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Video Games => Mario Chat => Topic started by: Mario Maniac on March 16, 2008, 06:05:33 PM

Title: Melee or Brawl
Post by: Mario Maniac on March 16, 2008, 06:05:33 PM
As fighting games go, the Super Smash Bros, series is the most unique. But which game is better? Melee or Brawl? Brawl has more modes and Wi-Fi Connection support, but other than that, it's basically the same game as Melee.

(by the way, the Stage Builder is awesome! If only it had more parts...)

What are your opinions?
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 16, 2008, 06:08:54 PM
*sigh* I don't know. Brawl I guess. Brawl has Wario in it (I'm a one issue guy sometimes).
Title: Re: Melee or Brawl
Post by: megamush on March 16, 2008, 06:09:33 PM
There pretty much the same to me, but Brawl is a little better (I'm saying this because of all the co-op modes)
Title: Re: Melee or Brawl
Post by: ShadowBrain on March 16, 2008, 06:11:08 PM
Brawl by a longshot, but for some reason it feels like Melee had more stages and characters (I know this isn't the case, but still... maybe it's those white backgrounds. You know what they say about white backgrounds).
Title: Re: Melee or Brawl
Post by: Mario Maniac on March 16, 2008, 06:12:49 PM
Also, Brawl has the story-driven Subspace Emissary mode, while Melee had a puny little Adventure mode.

Who is your new favorite character in Brawl? I personally love Metaknight. He's fast, easy to control, and has a sweet Final Smash! Haven't tried Sonic or Snake yet.
Title: Re: Melee or Brawl
Post by: Mario Maniac on March 16, 2008, 06:13:55 PM
Brawl by a longshot, but for some reason it feels like Melee had more stages and characters (I know this isn't the case, but still... maybe it's those white backgrounds. You know what they say about white backgrounds).

Brawl has almost double the number of characters and stages than Melee. Plus the Stage Builder adds even more creative stage designs!
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 16, 2008, 06:14:26 PM
Wario and Wolf, but there's already a topic for talking about that sort of thing.

EDIT: Dude, why did you double post?
Title: Re: Melee or Brawl
Post by: BP on March 16, 2008, 06:16:54 PM
Considering that all my favorite Smash characters are either better or exist in Brawl, I'll have to go with Brawl.
Title: Re: Melee or Brawl
Post by: Luigison on March 16, 2008, 06:17:50 PM
Brawl is better for me because of the Subspace adventure. 
Title: Re: Melee or Brawl
Post by: megamush on March 16, 2008, 06:18:06 PM
Plus the Stage Builder adds even more creative stage designs!
True, with the memory that I have left on my Wii + My SD card I can make at least 6000 stages
Title: Re: Melee or Brawl
Post by: Vidgmchtr on March 16, 2008, 06:18:22 PM
Brawl, fo sho.
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 16, 2008, 06:19:11 PM
Brawl fulfilled everything I could ever want in terms of characters to choose from. I'm not even bummed that you can't play as Waluigi.
Title: Re: Melee or Brawl
Post by: ShadowBrain on March 16, 2008, 06:20:55 PM
True, with the memory that I have left on my Wii + My SD card I can make at least 6000 stages
I almost cried when I saw that an SD card held more stuff than the Wii's flash memory.
Title: Re: Melee or Brawl
Post by: BP on March 16, 2008, 06:21:59 PM
Considering how little most Wii games' save data uses, it's not too bad.
Title: Re: Melee or Brawl
Post by: ShadowBrain on March 16, 2008, 06:24:37 PM
I'm not concerned about storage space (yet); it's just that I got this really weird feeling when I realized that something smaller than an Oreo could fit more videogame save files on it than a $250 console. This isn't Wii-bashing--I'm just making an observation.
Title: Re: Melee or Brawl
Post by: BP on March 16, 2008, 06:27:27 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwheresdezzer.googlepages.com%2Fgigabyte.jpg&hash=3266fdd3970fd41c6d660ae68467c224)
Title: Re: Melee or Brawl
Post by: MEGAߥTE on March 16, 2008, 06:43:51 PM
And yet I can't use my 16GB SD card because the Wii is limited to 2GB.  And even if I could, it won't let me run channels off of it.
Title: Re: Melee or Brawl
Post by: Kojinka on March 17, 2008, 01:57:11 AM
I don't know.  Brawl has its disappointing moments, but they are vastly outnumbered by the game's positive aspects.  I'd say Brawl is a little bit better.  I say a little bit because Melee had Mewtwo and a better Ganondorf.
Title: Re: Melee or Brawl
Post by: SushieBoy on March 17, 2008, 02:07:28 PM
Also, Brawl has the story-driven Subspace Emissary mode, while Melee had a puny little Adventure mode.

