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Miscellaneous => General Chat => Not at the Dinner Table => Topic started by: Lizard Dude on December 27, 2009, 10:40:57 PM

Title: 360 versus PS3
Post by: Lizard Dude on December 27, 2009, 10:40:57 PM
I think people who get a PS3 without already owning a 360 are insane retards. This battle has raged across countless threads through history, but here I put it to the ultimate vote. Only one system will win. Vote today.
Title: Re: 360 versus PS3
Post by: PaperLuigi on December 27, 2009, 10:44:14 PM
Xbox 360. I hate the PS3.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on December 27, 2009, 11:16:57 PM
PS3s generally don't break when you breathe on them, but at this time may not have quite as many worthwhile exclusives.
360s are prone to failure and don't look as pretty, but they do have a couple RPGs that look nice but I don't have the time for them.

I got a PS3 mostly for a few games that aren't out yet. I think about getting a 360 sometimes but I don't even play games anymore. Live Arcade could have some fun stuff that I would waste my money on and play once. Since I'm not into this online leaderboard macho man competition, it isn't so appealing to me anyway.
Title: Re: 360 versus PS3
Post by: Ninjap00 on December 27, 2009, 11:22:57 PM
My friend (who is poorer than me) owns both and I can safely say that the PS3 is better. Sure, they both have good games, but the PS3 has Little Big Planet and is probably the closest non-drug thing to LSD.
Title: Re: 360 versus PS3
Post by: Weegee on December 27, 2009, 11:28:55 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.xbox360bundleguide.com%2Fimages%2F2.jpg&hash=528b1f4d9ab12751cbee4087a47faf19)
HAI GIZE HOWZIT GOIN

Also, the PS3's exclusive titles and online capabilities seem more impressive than the 360's, at least from the perspective of an "outsider" like myself.
Title: Re: 360 versus PS3
Post by: WarpRattler on December 28, 2009, 12:15:08 AM
Neither, and here's why:

I'm sick of first-person shooting.
I'm sick of tedious JRPGs.
I'm sick of fighting games being made for systems whose primary controllers should be kept far away from fighting games.
I'm sick of atrocious ports.
I'm sick of players missing out on content because they bought a game on a particular system.
I'm sick of games costing a few hundred dollars after the retail purchase.
I'm sick of zombies.
I'm sick of the increasing number of rhythm games I've all but lost interest in.
I'm sick of tacked-on single-player modes.
I'm sick of tacked-on multiplayer modes.
I'm sick of games having content on the disc that you have to pay extra to unlock.
I'm sick of players placing more emphasis on increasing their Gamerscore than whether or not they're having fun playing games.
I'm sick of "YOU BUTTHURT RRoD [bundle of sticks]S SURE GOT TOLD" and "lol ps3 has no games."
I'm sick of most of the games I'm interested in on either system either costing ≤$15 or being imports. (That is, I know of one PS3 game and two 360 games I'm truly interested in buying that I could buy at a standard video game store.)
I'm sick of mass bannings rendering buying a used system a completely stupid idea if you want to be sure you can do much with it at all.
I'm sick of Avatars and Home.
I'm sick of some of the most heavily-advertised features of a video game system being those that have absolutely nothing to do with video games.
I'm sick of people who think they're superior to other people because of what game system they own.
I'm sick of these debates.

Mind you, many of these points mirror previous generations. But many of them are new problems, and with the old problems still present, are enough reason for me to have not bought a console this generation. In particular, the dearth of games I'm interested is great enough that I'm to a point where I'd play an unmodded PSP - as in, one that wouldn't let me play Mars Matrix or PSX disc images, some of a modded PSP's biggest draws for me - more than any of the consoles.

And besides, why should I bother with any of the current consoles? I have too many games to play through on the systems I already own as it is without buying more stuff.

I suppose for the purpose of choosing one or the other, though, I'd go with the 360, because it has slightly more games I'd buy than the PS3. Three isn't much better than one, though.
Title: Re: 360 versus PS3
Post by: Lizard Dude on December 28, 2009, 12:53:36 AM
the PS3's online capabilities seem more impressive than the 360's
BLAGHAHAHAHAHHAHAHAHAHHAHAHAHSNRTAHAHAHAHAHAHAHAHAHAHAHAHAHAHLAHAHAH!

*snif*

No.

But at least PS3 is free.

But 360 gives you a headset. So if you don't already have a Bluetooth headset, that cancels a year out.
Title: Re: 360 versus PS3
Post by: Lizard Dude on December 28, 2009, 01:08:40 AM
I'm sick of first-person shooting.
Better shut off your computer.


I'm sick of tedious JRPGs.
Better shut off your DS and PS2.


I'm sick of fighting games being made for systems whose primary controllers should be kept far away from fighting games.
Uh, what are they supposed to make them for? Neo Geo?


I'm sick of atrocious ports.
Ports from what to what?


I'm sick of zombies.
Why did you play so much Plants vs. Zombies?


I'm sick of mass bannings rendering buying a used system a completely stupid idea if you want to be sure you can do much with it at all.
The alternative is doing nothing, like Nintendo's Hack-Fest Online Cheatstravaganza Service.


I'm sick of Avatars and Home.
You never have to touch either.
Title: Re: 360 versus PS3
Post by: WarpRattler on December 28, 2009, 01:35:19 AM
Better shut off your computer.
Where I play strategy games, puzzle games, rhythm games, arcade games, and visual novels? And have hardly touched most of the first-person shooters I own?
Better shut off your DS and PS2.
Again, though I do own and play JRPGs (including The Dark Spire, which is basically a D&D2E module on the DS and is pretty much as tedious as that sounds), puzzle games, rhythm games, and shmups make up much of what I play on either of these systems. The DS also has Umihara Kawase.
Uh, what are they supposed to make them for? Neo Geo?
Sure, or more companies could make fight sticks and fight pads so that maybe they'd be a bit less expensive, or the companies that make these games could make more controller bundles. Also, left-handed arcade sticks.
Ports from what to what?
PS3 to 360. 360 to PS3. Either of those to or from PC. In some cases, arcade to home. This wasn't one of the problems unique to this generation, of course, and I don't just mean games that received a port to another system at some point after a release on one system.
Why did you play so much Plants vs. Zombies?
Because it was a fun game and I wasn't particularly sick of zombies at that time.
The alternative is doing nothing, like Nintendo's Hack-Fest Online Cheatstravaganza Service.
No, the alternative is not utilizing a system where a player could unknowingly buy a banned console and be unable to do 90% of the stuff they should be able to do with said console. However, I will cede that part of the blame for this lies on the shoulders of pawn shops and used game stores, who should be checking whether or not systems are banned, and that Nintendo's online stuff definitely sucks hard.
You never have to touch [Avatars or Home].
You're right about Avatars, but Sony is continuing to do this retarded thing where there are games that can only be played from Home, and that's the only way to play R-TYPE: Flash of the Void.
Title: Re: 360 versus PS3
Post by: Lizard Dude on December 28, 2009, 01:49:29 AM
Where I play strategy games, puzzle games, rhythm games, arcade games, and visual novels? And have hardly touched most of the first-person shooters I own?
Again, though I do own and play JRPGs (including The Dark Spire, which is basically a D&D2E module on the DS and is pretty much as tedious as that sounds), puzzle games, rhythm games, and shmups make up much of what I play on either of these systems. The DS also has Umihara Kawase
Yeah. I'm saying your reasons are bull[dukar] that don't have anything to do with the 360 or PS3 specifically. Because both of those machines play strategy games, puzzle games, rhythm games, arcade games, and visual novels, JRPGs, shmups. And your fighting stick thing is even bigger bull[dukar]. And you somehow got sick of zombies even though you haven't played 90% of the zombie games that have come out in the last few years.
Title: Re: 360 versus PS3
Post by: WarpRattler on December 28, 2009, 02:55:22 AM
I never said those systems don't play any of those. They simply don't play any that I'm interested in paying hundreds of dollars for the privilege of playing (not that I would be playing visual novels on either of those - aside from the language barrier that isn't present with the stuff I play on PC, Japanese PS3 games are censored by Sony before release - I believe they've removed even weaksauce things like panty shots in some rare cases - and only one Japan-only 360 game is region-free, and it's a shmup).

LD, tell me, have you tried tating your monitor for Raiden Fighters Aces? Even if you're on a widescreen television instead of a 4:3 display (and therefore getting either a stretched image or letterboxing), the difference is so enormous that the only reason I can think of for even considering going back to yoko is related to having a TV that can't be comfortably tated (which understandably probably prevents you from even trying tate in the first place). Even with my (admittedly rather limited) experience with this sort of thing, I've noticed that it's largely the same thing with a fight stick/pad versus a standard 360/PlayStation controller, though this may in fact be closer to playing SPAC3 INVADERS EXTR3ME with the Taito DS Paddle Controller versus playing it with the standard control scheme (in this case, the former is at such a ridiculous advantage in terms of gameplay that it can't be used at all for the online ranking mode).

I also didn't say I was just sick of zombies in games. The entertainment media in general have had varying levels of obsession with them for some time now, which has led to me becoming sick of them.
Title: Re: 360 versus PS3
Post by: Trainman on December 28, 2009, 06:01:53 AM
I shall break up the tension.

I say Xbox 360 is more awesome. I don't care for/need Blu-Ray. I don't like its apparent "blur filter" it puts on everything. I find that absolutely annoying. Have you ever noticed that? Everything's got this stupid-ass blur around the edges so that's where all the fanboys get off with saying, "OH ****3 GRAFIX MUCH BETTR"

360 has the Forza Motorsport series... which is infinitely better than the Gran Turismo series. I didn't have to buy a separate disc to play The Lost and [darn]ed/The Ballad of Gay Tony on 360. Natal will have more support/probably be more successful than PS3 Wand or whatever the hell they're calling it.

If you're gonna whine and complain about having to pay extra for add-ons to the game, then big [darn] deal. That's where companies are going these days and it's not gonna get any better. I guarantee games will be virtual-pay-per-play or something eventually. It'll be a sad day, of course, but I imagine it will come. Also, I like being able to have DLC for games. I can have more stuff in my game. I don't have to wait for another game (therefore another physical disc and it costs more) to come out to get content I could've gotten a couple weeks after the original game came out. Also, it lets the developers release the game a bit earlier and save space (only reasonable if there's none left). Take Forza 3, for example. Everything was crammed on two discs. They plan on releasing 12 car packs each month for... well, the next 12 months. If they wanted to keep withholding the game to add allllll those extra cars in, then you'd have vaporware. Perfect example being: Gran Turismo 5. PS3 [bundle of sticks]s keeps saying "WE HAVE A RELEASE DATE" but that's happened multiple times. Their latest release date is dated for April, but I just don't see that happening. Maybe it will, maybe it won't. I'm leaning towards "won't"

Sorry, I'm tired and annoyed. That is all.
Title: Re: 360 versus PS3
Post by: Luigison on December 28, 2009, 07:41:24 AM
I have a PS3.  I picked it over the 360 for several reasons.  First of all it plays my PS2 games and has a lot of media card inputs.  Most PS3s don't so this isn't an argument in the overall scheme of this thread, but it was important for me.  It plays Blu-rays.     Also, I prefer the feel of the PS3 controller, but this is simply a personal preference. 

I didn't get a PS3 right away though.  I waited to see if Blu-ray would win.  I waited for a PS3 controller with both motion and rumble.  I waited for enough disc and PSN games I was interested in to make the purchase worthwhile.  I waited for a price drop, but ended up making Microsoft pay nearly $200 of the cost which made the purchase a lot easier for me.

There are other things I like about my PS3, but didn't know about at the time.  I can't say these things are all exclusive to the PS3 because I haven't spent much time with a 360.  The PS3 can play almost all media types from almost any source so I use it with Google PS3 Media Server (PMS) to watch home movies, trailers, and torrents.  I like the PSN stores offerings.  My 80G drive is full because of this.  I've download a few movies, quite a TV shows, and a lot of games.  I also like letting my PS3 do folding@home when I'm not using it. 

There are also reasons I didn't pick the 360, but I'm not saying I won't eventually get a 360.  First of all, the 360 still doesn't have enough exclusives that I'm interested in to justify the cost.  I know it has exclusives, but many of those don't interest me.  I few of the 360s previously exclusive games have made it to the PS3.  Braid being an awesome example.  I'm not into first-person-shooters, and don't care for voice chat, headsets, or online gaming in general.  Even if I did I wouldn't want to have to pay for it, but that doesn't figure into the equation for me.  The 360 used to have a lot of system failures which were scary, but aren't really a problem now.

I'm not a saying the PS3 is perfect, it has it's own faults.  The laptop hard drive with proprietary formating makes upgrading a pain.  Mine only had 80G which I'm all ready to upgrade this week.  PS3s have a fairly high Blu-ray drive failure rate.  I've already said this, but it's worth repeating:  Most PS3s don't have media card readers and don't play PS2 games.  I know this isn't a problem for most, but I like to have fewer electronics that do more.  I'm one of those guys who'd pay extra to have a Wii that'd play DVDs, but that's for another thread. 
Title: Re: 360 versus PS3
Post by: Chupperson Weird on December 28, 2009, 12:53:42 PM
What's with 360 people claiming that PS3 doesn't have DLC? I mean I think DLC is downright idiotic in the first place but they still both have it.
Trainman, I don't know what you are talking about with your "blur filter", but I think it probably has something to do with the game engine of whatever game you have in mind, because the games I have for PS3 definitely don't do that.
I don't think I'd like my PS3 quite as much if it weren't a 60 gig, but since it is, I do.

L'son, you know you can homebrew DVD playing onto your Wii, right?
Title: Re: 360 versus PS3
Post by: bobman37 on December 28, 2009, 02:16:50 PM
Thanks for your post, Luigison. You're the only person so far to clearly state your reasons for liking the PS3, none of which are ridiculous and/or made up. All of your reasons pertain to your personal interests, and your argument is aware of the "other side" (disadvantages to PS3 and advantages to 360).

Being a 360 man, I'm finding it difficult to disagree with most of your points, since, again, they're all about your personal interests, and I'm not about to tell you what you like and don't like. But I'll try to stand up for the 360.

Regarding backwards compatibility: If someone is going to buy a PS3 in order to have a next gen system and to not make their PS2 games obsolete, why not get a 360 and keep playing your PS2?

Regarding controllers: I prefer the feel of the 360, myself. As far as Natal and PS3's motion controller, I am mentally disregarding both as pure novelty and generally ridiculous until they are actually released and can be proven to be functional in a beneficial way for gaming, not for quirky gimmick games. Any attempt to include either in the 360 PS3 argument before that moment is pure speculation and a terrible argument.

Blu-ray: PS3 is a cheap Blu-ray player, true, but it sounds like it has some problems. I am unaware of the details on this situation. I don't watch movies very often, so I will leave that portion of the discussion to the ones who do.

