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Author Topic: MKWii's Ups and Downs  (Read 24092 times)

« Reply #45 on: May 14, 2008, 01:10:45 AM »
Suffix has the Golden Wheel, and he's still a beast. (But could he be still better?)

Down: Being forced to race at 100cc online.

Suffix

  • Steamed
« Reply #46 on: May 14, 2008, 01:59:55 AM »
Why, thank you Lizard Dude-- but you're still more than a match for me. My item strategies are very refined, but my driving is less than perfect.

The Wii Wheel was originally a source of great pain for me, but now I feel that I've developed decent control with it. You won't hear any downs about it from me.

Here's a down I don't know if anybody has mentioned: victory in 1P battle mode is pretty random, because the strength of your team wobbles considerably, and there's only team-based battles.

« Reply #47 on: May 14, 2008, 01:30:20 PM »
Down: Being forced to race at 100cc online.
Why does everyone say this? I've played online in 150cc and Mirror Mode...

Chupperson Weird

  • Not interested.
« Reply #48 on: May 14, 2008, 01:53:08 PM »
Maybe you have to unlock it.
That was a joke.

Forest Guy

  • Anything else?
« Reply #49 on: May 14, 2008, 04:37:00 PM »
speak for yourself, I use the wheel online all the time, got my rating to the 6000s, and almost into the 7000s in battle. got my golden wheel and everything. I haven't used a regular controller once.
= = = = = = =
Agender, curry fan, Top 10 lister, indie dev, gym hitter, musician, et al.

« Reply #50 on: May 14, 2008, 06:57:23 PM »
Ups:
+ single characters in each kart
+ 12 player online
+ wii wheel
+ new tracks
+ bikes and tricks are awesome
+ Koopa is chooseable again
+ online ranked is cool

Downs:
- Rosalina is a heavy wieght?
- strong items come to often
- emblems are gone
- battle mode is worse
- a lot of retro cources are dumb

WarpRattler

  • Paid by the word
« Reply #51 on: May 14, 2008, 07:10:03 PM »
Rosalina's clothes are made of dark matter. That's why she's a heavyweight.

« Reply #52 on: May 14, 2008, 07:22:44 PM »
I thought dark matter was lighter than normal matter.
CURSE YOU... SOMEBODY!

kirbyman

  • Tourette's
« Reply #53 on: May 14, 2008, 07:35:00 PM »
Light Matter is light.

Dark Matter is... dark?

« Reply #54 on: May 14, 2008, 10:43:49 PM »
Dark Matter (truthfully) is substances so tiny and so motionless that it is undetectable and would pass right through you without you noticing. So yes, Super Mario Galaxy got it wrong.
Gently push a piece of the tube containing the intersection along the fourth dimension, out of the original three dimensional space.
- WIkipedia page on the Klein bottle

Br26

  • Ping timeout
« Reply #55 on: May 14, 2008, 10:49:53 PM »
let's be blunt here.

Up:
-Some interesting tracks, such as the Wario Mine level, Grumble Volcano, and Koopa Cape
-The Wii Wheel is interesting
-Lag-free online play
-Return of some cool tracks from previous Mario Kart games

Downs:
-Regression from Mario Kart: Double Dash
-The new power ups are lame, and have been made so everyone has a chance to win, other than having skill
-Most of the new tracks are uninspired
-Some of the old tracks I'd rather have without
-Annoying new voices
-Annoying new characters (really? more baby characters?)
-No voice chat
Im sorry mario, but our princess is in another castle! He He, just joking!

ShadowBrain

  • Ridiculously relevant
« Reply #56 on: May 15, 2008, 06:41:01 AM »
- Rosalina is a heavy wieght?
Yeah, WTD? (I think it might have something to do with her little Luma friend and the fact that they wanted to balance out the classes regardless of whether it made sense or not) It's weird, but I don't know if it's anything to hold against the game.

-Regression from Mario Kart: Double Dash
I know this is a hot topic--and I'm definitely not loving everything about MKW--but I fussed about the same thing for a while... until I realized something: With the addition of four extra racing places, three new items, and the overbearing presence of items as it was, having two people in one kart would render the game virtually unplayable. I mean, all that stuff I just mentioned is turning a lot of people off of the game (because it levels the playing field by making gameplay too random and frustrating), right? Well, with MKDD's double karts came double Item Boxes and character-specific items, which brings the total number of times you could be hit by a Blue Shell, Red Shell, and everything-else-in-between to... oh, Lord, I don't even want to think about it. Besides, two things: One; MKDS didn't have double karts and it rocks. Two; how are you going to fit two Mario characters on a motorcycle, anyway?
"Mario is your oyster." ~The Chef

BP

  • Beside Pacific
« Reply #57 on: May 15, 2008, 05:56:02 PM »
Sidecar.

As for Rosalina's weight class, it really has nothing to do with her--she just rides the heavy vehicles. Like Bowser Jr. and Diddy becoming middleweights and Waluigi becoming heavy. There's not really a problem. And up until now there haven't been any female heavyweights.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

ShadowBrain

  • Ridiculously relevant
« Reply #58 on: May 15, 2008, 07:57:53 PM »
And now, a duo of immature jokes!

Sidecar.

As for Rosalina's weight class, it really has nothing to do with her--she just rides the heavy vehicles. 
"It ain't heavy--it's my sidecar."

And up until now there haven't been any female heavyweights.
"NO FAT CHICKS."
« Last Edit: May 20, 2008, 10:12:01 PM by ShadowBrain »
"Mario is your oyster." ~The Chef

Captain Jim

  • TwinklyMuffin
« Reply #59 on: May 20, 2008, 09:12:32 PM »

"It's ain't heavy--it's my sidecar."


Grammar Nazi Invasion!

It would be either:
"It ain't heavy--it's my sidecar."
                Or
"It's not heavy--it's my sidecar."

Considering the allusion I think you were going for, I'd go with the first.
No! I don't want that!

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