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« on: February 25, 2004, 02:29:57 PM »
>Could you possibly upload a screenshot?
Tell me what you want to see (course, characters, etc.) and I can.
>Also, do they actually have them on the character selection screen or does it replace a character? If they do, what's it say when you choose them? Also, what would their other colors be? What about other modes like Giant Melee?
They just replace a character. The Hand codes override whatever mode you're in. If you're using debug mode instead, you start the game differently, so you don't even use the same select screen. The debug menu will let you change character sizes from something like 0.1 to 5.0 times normal size and colors as well. I don't think the other characters have alternate colors though without using more codes. Also, Giga Bowser and the Wireframes work like regular characters, but the Hands attacks use the D-Pad + buttons oddly enough. You can play as the Sandbag too, but if you double-jump, it locks up.
>And lastly, what about their fighter stance?
They have none. They weren't programmed in. They don't even have proper icons / header names.
>P.S. Is there any way to know what Action Replay version your purchasing before opening it?
The original is 1.06, the one with Zelda codes added is 1.07. The newest one (don't remember what codes) is 1.10 I believe.
>When you play as Master/Crazy hand, will they always make their "trademark" appearance when they come from the back of the course laughing?
Yes. And yeah, I didn't even think about the other characters absent entrances... they should have kept those for SSBM.
Edited by - MegaByte on 2/25/2004 12:31:55 PM