Fungi Forums

Video Games => Mario Chat => Topic started by: CrossEyed7 on June 03, 2012, 04:35:57 PM

Title: New Super Mario Bros. U
Post by: CrossEyed7 on June 03, 2012, 04:35:57 PM
First actual screenshot!

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiTBKW.png&hash=1f865800ce8401c3e5036da16837160a)

Looks like they might actually make it look different!

(New Super Mario Bros. U is  an official name, by the way)

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fe3.nintendo.com%2Fdata%2Fgames%2Fwiiu%2Fnew-super-mario-bros-u%2F0.jpg&hash=f5012816e9a12955d1c6f8f2e69f18d5)
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 03, 2012, 04:40:30 PM
I'm digging that SMW-inspired background structure.
Title: Re: New Super Mario Bros. U
Post by: BP on June 03, 2012, 04:42:03 PM
I was watching the stream. When I saw that I thought "Gee, maybe CE7 will stop *****ing about the graphics now"

I'm a terrible guy. It's true.
Title: Re: New Super Mario Bros. U
Post by: Luigison on June 03, 2012, 04:59:36 PM
Video:  http://www.youtube.com/watch?v=9AkPdAWfFjI#t=22m19s
Title: Re: New Super Mario Bros. U
Post by: CrossEyed7 on June 03, 2012, 05:06:10 PM
I'm sure I'll still find things to complain about (like how the level still ends with a flag), but this looks really nice.

22:32: "OK, being a flying squirrel is WAY more fun than it should be!"
"A baby Yoshi that balloons up to carry you? Too cute!"

I like how Iwata says "tekist."
Title: Re: New Super Mario Bros. U
Post by: Luigison on June 03, 2012, 05:14:30 PM
A few big screen captures and a gif:  http://www.neogaf.com/forum/showpost.php?p=38465877&postcount=12867

DS XXL ;)
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FLjtvx.png&hash=cce2f02e938751d50a9a5fd878211ffd)
Title: Re: New Super Mario Bros. U
Post by: Luigison on June 03, 2012, 05:30:55 PM
I'm digging that SMW-inspired background structure.
For those that don't see it:
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FUOTkJ.gif&hash=62e0f7042a2446b2fcead05758fddbc1)
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 03, 2012, 05:32:45 PM
Those bottom-screen Mii messages are really gay.

I doubt anyone named Catherine could clear a Mario level in under 100 seconds.
Title: Re: New Super Mario Bros. U
Post by: Luigison on June 03, 2012, 06:09:56 PM
(New Super Mario Bros. U is not an official name, by the way)

New Super Mario World?
Title: Re: New Super Mario Bros. U
Post by: The Chef on June 03, 2012, 06:10:24 PM
I gotta say, that mountain is flippin' huge.  It looks almost inconsistent with the rest of the background.

Other than the background though, everything else looks pretty much the same as NSMBWii. Guess CE7 will have a field day with it after all.
Title: Re: New Super Mario Bros. U
Post by: BP on June 03, 2012, 07:11:27 PM
It's the Fortress of Solitude. It's going to crush Peach's Castle. Look.
Title: Re: New Super Mario Bros. U
Post by: Toad on June 03, 2012, 07:38:51 PM
Not if Mario saves her from her own castle first. These screenshots are actually from the last level.
Title: Re: New Super Mario Bros. U
Post by: ShadowBrain on June 03, 2012, 07:59:40 PM
Those bottom-screen Mii messages are really gay.

I doubt anyone named Catherine could clear a Mario level in under 100 seconds.
This man still knows what he's talking about.

Meanwhile, if this is a separate game from NSMB2 *and* NSMBM, I am literally going to damage something or someone.
Title: Re: New Super Mario Bros. U
Post by: Lizard Dude on June 04, 2012, 12:48:50 AM
No, he doesn't. Maybe you two should stop being dumb*** sexist ****s in every possible thread. I'm about ready to quit for the same reason as CoconutMikeNIke. Reading the Fungi Forums makes me sick to my stomach daily since it became a nonstop barrage of ******bag misogynistic assclowns like you and WeeGee.
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 04, 2012, 01:21:59 AM
I didn't know you had a girlfriend now, LD.

Are my eyes playing tricks on me, or is that warp pipe slanted? You don't see that very often.
Title: Re: New Super Mario Bros. U
Post by: Turtlekid1 on June 04, 2012, 07:50:17 AM
Can this pleeease just be New Super Mario World?  With a bunch different routes through one giant, cohesive world map, Yoshi being carried between levels, a good flight power up...
Title: Re: New Super Mario Bros. U
Post by: jdaster64 on June 04, 2012, 09:10:21 AM
From the messages, it sounds at least plausible, to say nothing of the clearly SMW-inspired background and more-open world map.  Don't know why this and New Super Mario Bros. 2 were announced so close together.
Title: Re: New Super Mario Bros. U
Post by: The Chef on June 04, 2012, 09:37:38 AM
I didn't know you had a girlfriend now, LD.

