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Author Topic: The IMPROVED Battle RPG  (Read 12376 times)

« on: November 07, 2002, 09:56:14 PM »
Here, this is the THIRD time I've brought back the Battle RPG, but now I've refined it even more, and this is only going to be ONE topic in GMC now, no seperate forum to go to.

I've gathered ALL the information on it now. It is very similar to Paper Mario's, but whatever works well does.

Here is my character

Name:CashCrazed
Team:Mario
Level:1
Max HP:10
Max FP:5
Attack:2
Defense:1
Exp:50
Coins:0

Attacks:
Hammer - normal attack
Metal Cap(1) - +2D for 3 turns
Fireball(2) - +2A, +4A v. ice, +0A v. fire

Items:
Mushroom
Blue POW Block

--------------------------------
---------GENERAL RULES----------

There are four teams:Mario, Luigi, Yoshi, and Bowser. First pick a team to be on. In battles, teams fight each other with an equal amount of players(1v1, 2v2, 1v1v1).

Every 100 EXP you get gains you a level. EXP is as follows. Round fractions up.

Winning:EXP = (opponent's level / your level) * 75
Losing:EXP = (opponent's level / your level) * 50

You also get coins equal to 3 * your opponent's level just for fighting.

Items: You can carry up to three items for a battle, one use each. Once you buy it in the shop, you can carry it in battle any time you want. You cannot carry two or more of any item into battle. This is an item description in the shop.

Item:Price - Description

Battles: Battles can take place in a certain scene(forest, town, castle). Every member of the battle must take their turn at most one day after their last turn, otherwise it is lost.

Cooking Service: If you have the items in your inventory necessary for the recipe, add it to your inventory too.

--------------------------------
-------------ITEMS--------------

One-use items:
Goomnut:1 - Restores 3 FP
Mushroom:2 - Restore 5 HP
Honey Syrup:2 - Restore 5 FP
Posion Mushroom:3 - Posions an enemy
Fire Flower:3 - Does 3 HP damage to all opponents
Red POW Block:3 - Does 2 HP damage to all opponents and confuses them for 1 turn
Blue POW Block:3 - Paralyses all opponents for 2 turns
Grab Bag:5 - When you use it, it becomes two items, but an opponent of your choice chooses them
Pure Water:5 - Does 10 damage on ghost or fire opponents
Mystery?:5 - Random effect, does not count as part of three item limit
Plunder Chest:6 - Steals an opponent's item
Coffee:8 - Lets you attack 3 times for 1 turn
Maple Syrup:10 - Restores 10 FP
Super Shroom:10 - Restores 20 HP
Alarm Clock:10 - Wakes you up if asleep
Hot Food:10 - Increases attack by 50% for 3 turns
Lemon Sugar:10 - Gives you 1 more attack.
Trash Can:10 - Keeps one opponent out of play for 5 turns
Elixir:15 - Restores 10 HP to all team members
Able Juice:15 - Heals any condition
Dizzy Dial:15 - 66% chance of stupifying opponent for 3 turns
Lullaby Record:15 - Puts opponent to sleep for 3 turns
Big Boo Photo:15 - Scares opponent
Lullaby Record:15 - 50% chance of putting someone to sleep
Duct Tape:15 - 75% chance of muting a character
Pick Me Up:20 - Revives a dead teammate to 1/2 his Max HP
Energizer:20 - Increases attack by 25%
Bracer:20 - Increases defense by 25%
Fire Bomb:20 - Hit all opponents with fire for 10 HP damage
Ice Bomb:20 - Hit all opponents with ice for 10 HP damage
Freshen Up:25 - Heals entire team of conditions
Ultra Shroom:30 - Restores 50 HP
Jammin' Jelly:30 - Restores 50 FP
Rock Candy:30 - Does 20 HP damage to all opponents regardless of defense
Megalixir:35 - Restores 30 HP to all team members
Super Shake:40 - Doubles defense, attack, and # of attacks for 3 turns
Red Essence:40 - Become invincible for 3 turns
Max Mushroom:50 - Totally refills HP
Royal Syrup:50 - Totally refills FP
1-up Mushroom:55 - Revives a dead teammate to full HP

