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Author Topic: Minecrack  (Read 30340 times)

« Reply #60 on: May 23, 2011, 06:59:37 AM »
It looks like you're trying to play Minecraft. Would you like some help? Did you know that if lightning strikes a pig it will turn into a Zombie Pigman?

Turtlekid1

  • Tortuga
« Reply #61 on: May 23, 2011, 02:46:49 PM »
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #62 on: May 27, 2011, 07:53:49 AM »
New update is delicious, I'm surprised they added cool new stuff with that long list of bug fixes (HATCHES and also grass).

ShadowBrain

  • Ridiculously relevant
« Reply #63 on: May 27, 2011, 08:00:29 AM »
I ran around my base a little bit last night to see if there were any immediately noticeable changes. Ironically, the only thing I noticed is that my furnace is still burning with nothing inside of it, which I thought was something that got fixed.
"Mario is your oyster." ~The Chef

Turtlekid1

  • Tortuga
« Reply #64 on: May 27, 2011, 08:01:32 AM »
The only thing about tall grass and desert shrubs are that they won't appear in areas you've already explored.  So you're out of luck if you don't have any seeds yet and want some.

Personally, I think (considering maps crash the server I play on) that Multiplayer Nether has been the most substantial update.  Spent all afternoon and all night yesterday (and a small part of this morning, technically) building myself a sinister-looking castle over a lava lake.  It took me all of my cobblestone and a good amount of glass and Netherrack, and I still need to put in ~30 iron doors, but so far, so good.
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #65 on: May 28, 2011, 10:45:20 AM »
I like how it's only been two days since 1.6 was released and we've already got 1.6.5.

Turtlekid1

  • Tortuga
« Reply #66 on: May 28, 2011, 11:39:49 AM »
I know, right?  How ironic that the bug fix update needs so many additional patches to work out all the new bugs that were introduced.
"It'll say life is sacred and so is death
but death is life and so we move on"

WarpRattler

  • Paid by the word
« Reply #67 on: May 28, 2011, 12:26:19 PM »
It's not ironic. Bug fixes introducing numerous other bugs is pretty normal, especially for a beta.

Turtlekid1

  • Tortuga
« Reply #68 on: May 28, 2011, 12:51:30 PM »
It's still ironic, whether it's commonplace or not.
"It'll say life is sacred and so is death
but death is life and so we move on"

Turtlekid1

  • Tortuga
« Reply #69 on: June 30, 2011, 04:00:57 PM »
1.7 is out!

<a href="https://www.youtube.com/watch?v=uo4UFb2YKI0" target="_blank">https://www.youtube.com/watch?v=uo4UFb2YKI0</a>
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #70 on: June 30, 2011, 04:53:47 PM »
1.7 is out!

<a href="https://www.youtube.com/watch?v=uo4UFb2YKI0" target="_blank">https://www.youtube.com/watch?v=uo4UFb2YKI0</a>
*plays Song 2*
« Last Edit: June 30, 2011, 05:14:18 PM by bobbysq1337 »

Kuromatsu

  • 黒松
« Reply #71 on: July 03, 2011, 01:05:35 PM »
Yesterday/Today I played (multiplayer classic) minecraft with a bunch of people for the very first time.








Turtlekid1

  • Tortuga
« Reply #72 on: July 03, 2011, 02:46:29 PM »
That FPS counter made me cringe.
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #73 on: July 03, 2011, 04:17:00 PM »
Classic tends to run a lot slower than Survival, for some reason (i.e. I get 20-35fps in most SMP servers, while most Creative servers give me 10-20fps at nearly the same settings).

« Reply #74 on: July 05, 2011, 04:30:47 PM »
Maybe because there are more people who play Classic than Beta. My reasioning is that when I play Beta, I feel like it's slower than Classic single player.

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