I can't say these things are all exclusive to the PS3 because I haven't spent much time with a 360.  The PS3 can play almost all media types from almost any source so I use it with Google PS3 Media Server (PMS) to watch home movies, trailers, and torrents.  I like the PSN stores offerings.  My 80G drive is full because of this.  I've download a few movies, quite a TV shows, and a lot of games.  I also like letting my PS3 do folding@home when I'm not using it.
Some of the main capabilities of the 360 as an entertainment center are Netflix, TV show downloads, music through last.fm, Facebook, connectivity to other Microsoft products such as the Zune or PCs, the Xbox Live Marketplace (similar to PSN store), etc. I don't know what Google PS3 Media Server or folding@home are, but the rest of the things you listed seem to be covered on 360 as well.

Regarding exclusive games: There is only one game so far that I have really really wanted to play that's exclusive to PS3, and that is Demon's Souls. The only reason is because Lizard Dude and TEM kept talking about it, and they made it sound really fun, and I wanted to play it with them.

RRoD: "Yeah dude this is my fourth RRoD" "This is my seventh xbox" Let me ask you a question: if the RRoD is such a dealbreaker, why are people waiting so long and paying money to get it fixed multiple times? I'll tell you: because the 360 is totally worth the repair costs and 3 week wait. They're having so much fun with their 360s, they're willing to wait to get it back so they can get back to playing Live with their friends.

Online gaming: I am aware that Xbox Live costs 50 bucks a year and PS3 is free. But you get what you pay for. I have never played PS3 online, so I can't personally attest to Xbox Live's superiority, but I find it very difficult to imagine any type of online gaming experience that is better than Xbox Live. I'm going to trust Lizard Dude's judgment on this one, and his first reply clearly puts the nail in the coffin for this argument. Even he was skeptical before he actually played a 360, and now he knows what's up.

Also, a majority of gamers have a 360. The best thing about playing games online is playing with friends, and I have a lot of friends who play 360. Case in point: I unexpectedly played four hours of Left 4 Dead 2 last night with a full 8-person party consisting entirely of people I know. I don't think I've ever had more fun playing a video game. LD is a witness. We probably wouldn't have stopped if it wasn't four in the morning.
Oftentimes I'll buy a game on 360 specifically so I can play with friends, which is why I got L4D2 on 360 instead of PC.

I think WarpWrattler is failing to make good arguments because he is tainted by the fact that he only plays shoot em ups and that he has never actually played a 360 (and maybe even a PS3).

That goes for the rest of you, too. Don't make stupid arguments about the 360 or PS3 if you've never played either one. Weegee.
Title: Re: 360 versus PS3
Post by: Weegee on December 28, 2009, 02:34:09 PM
Bobman, I'm just going from what I've heard from friends who do own the systems.

visual novels?

Lol, hentai.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on December 28, 2009, 03:07:40 PM
The big reason I decided on the PS3 is that it has a lot of great games for it made by a lot of great developers.  Naughty Dog, Insomniac, Sucker Punch, and (from what I've heard) High Impact have already proven themselves on previous consoles.  Nothing against Microsoft, but man, these guys know how to make games. 

Also worth mentioning is that I like how Sony doesn't keep rearranging the buttons and feel on their new controllers.  My favorite in the controller department has always been Sony because they keep it simple and consistent.

Yeah, Blu-Ray is neat, but since I don't have a Hi-Def TV to enjoy it to its fullest, I probably won't be using it much; thus, I'm not going to pretend that it was a major factor in my wanting to get a PS3.  As I mentioned above, my main consideration was what games I could get (and by which developers).

This is all to say nothing of the fact that I've been a loyal Playstation customer since the beginning (as if loyalty had anything to do with it when I was five). 
Title: Re: 360 versus PS3
Post by: Trainman on December 28, 2009, 03:26:38 PM
Trainman, I don't know what you are talking about with your "blur filter", but I think it probably has something to do with the game engine of whatever game you have in mind, because the games I have for PS3 definitely don't do that.

Okay, so I figured out the name and read a bit more into it. The anti-aliasing method the PS3 uses, that is. I may not be using it in the right context, but it is the "Quincunx" anti-aliasing method. Reading into it, it does get rid of jagged edges, but tends to blur the entire image to achieve that which is what I was referring to. Apparently, it is also hardware-based, since after reading through a list of about 200 games including their native resolution, etc., only a small handful of games didn't use the "Quincunx" anti-aliasing method. Instead, those games used their own anti-aliasing method (ex. Gran Turismo 5: Prologue). Also, on a couple games, you could toggle the anti-aliasing.

Going back to my post, I believe the anti-aliasing method of the PS3 to be a bit nauseating and a pretty lame way to hide the system's shortcomings. I've seen comparison screenshots (360 & PS3, of course) of Saints Row 2, GTA IV, both Modern Warfares, and Ghostbusters, and you can really see the "blur" of the PS3.

Source(s): Many, but this explanation/run-through explained it the best (and includes comparison screenshots... make sure to check them out to see where I'm coming from): http://www.vgchartz.com/forum/thread.php?id=55284
Title: Re: 360 versus PS3
Post by: WarpRattler on December 28, 2009, 03:33:50 PM
Lol, hentai.
LOL, awful hentai scenes getting in the way of an otherwise good story. I would've paid for a US release of the PS2 version of Fate/stay night, because that version doesn't have those scenes. (As it stands, the only US release of any game in that series is the download-only release of the PSP version of Fate/Unlimited Codes, a port of a PS2 fighting game developed by the people who did Tatsunoko vs. Capcom.)

I have in fact played the 360 before, bobman, and again, for the purposes of this thread, I would absolutely choose it over the PS3. The only PS3 exclusive I've seen that I would go out and pay full price for is Demon's Souls - which, you'll note, definitely isn't a shmup. (To be fair, the exclusives I've seen on the 360 that I would go out and pay full price for are Raiden IV, the import-only Mushihime-sama Futari, and Raiden Fighters Aces, though I can and do already play the Raiden Fighters games via MAME. All of these are shmups.)

And this is just talking about exclusives that I'd be buying brand-new on disc. If you look at the systems' download services, suddenly there are a lot more games I'm interested in. Unfortunately, I still can't justify the cost of either system to be able to play ports of arcade, PSX, and Dreamcast games, because that's most of what I'm interested in on either download service.

(Also, when did I say I only play shmups? A quick look at the games sitting on my desk right now reveals six shmups...eight rhythm games, eight RPGs, six puzzle games, two beat-'em-ups, three driving games, two first-person adventure games, more first-person shooters and real-time strategy games than I'll ever get around to playing, and a handful of other titles not grouped with any of the above. This is only counting physical games, not stuff I've digitally purchased, and it's only stuff on my desk, not the numerous GBA games inside my desk or the stacks of NES and PC games sitting behind me.)
Title: Re: 360 versus PS3
Post by: Trainman on December 28, 2009, 03:35:40 PM
What driving games do those three include?
Title: Re: 360 versus PS3
Post by: WarpRattler on December 28, 2009, 03:57:44 PM
TrackMania DS, F-ZERO GX, and Crazy Taxi. NAMCOMUSEUM includes Pole Position and Pole Position II, but I don't count that.
Title: Re: 360 versus PS3
Post by: bobman37 on December 28, 2009, 07:05:53 PM
Unfortunately, I still can't justify the cost of either system
Yeah, too bad you can't pirate an entire console.
Title: Re: 360 versus PS3
Post by: Lizard Dude on December 28, 2009, 07:34:40 PM
You can!


(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fthebrandbuilder.files.wordpress.com%2F2008%2F10%2Fburglar.jpg&hash=ec7b7f715c810ae5f427a3d933519015)
Title: Re: 360 versus PS3
Post by: Chupperson Weird on December 28, 2009, 08:14:47 PM
Apparently people pirate consoles quite frequently, with how many people come shopping where I work hoping to replace their stolen consoles.
Title: Re: 360 versus PS3
Post by: WarpRattler on December 28, 2009, 08:27:49 PM
Piracy? Really, now?

If piracy had anything to do with this, I wouldn't even consider the ports of PSX, Dreamcast, and arcade games as potential reasons to buy either system, because hey, why would I pay for all these games I could just emulate? If piracy had anything to do with this, I would be willing to buy a used 360 that was modded to allow burned discs to be played and that was banned from Xbox Live (and had the ability to install to the hard drive removed) because of that fact, because hey, who cares about Xbox Live access when you can download and play any game made for the system as long as you have a DVD burner?

But I do consider those games that I would be willing to pay for as potential reasons why I might want these systems, and I refuse to consider buying a used 360 at all because of the risk that it might be banned from Xbox Live. The fact of the matter is that I've chosen to not buy either of these systems, and you guys continuing to argue against my reasoning for not buying them isn't going to make me go out and buy one. Like I said earlier in this thread, I already have quite a lot of games, and with so many of these games I already own being completely untouched, with me stupidly continuing to buy more and more games for the systems I already own despite these unplayed games piling up and despite my status as a poor college student whose only source of income is donating plasma, with the number of retail games I would buy between the two systems being discussed being countable on one hand, with the majority of titles I'd buy through the consoles' download services being things I could buy and play elsewhere, I can't justify spending hundreds of dollars on another game system and games for it.
Title: Re: 360 versus PS3
Post by: Weegee on December 28, 2009, 08:31:01 PM
with how many people come shopping where I work hoping to replace their stolen consoles.

They have GameStops in ghettos now?
Title: Re: 360 versus PS3
Post by: Lizard Dude on December 28, 2009, 08:36:22 PM
Why does Chupperson Weird supposedly work in a ghetto?
Title: Re: 360 versus PS3
Post by: Weegee on December 28, 2009, 08:45:21 PM
stolen consoles.

That's why.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on December 28, 2009, 08:46:55 PM
Weegee just doesn't live in a populated area, is all.

Who ever said I worked at a GameStop?
Title: Re: 360 versus PS3
Post by: Trainman on December 29, 2009, 05:41:27 AM
I got a reman'd Pro system. It's been great (had it just over a year now) except I have no room on my hard drive (Forza 3 installer disc ate it up). My 360 being a heater is wonderful right now in the winter, but not for spring thru fall.

I need to go pick up Burnout Paradise.... although, nah screw that, they left out crash junctions and since Burnout 2, that *is* Burnout.
Title: Re: 360 versus PS3
Post by: Reading on December 29, 2009, 01:11:13 PM
I'm only interested in a few games that aren't on the Wii, and all of those games are on both the 360 and the PS3, so I got the 360 just because of the lower price and convenience since it's what most of my friends have.

Also worth mentioning is that I like how Sony doesn't keep rearranging the buttons and feel on their new controllers.
Hah, this reminds me of how the Xbox 360's four-button setup is different from the one Nintendo uses; A/B and X/Y are in opposite places. When I first got the 360, I had to get used to the different setup, because whenever I had to hit, for example, X, I'd instinctively hit Y instead. Eventually, I got used to it...and now it's messing me up in Yoshi's Island's balloon-throwing minigame. :P
Title: Re: 360 versus PS3
Post by: Glorb on December 29, 2009, 01:49:09 PM
Yeah, taking "sides" in a console "war" is immature and infantile and exactly what the manufacturers want you to do.

But if I were to, hypothetically, take a side, I'd choose PS3 cos I rep Sony 4 life FREE INTERNET SON, RATCHET & CLANK MUTHA****A, WHAT
Title: Re: 360 versus PS3
Post by: ShadowBrain on December 29, 2009, 03:02:49 PM
The PS3 was the first non-Nintendo videogame system I ever bought, and I got a used old one because it had PS2 backwards compatability, Blu-Ray, and--as I understood it--most of the 360's games with a lower failure rate (However, I've heard Microsoft did something about the RRoD issue. Was it a hardware thing or just that warranty extension or what?)

To put it a different way...

Why Assorted Pro-360 Arguments are Irrelevant to Me

"It has better online": Well, that's what I've heard, but I don't live where I have constant access to non-dialup internet. Also, assuming I wasn't playing with friends (and maybe even then; and I think that would be more trouble than it was worth to choreograph that), I don't think I'd particularly enjoy playing online--assuming I even had time. Now, with PC games... maybe, but I haven't got any of those and I'm not sure I'll start.

"It's less blurry": Honestly, I looked at one of those comparison shots, and yes, the PS3 one's blurry, but I think I actually prefer it--at least in a still screengrab--over the jaggedness of the 360 one. I like the concept of being able to choose either look, though; I recall you could do that in Pikmin and SSBB.

"It has better exclusives": In what I assume is an understandable move, I don't necessarily seek out what good games there are on systems I don't own. From what I know of the 360, though, it seems that it and the PS3 share most games, with the 360's "exclusives" (a concept I've heard may die in the future, since it doesn't always make a whole lot of monetary sense for the developer) either eventually moving to the PS3 (or already on the PC, which I also obviously have, though I prefer console gaming) or being of a genre I'm not all that fond of.
Title: Re: 360 versus PS3
Post by: Trainman on December 29, 2009, 05:39:17 PM
(However, I've heard Microsoft did something about the RRoD issue. Was it a hardware thing or just that warranty extension or what?)

They simply enlarged the heatsink for theeeee..... I believe the CPU, if I'm not mistaken.

Also, while the blur definitely makes the game look like it's packing more polygons it just seems like it's not focused right and it can almost be literally nauseating when your eyes are trying to focus in on it. It's kind of the same feeling and focus problem you get while trying to look through a screen door or look through the screen of a microwave, etc.
Title: Re: 360 versus PS3
Post by: Luigison on December 29, 2009, 07:13:43 PM
As I stated earlier, I don't have a 360, but if I did I'd do this:  http://www.bukisa.com/articles/100378_invert-the-y-axis-by-default-on-xbox-360 

Score +1 for the 360. 
Title: Re: 360 versus PS3
Post by: Weegee on December 29, 2009, 08:30:14 PM
Or, one could simply hold the controller upside-down. It works to the same end, and adds another layer of challenge. :'D
Title: Re: 360 versus PS3
Post by: bobman37 on December 30, 2009, 04:08:59 AM
Luigison, PS3 doesn't have a function like that? Surprising. That feature is one that I kind of take for granted, since I set it to permanent invert on Day 1 and haven't looked back.
Title: Re: 360 versus PS3
Post by: Mr. Wiggles on January 02, 2010, 02:52:35 AM
I ended up eventually choosing a PS3 over a 360 because it has free online right out the box and the controller is all too familiar to me. It's a shame the buttons aren't nearly as sturdy as the older Sony systems had them though, they all feel like they were molded onto the same base.
Title: Re: 360 versus PS3
Post by: Lizard Dude on January 02, 2010, 03:05:45 AM
The controller is familiar, but it's far worse. The 360's sticks are lightyears beyond anyone else's and the PS3 L2/R2 are horrific abominations of Satan.