Who is your new favorite character in Brawl? I personally love Metaknight. He's fast, easy to control, and has a sweet Final Smash! Haven't tried Sonic or Snake yet.

THEY MADE SONIC WAY TOO FUN TO PLAY AS. CAN'T STOP USING HIM. GAH. Not even Toon Link or Luigi can save me. Snake is also pretty good. But his smash moves are way too slow and useless.

Oh and I prefer Brawl by a long shot.
Title: Re: Melee or Brawl
Post by: blackcat12 on March 17, 2008, 07:21:42 PM
They feel a bit the same, but Brawl improves EVERYTHING. Enough said.
Title: Re: Melee or Brawl
Post by: SushieBoy on March 17, 2008, 08:11:44 PM
They feel a bit the same, but Brawl improves EVERYTHING.

Open your eyes. Every character that was fast in Melee have now been painfully slowed down. Pikachu, Fox, Marth, Sheik, Capt. Falcon, not even he feels fast anymore. They all feel like medium speed chars now like Mario.
Title: Re: Melee or Brawl
Post by: Toad on March 17, 2008, 08:26:42 PM
SSB. The first SSB. You know, on the N64? That, to me, is the best one.

It didn't have wave dashing, it didn't have trophies, it didn't even have final smashes. It had 9 stages (up to 12 or 13, if you counted stages that only appeared in 1P Mode), 12 characters, and a handful of items.

I'm not saying Melee or Brawl were/are bad, I'm just saying that maybe we don't need all these bells and whistles that the two sequels come with. Who has time to collect 290 trophies or 350 songs anyway?
Title: Re: Melee or Brawl
Post by: Chupperson Weird on March 17, 2008, 08:30:32 PM
SSBB doesn't have wave dashing. You aren't supposed to try to collect everything by playing nonstop. Better gameplay is always better as well, so SSBB wins on all accounts except stages. Melee won that.
Title: Re: Melee or Brawl
Post by: BP on March 17, 2008, 08:31:46 PM
Less isn't really more.
Title: Re: Melee or Brawl
Post by: Kimimaru on March 17, 2008, 08:43:39 PM
I have to say Brawl, because it has a lot of Co-op modes, nice 1P modes, fun challenges, and a very balanced roster of characters. Almost every attack has a use. In the other ones, some attacks were extremely weak and couldn't contribute to KO'ing or combo'ing.
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 17, 2008, 08:59:02 PM
Actually, some attacks in Brawl are pretty useless *coughFluddcough*.
Title: Re: Melee or Brawl
Post by: bobman37 on March 17, 2008, 09:16:22 PM
SSBB doesn't have wave dashing.
But it DOES have wavebouncing.
You aren't supposed to try to collect everything by playing nonstop. Better gameplay is always better as well
I agree.
SSBB wins on all accounts except stages. Melee won that.
Wouldn't Brawl win for stages, since Brawl has the Melee stages and more?
Title: Re: Melee or Brawl
Post by: AbercrombieBaseball on March 17, 2008, 09:44:22 PM
I just played Melee the other night (don't have Brawl yet) and actually feel no need to get the new version yet. Everyone knows how to play Melee by now so when I have people over it's still a good option...for now, at least.

