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Author Topic: 20th Anniversary of Super Mario Bros. 3  (Read 20078 times)

« Reply #15 on: February 13, 2010, 02:57:54 PM »
I, for one, prefer the much tighter control of SMB3 to the loose, more imprecise-feeling control of SMW.

I'm more partial to the fluidity of SMW's controls, particularly when in flight. In my opinion, watching Raccoon Mario ascend at a 45-degree angle and then frantically slowing his descent by mashing the A button is much less satisfying than gracefully riding the wind over entire levels in SMW.
« Last Edit: February 18, 2010, 05:33:04 PM by Weegee »
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #16 on: February 13, 2010, 03:19:50 PM »
I prefer Doki Mario 2 to the original anyway. :P
All worlds shall soon be ruled by the one...Count Bleck!

« Reply #17 on: February 17, 2010, 11:18:02 PM »
I'm actually celebrating this momentous occasion (albeit late) by 100%-ing the game in a single setting at my school's LAN party coming this Friday and enjoying seeing hundreds of peeps awestruck, mouth agape, at my l33t skills.
If she is indeed genetically mutated such that she has an eye in the back of her head, then I guess that she is genetically mutated and has an eye in the back of her head.

« Reply #18 on: February 17, 2010, 11:37:39 PM »
Hmm, does 100%ing SMB3 require visiting all White Mushroom Houses?

« Reply #19 on: February 18, 2010, 12:31:20 AM »
Hmm, does 100%ing SMB3 require visiting all White Mushroom Houses?
Not by my definition (don't think I've even ever gotten the ones in Worlds 6 or 7).  I'll try, but if I'm not going to put the playthrough on hold if I miss one.
If she is indeed genetically mutated such that she has an eye in the back of her head, then I guess that she is genetically mutated and has an eye in the back of her head.

« Reply #20 on: February 18, 2010, 12:36:53 AM »
So... your definition of 100% is 99%?

« Reply #21 on: February 18, 2010, 12:44:07 AM »
Hmm, does 100%ing SMB3 require visiting all White Mushroom Houses?

Only if the game keeps a record of you having done so. Doing something that the game doesn't actually keep track of is more of a self-imposed challenge than a requirement for 100%.
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #22 on: February 18, 2010, 01:16:40 AM »
Uhhhhh, define "keep track of". I can't tell if you're agreeing with me or him.

« Reply #23 on: February 18, 2010, 09:03:05 AM »
Yeah, I guess technically it isn't 100%, but either way, I don't plan on going out of my way to get the one in world 7.  And @Weegee, I don't recall NES or SNES keeping track of anything other than if you beat the game (and worlds and Fortresses cleared in the latter).
If she is indeed genetically mutated such that she has an eye in the back of her head, then I guess that she is genetically mutated and has an eye in the back of her head.

« Reply #24 on: February 18, 2010, 05:31:10 PM »
Uhhhhh, define "keep track of". I can't tell if you're agreeing with me or him.

I'm saying, it's only necessary if there's a discernible difference between a completed file with every White Mushroom House found versus one without.
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

Chupperson Weird

  • Not interested.
« Reply #25 on: February 18, 2010, 05:47:48 PM »
Files? What is this?
That was a joke.

« Reply #26 on: February 18, 2010, 05:53:27 PM »
UGHH YOU KNOW WHAT I MEAN... YOUR CURRENT SMB3 GAMEPLAY SESSION OR WHATEVER.
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« Reply #27 on: February 18, 2010, 08:18:20 PM »
There is a discernible difference between a current SMB3 gameplay session that has visited every White Mushroom House and a session that has not: the amount of collected Anchors and P-Wings.

But, there is not a discernible difference between a session where someone warped to World 8 and a session where every single level up to World 8 was completed.

WIYGN

Chupperson Weird

  • Not interested.
« Reply #28 on: February 18, 2010, 08:38:15 PM »
What about the absence of Warp Whistles in your inventory?
That was a joke.

« Reply #29 on: February 19, 2010, 12:24:20 AM »
Yes, I guess a 100% SMB3 session would have three Warp Whistles but that doesn't change my core point: WeeGee's definition of "what the game keeps track of" is flawed because once you leave a World, there's no telling how many levels of it you completed, ever.

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