As for the online, have fun playing with all those mic-less people and using the horrific Trophy comparison UI.
Title: Re: 360 versus PS3
Post by: ShadowBrain on January 02, 2010, 07:59:10 AM
[darn], just buy him a 360 yourself if you want to make such a fuss out of it.
Title: Re: 360 versus PS3
Post by: Luigison on January 02, 2010, 08:06:59 AM
I have no problems with the PS3 sticks, but I agree that the L2/R2 buttons are terrible.  There's an easy and cheap solution though:  http://www.amazon.com/PS3-Dual-Triggers-Playstation-3/dp/B001IAOEXU
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 02, 2010, 11:07:26 AM
I like PS3's L2/R2.
Also I find absolutely no evidence to suggest that 360 has better sticks.
Title: Re: 360 versus PS3
Post by: Luigison on January 02, 2010, 12:07:39 PM
I can't give a proper comparison to the 360, but I love the GCN triggers and stick.  Too bad about it's tiny c-stick and d-pad.  Chup, your fingers don't slip off the triggers? 
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 02, 2010, 12:25:00 PM
Never.
Also I always thought the GCN D-pad was the absolute perfect size.
Title: Re: 360 versus PS3
Post by: bobman37 on January 02, 2010, 03:24:46 PM
360 has the worst D-pad ever, but the best sticks and triggers. GCN had the worst triggers ever.
Title: Re: 360 versus PS3
Post by: Lizard Dude on January 02, 2010, 08:40:08 PM
If you like PS3 L2/R2 your ergonomic controller sense is so far out of whack I don't even know what to say. They're absolutely abhorrent upside-down mush pads. They make the N64 stick look like masterstroke of design.

The 360 sticks are objectively the best ever made because it's the only controller where the designers were smart enough to make the sticks concave, so your thumb can actually stay in them through any movement. Additionally, the PlayStation sticks' range of movement is much too large. They're bad for the same reason the small Cube d-pad was good. Finally, and this is hard to explain, the cross marking on the top of the 360 stick makes it very easy to tell which of the 8-directions you're pointing in. The featureless bulbous heads of the PlayStation sticks make it much more vague as to where specifically you're pointing. I know this makes me sound like a n00b at sticking, but if you've used both controllers extensively you'll know the feeling I mean.

I don't think many of you have used both controllers extensively, so you should trust my expertise and not just defend the one controller you always use.
Title: Re: 360 versus PS3
Post by: Mr. Wiggles on January 02, 2010, 08:48:08 PM
The controller is familiar, but it's far worse. The 360's sticks are lightyears beyond anyone else's and the PS3 L2/R2 are horrific abominations of Satan.

As for the online, have fun playing with all those mic-less people and using the horrific Trophy comparison UI.

I agree on the L2/R2 triggers. The PS2 version was perfect, how did they drop the ball so hard with the Dualshock 3?

As for online, I am indeed having fun not having to listen to [bundle of sticks]s, just as I don't talk to offline opponents. As for the trophies, I've never given two [dukar]s about those things and I doubt I ever will unless I can earn PSN points through those things or something. I have no need for digital gold stickers.
Title: Re: 360 versus PS3
Post by: WarpRattler on January 02, 2010, 09:14:35 PM
Incidentally, the DS Lite D-pad is maybe a millimeter larger than the GCN's D-pad, and I'm quite comfortable with both.

I had a PS2 controller with concave sticks, but I have no idea what happened to it. Too bad, since I liked that controller, and I'd probably be more comfortable with it when playing games like Melty Blood than I am with a Dual Shock 2. (Granted, I'd also be a lot more comfortable with a D-pad, or if it actually let you configure keyboard controls like you'd expect from a fighting game on PC.)
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 02, 2010, 10:48:48 PM
I have a PS1 Analog Controller and it has concave sticks. Not that it matters or anything; just thought I'd throw it out there.
I use 360 sticks pretty frequently at work and don't really notice anything better about them, so don't assume I have no experience in the matter.
Title: Re: 360 versus PS3
Post by: WarpRattler on January 02, 2010, 11:24:16 PM
You use them to test games, though, not for extended gameplay sessions. Huge difference.

Also, I heart short-throw sticks forever.

Also also, I found a pre-analog PSX controller while I was looking for that PS2 controller, and it's weird trying to hold this thing. It's so tiny compared to all these other post-SNES controllers.
Title: Re: 360 versus PS3
Post by: Weegee on January 02, 2010, 11:54:10 PM
it's weird trying to hold this thing. It's so tiny compared to all these other

That's what Warp's girlfriend sa--...

...Bad Weegee. Anyway, what if Sony had stuck with its "boomerang" design?

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Flibrary.thinkquest.org%2F06aug%2F01856%2Fmedia%2FPS3_boomerang_controller.jpg&hash=c8082f3201d9bf9e038199953ed02622)
Title: Re: 360 versus PS3
Post by: WarpRattler on January 03, 2010, 12:20:11 AM
If Sony had used that controller design, the PS3 would've probably died more quickly than the Sega Saturn. I couldn't see a single part of that controller's design being good.
Title: Re: 360 versus PS3
Post by: bobman37 on January 03, 2010, 01:10:26 AM
I think I understand what LD is talking about with the range of motion for Playstation controllers. I seem to remember using the D-pad on my PS2 whenever I could because the sticks were too loose and hard to control. I'm glad the 360's sticks are so much better, it has cured me of my chronic Tony Hawk Thumb.
Title: Re: 360 versus PS3
Post by: WarpRattler on January 03, 2010, 01:38:48 AM
This is what I was referring to when I mentioned short-throw sticks. To use a fighting game example, and to phrase that example in doujin fighting game terms, smaller range of motion (shorter throw) = more ease in executing 623s, 236s, and 214s.

Also, I'd rather use the PlayStation D-pad in a lot of cases due to it not being the PlayStation analog stick, but something like Venom's 2141236-S Overdrive attack in Guilty Gear XX is physically painful to input on pretty much any cross-shaped D-pad.

(Since it's come up in the past: to anyone having difficulty understanding those number sequences, look at your keypad.)
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 03, 2010, 01:49:15 AM
Sony D-pad is the devil, I will give you that.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on January 03, 2010, 11:19:03 AM
I always rather liked the Playstation sticks' range of motion...

:|
Title: Re: 360 versus PS3
Post by: Toad on January 03, 2010, 08:18:55 PM
PS360

Yeah, I've got nothing else to add to this. I haven't played games for either system, though I've seen a game played. The one game with the zombies and the reporter in the mall..
Title: Re: 360 versus PS3
Post by: ShadowBrain on January 03, 2010, 08:41:56 PM
Dead Rising.
Title: Re: 360 versus PS3
Post by: Lizard Dude on January 04, 2010, 10:19:51 AM
I turned on my PS3 last night to check if there had been a patch for the bug-riddled mess that is God of War Collection (nope) and it remound me of three PS3 advantages:

Title: Re: 360 versus PS3
Post by: Trainman on January 04, 2010, 12:11:04 PM
I kinda don't understand the "I don't need a mic anyway" defense.

It's not like if you have a mic you're being forced out of your comfort zone of not talking to people. You can mute players in each game, turn your mic down, and/or can toggle your mic on & off.

It makes games about 700% more fun when you can get a hold of your buddies and be like "HOLY CRAP did you see that??? run dude! hey man, can you cover me for like two seconds while I make a break for Bravo? OH [dukar]!!!!! hahaha im dead" rather than, the Wii, for example, where you get to hear the TV quietly playing and maybe your fan in the background. You can't keep in contact with your friends in-game, you can't share hilariously awesome moments with each other, and it makes the gameplay extremely grating.... gets boring quick (unless you talk to your friend on a 360 if he has one). By the way: Wii Speak and its six compatible games don't count.

Personally, I don't talk in the games very much since I'm trying to concentrate. I usually have my mic on just in case someone says, "Hey Porsche, there's a dude comin' up on your right" or if we start talking about cars, other games, or whatever.

The Wii's communication is like sending a letter to a penpal in Japan.
The 360's communication is like talking to that same penpal instantly on Ventrilo/Skype/etc.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 04, 2010, 04:20:39 PM
Letters to Japan take like at the very least a week to get there. I don't think it takes that long on a Wii.
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 04, 2010, 04:23:59 PM
Besides, if you talk to them on the phone, they're not pen pals anymore, they're just someone you're talking to on the phone, and then it's just not fun.
Title: Re: 360 versus PS3
Post by: Luigison on January 04, 2010, 06:45:07 PM
I like that the Wii blinks bright blue when you get a message.  To a lessor degree I like how PS3 can show on the screen if you get a message (if you want it to).  Does the 360 do either of these or something similar?  =/= s

@TEM, I only have two buddies with a 360 and I don't have one so, I don't need a mic. 
Title: Re: 360 versus PS3
Post by: Mr. Wiggles on January 04, 2010, 09:28:05 PM
I'm just the kind of guy who doesn't talk while playing a game. I like to concentrate on what I'm doing on screen, and conversing with others is quite the distraction for me. I'm also not very fond of team-based games, so I usually play stuff that's one on one or whatever.

It might also explain why I prefer match making services over having friend lists.
Title: Re: 360 versus PS3
Post by: bobman37 on January 05, 2010, 03:38:05 AM
Xbox 360 notifies you on your screen when you receive a message via a bleep bloop notification (a popup that plays a sound and disappears after about 3 seconds).

It also notifies you on your controller; the light next to the Guide Button blinks a few times.

If you missed those two short notifications, you have to go to your inbox to check for new messages.
Title: Re: 360 versus PS3
Post by: TEM on January 05, 2010, 10:09:07 AM
@TEM, I only have two buddies with a 360 and I don't have one so, I don't need a mic. 
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 05, 2010, 11:12:12 AM
That looks like my cousin.
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 05, 2010, 11:42:24 AM
I wish I had a hot Asian cousin.

...

Wait.
Title: Re: 360 versus PS3
Post by: Glorb on January 05, 2010, 04:35:28 PM
That looks like my ex.
Title: Re: 360 versus PS3
Post by: ShadowBrain on January 05, 2010, 05:52:32 PM
I'd press and steam that, if you know what I mean.
Title: Re: 360 versus PS3
Post by: Toad on January 05, 2010, 07:02:17 PM
I don't get it.

The picture, not SB's comment
Title: Re: 360 versus PS3
Post by: Trainman on January 10, 2010, 02:04:50 PM
Letters to Japan take like at the very least a week to get there. I don't think it takes that long on a Wii.

...

Besides, if you talk to them on the phone, they're not pen pals anymore, they're just someone you're talking to on the phone, and then it's just not fun.

...
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 10, 2010, 02:09:22 PM
I'd press and steam that, if you know what I mean.

...

Cubicles

...
Title: Re: 360 versus PS3
Post by: TEM on January 10, 2010, 08:59:00 PM
I posted that picture because I said "wat" when I read Luigison responding to me when I never said anything at all.
Title: Re: 360 versus PS3
Post by: Black Mage on January 10, 2010, 09:46:18 PM
It's great how all it takes is a picture of a female to completely derail a thread.

One step at a time, gentlemen.
Title: Re: 360 versus PS3
Post by: Trainman on January 10, 2010, 11:20:50 PM
It's great how all it takes is a picture of a female to completely derail a thread.

One step at a time, gentlemen.

Methinks it's because a lot of people here have never seen a girl in real life before and they're imagining what she would look like if she was their cosplay fantasy.
Title: Re: 360 versus PS3
Post by: ShadowBrain on January 11, 2010, 08:05:25 AM
That would be a more valid statement if there was some videogame vixen who was Asian and fought with an iron.

...Which, by all accounts, there should be.
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 11, 2010, 08:10:50 AM
She does look a little bit like Faith from Mirror's Edge.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on January 11, 2010, 08:11:42 AM
That would be a more valid statement if there was some videogame vixen who was Asian and fought with an iron.

...Which, by all accounts, there should be.

Well, in SSB, Peach fights with a golf club that may or may not be an iron (I don't know my golf equipment very well; can anyone confirm this?).
Title: Re: 360 versus PS3
Post by: Weegee on January 11, 2010, 04:35:27 PM
Also, she was created in the Land of the Rising Sun, which is situated in Asia.
Title: Re: 360 versus PS3
Post by: Luigison on January 11, 2010, 04:51:55 PM
I posted that picture because I said "wat" when I read Luigison responding to me when I never said anything at all.
Ah.  Sorry, that was meant for Trainman.  I think I'm getting too old to rely on my memory. 
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 11, 2010, 04:57:35 PM
They both have a T and an M in their name. That's pretty good for a 37-year-old.

Huh. Apparently you have the same birthday as the girl I had a crush on in 8th grade.

(happy birthday btw)
Title: Re: 360 versus PS3
Post by: Lizard Dude on January 11, 2010, 05:04:20 PM
I was typing a post insinuating that you were a creepy stalker but no, it's kind of sweet that you remember her birthday. And I guess 1-11 is an easy date to remember.

Happy birthday, L'son. You should treat yourself by buying VVVVVV (http://www.thelettervsixtim.es/). It's your kind of game.
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 11, 2010, 05:12:31 PM
Her birthday initially stuck out in my memory back then because she was closer in age to me than everyone else in school (I'm November 89, she's January 90; pretty much everyone else is 87), since I skipped two grades. Also Facebook reminded me yesterday (though I would have remembered anyway). No, the creepy part is that I still remember that she hugged me on January 6, 2003 (mainly because I wrote about it in my diary in Animal Crossing, so the date popped up every time I looked at the January page).
Title: Re: 360 versus PS3
Post by: Chupperson Weird on January 11, 2010, 09:23:42 PM
I dunno, I remember weird stuff like this too (I don't write it down though) just because I am prone to remembering little facts like that. I don't consider myself creepy, but I often wonder whether and come to the conclusion that other people generally don't remember facts and events such as the ones I tend to.
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 11, 2010, 09:40:08 PM
I think you can learn a lot about yourself by thinking back not only on what you remember, but on why you remember the things you do. Every memory you have is there because that experience in one way or another made some kind of particularly outstanding impression on you at the time. It can be really enlightening to consider what those impressions were and why you got them.
Title: Re: 360 versus PS3
Post by: Trainman on January 13, 2010, 08:31:23 PM
Well, in SSB, Peach fights with a golf club that may or may not be an iron (I don't know my golf equipment very well; can anyone confirm this?).

Well, she does swing a driver (1 Wood), but drivers aren't made of iron (or wood... and irons [clubs] haven't been made out of iron for a long time). Noting that Smash Bros. debuted her golf club in the 2000s in Melee, we can assume that it's either made of titanium or carbon fiber like most modern day drivers.
Title: Re: 360 versus PS3
Post by: bobman37 on January 13, 2010, 08:40:25 PM
Well, she does swing a driver (1 Wood)
How do you know it's a 1 Wood?