Dude, seriously. If you don't stop with the nigh-constant misogyny us mods are gonna do something about it.
Title: Re: New Super Mario Bros. U
Post by: bobbysq1337 on June 04, 2012, 09:50:45 AM
Are my eyes playing tricks on me, or is that warp pipe slanted? You don't see that very often.
I saw it too. I think it's sort of showing off that the Wii U can make things look sort of slanted but it wouldn't be noticeable on the Wii.
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 04, 2012, 07:27:22 PM
Can this pleeease just be New Super Mario World?  With a bunch different routes through one giant, cohesive world map, Yoshi being carried between levels, a good flight power up...
This man still knows what he's talking about.

Anyway, I wouldn't be totally surprised if NSMB2 gets scrapped and ideas from it are used in this game.
Title: Re: New Super Mario Bros. U
Post by: johnny1up on June 04, 2012, 07:56:31 PM
These screenshots are actually from the last level.

What makes you say that?

Anyway, this looks pretty fantastic. That particular stage seems to alleviate some of the "creeping graphical sameyness" that someone was discussing. Hopefully it's actually the whole game that does stuff like this with the backgrounds and not just this one stage. Although I do wish they would tweak the appearance of Mario and the enemies (and some other foreground stuff) a little; it doesn't need to be major stuff, just enough to make them stand out.

As for the final title of this game, I hope they don't call it "New Super  Mario Bros Mii" because well... I just think it sounds lame. New Super Mario Bros. U and especially New Super Mario World both sound a thousand times better.

I'm hoping that this game will successfully get rid of some of the problems with New Super Mario Bros. Wii. First, and most importantly, Yoshi. I want Yoshi to actually be a big part of this game; finding him in about ten levels and not being able to take him with you in NSMBW is NOT what I consider a big part of the game and definitely noy enough to warrant a spot on the cover. I want to be able to use Yoshi in every level (except maybe ghost houses and castles) and find him relatively easily. Maybe they could put a hub level like the secret area in Super Mario world where you can pick up Yoshi and some power-ups.

I also want to see some cooler, more likable characters. Of course NSMBW had Mario and Luigi, but what about the two random Toads? They had no individuality and no real value. None of my friends ever wanted to play as them. I'd like to see only one toad (with the blue vest and red polka dot mushroom) and someone different as players 3 and 4. If they have to be two toads, at least do something besides palatte swapping that will distinguish them. Oh, and maybe give them some NAMES!

The last issue, probably the smallest (and least likely to be fixed) has to do with story. So basically, the Princess gets kidnapped. We get it, it's been told a hundred times. I'd like to see a decent attempt to make it good (like Super Mario Galaxy) or just start the game without setting up thr premise at all (like Super Mario Bros. 1985). I say this because when they go the whole game revolves around "It's Peach's Birthday so the Koopalings trap her in a cake" it kind of ruins the whole epic journey across the land feeling. I know Mario has always been a light-hearted game that tries not to get too big on story, but when the story is so dumbed down, it kind of ruins the sense of danger.

Don't mean to rant, I'm just hoping some of these issues get fixed.
Title: Re: New Super Mario Bros. U
Post by: Toad on June 04, 2012, 10:57:49 PM
What makes you say that?

It was a joke, playing off of BP's comment before that
Title: Re: New Super Mario Bros. U
Post by: Kimimaru on June 05, 2012, 02:16:06 PM
http://e3.nintendo.com/games/#/wiiu/new-super-mario-bros-u

Check it out! Some of the backgrounds remind me of Yoshi's Island, and the style looks a little different than the other NSMB games!
Title: Re: New Super Mario Bros. U
Post by: Lizard Dude on June 05, 2012, 04:26:46 PM
Tezuka (http://www.ign.com/articles/2012/06/05/e3-2012-behind-the-scenes-of-new-super-mario-bros-u): Yes, actually. It's interesting, because the director of New Super Mario Bros. U and some of the staff are people who grew up playing Super Mario World. They really have a lot of good memories about that seamless map it used and they thought this was a good time to bring that back. So yes, it's back.
Title: Re: New Super Mario Bros. U
Post by: johnny1up on June 05, 2012, 06:58:51 PM
Just saw the new trailer, and I'm sold on the backgrounds. They do look different enough from the last two NSMB games. I love how some of them are animated and they're all pretty unique from one another. I love the "Starry Starry Night" styled one. A lot of the foreground looks nice and distinguished from the old games too; even the ground you walk on looks nice and new.

