM »
I will always consider SMB2 a true Mario game. After all, it's in SMAS. It would seem that that would automatically make it a true Mario game. :/

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Edited by - smfan1085 on 9/17/2005 7:27:35 PM
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« Reply #25 on: September 18, 2005, 08:13:49 AM »
I figure SMUSA was only put on SMAS because Americans would be "[wtd]!" if it wasn't.

Also yeah the original pokemon carts (before US Red and Blue) were probably the glitchest Gameboy games ever. Actually, wait, I take that back, Metroid 2: Return of Samus is tied with them. Anyway, the original Red and Green carts had a few more glitches than the US Red and Blue, which I think caused them to crash on occasion. Not sure, though, have to go look that up sometime.

EDIT: Also, kudos to anyone who immediatly recognized and has done all three glitches that Bird Person was talking about (I have done all three ^^;).

Edited by - Kuroneko on 9/18/2005 7:15:39 AM

Markio

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« Reply #26 on: September 18, 2005, 10:33:05 AM »
Cool, I got some kudos!  I also luckily had two copies each of Red, Blue, and Yellow, so it wasn't so terrible when I completely destroyed one red.  Or blue.  Or whichever.

Still, I like glitches that don't mess up a game eternally.

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« Reply #27 on: November 20, 2005, 08:04:33 AM »
smb and smb3. and also they say the only white block in smas smb3 is the one in world 1-3. well they are wrong. i was playing smas smb3 with my older bro yesterday and in world 1-1 i saw a white block. i never noticed that. it is right before the ? box on the ground. those stair blocks. the last stair block.

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