I feel there are enough elements in Melee to satisfy everyone. I don't even use half the characters, just the ones I know (Mario, Luigi, Link, etc). Plus I like the music in the game and think the stages are pretty good.
Title: Re: Melee or Brawl
Post by: Chupperson Weird on March 18, 2008, 01:35:51 AM
Brawl doesn't have all the Melee stages. It does have Hyrule Temple, I will give it that.
Title: Re: Melee or Brawl
Post by: Lizard Dude on March 18, 2008, 01:57:01 AM
Unfortunately. Hyrule Temple was the worst stage I'd ever seen until that abomination New Pork City came along.

What can I say? I like small stages!

-Lizard Dude
Title: Re: Melee or Brawl
Post by: ShadowBrain on March 18, 2008, 07:35:52 AM
Actually, some attacks in Brawl are pretty useless *coughFluddcough*.
Indeed.

I just played Melee the other night (don't have Brawl yet) and actually feel no need to get the new version yet. Everyone knows how to play Melee by now so when I have people over it's still a good option...for now, at least.
Well, if you play with Cube controllers, the controls for Brawl are the same as Melee's.
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 18, 2008, 08:56:17 AM
What can I say? I like small stages!

You know what they say about guys that like small stages.

But seriously, I agree with LD. Big stages really suck sometimes.
Title: Re: Melee or Brawl
Post by: Chupperson Weird on March 18, 2008, 10:07:12 AM
New Pork City is bad, but Hyrule Temple is the best.
Title: Re: Melee or Brawl
Post by: Kojinka on March 18, 2008, 12:45:17 PM
New Pork City is bad, but Hyrule Temple is the best.
qft
Title: Re: Melee or Brawl
Post by: Glitchy on March 18, 2008, 03:49:35 PM
New Pork City is bad, but Hyrule Temple is the best.

Agreed.
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 18, 2008, 05:29:14 PM
Pork City also sucks because of that pink monster that shows up and kills you in one hit.
Title: Re: Melee or Brawl
Post by: Kojinka on March 18, 2008, 08:29:55 PM
Pork City also sucks because of that pink monster that shows up and kills you in one hit.
I don't like it because it's way too detailed.  I have a hard time knowing what's a platform and what's background.  I miss Four Side(?)
Title: Re: Melee or Brawl
Post by: Kimimaru on March 18, 2008, 08:33:14 PM
Actually, some attacks in Brawl are pretty useless *coughFluddcough*.

Well, I wouldn't consider FLUDD useless. If someone is falling after using his/her recovery move and is about to grab the edge, you can use FLUDD to push him/her farther back so he/she will miss the edge :)
Title: Re: Melee or Brawl
Post by: Kojinka on March 18, 2008, 08:42:13 PM
Well, I wouldn't consider FLUDD useless. If someone is falling after using his/her recovery move and is about to grab the edge, you can use FLUDD to push him/her farther back so he/she will miss the edge :)
Easier said than done, though
Title: Re: Melee or Brawl
Post by: Suffix on March 18, 2008, 11:02:37 PM
New Pork City is bad, but Hyrule Temple is the best.

I agree, and here's why! New Pork City is just messy. The cluttered, almost random assortment of platforms makes little sense, and is more spread out than the slightly smaller and aesthetically pleasing Hyrule Temple. I don't mind the Pink Monster, as any instance where I've been bitten is my own fault (usually trying to get some item).
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 19, 2008, 12:12:26 AM
Pork City has a nice background, but yeah...the platforms make no sense at all.
Title: Re: Melee or Brawl
Post by: MaxVance on March 19, 2008, 12:57:12 AM
I don't mind New Pork City's background or platform arrangements, but its main problem is that it is just too big.
Title: Re: Melee or Brawl
Post by: Kimimaru on March 19, 2008, 03:31:26 PM
Wait a second, I just realized that this thread is in the wrong topic. I believe it should be under "Video Game Chat."
Title: Re: Melee or Brawl
Post by: megamush on March 19, 2008, 04:34:58 PM
Once when I was playing in NPC, I was playing with 4 of my freinds (who have never played Brawl before) we each only had 1 stock left, I was playing as Power Suit Samus, I was about to activate my final smash, when... that Pink thing with a bird on its head poped up about a few steps away from me and, well I think you know what happens now...
Title: Re: Melee or Brawl
Post by: PaperLuigi on March 19, 2008, 04:35:34 PM
Wait a second, I just realized that this thread is in the wrong topic. I believe it should be under "Video Game Chat."