However, Mario, Luigi, the two Toads (which I'm sad to see), the goombas, koopas, the coins, the water, and those little dancing flowers all look just the same as they always have (not surprisingly). I hope they're just placeholders or something because It'll be disappointing to have recycled character models in these all new, smooth surroundings.

But there were some cool new stuff. I was NOT expecting the baby yoshis, and they were a pleasent surprise. I like how they're able to do things besides eat stuff and grow into big yoshis. I'm REALLY happy, however, to see the acorn power-up, not necessarily because of the flying squirrel power, but because they've finally introduced a power-up that's NOT in the form of a mushroom or flower, The only other ones I can recall were the leaves in Super Mario 3D land (borrowed from SMB3) and the ones that are literally suits.

Overall, I'm impressed. I wish I could say the same for New Super Mario Bros. 2 for the 3DS.
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 05, 2012, 09:03:11 PM
Looks great. It's nice to see the return of Yoshis with colour-specific powers. I wonder if they'll still grow into full-sized Yoshis when fed enough enemies. Squirrel Mario is nifty, but it would've been nice to see some more functionality beyond that of SML2's Rabbit Mario.

From the YouTube comments section [Language warning]:
Title: Re: New Super Mario Bros. U
Post by: jdaster64 on June 06, 2012, 09:20:01 AM
Welp, if this still (http://www.youtube.com/watch?feature=player_detailpage&v=uk-FBEOcr5k#t=60s) is anything worth going by, it looks like fully-grown Yoshi will be returning in NSMBU alongside the baby Yoshis.  I really love the new backgrounds and such as well, and it seems like the foreground tiles have been altered at least a decent bit.

On the other hand, New Super Mario Bros. 2's emphasis on coins seems really surprising to me, but it appears there's still some sort of scoring system as well, so I'd be interested to see how it looks on two screens.
Title: Re: New Super Mario Bros. U
Post by: ShadowBrain on June 06, 2012, 10:47:37 AM
No, he doesn't. Maybe you two should stop being dumb*** sexist ****s in every possible thread. I'm about ready to quit for the same reason as CoconutMikeNIke. Reading the Fungi Forums makes me sick to my stomach daily since it became a nonstop barrage of ******bag misogynistic assclowns like you and WeeGee.
>Harem's been down for three years
>Only ever posts like once or twice a day

Stay rational, bro.
Title: Re: New Super Mario Bros. U
Post by: The Chef on June 06, 2012, 01:14:30 PM
Please quit doing the greentext thing.
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on June 06, 2012, 01:39:55 PM
They should have just called it New Super Mario World. It seems more similar to Super Mario World than Super Mario Bros. I mean, it has the seamless map (judging by LD's post anyway), plus the SMW-esque background style, there's already a New Super Mario Bros. game coming out, there are once again multicolored baby Yoshis/Yoshies and the only other Super Mario World game is Yoshi's Island, which was more a prequel and less a proper sequel or the revival of SMB that these games are.
Title: Re: New Super Mario Bros. U
Post by: CrossEyed7 on June 06, 2012, 01:55:09 PM
Yeah, World would've definitely been better than giving it a title that rhymes with the other game in the series coming out around the same time.
Title: Re: New Super Mario Bros. U
Post by: BP on June 06, 2012, 02:15:51 PM
I've kinda stopped caring what the games are called now. Super Mario Three Dee Land? That's absurd. But the game itself is ecstasy.

Edit: I also think the "Bros." part at least has become important. When you think "Super Mario Bros. series" you think of the sidescrollers first, no? And besides NSMBDS and the GBA ports, it implies a multiplayer aspect in the main game involving Luigi. Title it anything else and who knows what's gonna happen... At any rate, calling it New Super Mario World would make it sound even less like its own game than the "New" alone already does.
Title: Re: New Super Mario Bros. U
Post by: Luigison on June 06, 2012, 04:59:18 PM
BP, I disagree.  I think that anyone that enjoyed SMW and remembers it will think that NSMW is a new game with elements from SMW whereas a game called NSMB"X" would be easily confused with the other NSMB games. 
Title: Re: New Super Mario Bros. U
Post by: Trainman on June 06, 2012, 09:02:49 PM
They should have just called it New Super Mario World. It seems more similar to Super Mario World than Super Mario Bros. I mean, it has the seamless map (judging by LD's post anyway), plus the SMW-esque background style, there's already a New Super Mario Bros. game coming out, there are once again multicolored baby Yoshis/Yoshies and the only other Super Mario World game is Yoshi's Island, which was more a prequel and less a proper sequel or the revival of SMB that these games are.

Calling it NSMW wouldn't work at all. It's got like three SMW elements in it, we'll probably discover some more when it comes out, but they did the same sort of thing in NSMBW as far as nostalgic elements.