Equippable items:
Insurance Card:10 - Opponent's items have a 50% chance of working on you
Hammer Pack:20 - Does 5 HP damage
Backpack:25 - Lets you carry five usable items instead of three
Koopa Shell:30 - Doubles defense
Nok-Nok Shell:30 - Doubles attack
Scrooge Ring:30 - Cuts FP use in half, round fractions up
Lucky Medal:30 - Get twice as many Coins for winning a battle
Hero Medal:40 - Get twice as much EXP for winning a battle
Bowser Shell:40 - Prevents fright
EXP Booster:50 - Get 3 times as much EXP for winning a battle, but decreases attack by 50%
Coin Trick:50 - Get 3 times as many Coins for winning a battle, but decreases defense by 50%
Quick Boots:60 - Get two attacks every other turn

Stat-raising items(these automatically make your stats higher after you buy them):
Small Heart:2 - Add 1 to Max HP
Normal Heart:5 - Add 3 to Max HP
Large Heart:10 - Add 5 to Max HP
Super Heart:20 - Add 10 to Max HP
Flower Tab:4 - Add 1 to Max FP
Flower Jar:7 - Add 3 to Max FP
Flower Box:15 - Add 5 to Max FP
Flower Crate:30 - Add 10 to Max FP

Ability ? items(these are permanent items to use in battle anytime):
? See Ya:5 - Run away from battle, opponent still gets winning EXP total
? Lucky Jewel:10 - Play the casino game at the end of a fight for extra Coins or EXP
? Goodie Bag:15 - Use your turn to gain 1 Coin from this bag
? Yoshi Aid:20 - Heal entire team of (base attack / fighting team members) HP
? Star Egg:30 - Quakes arena, causing (level * 5) HP damage to ALL characters in battle

You can carry up to three usable items, wear three equippable items, and carry unlimited ? items at once in battle.

--------------------------------
------NEW CHARACTER RULES-------

Name: Your Name
Team: Either Mario, Luigi, Yoshi, or Bowser team
Level:1
Max HP:10
Max FP:5
Attack & Defense: 3 points to be spread however, like 1 attack and 2 defense or the other way around, no negative numbers though.
Coins:0
EXP:0
Items: You start with any one item 5 coins or less

Attacks: Choose any three attacks, following these rules;

1. Damaging attacks are to be of your attack power and costs 1 FP for each additional points. Same goes for healing. Some can be stronger against certain elements, but the same number of other elements must make it weaker.
2. Temporary attack or defense raising attacks are of a base of +1A or D for 3 turns; addition turns can be added for 1 FP each, additional points can be added for 1 FP per +1. Same goes for enemy stat lowering ones, only base is 2 turns, cannot make enemy stats negative.
3. Condition causing attacks are at a base of 50%(1/2) chance of working at 3 turns. Additional both 1/+1(66%, 75%, etc.) and turns cost 1 FP each.

You get a new attack, 15 more points to be spread among Max HP or FP(Each FP costs 2 points), and 1 point to be added to either attack or defense.

--------------------------------
-----------CONDITIONS-----------

Poison:P - Takes away 1 HP * level per turn
Paralysis:PA - Stuuned for a number of turns
Confused:C - 1/2 chance of hitting yourself
Mute:M - Can't use FP using attacks
Asleep:SLP - Can't move for a number of turns, defense goes up by 50%
Scared:FEAR - Defense goes down by 25% and attack goes down by 50%
Fainted:FNT - You're out of the battle
Stupified:STP - For a number of turns, your attack and defense go down by 25%, you will cause 1 damage to yourself, and you can't use items
Dizzy:DZY - You stare into the sky and will miss attacks 75% of the time for a number of turns

--------------------------------
--------COOKING SERVICE---------

Recipes:
Mistake - Cures 1 HP and 1 FP \ Any items
Fried Shroom - Cures 6 HP and 2 FP \ Mushroom

--------------------------------

I'll add any items, conditions, recipes, etc., that you post to the lists if they are reasonable.

Edited by - CashCrazed on 11/21/2002 1:37:45 PM
"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

Chupperson Weird

  • Not interested.
« Reply #1 on: November 07, 2002, 10:04:00 PM »
Enter my name... as CW or can I be Fox? :-D
That was a joke.

« Reply #2 on: November 07, 2002, 10:05:22 PM »
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Edited by - CashCrazed on 11/18/2002 7:44:40 PM

"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

Chupperson Weird

  • Not interested.
« Reply #3 on: November 07, 2002, 10:23:24 PM »
Hmm. I'll have to decide.
That was a joke.