<a href="http://tinypic.com" target="_blank"><img src="http://i26.tinypic.com/29kuwl1.png" border="0" alt="Image and video hosting by TinyPic">[/url]

Title: Re: Melee or Brawl
Post by: ShadowBrain on March 19, 2008, 08:58:14 PM
I agree, and here's why! New Pork City is just messy. The cluttered, almost random assortment of platforms makes little sense, and is more spread out than the slightly smaller and aesthetically pleasing Hyrule Temple. I don't mind the Pink Monster, as any instance where I've been bitten is my own fault (usually trying to get some item).
I would have to agree (oh, and the "Pink Monster" = Ultimate Chimera).
Title: Re: Melee or Brawl
Post by: popibros1 on March 27, 2008, 03:02:30 PM
i like Brawl WAY more than Melee
Title: Re: Melee or Brawl
Post by: Turtlekid1 on April 08, 2008, 06:44:40 PM
After first playing Brawl, I thought it was terrible.  The chracters' attacks and movements are all slower than in melee, eliminating Mario from my top 5 best characters (surprisingly Luigi is still good).  But the 1P and co-op modes all make up for whatever was lost in Brawls (not to mention sheere selection of characters, stages, and music).
Title: Re: Melee or Brawl
Post by: Ultima Shadow on April 09, 2008, 01:04:54 AM
I must ask something; in terms of movement, is Brawl more similar to SSB64 or SSBM, and how? Only I'm in a PAL region, and am wondering if it's best to prepare for Brawl by playing Melee or the original.
Title: Re: Melee or Brawl
Post by: Kojinka on April 09, 2008, 09:25:37 AM
I must ask something; in terms of movement, is Brawl more similar to SSB64 or SSBM, and how? Only I'm in a PAL region, and am wondering if it's best to prepare for Brawl by playing Melee or the original.
Neither of them will effectively prepare you, but I'd say Melee, only because the GCN controller is the best control option in Brawl.
Title: Re: Melee or Brawl
Post by: ShadowBrain on April 09, 2008, 07:28:27 PM
When I first played the game, it seemed like there was a little, well, lag and/or slowness when I was playing with the GCN controller. However, I don't really notice it now (maybe because I played as Diddy Kong first and hadn't played Melee in a long time).
Title: Re: Melee or Brawl
Post by: Wiiario on April 11, 2008, 09:38:35 PM
I say without doubt, Brawl is better. But control, for me, is weird. I started with the classic, which I had noticed things got tougher. I used classic for about have of the SSE. Then I switched to a GC controller. Things did get easier, so I stuck with it for awhile. But then I switched right back to classic, and I think I do better! That, and I like the character noises coming from the Wii remote (I'll miss rumble though.).