If that fact is true, it's not a driver. It's a wood. That's why they call them woods.

If you just made it up, like I'm assuming, then she might actually be swinging a driver.

In either case, a fairway wood is a lot different from a driver.
Title: Re: 360 versus PS3
Post by: bobman37 on January 13, 2010, 08:41:29 PM
Neither of which are actually made from wood anymore. Or iron, for that matter.
Title: Re: 360 versus PS3
Post by: Trainman on January 13, 2010, 09:41:26 PM
bobman, what the hell are you even talking about?

1.) "1 Wood" and "driver" are synonymous. I didn't invent the word out of nowhere. "Driver" is what you'd very commonly call your 1 Wood because it's the lowest lofted club; it's the one providing the "driving" force off the tee, hence the name. The term "1 Wood" is not typically even used these days in favor of "driver."
2.) They're called woods because they used to be made out of wood, just like irons being made out of iron back in the day. They're still called by those terms because it's tradition (and less confusing). "Metals" and "metal woods" are uncommon, but acceptable, names for woods, for example.
3.) Why would she be swinging anything else but a driver? That would lower the coolness factor.
4.) Yeah, no [dukar] fairway woods are a lot different from the driver. However, the driver and fairway woods aren't completely different clubs. They're still in the wood family.

Neither of which are actually made from wood anymore. Or iron, for that matter.
5.) If you read my post (you didn't), I specifically said woods and irons aren't even made out of those materials anymore. I quote from my previous post:
Quote
...but drivers aren't made of iron (or wood... and irons [clubs] haven't been made out of iron for a long time).

Recap: Driver and 1 Wood refers to the same club. You're an idiot. Gather knowledge (and read my posts) before blindly attacking me/anyone else and writing off everything in a post as wrong or a lie. Lastly, what's with you and this random attack out of nowhere?
Title: Re: 360 versus PS3
Post by: CrossEyed7 on January 13, 2010, 09:47:20 PM
HEY GUYS LET'S CONTINUE TO YELL ABOUT A FICTIONAL PRINCESS'S GOLF CLUB ON AN INTERNET FORUM.
Title: Re: 360 versus PS3
Post by: Trainman on January 13, 2010, 10:01:33 PM
While I felt compelled to retaliate towards bobman for making a totally idiotic post, I must agree with you, CrossEyed. Let's move on.

By the way, good going with your all caps post there. Really put me in my place. /youknowwhatgoeshere
Title: Re: 360 versus PS3
Post by: bobman37 on January 13, 2010, 10:29:32 PM
I will begin by saying I wasn't attacking you or anyone else. I was merely correcting you. Or, attempting to.

I didn't mean you invented the term "1 Wood", I meant you might have invented the fact that she's swinging a 1 Wood. It could be any other type of wood. Perhaps it says "Peach swings a driver!" somewhere in the manual or on nintendo.com; I did not research.

The driver and the fairway woods are, in fact, completely different clubs. Fairway woods are designed for long shots off the fairway, whereas drivers are primarily used with tees.

I did read your post, and I was backing you up.

Today I Learned: A driver may technically be referred to as a 1 Wood. But yeah, no one really calls them that, drivers are more often associated with degrees of loft.

I'm a little confused why you got so hostile after my post, but it was actually kind of funny. Perhaps anger management would be a good first step.

Lastly, thank you for saying my name correctly.
Title: Re: 360 versus PS3
Post by: Weegee on January 13, 2010, 10:33:28 PM
New category proposal for 2010's ADVANCED Poster Awards: "Best Tangent". We already have an excellent contender right here.
Title: Re: 360 versus PS3
Post by: Trainman on January 14, 2010, 12:55:52 AM
I hate this thread.
Title: Re: 360 versus PS3
Post by: ShadowBrain on January 14, 2010, 07:51:24 AM
I didn't until you said that.
Title: Re: 360 versus PS3
Post by: Glorb on January 14, 2010, 04:46:11 PM
I actually kind of hate this thread too.
Title: Re: 360 versus PS3
Post by: superstarMASIAH on January 14, 2010, 05:59:47 PM
I vote 360.  Playstation makes my hand cramp up.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on January 14, 2010, 06:08:28 PM
Hey, what kinds of dirty games are you playing on that thing?
Title: Re: 360 versus PS3
Post by: ShadowBrain on January 15, 2010, 07:38:47 AM
He played DIRT and then Wet.
Title: Re: 360 versus PS3
Post by: WarpRattler on January 15, 2010, 10:08:07 PM
Well, this (http://www.siliconera.com/2010/01/15/deathsmiles-magically-gets-stateside-release/) is a surprise. Another announcement like this and I'll retract my previous statement and look into buying a 360.
Title: Re: 360 versus PS3
Post by: Weegee on January 15, 2010, 10:27:21 PM
Another announcement like this and I'll retract my previous statement and look into buying a 360.

Quote from: Siliconera
Deathsmiles is a horizontal shoot ‘em up with a gothic lolita theme.

Why am I not surprised?
Title: Re: 360 versus PS3
Post by: WarpRattler on January 15, 2010, 10:39:44 PM
More like
Quote from: Siliconera
For the first time ever, a console port of a Cave shoot ‘em up is being localized.
I would've preferred it to be the PS2 port of DoDonPachi Dai-Ou-Jou, since that would've allowed me to play it on a system I already own without having to mod anything (and it wouldn't have been the ultra-buggy 360 port, and a military shmup would probably be better-received in the US than a gothloli shmup), but Death Smiles is good too.
Title: Re: 360 versus PS3
Post by: WarpRattler on January 18, 2010, 02:15:35 PM
And here's (http://www.aksysgames.com/2010/01/18/deathsmiles-on-everyone-lolis-smile-back/) the final confirmation. Sounds like it's going to have Mega Black Label (which was DLC costing 1200 MS Points in the Japanese version) on the disc.

Unfortunately, due to 5pb (a visual novel company [!!!] who developed the ultra-buggy 360 port of DoDonPachi Dai-Ou-Jou and are developing the port of Ketsui) being some of the biggest *******s on the planet, the only other Cave ports we have a chance of seeing released in the US are Mushihime-sama Futari, which is already region-free, and ESPGaluda II, which doesn't even come out in Japan until next month. One of those is another girly shmup. The other is a hermaphrodite shmup. This should tell you a lot about their chances of selling well in the US.

Well, I suppose I should be happy that all of these games are on the superior platform. It also means the extra hundred dollars I'd be spending on the system would instead go toward the games I'd be buying.
Title: Re: 360 versus PS3
Post by: Jake on March 05, 2010, 06:30:33 PM
Man oh man does this bring me back.

I remember when people said that they liked Xbox or PS2 and would be talked down upon for saying it. Everyone else would act like such smug *****es, it was hilarious yet sad. It was worse than when someone mentioned that they liked Pokemon.

Xbox for me. PS3 has some good exclusives but it seems kind of pointless to get if you already have a working 360.
Title: Re: 360 versus PS3
Post by: Luigison on March 05, 2010, 06:55:26 PM
PS3 has some good exclusives but it seems kind of pointless to get if you already have a working 360.
I lost. 
Title: Re: 360 versus PS3
Post by: Chupperson Weird on March 05, 2010, 07:20:42 PM
Self-pwn?
Title: Re: 360 versus PS3
Post by: Lizard Dude on March 06, 2010, 01:33:31 AM
I'd lay off the red-ring jokes this soon after the 8001050F ApocalyPS3.
Title: Re: 360 versus PS3
Post by: Jake on March 06, 2010, 01:36:42 AM
I lost. 
Self-pwn?
Everyone else would act like such smug *****es, it was hilarious yet sad.

I guess nothings really changed much huh (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2F209.85.122.83%2F2508%2F163%2F0%2Fe26483%2F%2Fe26483.png&hash=a334747bf37626a0ac8d37bca398a4ec)
Title: Re: 360 versus PS3
Post by: Lizard Dude on March 06, 2010, 01:37:21 AM
I remember when people said that they liked Xbox or PS2 and would be talked down upon for saying it.
You babies don't know what a real console war is. SNES vs. Genesis, that was a war. How soon the struggles of the Greatest Generation are forgotten.
Title: Re: 360 versus PS3
Post by: Black Mage on March 06, 2010, 02:06:14 AM
That's because a lot of these guys were too young to experience the brunt of it. I can remember being in the trenches at recess, dodging the blast processing while interspersing rounds of mode 7.

Then we'd all go home to our bloodless Mortal Kombat. And that's how we liked it!
Title: Re: 360 versus PS3
Post by: Luigison on March 06, 2010, 07:56:54 AM
I wasn't trying to make a joke.  I was just pointing out that I laughed at Jake's need to include the word "working" in his post.  I should have just came out and said that instead of just lazily typing "I lost".

The PS3 problem didn't affect me because I was out of town and playing SMB Wii with one of my brothers.  If I'd been home wanting to play it would have been upsetting considering that people may have lost some saves and/or trophies.  The problem was a time keeping oversight that a first year CS student should have been able to avoid.  Good thing it fixed itself. 

Also, if I understand the 360 problems with heat sink connections they shouldn't be happening on new systems now anyway. 

Title: Re: 360 versus PS3
Post by: Trainman on March 10, 2010, 10:18:54 PM
http://www.youtube.com/watch?v=B5g0bB6wP7E

This is what a 360 usually sounds like when running any ol' game.
Title: Re: 360 versus PS3
Post by: bobman37 on March 10, 2010, 11:29:39 PM
Actually, a 360 sounds absolutely nothing like that.

Yes, a 360 is a bit louder than other systems (my Wii scared me when I first played it, I thought it wasn't working), but a very, very small price to pay for awesome, awesome gaming.

Besides, if you install your games onto your hard drive, the noise goes away.
Title: Re: 360 versus PS3
Post by: Trainman on March 10, 2010, 11:53:52 PM
Way to take the joke at face value there, bobman.
Title: Re: 360 versus PS3
Post by: ShadowBrain on March 12, 2010, 09:21:10 PM
I haven't used my PS3 in forever--did that Error thing just come and go?
Title: Re: 360 versus PS3
Post by: Chupperson Weird on March 12, 2010, 11:49:35 PM
I never even knew it existed.
Title: Re: 360 versus PS3
Post by: Toad on March 13, 2010, 11:22:35 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.gannon-banned.com%2Fimages%2Fsite_images%2Fgannon_banned_images%2F303093542_d1660207ce.jpg&hash=167f44fab2645ef72d4bfb4e5230b83b)

I think Sony fixed the thing within the second day of complaints..?

I can remember being in the trenches at recess, dodging the blast processing while interspersing rounds of mode 7.

Then we'd all go home to our bloodless Mortal Kombat. And that's how we liked it!

Me too! I didn't participate so much as spectate. Fireworks are fun!

I didn't play any form of Mortal Kombat until it was on the GameBoy. Shame on me. I'm not big on fighters anyway, but I knew about them..
Title: Re: 360 versus PS3
Post by: Lizard Dude on March 14, 2010, 12:26:06 AM
Sony fixed nothing. The glitch was based on the systems' internal clock erroneously thinking it was February 29 on a non-leap year, thus somehow making it think it was 1999 and blocking access to trophies, saves, and some newer games entirely no matter if you were online or not. Sony just waited 24 hours for the problem to naturally end. There has been no patch since the ApocalyPS3.
Title: Re: 360 versus PS3
Post by: Mr. Wiggles on March 14, 2010, 12:37:19 AM
That was such a derp moment it amazes me how the PS3 userbase totally flipped about it.

Then again, all i ever play on my PS3 nowadays is Valkyria Chronicles and since that game has no online play or Trophy's it wouldn't have mattered to me if they disappeared or not.
Title: Re: 360 versus PS3
Post by: Glorb on March 17, 2010, 03:18:41 PM
That's because a lot of these guys were too young to experience the brunt of it. I can remember being in the trenches at recess, dodging the blast processing while interspersing rounds of mode 7.

Were playgrounds really as full of Nintendo vs Sega as everyone remembers? Because I remember playing tag until the teacher banned it, but not much else.

Of course, I didn't own a Sega until I was about fourteen, but I digress.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on March 17, 2010, 03:44:54 PM
the teacher banned it

lol wut
Title: Re: 360 versus PS3
Post by: Glorb on March 17, 2010, 05:37:28 PM
Because tag be violent, of course. I say teacher because I don't really know who took it away.
Title: Re: 360 versus PS3
Post by: Trainman on March 18, 2010, 11:04:04 AM
They got rid of tag when I was in 4th grade for roughhousing. Then in 8th grade, they got rid of dodgeball (even with the soft 'gator skin' balls) because "kids got hurt too often".

They sure as hell were quick to shove us into sexual education, though.

To get back on topic (and to include more 360-pwns-****3 goodness)... three words: Perfect Dark, amirite.
Title: Re: 360 versus PS3
Post by: Lizard Dude on March 18, 2010, 12:09:18 PM
Uh, I don't see anything weird about a school trying to prevent violence and promote education.
Title: Re: 360 versus PS3
Post by: Trainman on March 18, 2010, 01:07:54 PM
Maybe you interpreted that the wrong way. I wasn't trying to push an opinion/mindset out there or anything. I was just saying. Reading over it again, yeah, it does kind of sound that way, but again, I'm not.
Title: Re: 360 versus PS3
Post by: Glorb on March 18, 2010, 04:18:15 PM
Uh, I don't see anything weird about a school trying to prevent violence and promote education.
Please pleeeaaaase say you're joking. Oh god please.
Title: Re: 360 versus PS3
Post by: Luigison on March 18, 2010, 06:13:21 PM
Glorb's most recent comments here make me sad.  He blamed the teacher(s) when he specifically said he doesn't know who did it, then begged LD not to say that schools should try to prevent violence and promote education.  Maybe I'm just taking this too personal. 
Title: Re: 360 versus PS3
Post by: Jman on March 18, 2010, 06:28:28 PM
If I were still a raging fanboy, I would say that both suck and Nintendo is better.  In reality, I have only played the 360, for about one night.
Title: Re: 360 versus PS3
Post by: Weegee on March 18, 2010, 06:33:53 PM
Tag is one of the quintessential games in playgrounds across North America, and banning it is just as great a travesty as removing baseball or soccer from the Gym class curriculum.

As for sex ed, no comment. Christian schools are sexophobic and would rather pretend to students that the issue doesn't exist.
Title: Re: 360 versus PS3
Post by: ShadowBrain on March 18, 2010, 07:48:48 PM
From 360 v. PS3 to the United States Educational System v. Basic Human Instincts. Only on the FF.
Title: Re: 360 versus PS3
Post by: Trainman on March 19, 2010, 02:54:41 AM
It couldn't go on forever.
Title: Re: 360 versus PS3
Post by: Lizard Dude on June 14, 2010, 05:08:37 PM
So with the PS3 slim, Sony removed the black sheen and (one of its greatest features) the magic beeping touch buttons.