Also, idk, I'm pretty sick of the NSMB visual style. Not necessarily the graphics (though, seeing how flat, boring, and similar-looking NSMBU graphically was to NSMBW immediately after witnessing the gorgeous Pikmin 3 made me cringe), but just the cartoony, bright, no depth feel. I quote this game a lot, but it seems DKCR is the only one that did it right.

Title: Re: New Super Mario Bros. U
Post by: Qwerty on June 13, 2012, 03:21:40 PM
I don't really have a problem with the NSMB style visuals, it's just that when you look at the graphics of these newer mario games, they're all starting to look the same. Ninitendo seems to be playing it safe for some reason. There's a reduced amount of experimentation on their part, and you can see that when you go back and look at the last few years of Mario graphics.
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 13, 2012, 04:23:18 PM
It seems as though they're trying to consolidate Mario's image.
Title: Re: New Super Mario Bros. U
Post by: Trainman on June 13, 2012, 08:58:04 PM
I don't really have a problem with the NSMB style visuals, it's just that when you look at the graphics of these newer mario games, they're all starting to look the same. Ninitendo seems to be playing it safe for some reason. There's a reduced amount of experimentation on their part, and you can see that when you go back and look at the last few years of Mario graphics.

That's my point: the NSMB visual style can't and won't change from its flat, Candyland-looking color & style. It doesn't look organic or good at all.

Without mentioning DKCR again, I'd say take a look at SMG2's opening sequence or its forced 2D sections as an indicator of what artistic direction they should take a sidescroller Mario game.
Title: Re: New Super Mario Bros. U
Post by: Luigison on June 14, 2012, 12:58:33 PM
Oh, I'd forgot about that.  If anyone else has skip to 42 seconds in this video:

https://www.youtube.com/watch?v=bbzyvRfsZFA
Title: Re: New Super Mario Bros. U
Post by: johnny1up on June 23, 2012, 11:47:56 PM
Oh, I'd forgot about that.  If anyone else has skip to 42 seconds in this video:


I was just thinking about that. It definitely the best example. They could literally take that, change the physics a little bit, and give it the classic Super Mario Bros control scheme.

I still love the backgrounds for New Super Mario Bros U, but I think there should be a seemless transition from the foreground into the background. That would probably take away most of the the bland, depth-lacking feel you get when you see this game. Although I do still think what they've showed us is an improvement from the other NSMB games.
Title: Re: New Super Mario Bros. U
Post by: Trainman on June 24, 2012, 06:48:51 PM
Yeah, if they'd just make the foreground actual 3D that is integrated into the background instead of the flat foreground pasted on top of the scrolling background, then that'd be cool (so, pretty much SMG2 intro sequence). DCKR did it, Kirby's Return to Dream Land did it, so why not NSMB?

Also, they seem to love the physics style of NSMB which I consider one of the crappiest feeling Mario games. If they could blend SMB3 and SMW physics, it'd be just fine. SMB3 seemed tighter and more refined, while SMW, while seemingly slippery, gave you a lot more control over Mario's steering in the air, and a little more control when walking. NSMB seems to say, "Screw whatever you grew up with" and throws all that out the window.

However, the craziest thing that has made me sick to my stomach is what they did to the music when you're holding a baby Yoshi. It adds another track to the music just like the bongo drums when riding Yoshi; however, when you're holding a baby Yoshi it adds a harmony of the.... "BAHH BAHH" people. It sounds like chipmunks, and it just drones over the music and other sound effects, and is so grating and irritating, you can't focus on the game.

Go to 5:20 for Yoshi harmony track bonus music ear rape. Is it really necessary? As if it couldn't get any worse, it seems they've also added the chipmunk track to NSMB 2 as part of the normal songs.

https://www.youtube.com/watch?v=mzH0Zt5bPpM
Title: Re: New Super Mario Bros. U
Post by: BP on June 24, 2012, 07:56:20 PM
New universal rule-of-thumb proposal

Do not ***** about games you're gonna play regardless of everything you ***** about (and you know you will), especially if your *****ing covers every aspect of the game
Title: Re: New Super Mario Bros. U
Post by: Trainman on June 24, 2012, 08:34:43 PM
I'll probably pass on both games and maybe pick them up when they're on sale. Besides, why am I not allowed to talk about Nintendo for not really changing anything about NSMB other than adding questionable gameplay and musical elements?