The rest of the games is miles ahead of Melee. I don't care if characters are floatier, or slower, The game is completely awesome. I actually couldn't use Luigi in Melee. He's my favorite in Brawl. Next to Sonic, Mario, Snake, R.O.B, and Toon Link.
Title: Re: Melee or Brawl
Post by: CrossEyed7 on April 12, 2008, 01:09:47 AM
Melee has Fourside and Poke Floats, and honestly, that's almost enough to make me prefer it to Brawl. New Pork City is a lousy replacement for Fourside, because you're not fighting on top of buildings, you're fighting on haphazardly scattered generic platforms with an aesthetically upsetting pile of buildings way in the background. And Poke Floats doesn't even have a lousy replacement. Most of the rest of Brawl is really good (though I still say that getting rid of personalized target test stages is a huge step backwards, as is the pruning of any minigames other than targets), but to me, those were probably the biggest oversights. Well, other than the absence of Geno, Krystal, Megaman, Dr. Kawashima, Goroh, Nook, Mewtwo, Dr. Mario, and Isaac from the playable roster. Or the extravagant mediocrity of the SSE. But I love the rest of the game, really. I could never go back to non-illustrated damage meters, segregated special condition fights, and ugly Luigi, even if Melee's announcer is infinitely better than Brawl's. (Seriously, how am I even supposed to play if it's pronounced "Jigglypuff" instead of "Jiggly Puff"? And how are you supposed to read my post without paragraph breaks?)
Title: Re: Melee or Brawl
Post by: Vidgmchtr on April 12, 2008, 02:13:01 AM
Why would Dr. Kawashima be a fighter in Brawl. Please, tell me this.
Title: Re: Melee or Brawl
Post by: ShadowBrain on April 12, 2008, 07:57:06 AM
Melee has Fourside and Poke Floats, and honestly, that's almost enough to make me prefer it to Brawl. New Pork City is a lousy replacement for Fourside, because you're not fighting on top of buildings, you're fighting on haphazardly scattered generic platforms with an aesthetically upsetting pile of buildings way in the background. And Poke Floats doesn't even have a lousy replacement. Most of the rest of Brawl is really good (though I still say that getting rid of personalized target test stages is a huge step backwards, as is the pruning of any minigames other than targets), but to me, those were probably the biggest oversights. Well, other than the absence of Geno, Krystal, Megaman, Dr. Kawashima, Goroh, Nook, Mewtwo, Dr. Mario, and Isaac from the playable roster. Or the extravagant mediocrity of the SSE. But I love the rest of the game, really. I could never go back to non-illustrated damage meters, segregated special condition fights, and ugly Luigi, even if Melee's announcer is infinitely better than Brawl's. (Seriously, how am I even supposed to play if it's pronounced "Jigglypuff" instead of "Jiggly Puff"? And how are you supposed to read my post without paragraph breaks?)
Is someone bitter?

Honestly, I don't mind Brawl being better/worse than Melee in certain ways because then I have a reason to play both!
Title: Re: Melee or Brawl
Post by: BP on April 12, 2008, 04:54:05 PM
I'm going to assume you are joking, CrossEyed. Tom Nook?  Kawashima? Also, it's one word. Jigglypuff. Jiggly Puff wouldn't even fit as a Pokémon's name, being over ten characters long with the space.
Title: Re: Melee or Brawl
Post by: Captain Jim on April 13, 2008, 01:58:01 AM
Well, other than the absence of Geno, Krystal, Megaman, Dr. Kawashima, Goroh, Nook, Mewtwo, Dr. Mario, and Isaac from the playable roster.

- Nook, + Animal Crosser
Title: Re: Melee or Brawl
Post by: Kojinka on April 13, 2008, 11:50:20 AM
Melee has Fourside and Poke Floats, and honestly, that's almost enough to make me prefer it to Brawl. New Pork City is a lousy replacement for Fourside, because you're not fighting on top of buildings, you're fighting on haphazardly scattered generic platforms with an aesthetically upsetting pile of buildings way in the background. And Poke Floats doesn't even have a lousy replacement. Most of the rest of Brawl is really good (though I still say that getting rid of personalized target test stages is a huge step backwards, as is the pruning of any minigames other than targets), but to me, those were probably the biggest oversights. Well, other than the absence of Geno, Krystal, Megaman, Dr. Kawashima, Goroh, Nook, Mewtwo, Dr. Mario, and Isaac from the playable roster. Or the extravagant mediocrity of the SSE. But I love the rest of the game, really. I could never go back to non-illustrated damage meters, segregated special condition fights, and ugly Luigi, even if Melee's announcer is infinitely better than Brawl's. (Seriously, how am I even supposed to play if it's pronounced "Jigglypuff" instead of "Jiggly Puff"? And how are you supposed to read my post without paragraph breaks?)
I can't argue with you about Fourside, individual target tests, Mewtwo, and an alternate Doctor outfit for Mario, but Geno?  I don't understand why everyone wants Geno in Smash Bros.  He only played a big role in one game.  Geno is still owned by Square, and there are other third-party characters out there that have been in WAY many more games, like Megaman or Bomberman.
Title: Re: Melee or Brawl
Post by: Linkin800 on April 13, 2008, 11:50:59 AM
- Nook, + Animal Crosser


