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Messages - jdaster64

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76
Video Game Chat / Re: Kirby's Dream Collection
« on: September 17, 2012, 12:40:48 AM »
Got in from out of town too late to pick up my pre-ordered copy today, so I'll be getting it pretty much first thing tomorrow.  I still haven't touched any of these games (save for the 2-minute demo of Adventure in SSBB), so this should keep my interest for a good few weeks, at least.

77
Mario Chat / Re: New Super Mario Bros. U
« on: September 14, 2012, 12:49:44 AM »
I would assume that's an actual Mii, based on the game's original working title.  But this is seriously some impressive new stuff, and considerably less gimmicky than I would have imagined for the most part.  The soundtrack seems more varied than NSMB's in style, and I'm glad to see the series finally has a new theme (even if it has been known for a while).

78
Mario Chat / Re: New Super Mario Bros. 2
« on: August 21, 2012, 11:47:12 PM »
I'm in accord with Weegee's last post.  Despite that from what I've seen they reused practically 100% of the soundtrack from NSMB+NSMBW, and destroyed it with that annoying "BAH" chorus (anyone else still like the original NSMB's athletic theme the best?), they actually did a surprisingly good job adding to the NSMBW credits theme.  Would have been even more impressed if it weren't for what the credits consist of (Mario collecting yet more trails of coins, all the while carrying Peach back to the castle.  I still would have liked at least some shoddily put-together excuse for the game's main gimmick, after all).

79
Video Game Chat / Re: Kirby's Dream Collection
« on: August 06, 2012, 07:29:02 PM »
Hooray, Super Kirby All-Stars Wii.  Except I don't actually own any of these games in any form, due to just recently getting hooked on Kirby, and it looks like there's more than shoddily-put-together extra content.  Well worth the $40, at least in my opinion; the (ten-twelve? not sure...) brand-new KRtDL-esque Challenge Stages alone make the extra content considerably better than the Mario bundle's.

80
Forum Games / Re: The Pointless Topic!
« on: July 26, 2012, 10:47:21 AM »
^ What I always saw.  Didn't see anything else until Qwerty's post above.

81
Mario Chat / Re: Cheating AI makes me angry.
« on: July 09, 2012, 01:22:15 PM »
I've been playing Mario Kart 64 with my brother recently, actually, and it's amazing how vastly the placements vary when playing with 2 players.  Like you said, it does come out pretty preset if you're in the lead and no one else is playing, though.  Then again, there's always the odd flukes where some character in the back of the pack suddenly accelerates to 20% higher than the max speed and finishes a lap ahead for no apparent reason.

On that note, it's funny how the end-of-race placement varies by installment; in MKDD, the computers will adjust their speed however necessary to keep the racers in the order they finished in, but in MK64, if the top few CPU's were gaining on you at the end, they'll pass you up by half a lap in no time flat.

82
Mario Chat / Re: Cheating AI makes me angry.
« on: July 09, 2012, 09:55:10 AM »
Maybe it's because I drove the already slow Toad Kart in MKDD, but I never noticed the rubber-banding as much in that game.  Although you had to really try to not keep up with 4th-8th.   MKDS CPU's are almost as bad as 64's, though; I wonder why they felt the need to bring it back.

83
Mario Chat / Re: Super Paper Mario Max Stats (May contain spoilers)
« on: July 05, 2012, 09:16:05 AM »
On that note, would it be faster to max stats in Superstar Saga using the surfing game (assuming you could consistently get 0:38:98 or less) and then cleaning up STACHE with Star 'Stache Smash/Border Jump Sunshine, or getting as far as you can with Teeheespressos then cleaning up individual stats?

84
Fan Creations / Re: Gallery of BP
« on: June 24, 2012, 08:27:36 AM »
I'll see if I can't work that one into my current mod set; it's looking pretty boss.  Don't know what I'll replace, as Mushroomy Kingdom leads to some pretty funny replays.

85
Mario Chat / Re: New Super Mario Bros. 2
« on: June 07, 2012, 06:24:41 PM »
Is it just me, or does Luigi's Raccoon Suit around the 6:00 mark and onward in the Iwata Asks video look notably different than Mario's?  I wonder if that's a character-based difference, or if there's a different variant of the suit, à la the Tanooki and Penguin Suits.

86
Mario Chat / Re: New Super Mario Bros. U
« on: June 06, 2012, 09:20:01 AM »
Welp, if this still is anything worth going by, it looks like fully-grown Yoshi will be returning in NSMBU alongside the baby Yoshis.  I really love the new backgrounds and such as well, and it seems like the foreground tiles have been altered at least a decent bit.

On the other hand, New Super Mario Bros. 2's emphasis on coins seems really surprising to me, but it appears there's still some sort of scoring system as well, so I'd be interested to see how it looks on two screens.

87
Fan Creations / Re: Jdaster64's Mario/MOTHER music
« on: June 04, 2012, 10:53:54 AM »
I've added a ton of stuff since the last post here, most notably these here:

MOTHER Medley (upwards of 10 minutes!)
Super Mario 64: An Eight-Star Suite (Gameplay with piano music in the background)

88
Mario Chat / Re: New Super Mario Bros. U
« on: June 04, 2012, 09:10:21 AM »
From the messages, it sounds at least plausible, to say nothing of the clearly SMW-inspired background and more-open world map.  Don't know why this and New Super Mario Bros. 2 were announced so close together.

89
Sounds to me like some non-longstanding-Mario-fans describing the Raccoon Suit and Yoshi hatching, which are both at least somewhat plausible.

90
Mario Chat / Re: Super Mario Galaxy 2
« on: May 19, 2012, 05:55:05 PM »
Huh, I never knew about the Whomp King thing before; I'll have to check that out.  And I concur about the hardest Green Star being Cyclone Stone 1; originally I thought you had to jump from the oddly sloped part, not the ring with the Tox Boxes that it's situated directly above.  It was on some subsequent playthrough I figured out you could get it from the ring, which made it substantially easier.  Still by far the hardest on a first playthrough, at the very least; how you're actually supposed to collect it is very unintuitive.

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