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TMK Stuff => Latest News => Topic started by: Deezer on November 22, 2010, 04:17:12 AM

Title: Donkey Kong Country Returns out now in North America
Post by: Deezer on November 22, 2010, 04:17:12 AM
Yesterday, Donkey Kong Country Returns (http://themushroomkingdom.net/games/dkcr) launched in North America, the first region to receive DK's return to 2D platforming. Australia will get the game next, with a release date set for December 2. The development team behind Donkey Kong Country Returns, Retro Studios, also made the critically-acclaimed Metroid Prime trilogy.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: PaperLuigi on November 24, 2010, 12:06:38 AM
It's a pretty beast game. It's kinda like New Super Mario Bros. Wii.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Toad on November 24, 2010, 06:59:09 PM
It's a pretty beast game.

Pretty beast? Is Candy in it?

This might be the game that convinces my parents to get a Wii. They've been talking about getting one since Brawl..
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Black Mage on November 24, 2010, 09:56:55 PM
No, none of the Kongs except Donkey Kong, Diddy Kong and Cranky Kong.

The game is great though. I beat it Monday, and it is definitely worthy of the Donkey Kong Country name.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Weegee on November 25, 2010, 08:36:43 PM
What's the save system like?
Title: Re: Donkey Kong Country Returns out now in North America
Post by: The Chef on November 27, 2010, 12:15:55 PM
It....saves. Automatically. Like most games today. The hell kinda question was that?

Also, there needs to be more discussion on this game posthaste. It's ffffing amazing.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Luigalaxy on November 27, 2010, 02:42:30 PM
He was asking because, as he complained in a different thread (http://themushroomkingdom.net/board/index.php?topic=9813.msg581671#msg581671) about how one of the Donkey Kong Country games has a "pay-to-save" system.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: PaperLuigi on November 29, 2010, 02:49:19 AM
DKC2's pay-to-save system is terrible. Honestly, 3 is the only one I've enjoyed.

1. The "pay-to-save" system made it more challenging.
2. You didn't enjoy the first one? At all? Come on man!
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Weegee on November 29, 2010, 03:10:27 AM
1. The "pay-to-save" system made it more challenging.

...In the wrong way.

2. You didn't enjoy the first one? At all? Come on man!

It had its moments, but... meh.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: ShadowBrain on November 29, 2010, 08:14:40 AM
Recap: Played but never offically owned DKC, owned (and, to some extent, disowned) DKC2 on the VC, and I'm intrigued to eventually give DKC3 a go.

Also, saying the pay-to-save system "made it more challenging" is like saying a hamburger tastes better if you tape a chocolate bar to the side: To some extent, you're correct, but it's not really being integrated into the experience very creatively or conveniently.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: CrossEyed7 on November 29, 2010, 06:07:13 PM
Putting the cartridge into the SNES upside down also makes it more challenging.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Kimimaru on November 29, 2010, 06:58:18 PM
Although I didn't enjoy Donkey Kong Country 2's pay-to-save system very much, I thought the game as a whole was the best Donkey Kong Country game (maybe until I play Donkey Kong Country Returns).
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Weegee on November 29, 2010, 08:38:38 PM
In my humble (but correct) opinion,

DKC3 > DKC2 > DKC.

I'm thinking about purchasing this and/or Metroid: Other M with my birthday money.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Turtlekid1 on November 29, 2010, 08:48:28 PM
If you can go "and," I say go ahead and get Other M.  If you have to choose... well, on the one hand, DKCR looks a lot better than Other M (although I haven't played it); on the other hand, Other M really isn't too shabby, either.  Depends which genre you like better, I suppose.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: ShadowBrain on November 29, 2010, 09:24:41 PM
Get DKCR, because you'll never hear this:

"DK, I'm authorizing use of the Ground Pound."
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Turtlekid1 on November 29, 2010, 09:28:25 PM
But you'll also never hear "REMEMBUH ME!?"
Title: Re: Donkey Kong Country Returns out now in North America
Post by: ShadowBrain on November 29, 2010, 09:59:00 PM
I guess there's a forum somewhere that uses that line (and the corresponding picture) in connection with remembering your login information.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Trainman on December 13, 2010, 11:50:54 PM
I'd have to say Returns blows NSMB Wii out of the water by a good lightyear.

When they announced NSMB Wii, I was hoping it'd turn out to be something like DKCR, but I had to wait for Returns to come out to actually get exactly what type of experience I was after. That being: action-packed levels, gorgeous visuals, scenery continuity (I'll explain that if you want), actual camera-work, about 4 trillion unique ideas, great music, nostalgia by the ton, and hard as all hell. It's almost controller-breaking/throwing hard. DKCR is well worthy of its version of the Super Guide because if you suck, you'll most definitely need it. Going back to action-packed levels, in NSMB Wii, there might be 1 or 2 levels I like in an entire world... maaaaybe 3, but there's approximately 0 levels in DKCR that I don't like. It never drags.

lol @ Miyamoto or whoever saying online multiplayer for NSMB Wii wouldn't be possible because the game was pushing the Wii to its absolute technical limits. I mean, yeah, it does have a crap-ton of levels, but visually, I'm not seeing where it's just taxing the system so much the thing starts smoking. DKCR, I feel confident in saying, is [darn] near the Mario Galaxy of side-scrollers, visually. There's a lot of depth and vividness, an incredible amount of detail, and the island feels very alive. The pre-rendered stuff is equally amazing.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Toad on December 14, 2010, 06:27:00 PM
Does the Super Guide in DKCR work similarly to the SG in New SMBW?
Title: Re: Donkey Kong Country Returns out now in North America
Post by: ShadowBrain on December 14, 2010, 10:18:59 PM
Here's an abridged summary of how the Super Guide work in all new Nintendo games: Die enough, and something will show up to let you wuss out on the level.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Trainman on December 15, 2010, 12:32:46 PM
Does the Super Guide in DKCR work similarly to the SG in New SMBW?

All I know is that a white DK called "Super Kong" plays through the level normally and reveals no secrets. You don't get get to keep any bananas or anything obtained. Also, I'm not sure if you can pause and take over or what.

I never used it, so yeah, I'm just going off an IGN article.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: CrossEyed7 on December 15, 2010, 11:45:11 PM
So it's not Cranky?
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Trainman on December 16, 2010, 10:25:39 AM
So it's not Cranky?

...a white DK called "Super Kong" plays through the level...
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Turtlekid1 on December 16, 2010, 11:13:09 AM
Could be Cranky in disguise.  Or past Cranky traveling to the future.  Or future Cyborg Cranky traveling to the past.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: CrossEyed7 on December 16, 2010, 12:08:10 PM
So it's not Cranky?
...a white DK called "Super Kong" plays through the level...
It was a rhetorical question. I was lamenting the huge opportunity that Retro missed to be... retro. Cranky was always going on about how he could do the levels ten times better than Donkey. Imagine how perfect it would have been if after you died twenty times or whatever on a level, Cranky butts in and says "Here, let me do that, you stupid oaf." Funny, fitting, wouldn't require making up another Kong (as metaphysical as his existence may be), and would make the purists not hate the Super Guide so much.

Anyway, I seriously need to start actually playing this game so I can stop complaining about it so much.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: ShadowBrain on December 16, 2010, 12:52:26 PM
You're right, Cranky would've been awesome.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: jmdblazer on December 18, 2010, 02:31:22 AM
I am very much looking forward to this game when I (most likely) get it for Christmas.
Title: Re: Donkey Kong Country Returns out now in North America
Post by: Trainman on December 18, 2010, 10:04:09 PM

It was a rhetorical question.

Nah, I gotcha.