= this

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fi28.tinypic.com%2F1zch012.jpg&hash=e40947d9c00fa05eeb308bb2ef920586)

Tanookie Mario for Brawl!
Title: Re: Melee or Brawl
Post by: ShadowBrain on April 13, 2008, 12:03:29 PM
I don't understand why everyone wants Geno in Smash Bros.  He only played a big role in one game.  Geno is still owned by Square, and there are other third-party characters out there that have been in WAY many more games, like Megaman or Bomberman.
...Because what we all need is two more characters who have already been whored out a billion times in other games (I know Mario falls under this catagory also, but he's the mascot for Nintendo, so what are you going to do?). Less is more--I figured we would've all learned that when Lucario and Pit showed up in Brawl.
Title: Re: Melee or Brawl
Post by: Chupperson Weird on April 13, 2008, 02:48:24 PM
I thought the SMRPG characters were jointly owned by Nintendo and Square.
Title: Re: Melee or Brawl
Post by: Bag of Magic Food on April 13, 2008, 03:09:59 PM
So either one could use them?
Title: Re: Melee or Brawl
Post by: Lizard Dude on April 13, 2008, 03:11:29 PM
So neither one could use them unless they both agree on it and get credited (á la M&L:SS).

-LD
Title: Re: Melee or Brawl
Post by: ShadowBrain on April 13, 2008, 05:47:41 PM
I don't get why Squeenix is so stingy about Geno, anyway--it's not like he's been in any Final Fantasy/what "new" RPG-of-the-month they make these days. I guess it's just fun to get off on the sheer power of being able to have creative control (then again, maybe Nintendo/HAL/whoever just doesn't ask around much. Still, I hear Sakurai was an avid Geno supporter...).
Title: Re: Melee or Brawl
Post by: Chupperson Weird on April 13, 2008, 07:11:09 PM
Yeah, the whole company is going "huh huh, it's so fun to keep people from using our partial copyrights!"

 No.
Title: Re: Melee or Brawl
Post by: Bag of Magic Food on April 13, 2008, 07:17:07 PM
Yes, I'm pretty sure they are!
Title: Re: Melee or Brawl
Post by: Turtlekid1 on April 14, 2008, 02:51:05 PM
- Nook, + Animal Crosser


Yeah, perhaps maybe a character called simply "villager," based off the main character.  It would be a defense/recovery-based character.

Standard B: Slingshot--self-explanatory.

Up B: Bunny P balloon--floats through the air for a long while, similar to Peach's up B.

Side B: Fishing pole--hold down to charge distance and power, hits opponents and reels in items.

Down B: Shovel--reflects, projectiles, hits opponents.

Final Smash:  Fruiot bomber--float into the air in the Bunny P balloon and nail the opponents with fruit that you can later eat.

At least, that's what I think an Animal Crossing character would do.
Title: Re: Melee or Brawl
Post by: CrossEyed7 on April 14, 2008, 03:31:43 PM
For some reason, Firefox is opening the search box every time I try to type an apostrophe, so I@m replacing it with @s temporarily.

