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Messages - BP

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151
General Chat / How do you help depressed people
« on: October 13, 2015, 07:38:11 AM »
An online friend of mine from another community attempted suicide yesterday.

It came almost without warning. He left IRC with a dark quit message the night before, and I missed it.

The really terrifying part is that when he announced it to just the three or four people in a smaller IRC channel, he nonchalantly said he'd probably try again in a few weeks or months... and resumed acting like it never happened. In fact he said he wishes he didn't say anything... doesn't want anyone to worry or treat him different. Went back to talking about games and stuff like normal. And now we know normal wasn't okay. And it makes it really hard to tell how much time there is.

I did talk to him one-on-one and I don't know how much I helped, but I'm going to keep trying. I've said the basics. That I'm available to listen, that I think dealing with your problems by yourself is overwhelming and [dukar]ty and that's why other people exist, and not to feel ashamed or like an inconvenience... I know not to say anything that would induce guilt or anything like "life is great and you're just doing it wrong". It seems like he doesn't know why he's depressed and it's been constant for a long time. And I realize that even though he's been my dungeon master for about three years now, I don't know a whole lot about him. Everyone knows a lot about me 'cause wherever I go I never shut up about what I'm thinking and feeling and doing.

My thinking is that, whenever I exhibit any signs of anxiety or discomfort, I can figure out what's wrong and wrestle with the actual problem rather than the feelings. This guy either doesn't know why he's suicidal and what needs to be done to help him recover, or won't tell me (I asked specifically how he tried to do it and didn't get an answer). In order to help, I need to understand, in order to understand, I need to get him to open up. I think I should probably be transparent about that. He's smart.

However, one thing I do know about him is that his physical health is really not good. I'm well aware that can be a major factor in depression. Even I sometimes notice my mood dip if I haven't been eating my greens and getting sunlight. But I realize how difficult a problem that is to knock out, especially when it's not your own health, especially especially when you don't live anywhere near the person.

So... if anyone knows psychology or has been in a situation like this before and has any advice that will help me (and other friends, but, we've agreed that ganging up and smothering him is probably not the best thing to do) save this guy, I'm listening.

152
Sure it can. It will. Everyone will die. The earth will burn in the sun. TMK isn't gonna survive that. If you think we're going to pack up and move to another planet when things are at their worst, forget it--space travel is never gonna be that feasible and even if we had all the resources to make that work and sustain people for however long it'd take to find another habitable planet, the republicans will never let it happen. And even if they did,

153
General Chat / Re: Ultimate Birthday Compilation
« on: October 10, 2015, 05:43:56 AM »
Your exact birthday isn't visible in your profile--no one's is. I pored over your post history. It wasn't mentioned. So I went ahead and used The Last Resort. I thought it'd be cool to just get the job done rather than ask you when it was, so, I sold my soul to a demon from Hell for one wish. I was planning on using that wish to do the best thing allowed with it, to bring Mr. Rogers back from the dead, but, I used it to wish I knew when your birthday was instead. You're welcome!

155
Video Game Chat / Re: Undertale.
« on: October 05, 2015, 04:18:50 PM »


<a href="https://www.youtube.com/watch?v=Hl47cYmrsx0" target="_blank">https://www.youtube.com/watch?v=Hl47cYmrsx0</a>


156
Video Game Chat / Re: Undertale.
« on: October 02, 2015, 09:09:21 PM »
Now that I've finished it (pacifist run of course) I need to revise my opinion of it. It is an important game. It out-earthbounds Mother 3. In that it will be my new #1 example of how video games can do narrative in ways no other form of media can.

It is difficult to explain why it is so great and leave it all unspoiled. So I'll just say that everyone praising it is being truthful. They all had good experiences with the game. But ignore them and don't let them give you expectations. Play it on your own. Let the game have a one-on-one with you.

It is story-driven. It may be tempting to write it off because of that. But. I think everyone needs a game with lighter gameplay and an engaging world every once in a while. To cool off a bit.

Also there's a skeleton who makes spaghetti in it so

157
Video Game Chat / Re: Undertale.
« on: September 27, 2015, 04:28:28 AM »
I watched a friend stream a good amount of it (since I no longer live in the sticks and streaming video for a few hours is something I can do now, it's exciting) but pulled out because I wanted to play it myself and leave stones unturned. The soundtrack is really great, I've had Papyrus' battle theme in my head since then.

It's gotten me thinking about pacifism in games. Specifically... how should a game go about presenting pacifistic options without making it feel like pacifism is playing the game right and violence is cutting the gordian knot? In Undertale, because how to end battles nonviolently is explained and more elaborate than fighting, it feels like it's what you're supposed to do. Maybe because we just can't really think about a game that has multiple endings, but doesn't having a "true" ending and an intended way to get it. Maybe it does have more to do with the player's actual real-world moral compass and all it takes to make an enemy difficult to want to kill is to make it relatable. Maybe consequence is necessary, but it's impossible to have consequences that matter less to the player than simply being good.

