Fungi Forums
Video Games => Mario Chat => Topic started by: HolyAarom on April 18, 2006, 06:16:50 PM
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I'm just noticing that several of the games are getting easier to beat or whatever. They were hard before, but now they are easy. Discuss all of your difficulty questions here.
Personally, I thought Partners in Time was easy. I beat it in only 16 hours, and I beat the "Spoilers of the last boss in PiT" Highlight to see "both forms of the true princess shroob" while using the regular pants for all 4 characters. (The pants they all started out with.)
Also, I kind of consider the highlighted part a spoiler, but if it's not, I don't want to risk it.
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You're absolutely right. M&L:PiT was way too easy, or perhaps just too short. Also, that's not exactly the spoiler. The real spoiler is: Princess Shroob's twin sister.
Anyway, I'll be sad if New Super Mario Bros. isn't a challenge. Super Mario Bros. sure was, and still is.
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I often wonder how much is new games getting easier and how much is me getting better. It's probably some of both. Super Mario Sunshine definitely wasn't easy-fied. The hard difficulties on the sports titles are always nigh impossible. I've developed such skills at 2D Mario platformers that I don't see how they could conceivable make one hard to me, short of SMB2(j) level design evilness.
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Yes, I thought PiT was easy, but I didn't think it was THAT easy. I just think it was too short.
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And even though Paper Mario: The Thousand Year Door isn't that new, it is still easy. Not extreamly easy but not much of a challenge, either. Some of the boss are hard though, that you need strategy to beat (and the puzzles aren't as hard as the original Paper Mario)
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Lost Levels and SMB3 still have some challenges.
The MK games need a 200gp cup. With enough practice I mastered MK64 and I beat Double Dash completly in a few days.
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I'd like unlockable 250cc and 500cc, actually. 250cc could be symbolised by a Golden Mushroom, and 500cc a Star.
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F-Zero meets Mario Kart? I don't think it would be very fun. It would be funny to watch, however.
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Only those guys with real talent could do it. Like the people that do speed runs
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That'd be awesome. Why wasn't that thought of for MKDS?? 500cc... that would be hard.
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I wish I had a DS to even play it. The last Mario game that I beat was M&L:SS. I got it for Christmas 2-3 years ago.
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let me think...for the NEW games...(sort of)
Mario Sunshine: meduim. took me awhile to find out some of the things.
M&L Pit: very easy. everything was obvious to find out. i. e. there was a map.
MKDS: hard. unless you know how do drift very well, you won't beat it right away.
SMB2j: very hard. It just is.
SMStrikers: normal. even though i've only played it at Wal-mart, it is kind of tricky.
Can't think of anything else right now.
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SMB2j is not new. Oh, 20 years... I guess it's not that old.
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Yeah, because I rarely lose races in 150cc and Mirror MKDS unless I just got up, or something. -_- 250cc would be an excellent challenge.
I was once working on a Mario Kart game where, if you were bad at 50cc, you would unlock 25cc, then 10cc, but if you were good at 150cc, you would unlock 250cc and 500cc. Obviously, I ended up discarding the project.
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Personally I think that 500cc would be a bit much.
Shouldn't there be 300cc, then 350cc, then 400cc and 450cc?
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I never really understood the CC thing.
I hope New SMB is just as difficult as SMB or SMB3: those provide a challenge, but they're not overly easy. Also, I hope there are mid-world savepoints: completing 10 levels without saving isn't going to be easy..
Edit: Also, this is off-topic, but I can't find anywhere else to put it. How come I can't post in most of the forums, unless I reply to another post?
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You're still new. You just have to wait a little while.
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Welcome to the forums, Jouw. CC stands for cubic centimeter, which is used as a measurement of engine size. Larger ones are more powerful.
Also, you need 25 posts before you can post topics. But please don't make useless spam posts until then.
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Welcome to the forums, Jouw. CC stands for cubic centimeter, which is used as a measurement of engine size. Larger ones are more powerful.
Also, you need 25 posts before you can post topics. But please don't make useless spam posts until then.
Okay, thanks.
I always found the GP's hard. MKDS is worse, considering none of the starting 4 cups have 4 courses that I like. All of them have one or two courses that I hate.
I prefer to play in the VS, Battle and Time Trial modes though.
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And for some more trivial knowledge GP stands for Grand Prix ( any of several competitive international road races for sports cars of specific engine size over a usually risky course ).
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I already knew that. And I think M&L: PiT is very easy. I mean I actually beat it yesterday.
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Is it a quick game or just not challenging?
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Roughly comparable to Superstar Saga in length, but maybe a little easier because of how much damage even the most basic Bros. Items can do.
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Bros. Attacks did uber damage if you knew how to do them correctly on level 3. Advanced Bros. Attacks also lowered stats and other thngs similar.Ice Flowers lowered all stats though...
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Yeah but if you have a quick finger and eyesight, you can own very hard with Red Shells and Copy Flowers.
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I did up to 600 damage with Copy flowers.