Chupperson Weird

  • Not interested.
« Reply #4 on: November 08, 2002, 12:04:09 AM »
Well, I decided I'd save Fox for Tanas/Greg's thing. So, instead:

Name: George Alfred Periwinkle III (It seems more Marioish)
Team: Mario
Level: 1
HP: 9
FP: 5
Attack: 2
Defense: 1
Coins: 0
EXP: 0
Items: Grab Bag
Attacks: Dark Matter Fist (normal attack)
   Leaf Shield - +2 defense for 2 turns (Similar to Wood Man or Plant Man's shield)
   CD Burner - +1A against ghosts, +2A against water based enemies, +0A against fire (+3A against flying pizza)

Edited by - Chupperson Weird on 11/9/2002 8:46:51 PM
That was a joke.

« Reply #5 on: November 08, 2002, 06:14:28 PM »
I need SOMEBODY to sign up for the Luigi, Yoshi, or Bowser team before any of us can fight. And CW, if you don't put any advantaged elements against your "CD Burner" attack, it will have to cost an FP.

C'mon, I need item ideas! I want the list to become HUGE!
"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

Chupperson Weird

  • Not interested.
« Reply #6 on: November 08, 2002, 11:13:25 PM »
Oh. Hmm. So, you mean like your "+0A against fire"? Do I need to put something like that in mine?

Edited by - Chupperson Weird on 11/8/2002 9:15:07 PM
That was a joke.

Insane Steve

  • Professional Cynic
« Reply #7 on: November 09, 2002, 05:37:42 PM »
2 questions.

1. Can you take a max HP raising item (I want a Normal Heart) as your starting item?

2. Can I have an attack like:

(all remaining FP) +(All remaining FP) attack

Just wondering.

I don`t suffer from insanity. I enjoy every minute of it.
~I.S.~

« Reply #8 on: November 09, 2002, 06:22:48 PM »
It has to be a set number, sorry. I had to make good rules on attacks because the first time I made the Battle RPG, people made great attacks without any or much sacrifice, and even the smallest advantage of an attack could make a difference in the battle sides.

And no, you can only pick a usable item. Once you get Coins you can buy the others.

Edited by - CashCrazed on 11/9/2002 4:26:26 PM
"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

Insane Steve

  • Professional Cynic
« Reply #9 on: November 09, 2002, 07:08:07 PM »
Well... ok, there goes my advantages... Anyway:

Name: Roshan the Insane
Team: Luigi (Gotta love the neglected characters)
Lv: 1
Att: 3
Def: 0
HP: 10
FP: 5
Coins:0
EXP: 0
Attacks:

Psycho Stare: Somehow does base damage.
Desperate Lunge: 50% chance of x2 ATT, 50% chance of hitting 0.
Insane Attack (5 FP): 50% chance of +4 ATT, 50% chance of +6 ATT.

Items:
Mushroom

Ok, that it... if something isn't legal/right, I'll change it.


I don`t suffer from insanity. I enjoy every minute of it.

Edited by - Insane Steve on 11/9/2002 8:14:32 PM
~I.S.~

« Reply #10 on: November 09, 2002, 08:40:04 PM »
Actually, if you leveled up and raised your attack, the Desperate Lunge attack would not be legal anymore. Instead, you could change it to DOUBLING your attack instead of +3.
"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

« Reply #11 on: November 09, 2002, 08:44:13 PM »
Ok, now if someone else would join Luigi team, we could have a 2v2(or you COULD go 2v1, although that wouldn't be fair in any way, you'd get double the experince for it).
"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

Insane Steve

  • Professional Cynic
« Reply #12 on: November 09, 2002, 10:13:38 PM »
Or I can take either you or C. W. 1vs1...

Ok, I'll fix that, hold on.

I don`t suffer from insanity. I enjoy every minute of it.
~I.S.~

Chupperson Weird

  • Not interested.
« Reply #13 on: November 09, 2002, 10:43:56 PM »
Ok, I still need you to explain my mistake on CD Burner. Did I do it right this time?

Edited by - Chupperson Weird on 11/9/2002 8:48:12 PM
That was a joke.

Insane Steve

  • Professional Cynic
« Reply #14 on: November 10, 2002, 02:36:52 PM »
Well, not really... You see, your attack would have to have a disadvantage against a type (let's say fire) as shown:

You a have +1A and a +2A. Therefore, you'd have to either:

1. Make some group a -3A, or anything to get the total - and +As to equal 0, or
2. Make it cost FP to do (I wouldn't know how many... see, my character will NEVER have attacks that do more damage to certain types, and I have already determined that) to balance it out.

I don`t suffer from insanity. I enjoy every minute of it.
~I.S.~

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