I want to think there is a perfect way to present choices like this in games without making them explicit, and resulting in most players going good because that's what they would do in real life.

ANYWAY, Undertale cool and interesting. A bit heavy-handed but still smart. Soundtrack good. Characters fun. World mysterious.

158
Video Game Chat / Re: Favourite video game console menu
« on: September 23, 2015, 02:41:54 AM »
Real answer: PC, since everything in it actually has a reason to be there. I fully customized mine's desktop with large, semitransparent, easy-to-identify icons of programs I use often with no names underneath, a little box in the corner that displays connected storage drives with capacity meters and speeds of data going in or out in bits per second, and 243 pokémon backgrounds I got for free, even though I don't have any pokémon games for PC. In the middle of a game I can hit alt+tab to minimize the game and do any of loads of things, and every active game or program shows up as a little tab at the bottom of the screen, as well as a clock that displays the date. The bottom of the screen also has permanent tabs for a program I can use to make a screenshot of any area of my screen and instantly upload it to the Internet.

All of my PC games are in a list in a program I can navigate with a controller or mouse. The store is in the same program, but if I feel like I can probably get a better deal, I can tell that store to suck it, and open a different store in this almost magical do-it-all program represented by a fox burning the earth. I can make folders, folders within folders, and arrange them and files visually or in a list, have them auto-arrange by countless criteria I will never care about, and so much more WOW

159
General Chat / Now you can finally know
« on: September 22, 2015, 02:30:14 AM »
I was a time traveler from the future, and we've finally caught up to when I left for the past. In the 2015 I knew, I was 12, and I loved Rick and Morty so much I wished I were a 20-something so I could have other 20-something friends to talk to about it, because you know how kids who watch South Park are just there for the swearing and the fart jokes, well, I didn't want to be one of those kids.

When the government sent me back in time they told me I wasn't allowed to talk about the future. Being annoyingly precocious 12-year-old, I went ahead and used a Rick and Morty character's name, Bird Person, for my username here anyway, because that's technically not TALKING about the future, but yeah I've been told off enough times about that, eventually they forced me to change it. And I ended up going with "Skeleton" and variations thereof a little bit too early, a little bit before the Spooky Scary Skeletons memes really took off, but luckily nobody noticed that. I had to make up this awesome story that I made up a [dukar]ty username "because I was 12" but the truth is that I just didn't understand the gravity of spacetime because I was 12.

This is also why I acted like a genwunner ******** when Diamond and Pearl were the newest Pokémon games. I said the new Pokémon didn't look like Pokémon should but the truth was that Gen 5 and 6's new ones were just SO good that I was upset I wasn't allowed to mention them until 2010 and 2013.

But yeah Rick and Morty is really good

160
Mario Chat / Re: Super Mario Maker
« on: September 16, 2015, 08:50:01 AM »
98F0-0000-003B-0B11

A level which almost completely forgoes challenging gameplay in favour of looking nice.

Galaxy?

161
Forum Games / Re: TIL
« on: September 13, 2015, 08:19:17 PM »
Put just enough water in some salt to make a pasty substance and you can use it to remove super glue from your fingers.

162
Mario Chat / Re: The Silly Mario Fan Theories Thread
« on: September 13, 2015, 07:58:05 PM »
I always figured it stood for "More princess smooches please and thank you"

163
Video Game Chat / Re: Favourite video game console menu
« on: September 11, 2015, 06:47:42 PM »
SNES

164
Mario Chat / Re: Super Mario Maker
« on: September 06, 2015, 09:36:36 PM »
You know, I just realized, if the monorail subway under the Pacific Ocean had electric outlets, I could have my Wii U in a backpack with the plug strategically placed to be easy to pull out and put back in and use the GamePad to play this, as it is going to be, on my way to my job in Taiwan making propaganda posters for Emperor Glurchwicz.

I should think about the Wii U's potential as an almost-portable console a little more. Next time I'm in an airport and my flight gets delayed, delayed and delayed again before being canceled eight ****ing hours after it was originally supposed to take off, it could pay off.

165
Mario Chat / Re: Super Mario Maker
« on: September 06, 2015, 08:29:42 PM »
Those are good points. But when aliens take over the Earth and solve all our problems like cancer and poverty and how we don't have free worldwide wifi there will be a portable version of this and I'll love it and play it every day on the monorail subway ride under the Pacific Ocean to my job in Taiwan making propaganda posters in support of Emperor Glurchwicz.

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