But, oh yeah, I'm at a Mario forum.
Title: Re: New Super Mario Bros. U
Post by: BP on June 24, 2012, 11:45:48 PM
Just a proposal. Anyone like it?
Title: Re: New Super Mario Bros. U
Post by: CrossEyed7 on June 25, 2012, 12:04:51 AM
I propose that we don't use the word "rape" to mean "choosing to listen to music I don't like."
Title: Re: New Super Mario Bros. U
Post by: Weegee on June 25, 2012, 05:09:36 AM
True, it's really insulting to peole who choose to listen to music they don't like.
Title: Re: New Super Mario Bros. U
Post by: ShadowBrain on June 25, 2012, 05:43:59 PM
Remember, "BAHH BAHH" means "No."
Title: Re: New Super Mario Bros. U
Post by: johnny1up on June 30, 2012, 09:03:46 PM
New universal rule-of-thumb proposal

Do not ***** about games you're gonna play regardless of everything you ***** about (and you know you will), especially if your *****ing covers every aspect of the game

I wouldn't call it that. It's more like criticism. And it's valid criticism if you ask me. I'm pretty much sold on this game by now, but I still think there are some things that it should have done differently and some content that I think should have been new rather than recycled from NSMBW.

But it looks fun, the backgrounds are cool even though they don't merge very well with the foreground, and it's pretty awesome looking in wonderful smooth 1080p HD.
Title: Re: New Super Mario Bros. U
Post by: Trainman on July 01, 2012, 03:48:36 AM
I wouldn't call it that. It's more like criticism. And it's valid criticism if you ask me.

Quips by members tend to follow any criticism regardless of the way it's said.

Yes, I think they should jumble up the series rather than relying on an engine and art style from 2006 when the original NSMB launched. HD's cool; I'm glad Nintendo's making that step, but as far as the NSMB series, looking at NSMB Wii on the Dolphin emulator and looking at NSMB U ends up looking almost identical because the Dolphin emulator apparently upscales Wii games to 1080p thus eliminating any jaggies (which was a prime reason even beautiful Wii games could look funky).

I guess the most important point I've been trying to make is that they should inject some personality into the series. Preferably more edge-of-your-seat, frantic action that DKCR was chock-full of that complimented its rock-solid control and level design. More depth, more detail... a much more alive, active, varying, and dynamic Mushroom Kingdom.

Just for some random comparison, here's some photos of NSMB Wii being run on Dolphin compared to a screenshot of NSMB U.



NSMB Wii on Dolphin

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.pressthebuttons.com%2Fimages%2Fnsmbwhd06.jpg&hash=b7d4479845719fcd28822940ad5aec42)



NSMB U

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fimages.nintendolife.com%2Fnews%2F2012%2F06%2Fe3_2012_new_super_mario_bros_wii_u_screenshot_comparison%2Fattachment%2F3%2Foriginal.jpg&hash=f1b2a32f1a47968903152e39714e3000)



Super Mario Galaxy and Super Mario Galaxy 2 on Dolphin (just for the hell of it)

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.wiinintendo.net%2Fwp-content%2Fuploads%2F2009%2F07%2F71k940.jpg&hash=9fccb88bfb052cccbb4ad34cf238c8bb)
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.abload.de%2Fimg%2Fdolphin2012-03-3005-0y8zak.png&hash=c4194dbfa1c06247e9b56c944f9c1795)
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on August 04, 2012, 03:51:16 PM
Dude, those upscaled Galaxy pics look amazing.
Title: Re: New Super Mario Bros. U
Post by: johnny1up on August 04, 2012, 08:35:01 PM
Totally. Too bad the Wii can't do HD because those emulators run REALLY slow on my computer even though it's relatively new. I still like the art style of New Super Mario Bros U better. I just really want them to give Mario and co a makeover.
Title: Re: New Super Mario Bros. U
Post by: Trainman on August 12, 2012, 01:10:47 PM
Yeah, pretty much every AAA Wii game looks gorgeous running on Dolphin.
Title: Re: New Super Mario Bros. U
Post by: jmdblazer on September 13, 2012, 09:52:05 AM
I know I just posted this in the Wii U thread, but it probably should be here too:

https://www.youtube.com/watch?v=IQHa4qindfE

I am very excited for this. Looks like it's shaping up to be the best 2D Mario in a long time.
Title: Re: New Super Mario Bros. U
Post by: Weegee on September 13, 2012, 03:42:24 PM
That block-making mechanic looks pretty crazy. Glad to see it looks to be the most challenging NSMB yet.