Maybe it@s just me, but the argument that Geno shouldn@t show up in games because he@s only been in one game seems a bit circular. How@s he supposed to get into any games if he can@t get into any games until he@s in more games? Besides, he@s been in just as many games as Lucas. Anyway, the reason I wanted Nook instead of Animal Crosser was because I also wanted Miis, and having Miis and Villagers would seem a little redundant. Kawashima deserves to be in for the same reason as Mr. Game & Watch: they@re both quirky characters rendered in primitive graphics that helped bolster Nintendo@s handhelds.
Title: Re: Melee or Brawl
Post by: Kojinka on April 14, 2008, 04:34:02 PM
But Lucas played a starring role in the game he was in; Geno didn't.
Title: Re: Melee or Brawl
Post by: BP on April 14, 2008, 05:28:57 PM
NO. MIIS. They are not characters. They are doodles of oneself for games that have no characters such as Wii Sports and Wii Play. What possessed Nintendo to let them into Mario Kart, I do not know. But, don't you think it's a bit narcissistic to want to play as yourself instead of a Nintendo character in a game meant to be a great crossover fighter for Nintendo characters? As yourself instead of a Mario character in Mario Kart? Note I'm not targeting you, but I've heard this idea so many times and to be blunt, it's terrible and purpose-defeating.

"He's only been in one game" isn't my excuse for not wanting Geno. I just don't think he belongs in Super Smash Bros. He should be living peacefully up on Star Road right about now. Gaz probably sold the doll he inhabited to a museum: This doll came to life and saved the world from Santa.

Kawashima isn't quite on the same level as Mr. Game & Watch. For one, he's not REALLY a video game character--he's a real-life dude. Of course, the real one isn't a floating head.

Now, as I have said before, I did want Miis to appear in Brawl as the successors to Fighting Wire Frames. That would be rather amusing. And Kawashima would be awesome with not a playable appearance, but a different (http://wheresdezzer.googlepages.com/luigikawashima.jpg) kind (http://wheresdezzer.googlepages.com/masterkawashima.jpg) of appearance.
Title: Re: Melee or Brawl
Post by: Chupperson Weird on April 14, 2008, 08:48:19 PM
Kojinka, how do you figure Geno didn't star in SMRPG? He was only integral to the entire plot and played a pivotal role in the story! Yeah, that sure isn't important.
Title: Re: Melee or Brawl
Post by: ShadowBrain on April 15, 2008, 06:40:32 AM
Yeah, the whole company is going "huh huh, it's so fun to keep people from using our partial copyrights!"

 No.
Well, why do you think they haven't done it?

NO. MIIS. They are not characters. They are doodles of oneself for games that have no characters such as Wii Sports and Wii Play. What possessed Nintendo to let them into Mario Kart, I do not know. But, don't you think it's a bit narcissistic to want to play as yourself instead of a Nintendo character in a game meant to be a great crossover fighter for Nintendo characters? As yourself instead of a Mario character in Mario Kart?
It seems to me that Miis appearing in a game is kind of an Official Nintendo Seal of Casualness. You see Miis anywhere in Twilight Princess? Metroid Prime 3 Corruption? Brawl? There you go (well... I've got this nagging feeling they were in MP3 somewhere, but the point is that Miis really just don't scream "thought-out and professional" to me).
Title: Re: Melee or Brawl
Post by: Vidgmchtr on April 15, 2008, 11:40:55 AM
Miis WERE in Corruption, they were used as an icon for game files, as well as bobbleheads in Samus's ship.

But it's like BP said, they're a very basic representation of the player and should probably be only used in games like Wii Play and Wii Sports.
Title: Re: Melee or Brawl
Post by: Turtlekid1 on April 15, 2008, 03:51:28 PM
Miis WERE in Corruption, they were used as an icon for game files, as well as bobbleheads in Samus's ship.

But it's like BP said, they're a very basic representation of the player and should probably be only used in games like Wii Play and Wii Sports.

Well, if you want to get technical, they were in SMG that way, too (not the bobblehead part... why does Samus have bobbleheads?).

