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August 3, 2020
The creepy little Mario robots are back in...

Mario vs. Donkey Kong: Mini-Land Mayhem!

This is the second "Minis" game, and the third game in the "Mario vs. Donkey Kong" series.  Once again, you must help the minis navigate each level as they wander about in a Lemmings-like fashion.  Collect items, reach the exit, and occasionally face off against a boss.

What makes this game radically different from the first minis game (MvDK: March of the Minis) is that you have no direct control over the minis.  In MvDK: March of the Minis you could stop and start the minis, change their direction, make them jump, and so forth -- in this game (and in every following Minis title) the Minis march along automatically once you start them.  Instead of controlling the minis, you need to manipulate the environment as they mindlessly march along like... well, lemmings.  Create bridges and stairs, or lock off enemies behind walls.  The editing mode returns, allowing you to create and share your own levels.

While a unique game, the successors to Mini-land Mayhem didn't deviate much from the formula established here.  The game has shifted over from an action/platform/puzzler to a strategy-puzzle game, and the later titles kept to most of the gameplay established here.  While still fun, there's little to distinguish it from MvDK Tipping Stars, Minis March Again, or even Mini Mario & Friends: amiibo Challenge

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