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Author Topic: Super Mario Galaxy dethrones Ocarina  (Read 13058 times)

Luigison

  • Old Person™
« on: November 17, 2007, 06:04:55 PM »


Super Mario Galaxy is currently beating out The Legend of Zelda: Ocarina of Time by just 0.2% for the highest scored game of all time .  Ocarina has almost continuously held the number one spot for nearly a decade.  Today Galaxy has a 97.8% and Ocarina a 97.6% average score, but Galaxy's lead is narrowing because yesterday they had 97.9% and 97.5% respectively.  It's also important to note that since yesterday Ocarina has gained a review and Galaxy has lost one, and that Galaxy is currently losing in the GameRankings.com user vote. 

Other games like Halo 2 have previously beat Ocarina for a couple of days, but could not hold the title.  I have a feeling Super Mario Galaxy will survive the test of time and stay in the top two, but I might be making a similar blog post around February tenth.   

Update:


For comparison:


Source: gamerankings.com
« Last Edit: November 23, 2007, 08:36:29 PM by Luigison »
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

ShadowBrain

  • Ridiculously relevant
« Reply #1 on: November 17, 2007, 07:51:26 PM »
Yeah, I caught wind of this a while ago... wow. I mean, it's definitely fun, but the best game ever (statistically)?

Just out of curiousity, where's Twilight Princess on there?
"Mario is your oyster." ~The Chef

Luigison

  • Old Person™
« Reply #2 on: November 17, 2007, 08:05:14 PM »
Twilight Princess has an average of 95.6% with 18 reviews and a 9.0 user vote.  It's not even in the top 10, but the ranking depends on how many reviews you require for the games.  See the source I linked above. 
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

« Reply #3 on: November 17, 2007, 11:35:04 PM »
Dang, I feel really bad that Ma won't let me have SMG until Christmas. Even though it's reserved. X(
Luigison: Question everything!
Me: Why?

Ambulance Y

  • raewrednu
« Reply #4 on: November 18, 2007, 12:29:27 AM »
I'm not sure if this makes me happy or not. I love SMG, but Ocarina has a special place in my HEART.
Edward has always dreamed of becoming a female monkey.

Luigison

  • Old Person™
« Reply #5 on: November 18, 2007, 09:46:30 AM »
Galaxy got a new review today which brings its average up to 97.9%.  The votes have also increased for it, but it's still losing to Oot in that category.  I was going to login and vote, but got the message, "We're sorry, we have temporarily disabled logins on this site."

On Metacritic.com SMG is still ranked fourth with a score of 98. 
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

« Reply #6 on: November 19, 2007, 07:27:39 PM »
I'm not sure if this makes me happy or not. I love SMG, but Ocarina has a special place in my HEART.
AHAHAHAHAHAHAHA
The writer must earn money in order to be able to live and to write, but he must by no means live and write for the purpose of making money.

SolidShroom

  • Poop Man
« Reply #7 on: November 19, 2007, 07:50:28 PM »
Ocarina was fun and all, but Galaxy made me fall back in love with video games, and it restored my hope for future games.

ShadowBrain

  • Ridiculously relevant
« Reply #8 on: November 19, 2007, 08:11:04 PM »
Actually, my hope for future games has been dwindling indefinitely, and Mario Galaxy helped a little less than I'd hoped. I don't want to bug everyone and go on about it, but I just can't help thinking about how sadly ironic it is that Nintendo--who essentially created the first full-roaming, "true" 3-D game, Super Mario 64--fashioned what sometimes honestly feels like one of those "3D" PS1 games (i.e. Crash Bandicoot) that was really just a souped-up sidescroller.
"Mario is your oyster." ~The Chef

BP

  • Beside Pacific
« Reply #9 on: November 20, 2007, 08:42:43 PM »
You people and your desire to whine. [whiny voice]"The Wii has hardly any good games. Super Mario Galaxy didn't meet my expectations. I wish we could go back to 1996. Bleh bleh bleeeeeeeeeeeeeyeeeeeh."[/whiny voice] Pessimists. C'mon, plenty of galaxies were no different from the way worlds were in Super Mario 64.

Can't wait to see what Brawl makes you say. "Too many clones. The Subspace Emissary wasn't long enough. Not enough options for stage design. Fox was nerfed. Weeeeeeeehhhhh."
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Chupperson Weird

  • Not interested.
« Reply #10 on: November 20, 2007, 10:05:28 PM »
Super Mario Galaxy is a better game than Super Mario 64 because it is more like a 2D game.
Good platformers are 2D.
That was a joke.

ShadowBrain

  • Ridiculously relevant
« Reply #11 on: November 20, 2007, 10:25:15 PM »
I know, I know... I've just been accustomed to the style of SM64 and SMS and just kinda liked it, that's all...
"Mario is your oyster." ~The Chef

Luigison

  • Old Person™
« Reply #12 on: November 21, 2007, 08:56:54 AM »
I really liked SM64, but I strongly agree with Chupperson.  In SM64 I really liked running around and in Peach's castle.  That was lacking in Galaxy, but made up for a little because Galaxy is so much larger in part because of all the single star galaxies.   
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

ShadowBrain

  • Ridiculously relevant
« Reply #13 on: November 21, 2007, 04:12:08 PM »
You know, I think what I just miss is the... exploration; the wonder, that childlike sense of discovery you get from going anywhere you want in 3D-space... Heck, just running around Isle Delfino or any level in the last two 3D Marios is fun in itself, star-collection or not. The wonder of shooting around in outer space would be much more inviting if not for the fixed camera and linearity. I mean... geez, it's SPACE! GALAXIES! How can there be anything less linear than that?!
"Mario is your oyster." ~The Chef

BP

  • Beside Pacific
« Reply #14 on: November 21, 2007, 04:43:34 PM »
Guess what? It's a new game.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

MEGAߥTE

  • In flames
« Reply #15 on: November 21, 2007, 04:48:29 PM »
If you want pointless running around in 3-D space, go play Animal Crossing or something.  Mario took a wrong turn with the open levels of Mario 64, and SMG just fixes that.