Hilariously, the 360 slim, announced and released today, has added black sheen and magic beeping touch buttons.

Sony ditched some of its best features (it seems to like doing that) and 360 picked them up months later. Suck it GheyStation!
Title: Re: 360 versus PS3
Post by: Glorb on June 14, 2010, 05:34:23 PM
They both suxx butttt. Linux rapes them both in the anal rectum ass region.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on June 15, 2010, 12:37:01 AM
Did they make the 360 slim not made of paper thin soft auto-break plastic?
Seriously every time I hold a normal 360 I feel like it's going to bend or come apart.
Title: Re: 360 versus PS3
Post by: WarpRattler on June 15, 2010, 01:04:48 AM
All that's left for Microsoft to do to prove that they're just picking up features Sony throws away is allow the user to install an alternate operating system (i.e. Windows, because Microsoft) on their 360.

And add a UMD slot.
Title: Re: 360 versus PS3
Post by: Black Mage on June 19, 2010, 05:08:41 PM
They both suxx butttt. Linux rapes them both in the anal rectum ass region.

Apples are also better than oranges.
Title: Re: 360 versus PS3
Post by: Glorb on June 20, 2010, 07:50:59 AM
They actually are.

But anyway, I was joking; Linux is for nerds. MS-DOS totally smashes PS3, Xbox 360, and Linux.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on June 20, 2010, 11:42:21 AM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.myabandonware.com%2Fmedia%2Fcaptures%2FS%2Fsuper-munchers-the-challenge-continues%2Fsuper-munchers-the-challenge-continues_4.gif&hash=081732413b3b66bc834dfde98c5ddd10)
Title: Re: 360 versus PS3
Post by: Chupperson Weird on June 20, 2010, 09:03:05 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fmedia.giantbomb.com%2Fuploads%2F0%2F2558%2F409559-x3_super.jpg&hash=9fddeb55761eb3609a7a0fea8b82a7d9)
Which reminds me, I keep meaning to build a really good DOS machine just to play some old games properly.
Title: Re: 360 versus PS3
Post by: bobman37 on June 20, 2010, 10:16:16 PM
What game is that?
Title: Re: 360 versus PS3
Post by: Chupperson Weird on June 20, 2010, 10:20:29 PM
X-Wing, my favorite MS-DOS game ever.
Title: Re: 360 versus PS3
Post by: Glorb on June 20, 2010, 11:14:11 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Faaron-kelley.net%2Fwp-content%2Fplugins%2Faaron-dos%2Fcontent%2Fduke%2F05.png&hash=2a3ed1b28861eed6f5ebe7522ce3332b)
Title: Re: 360 versus PS3
Post by: Turtlekid1 on June 21, 2010, 06:51:51 AM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fworldvillage.com%2Fwv%2Fschool%2Fimages%2Fscrnshot%2Fcaptbib3.gif&hash=db26b3a88f8d6fb9cbc0027da0ba5370)

Are any of you really surprised?
Title: Re: 360 versus PS3
Post by: Kuromatsu on June 21, 2010, 07:54:16 AM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fgames.holyfile.com%2Fupload%2Fscreenshot1347-1.jpg&hash=4851b24827a26371d6bb866192a1b0b2)

I don't know how this thread has taken this direction but I like where it's going.
Title: Re: 360 versus PS3
Post by: Toad on June 21, 2010, 09:26:21 AM
What game is that?

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.consoleclassix.com%2Finfo_img%2FCaptain_Comic_NES_ScreenShot2.jpg&hash=edc8929bbc4ee5757f11f2cecba4a135)
Title: Re: 360 versus PS3
Post by: Glorb on June 21, 2010, 01:46:08 PM
Commander God[darn] Keen, man. Go buy an old computer and play all three episodes of the first game. Then all four episodes of the second one. Anything else is unnecessary.
Title: Re: 360 versus PS3
Post by: ShadowBrain on June 21, 2010, 08:57:51 PM
I feel really young.
Title: Re: 360 versus PS3
Post by: Glorb on June 22, 2010, 12:57:02 PM
Hey, that stuff was super crazy old when I first played it. One of the benefits of having an old-ass computer, I guess.
Title: Re: 360 versus PS3
Post by: Weegee on June 22, 2010, 01:29:49 PM
I can vaguely remember watching my cousin play Commander Keen on his 95, but the others are foreign to me.
Title: Re: 360 versus PS3
Post by: ShadowBrain on June 22, 2010, 02:03:50 PM
Oldest stuff I ever played was a Texas Instruments computer. Well, at least my dad owned it and I have all the instruction booklets, but I may not have ever actually played it. In any case, it supposedly blew up a year or so ago.
Title: Re: 360 versus PS3
Post by: bobman37 on June 22, 2010, 04:36:58 PM
I was reading through the early posts in this thread because lately I've been showing more interest in the PS3. I came across this gem:

I turned on my PS3 last night to check if there had been a patch for the bug-riddled mess that is God of War Collection (nope) and it remound me of three PS3 advantages:

  • PS3 has a superior boot-up sound.
  • PS3 has better buttons on the console itself. They're like magic touch-sensors of joy. Easily one of my favorite things about the PS3. Unfortunately, in Sony's quest to systematically destroy everything cool about their system (like backwards compatability), the new model doesn't have them.
  • PS3 is better for watching movies. Big reason: Blu-ray. Medium reason: It's much quieter. Small reason: Better selection in their movie d/l store.
  • Actually, being quieter should get its own listing. I seriously, seriously appreciate silent electronics. 360 is a lot more bearable once they added disc-installing but it's still way too close to leaf-blower level.

Every single thing listed in this post is now included in the new 360s. They have magic touch-sensor buttons on the console, the console makes sounds when you press the buttons, 360 is now whisper-quiet. The only thing still valid in this post is the Blu-Ray movie advantage for the PS3.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on June 22, 2010, 05:10:01 PM
You gotta admit though, if you want a Blu-Ray player, you might as well get a PS3.
Title: Re: 360 versus PS3
Post by: bobman37 on June 22, 2010, 05:28:24 PM
Yeah, sure, if that's your primary motive.
Title: Re: 360 versus PS3
Post by: TEM on June 22, 2010, 05:32:55 PM
You think they would have did that, it's a pretty big point in PS3's favor. Is there a legal reason the didn't or what?
Title: Re: 360 versus PS3
Post by: Chupperson Weird on June 22, 2010, 06:43:02 PM
Sony had a large hand in the development of Blu-ray. It isn't owned by them or anything though so maybe Microsoft is just mad that the format they supported didn't win or maybe they know everyone has a PS3 or BD player now.
Title: Re: 360 versus PS3
Post by: ShadowBrain on June 22, 2010, 10:07:16 PM
I found it very hilarious when Microsoft attempted to make it seem like an HD-DVD player in the 360 was still a good thing (this was a while back).
Title: Re: 360 versus PS3
Post by: bobman37 on June 22, 2010, 10:22:46 PM
That was back when HD DVD and Blu-Ray were relatively new to the mass market, before Blu-Ray won outright and put HD DVD to rest. Nothing hilarious about that...

You know, now that you mention it, it would have been a very nice move by Microsoft to include Blu-Ray technology in the new 360. Of course, due to the reasons Chupperson listed as well as other unnamed reasons, it's pretty ridiculous to expect that to have happened. But it still would have been a nice move.
Title: Re: 360 versus PS3
Post by: Trainman on July 06, 2010, 08:07:10 PM
I imagine they improved the cooling of the new 360, as well.

My 360 is a space heater, man. In the Texas summer, 20-30 minutes with my 360 on will bring my room up to a sweltering temperature. I bring up the hot summer here because my room has two windows which have the sun shining right onto them for the majority of the day, so my room is mildly comfortable even with the A/C cranked, but when the 360 gets turned on, it pushes the ridiculousness over the edge (read: sweating like crazy).

On the flipside, during late fall and winter, having my 360 on instantly brings my room to a very comfortable temperature.
Title: Re: 360 versus PS3
Post by: WarpRattler on July 06, 2010, 08:17:54 PM
Not only did they not improve the cooling, but their solutions to the RRoD and overheating issues were to remove the red LEDs and to make the system perform an emergency power-down if it gets too hot, respectively.
Title: Re: 360 versus PS3
Post by: Lizard Dude on July 06, 2010, 08:23:04 PM
It's true the new model has no red LED, but there's no way the original red ring problem could happen with the way the guts are designed nowadays.
Title: Re: 360 versus PS3
Post by: WarpRattler on July 06, 2010, 08:30:14 PM
It may no longer be able to have the issue with the X-clamp anymore, but it's still prone to the sort of overheating that caused that issue (and could potentially cause others), hence the emergency shutdown.
Title: Re: 360 versus PS3
Post by: Trainman on July 06, 2010, 09:19:08 PM
...hence the emergency shutdown.

Which probably means every two seconds if you have the console running longer than about a day. I'm the type that leaves consoles running overnight and generally just for days at a time, so I won't have to wait forever for the [darn] logos/safety warnings, Home and/or Dashboard to boot, loading times when first starting a game, all the intro logos for a particular game, loading times for the menus to show up, and then loading times to get the game started once you pick a file. I like being able to just come back to my game and be back to it in the time it takes the controller to turn itself back on and endure loading times only when I want to switch games.

One egregious example is GTA IV. It's just out of control. I've clocked it at around 56 seconds for the game to load (this is after all the Rockstar logos, etc., by the way). I can't stand games that you can't skip the intro logos in... it's like not being able to fast forward through all the legal crap and trailers on a DVD.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on July 07, 2010, 01:11:02 AM
I have never once heard of people leaving consoles on for days. No wonder people's stuff is broken if they do that.
Yes, I do leave computers on.
Title: Re: 360 versus PS3
Post by: Weegee on July 07, 2010, 05:23:01 PM
One guy on YouTube claims to have left his Wii on for almost two years. He encountered some glitch which prevented him from advancing in Twilight Princess' Cave of Ordeals, and he refuses to lose his progress by resetting the game. If he's being honest, that's one hell of a testament to the hardiness of Nintendo's hardware. I'll post the video if I find it.
Title: Re: 360 versus PS3
Post by: WarpRattler on July 07, 2010, 05:58:30 PM
Nintendo console hardware is certainly more durable than that of its competitors. If nothing else, the Wii never had a system-destroying issue caused by high heat making some part of the system melt and/or break apart.
Title: Re: 360 versus PS3
Post by: Trainman on July 08, 2010, 12:21:36 PM
I have never once heard of people leaving consoles on for days. No wonder people's stuff is broken if they do that.
Yes, I do leave computers on.

I used to not do that, but now I do. Seriously, who gives a [dukar]. If my almost 14 year old N64 can be left on for days at a time, then a cutting-edge Wii and 360 should be fine. I understand there's more going on technology-wise so there could be a higher chance of failure if left on for days, but, none of my stuff is/has broken ever from leaving it on for a long time. My Wii is whisper quiet and produces virtually no heat, and my 360 is fine. The only side effect to leaving crap on for days is the 360 makes my room get hot.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on July 08, 2010, 12:27:20 PM
I'd still consider an N64 more reliable and less breakdown-prone with respect to leaving it on. I guess I'm just surprised your 360 doesn't melt and then explode.
I barely play games at all though so leaving consoles on all day wouldn't ever occur to me.
Title: Re: 360 versus PS3
Post by: Trainman on July 11, 2010, 03:16:59 PM
I'd still consider an N64 more reliable and less breakdown-prone with respect to leaving it on. I guess I'm just surprised your 360 doesn't melt and then explode.
I barely play games at all though so leaving consoles on all day wouldn't ever occur to me.

Honestly, I'm very surprised it hasn't experienced a catastrophic meltdown and subsequently wound itself up like a jet engine until exploding into a flurry of molten plastic pieces. It has very rarely made some funky sounds, but not from just being on constantly. I think it's a combination of being on for a while + loading a new game that causes it. Also, I gotta rephrase what I mean by 'leaving consoles on for long periods of time'. It really depends on if I'm saving something or whatever. I leave my Wii on always, my 360 not often because I've been playing Wii more often and it gets too hot during the summer, aaand my N64 happens to be on because I'm trying to get a medal on Starfox 64, and don't wanna go through the whole game again to get back to Sector Z.
Title: Re: 360 versus PS3
Post by: Trainman on July 22, 2010, 12:06:23 PM
(11 day bump... sounds reasonable enough to follow up my own post in that time)

Lol @ Kinect being $150
Lol @ Move... well for being Move with its glowing orb that looks like a reservoir-less condom being blown up (and $100 starter kit).
And huge lol @ Microsoft's "cost of ownership" chart which is grossly inaccurate and artificially inflates the total cost of Wii ownership.

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fcache.gawkerassets.com%2Fassets%2Fimages%2F9%2F2010%2F07%2Fcustom_1279642602412_kinect_pricing_new.jpg&hash=f31e510f2af9e7306e72166d567d3299)

I can sort of understand what they were doing here. However, this assumes a few things: This is assuming you buy the 200 dollar Wii bundle with Motion+ and two games (the black wii), and this is assuming that in order to "match" Kinect/have motion control available on the wii, you are "required" to purchase the balance board. Aaand... that is bull[dukar]. If they still offer the simple white Wii bundle (I'm sure they do), then it's still $150 bucks either way you put it. Even the $200 bundle is fair since you get two games and Motion+.

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fcache.gawkerassets.com%2Fassets%2Fimages%2F9%2F2010%2F07%2Fcustom_1279642607279_kinect_pricing_existing.jpg&hash=24840890d73cac95e4fa3515704fcbf0)

Again, this chart assumes that in order to experience motion control on the Wii, you have to have the balance board.. which you don't. And think about all the retarded add-ons that Microsoft will crap out over the future lifespan of Kinect.

It should've been based on what the bare minimum to have motion control at all is.
Title: Re: 360 versus PS3
Post by: WarpRattler on July 22, 2010, 02:29:35 PM
Of course, Microsoft is doing the two-player price comparison because two players is all Kinect can handle. To say nothing of the hundred-dollar hard drive they don't show in that chart (since the 360 model in the example only has four gigabytes of storage).
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 12, 2010, 11:50:00 PM
The 360 outsold the Wii and even the DS this month. WIYGN

(US sales)
Title: Re: 360 versus PS3
Post by: CoconutMikeNIke on August 14, 2010, 04:21:32 PM
I chose the 360 because I already had a level of experience with the system, a number of my friends had it, and the exclusives were more enticing.  Also, I already had games for it from a friend who didn't want them, so, there's some saved money.  I may get a PS3 sometime in the future, but no time soon. 
Title: Re: 360 versus PS3
Post by: Luigison on August 14, 2010, 09:38:44 PM
Listen to this man.  He picked his system for all the right reasons.  I had similar reason, 'cept I picked the PS3...  and may get a 360 sometime too.