Although, Squirrel Mario's mask does look worryingly Mii-esque...
Title: Re: New Super Mario Bros. U
Post by: jdaster64 on September 14, 2012, 12:49:44 AM
I would assume that's an actual Mii, based on the game's original working title.  But this is seriously some impressive new stuff, and considerably less gimmicky than I would have imagined for the most part.  The soundtrack seems more varied than NSMB's in style, and I'm glad to see the series finally has a new theme (even if it has been known for a while).
Title: Re: New Super Mario Bros. U
Post by: Lizard Dude on September 14, 2012, 02:05:42 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.abload.de%2Fimg%2Fa9rdhk.gif&hash=ad55787bf2fe649d1a69c01f98fb25d8)
Title: Re: New Super Mario Bros. U
Post by: bobbysq1337 on September 14, 2012, 02:39:38 PM
[I'll spare your browsers]
Those platforms better be at a cost to keep them from being OP.
Title: Re: New Super Mario Bros. U
Post by: CrossEyed7 on September 14, 2012, 04:47:10 PM
Looking great. It's funny how the console NSMBs are apparently considered the spin-offs rather than part of the official numbered NSMB series, and yet they're the ones that have effort and creativity put into them.

I mean, NSMB2 is fun, but as far as content goes, it was pretty much just NSMB1 with some elements from NSMBW mixed in. And the only new enemies are a smaller Urchin and a bigger Boo (and a skeleton Piranha Plant, which I love simply because it makes absolutely no sense (plants don't have bones)).
Title: Re: New Super Mario Bros. U
Post by: Weegee on September 14, 2012, 07:51:02 PM
Those platforms better be at a cost to keep them from being OP.

Another player inserts the blocks. (http://www.mariowiki.com/images/1/17/WiiU_NewMarioU_2_imgeP01_E3.png) It would take a staggering level of coordination to pull off the sequences shown in that trailer. Hopefully they won't be necessary for getting Star Coins...
Title: Re: New Super Mario Bros. U
Post by: Electric on September 16, 2012, 12:43:23 AM
Those colored blocks could be the most helpful thing ever or a living nightmare. It just depends on the person.



Title: Re: New Super Mario Bros. U
Post by: Luigison on September 16, 2012, 07:03:07 AM
As long as there is some icon or notation to indicate if the insertions of blocks was used so that we can see if a speed run was done with/without them. 

I can also see this as a good way of getting players of various ability to play together.  My six-year-old daughter could play with me putting blocks in for the hard parts. 

At Christmas my family (typically myself, my step-father, and two brothers) play co-op games, but my step-father dies often.  We all want him to enjoy the game, but he sometimes gets frustrated and ends up simply watching us and/or wanting to play cards or dominoes.  With this mode one of use could place blocks to help him or he could feel part of the game by placing blocks for us.  Win-win!
Title: Re: New Super Mario Bros. U
Post by: frostbite on October 02, 2012, 01:11:09 AM
I hate the cartoony graphics, but I'm really excited about the opportunity to play with Miis. If you design your Mii to look like yourself, it's like putting yourself in the game, which is really really cool.
Title: Re: New Super Mario Bros. U
Post by: The Chef on October 02, 2012, 10:40:44 AM
Did frostbite just post? O_O
Title: Re: New Super Mario Bros. U
Post by: frostbite on October 03, 2012, 12:49:37 AM
How does anyone remember me? I haven't regularly posted here since January 2004. I sure don't remember any of you!
Title: Re: New Super Mario Bros. U
Post by: Luigison on October 03, 2012, 06:07:19 AM
It's sad that you are twenty-five years old and your memory is that bad.  Otherwise I'd be hurt that you don't remember me. 

:P

Newegg: $12 off videogame pre-orders $49.99 and up (includes Wii U titles)
Promo: EMCJNNH224
Expires: October 4, 2012
Title: Re: New Super Mario Bros. U
Post by: frostbite on October 03, 2012, 10:35:49 AM
your name is vaguely familiar, but not the content attached to it.
Title: Re: New Super Mario Bros. U
Post by: Luigison on October 03, 2012, 11:15:48 AM
I'm having a flash back:

http://themushroomkingdom.net/board/index.php?topic=5909.msg338630#msg338630

http://themushroomkingdom.net/board/index.php?topic=3687.msg298259#msg298259


I pre-ordered NSMBU from Newegg with the 12% off noted above.  I don't have a Deluxe Wii U pre-order so if anyone know when I can online or in Northern VA please let me know. 
Title: Re: New Super Mario Bros. U
Post by: BriGuy92 on October 03, 2012, 11:21:03 AM
Wait, is it 12% or $12?
Title: Re: New Super Mario Bros. U
Post by: WarpRattler on October 03, 2012, 12:03:23 PM
$12 off, if it's like the other Newegg deals. I have Ragnarok Odyssey, Code of Princess, and Persona 4 Golden preordered from them for $30 each (normally $40 each).
Title: Re: New Super Mario Bros. U
Post by: Luigison on October 03, 2012, 12:44:39 PM
Wait, is it 12% or $12?
Oh, sorry.  I meant $12 off.  I haven't had much sleep lately and am a little stressed out because of my wife having this: 
Partial L4, Complete L5 Laminectomy, Bilateral L5 Foraminotomies, Left L5-S1 Discectomy
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on November 04, 2012, 07:56:39 PM
It really amazes me how this one is about twenty times more interesting than NSMB2.
Title: Re: New Super Mario Bros. U
Post by: Glowsquid on November 04, 2012, 09:26:36 PM
According to this (http://nintendoeverything.com/103948/first-wii-u-game-reviews-are-in/), the UK magazine GamesMaster is the first publication to have released a review of the game. The abdriged impressions are:

Quote
- May look the same, but there are some “incredible tweaks”
- GamesMaster feels it’s easier than NSMB Wii
- Took under seven hours to complete
- More to the game outside of the main campaign
- Most of the innovation is saved for the final levels
- “Without wishing to spoil anything, we were surprised, excited, and twinkly-eyed during an excellent finale. It’s almost as if Nintendo suddenly realised that they were in fact working with a Wii U, with a game-changing GamePad and everything.”
- Hopes Nintendo will “build on this solid, if not mind-blowing, foundation.”

Makes me curious about what happens in the finale. Hope it's not just Bowser becoming giant again.
Title: Re: New Super Mario Bros. U
Post by: Weegee on November 04, 2012, 10:34:19 PM
Kamek shrinks Mario, making Bowser seem gigantic in comparison.
Title: Re: New Super Mario Bros. U
Post by: jdaster64 on November 10, 2012, 11:12:57 PM
Don't know if anyone's seen this yet:
http://www.youtube.com/watch?v=r4J7j5g1TAc

A lot of interesting new features here; seems like they've taken a cue from the latest Kirby games in the challenge modes.
Title: Re: New Super Mario Bros. U
Post by: Trainman on November 11, 2012, 12:06:26 PM
I'm not sure why Nintendo hasn't just rebuilt the sidescroller Marios from the ground up. GamesMaster saying it feels easier than NSMB Wii (an already easy game) with any hint of challenge or unique elements being saved until the probably the final "hard" world.... come on.

I wonder when they're gonna update the character models from the shiny, play-doh-esque NSMB Wii models. Remember the original Brawl trailer where the Melee models run in and transform into their badass Brawl counterparts? NSMB U's recycling of the models is like them leaving Mario's Melee character model in Brawl.
Title: Re: New Super Mario Bros. U
Post by: WarpRattler on November 11, 2012, 12:45:09 PM
That still sounds better than Marvel vs. Capcom 2 and its recycled sprites, the closest real example I can think of for such a thing happening.
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on November 18, 2012, 02:42:10 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwiiudaily.com%2Fwp-content%2Fuploads%2F2012%2F11%2Fnsmbu.jpg&hash=af92b0b0aee9915d76192124c6b98b8d)

So here's the leaked map of the game. Looks like there's a grass world, then a desert, then a snow level, then some islands, then a jungle, then a mountain, then some clouds, and then the final level.

Sounds...exactly like the New Super Mario Bros. Wii level order.
Title: Re: New Super Mario Bros. U
Post by: Toad on November 18, 2012, 02:49:21 PM
That doesn't neccesarily mean you'll tackle them in the same order. I hear this game has a World Map similar to SMW..

/me doesn't have a Wii U or this game, so is unsure of the accuracy of the above statement
Title: Re: New Super Mario Bros. U
Post by: PaperLuigi on November 19, 2012, 12:40:09 AM
Played it today on a friend's Wii U. Can't say it's any different from New Super Mario Bros. Wii mechanics wise, but the new powers are a lot of fun. The person using the GamePad can either make things infinitely easier for you or turn your experience into a living nightmare, so choose your teammates wisely.
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on November 21, 2012, 01:35:51 AM
They added the map to the NSMBU site.

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Foi46.tinypic.com%2F344775t.jpg&hash=d1160b590265335107a99ba8acae68e7)
Title: Re: New Super Mario Bros. U
Post by: PaperLuigi on November 21, 2012, 03:01:40 AM
Well hello new desktop.
Title: Re: New Super Mario Bros. U
Post by: Ym9iYnlzcTEzMzc equalsign on November 21, 2012, 07:05:53 AM
So. the final world is the Mushroom Kingdom. Sounds interesting.
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on November 21, 2012, 07:58:05 AM
Well hello new desktop.
I pieced that together in MS Paint from the fragmented images on Nintendo's website.