BP

  • Beside Pacific
« Reply #16 on: November 21, 2007, 06:40:48 PM »
Come to think of it, were SM64's worlds really so open? Let's take Shifting Sand Land for example. If you wanted to go through the entire level, all you'd have to do is this: You start in a corner of sorts, you move towards this table-shaped structure, you go across the stone platform maze with the Tox Boxes on it, you arrive on the other side, you go around and into the pyramid, up through the pyramid and end at the top.

Or, Bob-Omb battlefield. You begin crossing the bridge. There's a small field with not much to see. You could skip that to see a Chain Chomp and a see-saw-like bridge. There's another small field without a lot to do. You can now go back to the beginning by a lower dirt path or climb the spiral mountain. If you do the latter, it's a short path to the highest point in the level. You're done!

Cool Cool Mountain and Whomp's Fortress were rather linear as well.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

ShadowBrain

  • Ridiculously relevant
« Reply #17 on: November 21, 2007, 09:36:44 PM »
I just mean that in SMG, the camera angles are always forcing you in one direction and gravity keeps you in one place.
"Mario is your oyster." ~The Chef

MaxVance

  • Vance Vance Revolution
« Reply #18 on: November 21, 2007, 10:31:15 PM »
The camera can't force you to go in any direction and the gravity constantly changes, keeping you in tons of places.
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

Chupperson Weird

  • Not interested.
« Reply #19 on: November 21, 2007, 11:51:21 PM »
A lot of people seem to not know that you can actually adjust the camera in most places.
That was a joke.

ShadowBrain

  • Ridiculously relevant
« Reply #20 on: November 22, 2007, 10:05:14 AM »
I know you can adjust it sometimes, but I guess it's just the lack of a c-stick is what hurts it... I just was expecting something along the lines of the SMS camera.
"Mario is your oyster." ~The Chef

Chupperson Weird

  • Not interested.
« Reply #21 on: November 22, 2007, 10:49:29 AM »
Which everyone hated?
That was a joke.

ShadowBrain

  • Ridiculously relevant
« Reply #22 on: November 22, 2007, 06:20:15 PM »
Obviously someone liked it.
"Mario is your oyster." ~The Chef

Chupperson Weird

  • Not interested.
« Reply #23 on: November 22, 2007, 07:01:04 PM »
I never really thought much was wrong with it. But I guess a lot of people did.
That was a joke.

BP

  • Beside Pacific
« Reply #24 on: November 23, 2007, 04:41:22 AM »
The camera doesn't often interfere with how well I can play Galaxy.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

ShadowBrain

  • Ridiculously relevant
« Reply #25 on: November 23, 2007, 09:45:08 AM »
Oh, I never found it interfering with the gameplay; it's just that a game feels more open (to me) when I can swirl the camera any which-way if I want a different perspective. On circular planetoids, I can totally understand a fixed camera, though...
"Mario is your oyster." ~The Chef

« Reply #26 on: November 23, 2007, 06:03:37 PM »
i think mario galaxy was better than OoT >.>  <.<

Luigison

  • Old Person™
« Reply #27 on: November 23, 2007, 07:48:25 PM »
Update:


For comparison:
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

« Reply #28 on: November 23, 2007, 09:09:55 PM »
Apparently Marios are getting better and Zeldas are getting worse.

Luigison

  • Old Person™
« Reply #29 on: November 23, 2007, 10:29:50 PM »
Apparently Marios are getting better and Zeldas are getting worse.
Interesting comment.  I decided to do a comparison by system of the top Mario and Zelda games.  Unfortunately gamerankings.com has very few SNES and no NES scores. 

Wii: 


GCN: 


N64: 


SNES: 


A few of these comparisons may be unfair.  For example, TP Wii was orginally going to be a GCN game.  That helps explains TP high scores and rankings for Wii and GCN as compared to Mario games, although it is easily arguable that SMG is better than SMS. 
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

« Reply #30 on: November 24, 2007, 11:02:38 AM »
IMO paper mario 2>windwaker >.>

Luigison

  • Old Person™
« Reply #31 on: November 24, 2007, 11:16:19 AM »
I agree.  Paper Mario: The Thousand-Year Door is my favorite Mario RPG. 
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

ShadowBrain

  • Ridiculously relevant
« Reply #32 on: November 24, 2007, 01:19:20 PM »
Actually, I had a blast with Mario and Luigi and the original Paper Mario the most. I mean, don't get me wrong, PM2 was grand, but most of the areas were a little too... well... flat--and contrived.
"Mario is your oyster." ~The Chef

CrossEyed7

  • i can make this whatever i want; you're not my dad
« Reply #33 on: November 28, 2007, 03:00:58 PM »
Mario RPG is only 88.4%? Blasphemy!
"Oh man, I wish being a part of a Mario fan community was the most embarrassing thing about my life." - Super-Jesse

ShadowBrain

  • Ridiculously relevant
« Reply #34 on: November 28, 2007, 08:28:01 PM »
Well, it's a decade old...
"Mario is your oyster." ~The Chef

Chupperson Weird

  • Not interested.
« Reply #35 on: November 28, 2007, 10:47:44 PM »
So is Ocarina of Time. Roughly speaking.
That was a joke.

MEGAߥTE

  • In flames
« Reply #36 on: December 11, 2007, 04:48:51 PM »
Back on top.

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