Fungi Forums

Video Games => Mario Chat => Topic started by: jdaster64 on March 31, 2008, 04:58:15 PM

Title: smbdx high scores
Post by: jdaster64 on March 31, 2008, 04:58:15 PM
Anyone here have great SMBDX highscores? I really want to know what I'm up against, because I believe mine are good but i've never seen anyone else's.....
Title: Re: smbdx high scores
Post by: missingno on March 31, 2008, 10:37:28 PM
I'll tell you when I obtain DX. Oddly enough though I cannot find it anywhere.
Title: Re: smbdx high scores
Post by: N64 Chick on April 01, 2008, 07:17:34 AM
I lent my GBC and SMBDX to my mother several years ago. She never gave it back, not that I care anymore. Anyway, her high score? 1,802,250
Title: Re: smbdx high scores
Post by: ShadowBrain on April 01, 2008, 07:04:53 PM
I'm torn between wanting and not wanting that game, now that I think about it. Eh, it's too old for that to matter now, I guess...
Title: Re: smbdx high scores
Post by: Vidgmchtr on April 01, 2008, 08:02:24 PM
You could get a ROM of it and download an emulator. That's what I did.
Title: Re: smbdx high scores
Post by: Chupperson Weird on April 01, 2008, 08:24:01 PM
The amount of trouble it takes to pirate a dumbed down low resolution version of something that exists in better forms seems like it wouldn't be worth it!
Title: Re: smbdx high scores
Post by: missingno on April 01, 2008, 09:35:22 PM
I'm not big on emulators myself.
And since Super Mario Bros. DX is a remake of SMB pretty much, there's no point considering I have loads of ports of it already, including 3 forms on the NES alone.
I'll precede to buy it if I see the real version in stores though.
Title: Re: smbdx high scores
Post by: jdaster64 on April 06, 2008, 03:36:28 PM
1,800,000! Wow! I have over 1,720,000 though...

and I have 336,100 points on 6-2 alone...

Title: Re: smbdx high scores
Post by: Bag of Magic Food on April 06, 2008, 07:11:48 PM
The amount of trouble it takes to pirate a dumbed down low resolution version of something that exists in better forms seems like it wouldn't be worth it!
Like it's that hard to find GBC ROMs.
Title: Re: smbdx high scores
Post by: jdaster64 on April 07, 2008, 07:25:50 AM
Could N64chick post individual high scores so I can see which ones I am behind on?
Title: Re: smbdx high scores
Post by: ShadowBrain on April 07, 2008, 07:28:07 AM
The amount of trouble it takes to pirate a dumbed down low resolution version of something that exists in better forms seems like it wouldn't be worth it!
Yeah, pretty much.
Title: Re: smbdx high scores
Post by: N64 Chick on April 07, 2008, 10:19:24 AM
Could N64chick post individual high scores so I can see which ones I am behind on?

What? You mean post the entire top ten?

1,802,250
1,664,150
1,421,250
1,373,600
1,330,500
1,276,300
1,272,500
1,258,250
1,224,650
1,181,400

All done by my mother. My old-school skills stink. XD
Title: Re: smbdx high scores
Post by: Insane Steve on April 08, 2008, 07:23:14 AM
All I remember about this game was my challenge bar score going outside the right edge of the screen and coming back across the left edge, and not getting the all red coins and all Yoshis parts of the sticker book because I got the last ones of both of them in the same run and it glitched out.

333000 on 6-2? I don't even see how that's done. I remember getting a LOT of points in 3-2, but not 6-2.
Title: Re: smbdx high scores
Post by: jdaster64 on April 08, 2008, 01:59:04 PM
to N64chick, I meant for individual levels in the Challenge Mode, are those from Super players mode (luigi's head) or challenge?

and it is very possible to get 336100 points in 6-2, I sent TMK a picture of my GC with GBPlayer to prove it.
Title: Re: smbdx high scores
Post by: jdaster64 on April 08, 2008, 02:01:06 PM
and I REALLY don't want to say how I got that score, except the bulk of it was scored by a few select enemies.
Title: Re: smbdx high scores
Post by: N64 Chick on April 08, 2008, 02:14:05 PM
Well, the thing is my mom really isn't a hardcore gamer so she's not interested in Challenge or the other modes.
Title: Re: smbdx high scores
Post by: jdaster64 on April 09, 2008, 03:01:04 PM
Here are my high scores as best as I remember... as well as brief notes.
NOTE: This color means that I will not fully explain my scores.

1-1 47700 (kicked the koopa's shell right to get a good 12,000 points or more)
1-2 48700 (all the coin blocks, bonus areas, and koopa shell maximization)
1-3 31000+
1-4 16350
2-1 72950 (vine bonus, koopa shell maximization)
2-2 29100
2-3 29300
2-4 16900
3-1 110650 (skipped vine area, used next koopa afterwards to score 30,000 from following enemies, used the infinite points trick to get 20,000 from a koopa on the stairs, and other things I won't mention)
3-2 110150 (Point maximization from the koopa strings)
3-3 28800
3-4 16800 (Super-speed/point maximization)
4-1 37100
4-2 64100 (see 1-2, koopa-shell trick used)
4-3 32500 (dropped every scale lift possible, point maximization)
4-4 19550
5-1 129650 (Point maxizimation from koopas.)
5-2 77800 (koopa shell trick)
5-3 28900
5-4 16600
6-1 35700
6-2 336100 (skip all bonus areas)
6-3 25600? (see 4-3.)
6-4 16150 (Luck.)
7-1 65100 (similar to 6-2, hopefully I can improve it)
7-2 27200?
7-3 33400 (Luck with the koopas hitting Cheep-Cheeps)
7-4 19000
8-1 66700 (skip the Starman, koopa-shell point maximization)
8-2 72500 (Point maximization.)
8-3 32000+
8-4 24650 (play bonus area 2 over and over again...)

Total: Over 1,725,000 points.
Title: Re: smbdx high scores
Post by: Insane Steve on April 09, 2008, 04:28:55 PM
I have your 3-2 crushed, but aside from that really nice scores... especially the 6-2 that I just can't see how to do.
Title: Re: smbdx high scores
Post by: jdaster64 on April 09, 2008, 05:33:04 PM
for whatever reson everyone has a better 3-2 score than me, at least I broke 110,000 after the longest time trying!