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Messages - CashCrazed

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1621
Site Discussion / Re: Deezer (Games)
« on: March 22, 2002, 03:36:55 PM »
Oh yeah, I also have a hack of Zelda where you play as Luigi in a new overworld with some familiar enemies. It's as close to being done as it ever will be, all I need to do is fix the title screen(I accidentally messed it up when I was in a hex editor).

CashCrazed; all about the $$$$$

1622
Mario Chat / Re: How can I make a computer game?
« on: March 22, 2002, 03:28:55 PM »
I think mine will be called Ultimate Mario Bros. If I can get around to it, I might make it so you can be Fire Mario! My emphasis here is on multiplayer, so if I can, I might make it playable online. The tool I am using, called Dark Basic, has online capabilities but I haven't tested them or anything to know if it would work or how much it would bog down the game.

CashCrazed; all about the $$$$$

1623
Mario Chat / Re: I FIGURED OUT MARIO'S AGE!!!!!!!!!!!!!!!!!!!!!!!!!!
« on: March 21, 2002, 09:55:44 PM »
Yoshi can't be 11-12, he must be older than Mario because in SMW2, Mario was a baby and Yoshi was an adult.

1624
Mario Chat / Re: The Best Multiplayer
« on: March 21, 2002, 09:50:24 PM »
I think it's a toss-up between Mario Party 3 and Mario Bros. Battle

CashCrazed; all about the $$$$$

1625
Mario Chat / Re: is Mario games getting too Easy??
« on: March 21, 2002, 09:46:47 PM »
How many people here think SMW2 was the easiest Mario game ever made? The first world is so d*mn easy it's scary!

CashCrazed; all about the $$$$$

1626
Mario Chat / Re: Mario computer game under development
« on: March 21, 2002, 09:29:46 PM »
Pickup and throw is sorta supported now; you can pick up the POW block and throw it, and if there is another player you can do the same. Now I need to work on the enemies. Does anyone else here know BASIC? I'm in 8th grade, and nobody else seems to understand my code, they're like "frame(a)=power(a)*10, what the h*ll is that supposed to mean!?".

CashCrazed; all about the $$$$$

1627
Site Discussion / Re: Deezer (Games)
« on: March 21, 2002, 09:16:57 PM »
Anyone who wants the latest test program of my game should email me. You can't kill the two Spinys yet, and they usually kill you in one hit, but you can pick up the other player and POW Block and throw them. I am still in need of a good battle music that can loop and doesn't fade at the end.

CashCrazed; all about the $$$$$

1628
Mario Chat / Re: How can I make a computer game?
« on: March 21, 2002, 03:50:42 PM »
I'm making one. I'm use the BASIC programming language to make a Mario Bros. clone. Nobody's replied to my topics except one person in a week. Doesn't anyone care?

1629
Mario Chat / Re: NEWBIES,NEWBIES EVERYWHERE!
« on: March 20, 2002, 04:20:33 PM »
What does being a newbie here mean? Being a newbie to Mario or being one to this forum. I'm new to this forum, but not to Mario, cause I have nearly every Mario game known to man except Mario is Missing (add "A Dick" to the title for a better explanation of it)

1630
Site Discussion / Re: Deezer (Games)
« on: March 18, 2002, 10:28:45 PM »
I am also working on a Mario game. It's a Mario Bros. clone based on the SMB3 Battle game, and it's being written in BASIC. It's going slow though, as school cuts deeply into my free time.

1631
Mario Chat / Re: Mario computer game under development
« on: March 18, 2002, 10:19:44 PM »
Sorry, it's a Windows application. I just started on pickup and throw and fixed the sprite problem. The Marios are all the same images, though, so you can't tell anyone apart. I'm using a program called Dark Basic to make it.

1632
Site Discussion / Re: Super Mario bros. 2 glitch
« on: March 17, 2002, 10:26:53 PM »
I found another SMB2 glitch when I was playing Mario All-stars. In world 3-1, I threw a mushroom block on a grass patch, and it floated in place there.

1633
Mario Chat / Yay, it's another fangame!
« on: September 10, 2005, 10:38:21 PM »
You heard me. This isn't my good one though, sorry, this is my crappy one. The good one's release is on hold until my router is fixed and my custom dedicated server, UMARIONET, which will be on 24/7, is up and running.



It's called Mario Gang Wars. The idea stems from an old series of forum avatars I made. I might as well put out the warning now that this game includes excessive violence and swearing(no sex though....yet). I started it a long time ago when I was goin' through the usual "ghetto" stage every kid goes through when they think everything related to violence, sex, drugs, and profanity is "cool".

Naturally, this game ran straight into the ground because that's ALL I originally put in it. So a while after that I added to it, actually putting together a semi-coherent storyline and saving it from just looking like, well, a typical 7th grade kid's dream game.



You can download the game here. It is a Space Quest style adventure game, laced with a Superstar Saga-type RPG battle system and special minigames. Beware, in the first part of the game you can tell how young I was when I wrote it; I left most of it in since I didn't feel like re-writing that part. Also, there are messages for EVERYTHING you click on for EVERY action, so try and do everything TO everything if you want to see where most of my writing work went. And now, here are some screenshots:


Inside the "Baron's Arms" gun shop.


A minigame where you shoot down a mob of assassin toads, House-of-the-Dead style.


The main menu. You can replay stuff you've unlocked here.

Edited by - CashCrazed on 9/10/2005 9:42:33 PM


1634
Mario Chat / Mario Bros. Online
« on: July 27, 2005, 11:16:44 PM »
I've got my game back together, and believe me, this is the best Mario fangame you'll ever play! I've worked on it since, well, at least junior high, although only a tiny bit at a time. And now, I've finally got Internet play into a workable state.



You can find the download(only the first link works) and a ton of screenshots here:

http://www.geocities.com/synnethrelmn/download.html



Since I finally got a game server running, I can run this online myself now! I'm planning a time frame where I'll run the game server, and people will join and play me. I already played this online yesterday with my cousin who lives on the other side of the state, and it wasn't too bad. I need people from farther away than that to test how it handles lag, though. I already posted this on another forum, so if you're lucky, you may meet up with one of the people from there.



I've already planned the times. On Friday I'll be running the game server from 3:00 to 5:00 PM central time. For those of you too lazy to convert, it is:



Pacific: 1-3 PM

Mountain: 2-4 PM

Central: 3-5 PM

Eastern: 4-6 PM



INSTRUCTIONS: During this time period, open the game and if you'd like to continue to read the info here, hit Space at the main menu to take it off of fullscreen mode. Then click "Network/Internet Play", and then click "Internet TCP/IP Connection for DirectPlay" on the next menu. Enter your nickname when it asks you, then hit "J" for join. My IP address is 216.74.210.242, so type that in when it asks you, and (hopefully) you'll see my game once it connects. Hit "1" and enter to join it if it's there, otherwise, well, either the server's full with 4 people or you can't connect(hopefully it'll be the former). Once you do that, you'll be in the chatroom with me! I'd suggest reading the readme before you play so you don't complain about other people using manuevers you didn't know were there.


1635
General Chat / An Edumacational Video
« on: March 07, 2005, 10:31:26 PM »
Go here to see the information available to new, young, influencable drivers like me.



One of the best flash films I've ever seen. In my opinion. Of course, all the rest of the flash movies I've posted at message board have been booed down, so I'm due for a good show....right? Right?



*waits for immenent disapproval*



If I had a dollar for every brain you don`t have, I`d have one dollar.

Edited by - CashCrazed on 3/7/2005 8:31:44 PM


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