I don't understand why your logic applies only to the PSP and not any other piece of hardware. Allow me to explain, but first, I will be making one assumption as I continue. I consider it a rather fair one, considering the forum, but that assumption is that you like the Nintendo GameCube. If I am mistaken, by all means, let me know.
As I read through the five reasons that you have kindly listed for us, PaperLuigi, I began to develop a few questions. I'll go through them in order for completion's sake.
"1. The games are pretty bad."
I didn't have much to say about this one. It's certainly one's own personal opinion, but this list is of your reasons, so it's certainly alright.
"2. They spent way too much time on music and DVD's instead of improving the games."
Another opinionated statement, but that's expected in a list such as this. However, it's worth pointing out that the PSP does not run DVDs, but instead UMDs. Though I don't really see how it's Sony's job to step in and "improve" PSP games when they are not the ones developing them. I suppose my problem with this reason is that I don't see where adding extra features such as MP3 and UMD playback have any effect on the quality of games being released on the system. I believe it's fairly obvious to see that the PSP's hardware was certainly not neglected in the sense of its capabilities during its construction, and is up to the developers to utilize that hardware.
If your problem is the inclusion of such 'extra' features in the first place, I don't believe I have a response to that. I guess my position on that is so long as there is no sacrifice to the hardware, I don't see it as a problem.
"3. It has bad table manners! I mean, look at this mess!"
"4. It isn't something revolutionary. (It didn't change the way people look at games.)"
In all honesty, I believe it was this reason that had prompted me to post again. This is something I would like to discuss, as I've seen it pop up in the past.
This argument hadn't really been used before the advent of the NDS and the Nintendo Revolution. Since, however, I've seen it used, generally for support of Nintendo, quite often. My question to you is does every console/handheld need to be a revolution? Why is it that up until recently, everyone had been fine with the creation of a new console, but now that the NDS and I assume, the Revolution have "changed the way we look at games," that every other console should as well?
I'm looking forward to the Revolution, and before the DS came out, I was looking forward to that. I'm neither against the Revolution nor the DS. I don't plan on discussing any aspects of the assumed "revolution", nor whether we're better off with or without them. What I want to know is how your reason number four can be considered a valid reason for disliking the PSP when other systems, such as the Nintendo Game Cube for example, were not revolutions either?
As I said earlier, I understand the appeal of a "revolution" in gaming, but I also understand the appeal of "traditional" gaming. It is that feeling, I suppose, that possesses me to ask this question of you.
"5. It's design is nothing an average guy of the street could not have come up with."
While I rather disagree with you, and quite like the PSP's design, it's certainly a valid reason if you do dislike it.
That's all I have to say about your list, PaperLuigi. I think it's great that you took the time to list out your opinions, and hope that you don't take any offense to my questioning.