Also, I agree.  They're just supposed to be some cute little feature for Wii "Insert Title Here" games.
Title: Re: Melee or Brawl
Post by: CrossEyed7 on April 16, 2008, 06:15:21 AM
Well, Dr. Wright got in Brawl, and he's sort of based on a real guy. I never really wanted Miis to play as myself, I was just kind of expecting them to get in, and then started hoping that if any characters I wanted didn't get in, I could at least make a crappy Mii version of them and pretend. And Geno definitely had a starring role in SMRPG, allowing for the fact that Mario will pretty much always get top billing in a Mario game. Geno's basically a cooler version of Midna.
Title: Re: Melee or Brawl
Post by: ShadowBrain on April 16, 2008, 06:32:39 AM
Well, Dr. Wright got in Brawl, and he's sort of based on a real guy.
As well as Mario! He's based on a real guy! ;)

Geno's basically a cooler version of Midna.
You know who he actually kinda reminds me of? Vaati and/or that guy who looked like a blue version of Link in the Oracle games.
Title: Re: Melee or Brawl
Post by: BP on April 16, 2008, 09:03:17 AM
No, only Mario's name is based on a real guy.
Title: Re: Melee or Brawl
Post by: Mario Maniac on April 23, 2008, 10:43:12 PM
THEY MADE SONIC WAY TOO FUN TO PLAY AS. CAN'T STOP USING HIM. GAH. Not even Toon Link or Luigi can save me. Snake is also pretty good. But his smash moves are way too slow and useless.

Oh and I prefer Brawl by a long shot.

I've played as Sonic, and I have to say I'm really impressed. His spin moves are all the same though, but who cares. Sonic is a breeze to control.

My favorite characters are Link, Toon Link, Mario (though he's a bit slower than in Melee), Sonic, Pikachu, Kirby, Marth.

Snake's movements are too slow. He's way too floaty when he jumps and his projectiles take forever to load.
Title: Re: Melee or Brawl
Post by: BP on April 23, 2008, 10:45:59 PM
His spin moves are all the same though, but who cares.
Makes him unpredictable, a plus, doesn't it?
Quote from: Sonic
Snake's movements are TOO SLOW!!
Fixed.
Title: Re: Melee or Brawl
Post by: Mario Maniac on April 23, 2008, 10:53:38 PM
Makes him unpredictable, a plus, doesn't it?Fixed.

Kind of off topic... Do you think the new Sonic Chronicles RPG (DS) is going to be any good? It kind of reminds me of Super Mario RPG with the art style (yay!)
Title: Re: Melee or Brawl
Post by: Chocobo on April 24, 2008, 02:16:44 AM
The fact that Sonic's attacks are mostly spin attacks dates back to his old Genesis games. You had three buttons -- A, B, and C -- but all they did was make Sonic jump or charge up a spin dash. It's a really cool homage, as a big Sonic fan. (And I have high hopes for Sonic Chronicles...the artstyle is about the best Sonic's ever looked, I think.)

I haven't gone back to play Melee yet. I'm really afraid to. The next time I play Melee I'm going to be seeing it through a completely different set of eyes and have another game to compare it to and I don't think I'm emotionally ready to go there just yet.
Title: Re: Melee or Brawl
Post by: Turtlekid1 on April 24, 2008, 11:35:47 AM
The fact that Sonic's attacks are mostly spin attacks dates back to his old Genesis games. You had three buttons -- A, B, and C -- but all they did was make Sonic jump or charge up a spin dash. It's a really cool homage, as a big Sonic fan. (And I have high hopes for Sonic Chronicles...the artstyle is about the best Sonic's ever looked, I think.)

I haven't gone back to play Melee yet. I'm really afraid to. The next time I play Melee I'm going to be seeing it through a completely different set of eyes and have another game to compare it to and I don't think I'm emotionally ready to go there just yet.

You talk about it like you're getting ready to propose.  ;)
Title: Re: Melee or Brawl
Post by: nensondubois on April 24, 2008, 01:51:45 PM
Well since the Action Replay took all the fun out of Melee for me, I would have to choose Brawl but it doesn't have the same classic Nintendo style of Melee and is missing characters and stages they could have easily of added from Melee and the original Smash Bros.
Title: Re: Melee or Brawl
Post by: Wii-Player on April 27, 2008, 10:13:22 PM
I like Brawl better, because there are more characters, courses, and others. Plus the characters have their own appearances, in multi-player, and adventure mode is so much better. Oh, and I can't forget about wi-fi