Fungi Forums
Video Games => Video Game Chat => Topic started by: Glorb on October 17, 2006, 05:20:22 PM
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It's that time of year again: The air is chilly, the wind is vaguely spooky-sounding, leaves fall off the trees and somehow form into malicious-looking piles on your lawn, and assorted miscreants dressed as the guy from Scream knock on your door and demand candy.
It's a perfect time for playing scary games! At Halloweentime, nothing's better than vegetating on the couch watching AMC's MonsterFest and then getting up to vegetate at your computer or console of choice and play some appropriately scary video games.
And no, Mario Party doesn't count.
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Short term memory (http://themushroomkingdom.net/board/index.php?topic=8183.0), eh Glorb?
Well, let it be said that I have not yet played a game scarier than The Scary Game (http://www.albinoblacksheep.com/flash/scarygame).
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Wow, that was one of Glorb's first topics. Kinda old, but it brings back memories from when I first came here.
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This (http://mfgg.net/index.php?act=resdb¶m=02&c=2&id=1963) might be one of the best Halloween games out there. It isn't scary, as far as I know, but it's really cool and fun to play.
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No one's suggested Symphony of the Night yet?
My personal recommendation is, of course, Super Castlevania IV.
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I know this is sort of stereotypical, but playing the Resident Evil for GC with all the lights off at night can be pretty intense.
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Heck, I was playing the PS1 version at night with no lights on, and when the dog came through the window... well, you can imagine.
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Oh, I forgot about that old topic. Eh, it stunk anyhoo.
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How is Mario Party scary?
Some games that could give a scare:
-Silent Hill
-Clocktower
-Haunting Ground
-Eternal Darkness
-Scary Flash Game. (http://www.winterrowd.com/maze)
-Fatal Frame
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According to Tom Chick, a man I trust and respect very much in the field of gaming, there are only four games that truly qualify as horror: Alone in the Dark, Silent Hill, Fatal Frame, and Dead Rising. They're all built to evoke an emotional response: Namely, a sense of dread that's not possible in a game about being armed to the teeth.
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I get the first three, but Dead Rising? That game was meant to be humorous. At some points it was mildly creepy, but most of the time it was downright hi-larious.
You want real scares? Try the Ravenholm areas of Half-Life 2. Then prepare your bladder for imminant release, because that level is scary.
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I played Ravenholm in one night, and I finished at 2:00 AM with no one around or the lights on, and although I wasn't horrified, I was a bit creeped out, and I admit that Ravenholm was 3545645634665x times scarier than anything in Doom III. Then again, Barbie's Horse Adventures was scarier than Doom III
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Doom 3 was probably the least-scary "scary" game in a long time, in the same way that Leisure Suit Larry is the least-sexy "sexy" game in the world.
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"What makes Dead Rising work so well, and how it really earns its "horror" badge, is with the save game system (which is, ironically, the same feature that has earnest reviewers fastidiously dropping points from their ratings). You can only save at certain locations, and it's entirely possible to fail not only individual missions but the story as a whole. Zombie apocalypses rarely end well. Dead Rising isn't telling a scripted story so much as offering a series of outcomes and challenging you to work your way to the best one. It's built to encourage you to try again. The same developers took a similar approach in the overlooked Breath of Fire: Dragon Quarter."
-From that article
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The save system in DR was probably the worst ever. I can't tell you how irritating it is to get the message "THE TRUTH HAS VANISHED INTO THE DARKNESS OMFG [wtd] LOL!!" just when things are starting to get good. Sure, you can restart the game with your beefed-up guy or simply continue playing to kill zombies, but that only works for so long. I think a password system would've worked better.
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Dead Rising 2 was just officially announced. Developed by Blue Castle Games with Keiji Inafune as producer.
It takes place in the "gambling paradise of Fortune City" and features "tens of thousands of zombies".
(360, PS3, PC)
Suck it, Chop Till You Drop!
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So....basically, Dead Rising hits Vegas?
....YES.
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Sounds like Dead Rising fans have hit the jackpot.
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"The roulette table pays nobody except him that keeps it."
~Bernard Shaw
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwa1.images.onesite.com%2Fcapcom-unity.com%2Fuser%2Fs-kill%2Fdead_rising_2%2Flarge%2Fscreen_2.jpg%3Fv%3D182700&hash=67e3bf4964d9228df0703e3b87ef4c38)
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oh my gad its for pc
I love Capcom so hard.
Also, I looked back on the last comment I posted here and saw this:
I think a password system would've worked better.
I was about to beat up my past self until I remembered it was sarcasm.
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Yes
Yes
Yes
I like the look of that fancy zombie behind our new hero. And I don't care that it's not Frank--after DR and some serious counseling I don't think he'd be able to take any more zombies.
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He looks ugly enough to be Frank's brother.
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Call me crazy but I found Majora's Mask to be quite scary...just the moon getting closer and closer, and the music getting all creepy, kinda made me a little freaked
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finnaly! time to bring out mario is missing! :)
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Capcom, a leading worldwide developer and publisher of video games, today confirmed that it has partnered with Playboy magazine to have content from the iconic publication featured in its forthcoming title Dead Rising® 2, scheduled for release later this year for the Xbox 360®, PlayStation®3 and PC platforms.
Players that discover the Playboy magazine in the game will receive a unique and special upgrade for Chuck Greene, the main character in Dead Rising 2. Furthermore, players will come across Playboy ads and billboards that will feature specially selected issues from the magazine’s 57-year history.
The new magazine system for Dead Rising 2, which will feature Playboy along with various other publications, is an evolution of the popular book system from the original Dead Rising game. Along with the special Playboy issue, there will be a variety of different themed magazines that Chuck will be able to pick up for bonuses to use to help fend off the zombie hordes along the way. “The Sin City-type environment in Dead Rising 2, Fortune City, is a natural playground for the Playboy Bunnies,” said Seon King, Senior Director of Licensing for Capcom Entertainment, Inc. “We have integrated the Playboy brand throughout the game in ways that bring even more life to Fortune City and add to the user experience.”
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Playboy
Rising
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Uh, okay. It works for me.