CoconutMikeNIke, Welcome back!  I know it's been awhile, but how'd the robotics competition turn out?  I ask because I'm a second year robotics teacher and we haven't competed yet. 
Title: Re: 360 versus PS3
Post by: WarpRattler on August 15, 2010, 03:34:17 AM
Yesterday Cave announced 360 ports of DoDonPachi DaiFukkatsu (badass military shmup but with giant loli robot bosses), Muchi Muchi Pork! (I've spoken of this before), and Pink Sweets (sequel to BOMBAA BOMBAA BOMBAA (http://www.youtube.com/watch?v=k3CUhh5ZRH0) shmup Ibara; PS will be together with MMP on one disc), as well as a port of Dangun Feveron/Fever SOS (disco shmup) for an unknown platform (but almost certainly XBLA). They also announced that Guwange Blue Label would hit XBLA sometime in September or October.

So this should be more than reason enough for me to get a 360...the catch is, all of those retail releases will almost certainly end up being Japan-only and region-locked, even given the relative success of DeathSmiles over here, and the import-friendliness of Mushihime-sama Futari and ESPGaluda II (they already said they aren't doing any more region-free games). And I don't have $300 to import a 360 that won't be able to play the few English releases I'm interested in, plus $80 or more a game.
Title: Re: 360 versus PS3
Post by: CoconutMikeNIke on August 15, 2010, 04:21:26 AM
Woah, point to Luigison for the stellar memory.  The robotics competition didn't end up happening for my team, since there was no time to get a set for the seniors AND for the 9th-11th grade, and they had the younger students compete instead.  SO, it was pretty much just a vacation to Orlando, which was fine by me.

OT: I forgot this earlier, and it's not a reason that made me initially choose the 360, but I really like the XBLA.  The whole Summer of Arcade is just a nice idea, I think.
Title: Re: 360 versus PS3
Post by: bobman37 on August 15, 2010, 01:07:55 PM
Yo CoconutMikeNIke, do you play online? Me and Lizard Dude are always looking for more people to play Gears 2, L4D2, and other random games with.
Title: Re: 360 versus PS3
Post by: CoconutMikeNIke on August 15, 2010, 03:15:42 PM
Yea, CMikeNIke is my gamertag.  I currently only have the first of both Gears and L4D, though, just because those were the games I got from my friend.
Title: Re: 360 versus PS3
Post by: Trainman on August 16, 2010, 06:51:31 PM
Porsche993TT is my gamertag. Pronounce it correctly! If you're having trouble with it, refer to the video I created (http://www.youtube.com/watch?v=NYrXgKStwbA&hd=1) in order to help you out.

I have: Forza Motorsport 3, GTAIV (and all DLC episodes), Battlefield: Bad Company 2, Trials HD, and some other stuff.
Title: Re: 360 versus PS3
Post by: Black Mage on August 16, 2010, 07:03:56 PM
I'd be up for some Gears 2 sometime. I'm pretty terrible at it, but it's fun to play now and again.
Title: Re: 360 versus PS3
Post by: bobman37 on August 16, 2010, 10:32:10 PM
Sweet. In all honesty, the two of us really only play Gears 2 anymore when it's a super-XP weekend, which is also the time when we're looking for other people to play with. But I'd be down, and I'm sure LD would too, to play some sometime. We should also kinda be planning for Gears 3, considering its four-player co-op nature.
Title: Re: 360 versus PS3
Post by: TEM on August 17, 2010, 04:29:08 PM
I resubscribed to gold like 5 months ago and haven't played 360 online EVER. I'm seriously considering selling mine, the only thing holding me back is when I did that with my Wii and bought another one later.
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 18, 2010, 02:27:25 AM
Not my fault you bailed on Crackdown 2. :)
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 27, 2010, 02:15:17 PM
As part of the fall update, Microsoft is upgrading the codec for 360 voicechat. The dulcet tones of my true voice shall soon be heard by all.
Title: Re: 360 versus PS3
Post by: bobman37 on August 27, 2010, 02:17:19 PM
Assuming you get a headset that actually works.
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 27, 2010, 02:34:21 PM
?
Title: Re: 360 versus PS3
Post by: bobman37 on August 27, 2010, 02:48:43 PM
You're always cutting out, I don't hear some of the stuff you say sometimes.
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 28, 2010, 09:26:38 PM
What? Then how come no one ever mentions this to me? And how do you know that's not just the way I
Title: Re: 360 versus PS3
Post by: bobman37 on August 28, 2010, 10:05:34 PM
I thought you were aware of it. Perhaps that was my other friend with the same problem (Beamy).
Title: Re: 360 versus PS3
Post by: Trainman on September 01, 2010, 05:37:37 PM
Xbox Live Gets a Price Hike (http://xboxlive.ign.com/articles/111/1116845p1.html)

"The annual fee will go up by $10 in the United States, with one and three month subscriptions also going up in price. Starting November 1, a one month subscription in the US will cost $9.99 and a three month subscription will carry a price tag of $24.99."

Analyst - Activision Must Begin Multiplayer Fees (http://xbox360.ign.com/articles/110/1106732p1.html)

"We think that it is incumbent upon Activision, with the most popular multiplayer game, to take the first step to address monetization of multiplayer," said Pachter.

"...we expect to see the company take some action by year-end, when Call of Duty Black Ops launches."

what is this i dont even.


How much do you wanna bet Activision doesn't do something like that when Black Ops releases, and how much do you want to bet other publishers don't try and copy the same plan off Activision?

Basically, instead of paying $65 game + $7.99/$19.99/$49.99 it'll be: $65 game + $9.99/$24.99/$59.99 + whatever the hell Activision wants to charge for their monthly subscription to their games if something like that goes through... and if the whole $15 dollar glitchy map pack for Modern Warfare 2 fiasco is any indicator (and the fact that Activision is continually *****ing and moaning about how they're not tapping into some income stream produced by someone else regardless of the fact that they're making lots of money), then basically, online multiplayer for the Xbox will probably take a hideous turn.
Title: Re: 360 versus PS3
Post by: bobman37 on September 01, 2010, 06:46:33 PM
I sure hope people don't start charging extra for multiplayer. Having said that, I hope Activision starts charging for Call of Duty multiplayer, because ha ha ha to the Call of Duty fans.
Title: Re: 360 versus PS3
Post by: bobman37 on September 01, 2010, 06:50:02 PM
mmm I changed my mind. I hope Activision doesn't charge for CoD because then the players will stay out of the good games I play.
Title: Re: 360 versus PS3
Post by: Trainman on September 01, 2010, 08:10:59 PM
No, that's probably a bad thing, bobman, because Activision won't want to stop at charging for Call of Duty only, I imagine. They'll want to try and push this under all generically popular products they publish (CoD, Guitar Hero, Band Hero, DJ Hero, etc.) and, since Bungie is teaming up with Activision now, all of you Halo fans can say bye-bye to any future creations from the developer after the Halo series is put to rest because I can guarantee you that Activision will definitely want a stake in all the people who will be playing Bungie's future games online.

This is ridiculous, man. Pay $55 for a friggin' masterpiece (Galaxy 2) and that's the deal. You get all the features from the start. If all this goes through, expect to be paying the new LIVE prices happening in November, then fork out additional money for the entire online lifespan of a game via "monthly subscriptions, tournament entry fees, microtransaction fees, or a combination of all three" [source in second link] just to keep it up.

Oh, and I doubt it stops there. Expect Activision, on top of all the [darn] fees you'd have to pay, to have the balls to still charge ridiculous amounts for DLC such as map packs, weapons sets, in-game clothing/armor/etc. sets, songs/albums (for "_____ Hero" games), etc.
Title: Re: 360 versus PS3
Post by: Chupperson Weird on September 01, 2010, 09:28:51 PM
There's also the option of just saving yourself the trouble and not getting involved with the games that are going to have this happen.
Title: Re: 360 versus PS3
Post by: bobman37 on September 02, 2010, 01:03:16 AM
Yeah, see, that's the action I'd take. Not only will I be saving money by not playing Activision games, I'd also be avoiding more of the moronic prepubescent people that play those massively popular games like CoD and Halo. I wouldn't stop playing Guitar Hero because I don't play that online. Besides, I doubt Activision would charge for online in their rhythm games, it's not the selling point like it is in Halo and CoD.

What I'm saying is, I hope other companies like Epic and Valve don't start charging for their multiplayer, because I play Gears and Left 4 Dead and would miss those dearly.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on September 02, 2010, 06:05:36 AM
Good thing I play Uncharted 2.
Title: Re: 360 versus PS3
Post by: WarpRattler on September 02, 2010, 07:41:12 AM
I highly doubt Valve, who had to fight with Microsoft to make a massive content update for their game available for free (and, hell, just gave away a full multiplayer game for free on PC a couple of months ago), would start charging for multiplayer. Epic seems slightly more likely, but still highly doubtful. It's the massive companies like Activision, UbiSoft, and EA that I'd see doing this sort of thing, and EA would probably only do so in their sports games.

I do see Activision charging for online in their rhythm games if they go through with all this, because they're that greedy. They wouldn't be exploiting those franchises to their fullest extent if they didn't charge for online, you see.
Title: Re: 360 versus PS3
Post by: bobman37 on September 02, 2010, 04:09:58 PM
Speaking of Gears: tomorrow through Tuesday Gears 2 is having 25x experience points bonus for everything played in multiplayer. Lizard Dude and I would love to have the company of Black Mage and TEM and anyone else who plays Gears 2!
Title: Re: 360 versus PS3
Post by: Trainman on September 02, 2010, 07:23:13 PM
This really only affects me in with any future Grand Theft Auto games, if I'm honest. I don't play CoD anymore, and I don't buy any GH games anymore.
Title: Re: 360 versus PS3
Post by: WarpRattler on February 28, 2011, 09:15:21 PM
Did Sony fix the 8001050F problem at some point in the past year?

Seems to me like they might've been too busy removing features, trying (unsuccessfully) to lock out pirates, and suing people for hacking Linux back into the PS3 (http://arstechnica.com/gaming/news/2011/01/sony-granted-temporary-restraining-order-against-ps3-hacker-george-hotz.ars) under the same legal act they're being sued under for removing Linux from the PS3 (http://arstechnica.com/gaming/news/2011/02/otheros-class-action-lawsuit-geohot-sony-now-share-same-charge.ars) to actually fix problems.

Also, I like how Activision never actually started charging for multiplayer, and (far from attempting to further exploit franchises) actually killed off most of their properties that aren't CoD.
Title: Re: 360 versus PS3
Post by: TEM on March 04, 2011, 02:19:08 PM
I sold my 360 and the 360 games.

(too cool for school)
Title: Re: 360 versus PS3
Post by: Lizard Dude on March 05, 2011, 12:08:00 AM
I take it that means you're no longer planning on being a member of the Gears 3 squad.
Title: Re: 360 versus PS3
Post by: Weegee on March 05, 2011, 07:16:53 PM
Dare we ask what that money went towards, TEM?
Title: Re: 360 versus PS3
Post by: Luigison on March 05, 2011, 08:34:15 PM
Any chance you have any 360 controllers to sell.  I need two for B.U.T.T.O.N.
Title: Re: 360 versus PS3
Post by: Lizard Dude on April 23, 2011, 12:12:38 AM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fart.penny-arcade.com%2Fphotos%2F1261596481_3Fw2MnJ-L.jpg&hash=929c6c490eb2f5b8f1188db54dbe3342)

For a couple days I just assumed the errors were caused by something with my internet (even though everything else worked, wired and wirelessly) but didn't bother to look it up. Now I feel better.

lol PS3
Title: Re: 360 versus PS3
Post by: bobman37 on April 23, 2011, 12:59:48 AM
lol PS3
Title: Re: 360 versus PS3
Post by: Luigison on April 23, 2011, 06:25:35 AM
Of course this is the fault of the Genetic Lifeform and Disk Operating System that was recently installed.
Title: Re: 360 versus PS3
Post by: Lizard Dude on April 26, 2011, 10:39:20 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv247%2FDrForester%2FSonyIsntGoodWithComputers.gif&hash=71f17f5209fed1b3a9475d4cbc1ad4d7)

Hackers probably have my credit card number and I don't even care; this shiz is just too funny.

lol PS3
Title: Re: 360 versus PS3
Post by: Lizard Dude on April 29, 2011, 09:15:57 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fart.penny-arcade.com%2Fphotos%2Fi-8Wvvm6p%2F0%2FL%2Fi-8Wvvm6p-L.jpg&hash=2fe91999469389a49e29454c1eb6d13a)
Title: Re: 360 versus PS3
Post by: Weegee on April 29, 2011, 09:28:06 PM
Sony may be offering "non-monetary compensation", AKA cheap hookers, to non-paying PSN users. (http://technology.gather.com/viewArticle.action?articleId=281474979274728) Huh.
Title: Re: 360 versus PS3
Post by: WarpRattler on April 29, 2011, 10:13:58 PM
"Non-monetary compensation" will probably be a free wallpaper. And to further insult users, it'll probably only be offered on one of Sony's platforms.
Title: Re: 360 versus PS3
Post by: TEM on April 30, 2011, 10:24:05 AM
My roommate's Netflix still works, otherwise I'd be raging hard. I wonder if we'll ever get any news about a wave of identity theft linked with the leaked information from PSN.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 01, 2011, 07:27:52 AM
http://blog.us.playstation.com/2011/04/30/press-release-some-playstation-network-and-qriocity-services-to-be-available-this-week/

Quote
Central components of the “Welcome Back” program will include:

* Each territory will be offering selected PlayStation entertainment content for free download. Specific details of this content will be announced in each region soon.
* All existing PlayStation Network customers will be provided with 30 days free membership in the PlayStation Plus premium service. Current members of PlayStation Plus will receive 30 days free service.
* Music Unlimited powered by Qriocity subscribers (in countries where the service is available) will receive 30 days free service.
"Select content" will probably be PS3 stuff, and most PlayStation Plus content is designed for PS3 (sales on downloadable PS3 games, early access to said games, free or exclusive avatars and PS3 themes).

Prove me wrong, Sony. Give away Ghost of Sparta or something. Give away a bunch of PSone classics on PlayStation Plus during the free period. Most importantly, acknowledge that while PS3 owners haven't been able to play their precious online games, an entire subset of PSP owners has been locked out of their systems entirely, and compensate PSP owners accordingly instead of pretending the platform doesn't exist. Otherwise:

lol Sony
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 01, 2011, 07:45:39 AM
Correct me if I'm wrong, but does PlayStation Plus not automatically include free downloads of certain PlayStation Store games?

I think I saw something about Sonic the Hedgehog 2 being free for all PS+ members...
Title: Re: 360 versus PS3
Post by: WarpRattler on May 01, 2011, 08:09:36 AM
It usually does, yes, but that doesn't matter for anyone getting this free trial because the content for US subscribers changes every two weeks.

