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TMK Stuff => Latest News => Topic started by: Super-Jesse on July 02, 2007, 12:30:55 PM

Title: Super Mario Bros. 2 released on US Virtual Console
Post by: Super-Jesse on July 02, 2007, 12:30:55 PM
Today, Super Mario Bros. 2 (http://www.themushroomkingdom.net/games/smb2) made its Wii Virtual Console debut! Download and experience or re-experience the Doki Doki adventure for 500 Wii Points.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Lizard Dude on July 02, 2007, 06:36:49 PM
Don't do it. Spend your points on Bloody Wolf instead.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: NintendoExpert89 on July 02, 2007, 06:47:27 PM
I downloaded it as soon as I heard. SMB2 was always one of my favorites.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: silverstarman on September 20, 2007, 01:32:46 PM
The game wasn't that bad, it was just a stupid idea.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: BP on September 20, 2007, 09:15:45 PM
Nah, where'd Mario be today if the SMB2 madness hadn't happened?
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Suffix on September 23, 2007, 09:42:39 PM
Luigi might still be a green-clad clone!
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: silverstarman on September 24, 2007, 12:52:31 PM
Nah, where'd Mario be today if the SMB2 madness hadn't happened?

I wish they would just bring the Japanese version of SMB2 here, and just alter the difficulty.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: NintendoExpert89 on September 24, 2007, 01:01:38 PM
Why release the game here and change what it's known for? I say we're better off with just the SMUSA game. Besides, it wasn't a stupid idea, SMB2J wouldn't have been successful then due to its difficulty and similarity to the original. It was a smart move on Nintendo's part to make a new SMB2: it joins SMB1 and 3 as the top three best-selling games for the NES.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Chupperson Weird on September 24, 2007, 09:10:23 PM
Alter the difficulty? ?? ??? ???? ????? ?????? ??????? ???????? ????????? ??????????
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: BP on September 24, 2007, 09:24:10 PM
Bring it here? SMAS, SMBDX, imports.
Edit: you know, SMB2 happened. Both versions have been released here. Mario is super-successful. I don't think there's any room for complaining here. SMB2J may very well have turned off a lot of gamers here and killed Nintendo.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Lizard Dude on September 25, 2007, 02:02:18 AM
aRgH, the bumping of this made me think that SMB2(j) had just been released, perhaps as Reggie's aforementioned September surprise!

Wait, what was the September surprise, anyway?
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Chupperson Weird on September 25, 2007, 09:51:25 AM
Every time I see this topic I think the same thing. Then I look at it and I'm like MAAANNNNN.....
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: silverstarman on September 25, 2007, 12:46:23 PM
Alter the difficulty? ?? ??? ???? ????? ?????? ??????? ???????? ????????? ??????????

I said in my post that they should "alter it" to make it easier.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: silverstarman on September 25, 2007, 12:49:26 PM
Bring it here? SMAS, SMBDX, imports.

Yeah, but people would want the original game. Nothing from a compilation. And I'd rather have them port it here than buy the system that plays it, which would cost more money.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: MaxVance on September 25, 2007, 03:58:07 PM
The difficulty of SMB2J is its defining feature. Also, you double posted again.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Chupperson Weird on September 25, 2007, 05:48:23 PM
silverstarman missed what I was trying to say, which is that altering the difficulty is a stupid, stupid, terrible idea.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: silverstarman on September 25, 2007, 05:53:47 PM
And you can fix this by???? And how????
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: NintendoExpert89 on September 25, 2007, 05:55:44 PM
Just don't touch the difficulty. If Nintendo chooses decides to release it on the NA VC, let them. Until then, just get an emulator or something.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: silverstarman on September 25, 2007, 06:00:03 PM
silverstarman missed what I was trying to say, which is that altering the difficulty is a stupid, stupid, terrible idea.

Well, the game has been rated to be released here, and the only reason it never came out overseas in the first place was because of the difficulty. I'm not trying to start a rant, either. It's nintendo's choice, and they can do what they want. This was just my opinion.
Title: Re: Super Mario Bros. 2 released on US Virtual Console
Post by: Chupperson Weird on September 25, 2007, 06:18:21 PM
That's the reason they gave, which may have been their thinking at the time, but it's still a horrible reason, and in this day and age, there is absolutely no reason to touch the difficulty.