I bet the Starry Night themed level is in the snowy place up north.
Title: Re: New Super Mario Bros. U
Post by: Weegee on November 21, 2012, 06:08:11 PM
The aquatic world looks uncharacteristically interesting.
Title: Re: New Super Mario Bros. U
Post by: Lizard Dude on December 04, 2012, 05:23:50 AM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_mebf3cYjKS1qzp9weo1_1280.jpg&hash=51d6feca84e1726d54be519934229778)
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_mebf3cYjKS1qzp9weo2_1280.jpg&hash=fe9735bd207f8d77a34546abd3c92b5a)
Title: Re: New Super Mario Bros. U
Post by: Ym9iYnlzcTEzMzc equalsign on December 04, 2012, 06:54:40 AM
Is there some sort of numbering for the worlds? I can't seem to find any since every level is "Food world-#" and not "#-#".
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on December 05, 2012, 03:51:15 PM
I'm fairly sure it's SMW-style.
Title: Re: New Super Mario Bros. U
Post by: Weegee on December 05, 2012, 04:08:35 PM
Still haven't been able to find a Wii U. It's 2006 all over again!
Title: Re: New Super Mario Bros. U
Post by: johnny1up on December 07, 2012, 11:52:23 PM
Is there some sort of numbering for the worlds? I can't seem to find any since every level is "Food world-#" and not "#-#".

The levels are numbered, but not the worlds. They just go by names, i.e Acorn Plains, Layer Cake Desert, Sparkling Waters, etc. Sometimes you choose which path to take, which means that two worlds become available at once.
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on December 27, 2012, 12:23:34 AM
I got it for Christmas. The graphics and gameplay are substantially better than previous entries, but the recycled music makes me sad.

I give this game a 3 out of 10.
Title: Re: New Super Mario Bros. U
Post by: Weegee on December 27, 2012, 01:06:50 AM
recycled music

Bah?
Title: Re: New Super Mario Bros. U
Post by: Ym9iYnlzcTEzMzc equalsign on December 27, 2012, 08:45:42 AM
the music is great

what are you talking about
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on December 27, 2012, 09:30:06 AM
It is great, but the least they could do is re-arrange the original compositions or something, a lot of them are just the exact same recording as from NSMBW.
Title: Re: New Super Mario Bros. U
Post by: Toad on December 27, 2012, 10:25:18 AM
That's not a bad thing neccesarily. A lot of the music that was new in NSMBW was good.

What they should do is bring back the tracks from the first NSMB. The Tower and Castle are still unique to that game, and still awesome tracks.
Title: Re: New Super Mario Bros. U
Post by: Turtlekid1 on December 27, 2012, 10:59:11 AM
I think "great" might be a bit generous, even, but "recycled" hits it on the dot.
Title: Re: New Super Mario Bros. U
Post by: TheMightyThor on December 27, 2012, 12:44:25 PM
That's not a bad thing neccesarily. A lot of the music that was new in NSMBW was good.

What they should do is bring back the tracks from the first NSMB. The Tower and Castle are still unique to that game, and still awesome tracks.

NSMB's castle (as in the end-of-level castle) theme was so awesome, it beats out SMW as the best Castle theme of the series.
Title: Re: New Super Mario Bros. U
Post by: Ym9iYnlzcTEzMzc equalsign on December 27, 2012, 02:24:27 PM
The best one in the game is the World 8 map/final castle music.
Title: Re: New Super Mario Bros. U
Post by: *~*Stealth-LinK*~* on April 08, 2013, 02:42:42 PM
Me and my girlfriend played this game for days non stop until we collected every star coin and beat all the levels in the secret world. I love how this game  (and New SMB Wii) combine the best elements of all the old classic Mario side scrollers into one totally awesome modern game. I discovered the w-1 infinite 1-UP grab on my own, which made me feel proud of myself. :P Sorry to revive the post if anyone feels that I'm necroposting. I haven't read the site rules in 12 years or so and I'm sure they've changed several times.
Title: Re: New Super Mario Bros. U
Post by: The Chef on April 08, 2013, 02:57:57 PM
They're the same as always. And this thread really isn't that old.
Title: Re: New Super Mario Bros. U
Post by: BP on June 12, 2013, 11:36:16 AM
I had a thought. What if a new DLC pack like New Super Luigi U gets made every year, with large new sets of levels of varying difficulty and different gimmicks? One with new or returning powerups? One that emphasizes Yoshi? One that makes the playable cast that of SMB2/SM3DW with according strengths/weaknesses? A Wario Land-inspired one? It'd be like the e-Reader cards for SMA4, only more likely to succeed and more potential for awesome.

This would solve the complaint that there are too many NSMBs while not even slowing down on the delivery of fresh Mario to play
Title: Re: New Super Mario Bros. U
Post by: Tavros on June 12, 2013, 12:05:49 PM
Koopa Trooper's favorite would be the one with grandeur.
Title: Re: New Super Mario Bros. U
Post by: CrossEyed7 on June 13, 2013, 08:24:35 PM
I would like that a lot, provided they did have at least as much variety as the e-Reader levels.