And almost all of it is PS3 stuff. Sometimes PlayStation minis and PSone classics (which work on both PSP and PS3) will be free or discounted, but you basically never see any PlayStation Plus bonuses involving PSP-exclusive content, because the service isn't aimed at PSP owners.
Title: Re: 360 versus PS3
Post by: Black Mage on May 01, 2011, 09:37:44 AM
I don't think Sony cares about the ten people that bought the PSP Go.
Title: Re: 360 versus PS3
Post by: CoconutMikeNIke on May 01, 2011, 11:25:04 AM
What gave it away? The complete shut down of it's production? Because that would seem like a major smack in the face.
Title: Re: 360 versus PS3
Post by: CrossEyed7 on May 01, 2011, 12:13:48 PM
The Best Buy where I live has a playable Go on display, but they didn't put any games on it. So it's not really playable.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 01, 2011, 12:40:50 PM
ten
I know you're joking, but I would guess there are at least a hundred thousand PSPgos sold worldwide (it sold just under 30,000 in Japan the first week alone, so this is probably low). By default, all of these users would have to have at least one PSN account.

My point was that Sony should be compensating PSP owners the same as PS3 owners rather than ignoring them like they almost always do. The fact that they decided to release a digital-distro-only version of the platform should be further incentive for them to do so.

To Sony: Fifty million (in a press release last month Sony said this many PS3s had been shipped worldwide as of March 29th - note this doesn't mean the number actually sold) is less than seventy million (approximate number of PSPs sold worldwide - Sony said 67.8M in a press release on February 25th). Don't pretend it isn't.
Title: Re: 360 versus PS3
Post by: Black Mage on May 01, 2011, 01:42:11 PM
Concerning PSP owners I don't completely disagree, but I think your response was a little over the top, particularly because we don't even have all of the details. Looking a gift horse in the mouth and all that.

What we're 'getting' is honestly more than I expected in the first place.

Still doesn't make everything right, as this never should have happened, but it's something.

And just some extra information, in Japan (Historically the PSP's strongest territory) the life time sales of the PSP Go through April 24th 2011 are 174,751 units.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 01, 2011, 03:52:28 PM
Is it really that over the top, though? As a PSN user, and one who's paid for content on the service using a credit card registered to his account, I've been subject to the same risk as the other ten million users with credit card information on the service. If Sony is offering reparations to users of the service, I'm entitled to those the same as anyone else. How, then, should I respond when Sony offers a free month of a service I don't use, a free month of a service that I don't use and that isn't even designed for the platform I own, and mystery content that most likely won't be for my platform either?

It's also worth noting that, even if the PlayStation Plus content they offer during that month can be used on the PSP, any PlayStation Plus freebies expire when the subscription does.

And yeah, like I said, a hundred thousand was almost certainly a low estimate. I'd guess worldwide PSPgo sales would be somewhere near the 300,000 area, but Sony doesn't seem to have revealed them anywhere.
Title: Re: 360 versus PS3
Post by: bobman37 on May 03, 2011, 04:11:20 PM
lol sony (http://www.guardian.co.uk/technology/blog/2011/may/03/sony-data-breach-online-entertainment)
Title: Re: 360 versus PS3
Post by: TEM on May 04, 2011, 12:59:34 PM
http://blog.us.playstation.com/2011/05/04/sonys-response-to-the-u-s-house-of-representatives/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+PSBlog+%28PlayStation.Blog%29&utm_content=Google+Reader
Title: Re: 360 versus PS3
Post by: ShadowBrain on May 04, 2011, 06:02:00 PM
Wait, so... it was Anonymous? Or is this the one that happened a few days earlier that they also didn't tell anybody about until even later?

In any case, people can stop the with "lol sony" [dukar]. Millions of people's personal financial information could be at stake here.
Title: Re: 360 versus PS3
Post by: Lizard Dude on May 04, 2011, 06:37:13 PM
I will never stop lolling.
Title: Re: 360 versus PS3
Post by: PaperLuigi on May 04, 2011, 08:26:22 PM
In any case, people can stop the with "lol sony" [dukar]. Millions of people's personal financial information could be at stake here.

Um, I think that's the point. They're laughing at Sony's incompetence, not the people.
Title: Re: 360 versus PS3
Post by: Lizard Dude on May 16, 2011, 10:41:03 PM
And all wept, and bewailed her: but he said, Weep not; she is not dead, but sleepeth.



Looks like WarpWrattler's furious ranting paid off: when the PSN store comes back online users get 2 free games (permanently) out of a selection of 5 PS3 games and 4 PSP games.

PS3
Dead Nation
inFAMOUS
LittleBigPlanet
Super Stardust HD
Wipeout HD + Fury

PSP
LittleBigPlanet
ModNation Racers
Pursuit Force
Killzone Liberation

There will also be a weekend with free downloadable movie rentals.

Gotta say that is way better than I expected, both in quantity and quality of games.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 16, 2011, 11:05:25 PM
Now if only there were two games on there that I care about and don't own already.
Title: Where's Black Mage
Post by: Lizard Dude on May 16, 2011, 11:30:55 PM
Turtlekid1 complains about getting free games again. News at 11.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 16, 2011, 11:48:05 PM
If I have no interest in any of the free games (save for inFAMOUS, which I have already, and is excellent, by the way, if anyone is looking for a recommendation), then frankly there's no difference between a couple of free games and nothing at all.

So you'll excuse me for being a bit disappointed.
Title: Re: 360 versus PS3
Post by: Black Mage on May 17, 2011, 12:36:38 AM
Well, that's twice I've been pleasantly surprised. And though I'm not particularly concerned about the information gleaned, I will definitely make use of whatever the Identity Theft protection program they end up providing as well.

I was going to say I can't wait to see what people complain about this time, but alas, beaten to the punch.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 17, 2011, 12:45:16 AM
I'm happy about the PSP games (I'll be getting Pursuit Force and Killzone: Liberation), but I've heard some people complaining that they already own all the PS3 games on offer, which I'd say is a pretty fair thing to complain about.

I get the feeling Sony knew that would be the case and picked high-profile titles like LittleBigPlanet and inFAMOUS to minimize lost sales.
Title: Re: 360 versus PS3
Post by: BP on May 17, 2011, 12:52:11 AM
Betcha PS4 sales are gonna be minimized
Title: Re: 360 versus PS3
Post by: Lizard Dude on May 17, 2011, 01:01:11 AM
Turtlekid1, what are these PS3 games that you're interested in but don't own? What could they possibly have given away to appease your endless disdain for receiving free games?
Title: Re: 360 versus PS3
Post by: PaperLuigi on May 17, 2011, 01:04:48 AM
Turtlekid, why don't you just try the free games? They're free so if you don't like them then no harm no foul.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 17, 2011, 01:18:22 AM
Turtlekid1, what are these PS3 games that you're interested in but don't own? What could they possibly have given away to appease your endless disdain for receiving free games?
Assassin's Creed II and Brotherhood?  Uncharted: Drake's Fortune?  Final Fantasy XIII?  Or heck, perhaps give members a voucher worth a set amount to just buy whatever in the Store.  I know there are a couple of PSOne Classics I wouldn't mind having.

Turtlekid, why don't you just try the free games? They're free so if you don't like them then no harm no foul.
I will.  I'd much rather be playing games that I'd rather be playing, though.
Title: Re: 360 versus PS3
Post by: Weegee on May 17, 2011, 01:24:57 AM
Upon discovering that Turtlekid1 wasn't satisfied with their means of compensating PSN users, Sony was utterly devastated.

The company went bankrupt shortly thereafter. Its president, Howard Stringer, commited suicide.
Title: Re: 360 versus PS3
Post by: Lizard Dude on May 17, 2011, 01:39:32 AM
Assassin's Creed II and Brotherhood?  Uncharted: Drake's Fortune?  Final Fantasy XIII?
Buh? Haven't you played and beaten every single one of those?
Title: Re: 360 versus PS3
Post by: WarpRattler on May 17, 2011, 01:55:05 AM
He's stated on multiple occasions that he stopped playing FF13 because it became an unbearable grindfest.

Anyway, with the exception of Uncharted, all of the games Turtlekid mentioned are from other publishers, who are already losing enough money as it is from PSN being down without Sony wanting to give away their games to compensate PSN users. Same would apply if they were giving away vouchers, except it would then apply for movies and TV shows as well.

I get the feeling the movie rentals offered are all going to be from Sony as well for the same reason.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 17, 2011, 07:19:30 AM
Buh? Haven't you played and beaten every single one of those?
But I don't own any of them and would have to borrow them again if I ever wanted to replay them (or give FFXIII another chance in its case).
Title: Re: 360 versus PS3
Post by: Lizard Dude on May 17, 2011, 07:31:27 AM
So the only games you'd want to play, at no charge, in the entire PS3 catalog are games you've already played? That is profoundly sad.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 17, 2011, 07:32:44 AM
Well, I suppose they could offer inFAMOUS 2 or Portal 2, but both of those strike me as rather unlikely, considering one just came out and the other isn't out at all yet.
Title: Re: 360 versus PS3
Post by: ShadowBrain on May 17, 2011, 09:37:11 AM
I'll definitely get inFAMOUS, but I haven't heard much one way or the other about the rest of those games. Meanwhile, I don't have a PSP, but this is still a pretty neat deal.
Title: Re: 360 versus PS3
Post by: BP on May 17, 2011, 01:22:42 PM
Valve does not deserve to lose money over Sony's incompetence, ever, at all
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 17, 2011, 01:24:16 PM
So just make Sony pay Valve for every copy they give away.
Title: Re: 360 versus PS3
Post by: Weegee on May 17, 2011, 01:44:53 PM
How would they "make" Valve do that? Tie Gabe Newell to a treadmill until he relents or suffers a massive heart attack?
Title: Re: 360 versus PS3
Post by: PaperLuigi on May 17, 2011, 01:49:02 PM
How would they "make" Valve do that? Tie Gabe Newell to a treadmill until he relents or suffers a massive heart attack?

[darn] it Weegee, you just delayed Episode 3 by two years.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 17, 2011, 05:04:23 PM
Portal 2 isn't even on the PlayStation Store anyway.

Also, I'm convinced Turtlekid needs to try adopting Weegee's "axiom." Because he'd play more games than he does now.
Title: Re: 360 versus PS3
Post by: Luigison on May 17, 2011, 05:24:51 PM
Turtlekid needs...
I agree. 
Title: Re: 360 versus PS3
Post by: Black Mage on May 17, 2011, 05:59:49 PM
Valkyria Chronicles, Resonance of Fate, Demon's Souls, Nier, Red Dead Redemption, Bayonetta, Star Ocean 4 (Battle system is good, 'kay?), Batman Arkham Asylum, Devil May Cry 4? These are just games in my catalog that I'd recommend.

More power to you if you want to stick to your Kingdom Hearts and your Nathan Drakes, but you should venture out there once and awhile.
Title: Re: 360 versus PS3
Post by: Turtlekid1 on May 17, 2011, 06:01:39 PM
Oh yeah, forgot about Arkham Asylum and Red Dead Redemption.

Also there isn't a Kingdom Hearts game on the PS3 yet.
Title: Re: 360 versus PS3
Post by: ShadowBrain on May 20, 2011, 12:22:20 PM
So, uh... when does the Playstation Store actually go up? In Washington, that is? I misinterpreted "PSN is back up" to mean "all of PSN is back up". But hey, at least I got another meager firmware update and a biblical EULA to scroll through!
Title: Re: 360 versus PS3
Post by: Black Mage on May 20, 2011, 04:16:32 PM
Or you could play games online, which some might argue is the primary purpose of PSN.

I haven't heard any forecast for when the Store will go up.

EDIT: I take that back. Word on the street is the 24th.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 27, 2011, 12:14:18 PM
In case anyone aside from me cared, the details for the Asian PSN Welcome Back program went up. Their games offered are vastly different from ours, in some cases for the better:

PS3
The Last Guy
LocoRoco Cocoreccho
Echochrome
Wipeout HD
Hustler King

PSP
What Did I Do To Deserve This, My Lord!? 2
Everyone's Relaxation
Patapon 2
LittleBigPlanet
LocoRoco Midnight Carnival

PlayStation Store still isn't back in any region, though.
Title: Re: 360 versus PS3
Post by: Weegee on May 27, 2011, 12:22:55 PM
What Did I Do To Deserve This, My Lord!? 2

How fitting.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 27, 2011, 12:33:42 PM
Oh, very much so. (Incidentally, I'm getting that and the LocoRoco game. Don't care about the stress one or LBP and I already own Patapon 2 on disc in English.)

Also, I believe that's actually Hustle Kings, not Hustler King.
Title: Re: 360 versus PS3
Post by: WarpRattler on May 30, 2011, 10:22:32 PM
http://www.scei.co.jp/corporate/release/110531_e.html
Title: Re: 360 versus PS3
Post by: ShadowBrain on May 31, 2011, 04:52:01 PM
Woo! Now to lug my old-gen PS3 "into town" for the sole purpose of getting inFAMOUS and maybe some random DLC.
Title: Re: 360 versus PS3
Post by: ShadowBrain on June 04, 2011, 09:26:54 AM
**** Sony. When is this "80710D36" nonsense going to be over?
Title: Re: 360 versus PS3
Post by: bobman37 on June 04, 2011, 12:26:40 PM
They got hacked again (LOL SONY).
Title: Re: 360 versus PS3
Post by: ShadowBrain on June 07, 2011, 09:21:26 AM
Mother****er. After leaving my PS3 Phat at my dad's business overnight to download inFAMOUS and another game, I come in this morning and find the system crashed at 64%. Now, when I turn it back on, no buttons on the system or controller work, and all I get is a blank XMB background. For those unaware, something pretty similar to this happened in the past, and I went through hell trying to fix it... but I'm not even sure I can remember what I did. So now what?
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 03, 2011, 07:45:37 PM
Anyone ever notice how XBLA has awesome new games week after week while PSN gets stuff that came out weeks, months, or literally years ago on other platforms?

Thinking about priceless games like Flower usually stays me from bringing this up but the last couple months have been ridiculous.
Title: Re: 360 versus PS3
Post by: WarpRattler on August 04, 2011, 01:53:12 AM
Microsoft cares more about their tertiary platform than Sony does about theirs, I guess.

On the subject of 360 stuff: is the Gears of War 3-branded Xbox 360 that comes out next month worth an extra hundred dollars over the standard 250GB model? It includes a 320GB hard drive, the standard edition of GoW3 (note that I haven't played the first two but would be buying that recent "Triple Pack" to remedy such), two GoW3-branded controllers, and "exclusive system sounds" that I'd probably turn off immediately if possible.
Title: Re: 360 versus PS3
Post by: bobman37 on August 04, 2011, 09:16:35 PM
Sounds like no, then. The only real bonus is the bigger hard drive, which you likely won't need. 250 is a lot of gigs for a 360.
Title: Re: 360 versus PS3
Post by: Lizard Dude on August 08, 2011, 02:04:40 PM
It's still literally impossible (https://store.playstation.com/accounts/manage/cam_index.vm) to change your credit card info on PSN. Since my registered card expired in April (on the verge of the hacking lol), to download a PSP game today I had to buy a PSN code off Amazon.

LOL

SONY
Title: Re: 360 versus PS3
Post by: WarpRattler on August 16, 2011, 10:31:54 PM
So I was looking through my "to-buy" list of 360 stuff just now.

I have forty games on that list.

With at least another thirty-six on the XBLA side of things.

Can someone, I don't know, lend me some time? I don't think I'm going to have enough of my own to play all those games. Especially not if I break down and start hunting the 'chieves.

(On a completely counterintuitive note, those of you who play 360 games online should all buy things like WarTech, Guilty Gear 2: Overture, and Battle Fantasia so I have people to play those with. They're all cheap now, but the only people I know who own any of them are n-fani, who lives a couple of landmasses and an ocean away, and Jim, who doesn't play shmups or like Guilty Gear.)
Title: Re: 360 versus PS3
Post by: WarpRattler on August 30, 2011, 12:05:34 AM
I just found out you can't gift games on XBLA.

Nintendo has let Wii owners gift WiiWare and Virtual Console games for years.

Nintendo offers something useful on their online service that Microsoft doesn't offer on theirs.

What.
Title: Re: 360 versus PS3
Post by: bobman37 on September 16, 2011, 06:01:14 PM
Sony's upcoming mandatory PS3 update (http://arstechnica.com/gaming/news/2011/09/mandatory-ps3-update-removes-right-to-join-in-a-class-action-lawsuit.ars) removes the right to join in a class-action lawsuit.

LOL SONY
Title: Re: 360 versus PS3
Post by: ShadowBrain on September 16, 2011, 06:09:22 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fs3.amazonaws.com%2Fkym-assets%2Fphotos%2Fimages%2Fnewsfeed%2F000%2F127%2F893%2F1306611938583.jpg%3F1306612437&hash=a6c380756906c7ba571fb88d01a1023b)
Title: Re: 360 versus PS3
Post by: WarpRattler on September 16, 2011, 07:17:56 PM
The sad part is, this is probably totally legal.

That, or Sony is putting waaaaay too much faith into the legal power of an EULA. Someone needs to tell their lawyers those things are null and void if they cause legal conflicts (as with the OtherOS debacle).
Title: Re: 360 versus PS3
Post by: WarpRattler on October 05, 2011, 11:20:13 PM
http://kotaku.com/5846841/gamers-opt-out-rescues-us-from-sony-and-eas-lawsuit-prevention-clauses

Thought I'd leave this here. Apparently it is legal, and apparently EA is doing it too, so if anyone is picking up, say, Battlefield 3...
Title: Re: 360 versus PS3
Post by: WarpRattler on October 11, 2011, 06:36:41 PM
It's Vita rather than PS3, but since this seems to be the "LOL SONY" thread now: Sony announced (http://www.siliconera.com/2011/10/11/playstation-vita-backwards-compatibility-plan-re-buy-umd-games-at-a-discount/) their plans for dealing with the UMD issue.

In short: you can rebuy UMD games you already own, at a discount. Never mind those of us who own import titles that aren't on the US PSN (and there are quite a few DJ Max Portable owners out there aside from myself, to say nothing of the Monster Hunter fans), or the fact that there's no actual way to track ownership of UMDs.

LOL
SONY
Title: Re: 360 versus PS3
Post by: WarpRattler on November 22, 2011, 08:55:05 PM
Here's a status update on everything I said in my initial post (http://themushroomkingdom.net/board/index.php?topic=12988.msg563943#msg563943), a bit under two years later:

FPS: I've got a few first-person shooters for 360 now, though one of them is console-exclusive and another was bought because my PC version is currently unplayable. I still massively prefer keyboard-and-mouse, and wish 360 games supported that control scheme, but I understand why they don't.

JRPGs: I own most of the English-release JRPGs on 360. I haven't played much of any of them.

Fighters: I own several fighting games for 360 (I just had one come out today, in fact). I use a fightpad right now, and I'm getting a fightstick once I've got the money for it.

Ports: Shoddy ports are still an issue, except...the problem version generally ends up being for PC. For a while the big thing was PC versions that were obviously ported from 360 partway through development (with prompts for 360 buttons and similar appearing in documentation and often even in-game), but now the issue is that PC versions will look massively superior to the console versions, but have massive technical issues like not working on one of the major video card brands or not taking advantage of more than 2GB of RAM.

Exclusives: Exclusive content (and exclusivity in general) is still a dumb problem that no one wants to solve despite it being a great way to cut your sales in half.

DLC: It's mostly just music games with the exorbitant post-release costs, though games like Call of Duty ($60 worth of map packs per game) and Capcom fighters (on-disc costumes that cost money to unlock) are really bad about it as well. Castlevania: Harmony of Despair is also a major offender here, as it would cost almost as much as a new retail game to buy that and all its DLC at full price.

Zombies: Onechanbara, Dead Rising, and Dark Souls say hello.

Music games: I own Guitar Hero II (my PS2 copy died), Rock Band, Rock Band 2, Rock Band 3, The Beatles: Rock Band, both DJ Hero games, and Boom Boom Rocket. My love for music games never waned, and having a system that allows for DLC (and being able to find a Rock Band instrument set sans keyboard for $60) rekindled my interest in some of the newer western games; I just have way too many other games to play as well.

Tacked-on modes: "Tacked-on" isn't really the right way to describe my issue with vestigial single-player and multiplayer modes, but they're still a problem. I don't know why I bother with story modes in fighting games, for example.

On-disc DLC: Biiiiiiig problem. Capcom.

Achievement whoring: I personally mitigate against this by playing games that are fun to play and that have achievements that are fun to earn, but there are still a lot of people who look at the latest licensed release as "easy 1000G" and buy crappy games on purpose for that reason.

RRoD/PS3 HAS NO GAMES: Slim = what RRoD? PS3 still doesn't have a lot of games I'm interested in, though, mainly because a lot of the ones I'd care about are multiplatform. (PS3 does have a few imports I'd get due to it being region-free.)

Price: Most of the games I've bought for my 360 have cost less than $20. I've also imported every region-free shmup except Eschatos and Bullet Soul, and I plan on getting both of those (same situation as with the fightstick).

Bans: I bought my 360 new, so it's not too big an issue, but I've got a friend selling a cheap 360, flashed to run Japanese stuff, that I would buy without a second thought, if not for it being banned from LIVE. Additionally, as mentioned before, this is still an issue for used consoles from eBay vendors or places like GameStop and pawn shops, as a lot of people won't tell you it's banned, and stores don't test things. And now it's a PS3 issue as well.

Mii knockoffs: Avatars are neat (I need to get my Wizard Score in Pinball FX2 high enough that I can unlock the awesome wizard robe), but with Irem's death, Home is even more worthless to me.

Non-gaming stuff: Right now the non-gaming features on my 360 are only visible if I scroll to menus in my Dashboard that aren't Friends or My Xbox. I'll bet the December 6th update will change that, though, since they're supposed to be adding a lot of things of that sort. Either way, it's not too big a deal; now that I have good Internet, I'll probably use Netflix (especially since my parents want to get the Netflix Wii stuff), and I'm sure some of the services they're adding will have stuff I'm interested in.

Console wars are retarded.

One thing I will add that's become true since getting the 360: I'm really sick of, when telling people why I got my 360, being told "the PS3 has those games too." No, it doesn't, and constantly using this fallacious argument as a reason why I should've gotten a PS3 instead of a 360 just makes me want to delay that purchase even longer.

As an aside, I like how bobman and Lizard Dude accused me of wanting to pirate stuff on 360, and then I proceeded to buy over seventy games for the system within three months. I also like how the only proper English-release visual novel on the current-gen platforms is Catherine.
Title: Re: 360 versus PS3
Post by: bobman37 on November 22, 2011, 10:30:09 PM
Slim = what RRoD?
Not true. I got hit bigtime, turns out the Slim is so sleek and ninja-quiet that its RRODs are also ninjas. My xbox had issues with restarting itself for months before it finally became a RROD and I finally just got it fixed. Span of broken to fixed was late July to late November.

Also LD just bought a Slim that almost instantly RROD.
Title: Re: 360 versus PS3
Post by: WarpRattler on November 23, 2011, 12:25:32 AM
Yeah, I know the slims still have the possibility of an overheating-related system failure, but it's much rarer than on any of the fat models. It sounds like you guys are just really unlucky.
Title: Re: 360 versus PS3
Post by: Lizard Dude on November 23, 2011, 02:52:39 AM
No, my 360 S works fine.

I did temporarily have problems with a hard drive after doing a data transfer but I fixed it.
Title: Re: 360 versus PS3
Post by: bobman37 on November 23, 2011, 03:58:14 AM
Mine wasn't overheating, there was an error with the hard drive slot in the console. The guy on the phone made it sound like it was a common problem, further evidenced by the fact that they immediately sent me a new (different) console instead of fixing mine.
Title: Re: 360 versus PS3
Post by: WarpRattler on November 23, 2011, 04:21:47 AM
That's not the same thing, then (and I'm glad I haven't been having that issue).

The major issue everyone refers to when they talk about the RRoD was caused by an X-clamp weakening due to high heat and bending apart, causing the boards it was holding in place to break contact. The PS3 had a similar but rarer issue (Yellow Light of Death) involving some thermal paste melting.

The 360 S is designed differently, so that isn't possible anymore; however, it still shuts down automatically if it gets too hot (which, judging from how hot mine has gotten at times while still running fine, must be pretty [darn]ed hot).
Title: Re: 360 versus PS3
Post by: TheMightyThor on December 13, 2011, 02:19:03 PM
360. PS3 has games now, but it took too long.
Title: Re: 360 versus PS3
Post by: WarpRattler on December 13, 2011, 02:49:22 PM
PS3 games I'd get:
-Atelier Rorona
-Atelier Totori
-Atelier Meruru
-Arcana Heart 3 (European version, so that I can get a physical copy in English)
-Valkyria Chronicles
-Mamoru-Kun is Cursed!
-Under Defeat HD
-Final Fantasy Versus XIII
-Tales of Graces F
-BioShock (platform-exclusive stuff, plus then I could be a True Fan)
-Flower

This is why I don't have a PS3 yet but will get one at some point.
Title: Re: 360 versus PS3
Post by: WarpRattler on June 09, 2012, 08:48:02 PM
Yeah, so, whoops, I own a PS3 now. I got it because a friend sold it to me for $60; it doesn't read discs, but otherwise works great, which is good news for someone who largely wants to play stuff from PlayStation Network. Especially with this week's PlayStation Plus deal, which includes all of the following titles as full games, most of which I haven't played:

Virtua Fighter 5 Final Showdown
inFAMOUS 2
LittleBigPlanet 2
Ratchet & Clank: All 4 One
Warhammer 40K: Space Marine
Just Cause 2
Saints Row 2
Lara Croft and the Guardian of Light
Hard Corps: Uprising
Choplifter HD
Zombie Apocalypse: Never Die Alone
Sideway New York


So, I picked up a PlayStation Plus subscription card on the way home today, and am now downloading a couple of those games. So far, I've found at least one thing I like about PlayStation Plus versus Xbox LIVE Gold: "free" games alongside the constant sales.

I'm going to pay to get the system repaired at some point so that I can play most of the games I mentioned in my previous post in this thread, but for now, I'll stick with PlayStation Plus stuff and other PSN titles, like Flower.

Regarding something in a previous post here about PSP games on Vita: since the UMD Passport program isn't a thing in the US, it seems the solution a lot of publishers have used (at least for the segment of Vita-compatible PSP games I looked through on PSN a few minutes ago) is simply dropping the price outright. This has good side effects for people who want to stick with the PSP a bit longer but don't want to bother with retail games.
Title: Re: 360 versus PS3
Post by: bobman37 on June 09, 2012, 09:20:09 PM
Wait, how does that work? These games are a free download? Or you can only play them free for a week?
Title: Re: 360 versus PS3
Post by: WarpRattler on June 09, 2012, 09:37:56 PM
If you're an active PlayStation Plus subscriber and "purchase" (as in, go through the purchase process like you would any other PlayStation Network item) these games or other games from similar PS+ promos, you have full access to them on your PSN account unless you let your PS+ subscription expire, at which point you lose access to the games unless you renew your subscription or purchase them normally.

PS+ sales work just like Deal of the Week for Xbox LIVE Gold users: you have to be subscribed to the service to get the sale price, but you own it after buying it, regardless of subscription status.

PS+ also has "full game trials," which let you play a full PS3 game for an hour, and early demos and stuff.
Title: Re: 360 versus PS3
Post by: bobman37 on June 09, 2012, 10:51:53 PM
Your first two paragraphs contradict each other, I'm confused.
Title: Re: 360 versus PS3
Post by: WarpRattler on June 09, 2012, 11:02:26 PM
They're different parts of the same service; the first paragraph is about free games (as mentioned in the longer post), while the second is about discounted items (which work just like any other discount on PlayStation Network, except that they're only offered for PlayStation Plus users; this is why I compared it to DotW for XBL Gold).
Title: Re: 360 versus PS3
Post by: Trainman on June 14, 2012, 04:40:12 PM
"The Xbox 360 Data Transfer Cable helps you transfer all your original data from the Xbox 360 hard drive to the next [...] This hard drive transfer cable can be used for a number of times; however, you cannot use this Xbox 360 data cable to transfer data from an Xbox 360 hard drive to another Xbox 360 hard drive.

Xbox 360 Data Transfer Cable:
Designed to transfer data from Xbox 360 hard drives to other Xbox 360 hard drives and/or Xbox 360 S hard drives."

What... am I missing something?
Title: Re: 360 versus PS3
Post by: Lizard Dude on June 14, 2012, 06:28:42 PM
Source?

Without being able to see the context of these quotes I will merely provide two possibly relevant pieces of information.

Title: Re: 360 versus PS3
Post by: Trainman on June 14, 2012, 10:42:58 PM
It's actually the Wal-Mart description. Those last two paragraphs are the last two paragraphs of the description.

Was looking at Wal-Mart because it's always cheaper than gamestop, and I figure I'd be able to get a refund for it once I'm done with it. (also don't wanna order online for a product I'm gonna use once, and wait 3 days on top of that).

I'm aware that this product will do exactly what I need it to do, but the literature just mystified me. I dunno if they're saying that... literally? Like, you can't do straight up 360 HDD to 360 HDD without the USB interface? Or, maybe they meant you can't do it system to system.