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Messages - WarpRattler

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76
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: September 14, 2014, 08:39:13 PM »
Game #10: Escape Goat 2

Escape Goat 2, like the first Escape Goat, is about a magical purple goat trying to escape from a deadly labyrinth and rescue some sheep along the way. He'll jump, double-jump, and airdash through dozens of fiendish puzzles, and he'll probably die hundreds of times along the way too. He also sometimes gets help from the magical mouse he befriended in the first game; the mouse can walk on walls, press buttons, teleport, and do some other new things.

I loved the first Escape Goat, so of course I bought the second. I played about 2/3 of it when I got it, but stopped to do other things, and didn't get back to it until last night, when I finished all but the last three stages. I finished those tonight (they were pretty mean!), and here we are now. I still liked the new game a lot, but a lot of the stages were less "here's a puzzle, now figure out what to do" and more "here's what to do, now time your movements properly to make it happen," which I don't really want from a puzzle platformer.

77
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: September 13, 2014, 05:26:32 PM »
Game #9: Elminage Original







Elminage is a series of hardcore first-person Wizardry-style dungeon-crawling RPGs by Starfish SD, who developed some of the later Japan-only Wizardry games before starting this series on PS2 in 2008. Elminage Original is the PSP remake of the first game in the series, and the only game in the series currently available in English (though that's changing very soon, but I'll get to that later). The barrier preventing evil from entering the game's world has broken, and demons are invading; your party of six homegrown adventurers (who I named after people in #tmk) must complete quests and find the five rings needed to perform the ritual to recreate the barrier at Dragon's Fang, and beat back the unholy menace.

Elminage is mean. It's not uncommon to have your entire party killed, slammed with status effects, level-drained, or otherwise inconvenienced greatly by preemptive attacks from random encounters, even if you're revisiting low-level areas for quests. Because the game uses spell levels instead of a more modern MP system, you have to be careful to manage your casters' magic uses so that you don't get trapped deep in a dungeon with no attack spells, no healing, and no chance of escape. Furthermore, your characters have limited inventory space, and equipment takes up item slots, so it's not good to rely on healing items and the like, because you won't be able to carry loot if you're bogged down by potions. If you try to play Elminage like other JRPGs, you will die horribly and repeatedly, and it will be your fault every time.

Elminage Gothic, a later game in the series, is getting a Steam release in English next Thursday. I can't wait! (Hopefully it has a better localization than Elminage Original.)

78
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: September 13, 2014, 08:42:50 AM »
Game #8: Ragnarok Odyssey







Ragnarok Odyssey is a monster-hunting game based on the world of the incredibly popular MMORPG Ragnarok Online. You (and up to three friends) fight monsters and giants, and harvest materials from their corpses to upgrade your weapons and armor so you can kill bigger monsters and giants. The gameplay is very similar to Monster Hunter, with the key difference being that RO has jumping and airdashing and stuff.

I bought the original version of Ragnarok Odyssey on release, but never finished the main story, as the gameplay balance was pretty poor; solo play was absurdly difficult, to the point where end-of-chapter missions stopped being doable around chapter six (of nine), and even playing with a friend in online co-op, we got stuck in chapter eight. I recently picked up the expanded rerelease, Ragnarok Odyssey ACE, and have been playing that instead; as with other monster-hunting games' expansions, ACE includes the base game in its entirety, but all the new gameplay systems are available as well, massively improving the gameplay experience, and making solo play far more reasonable.

In addition to all the new content and gameplay systems it already included, Ragnarok Odyssey ACE just got an enormous free expansion a few weeks back, so I'm going to be playing it for a good while longer. ACE itself will be getting another post here, as it's a separate release; when I'm done with that, Soul Sacrifice and Soul Sacrifice Delta will be receiving two separate posts for the same reason.

79
Video Game Chat / Re: Personal Bests on non-Mario titles
« on: September 13, 2014, 07:59:05 AM »
Since he's looking at the friends leaderboards, yeah, that's how it works.

I should put more time into Geometry Wars 2 someday.

80
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: September 12, 2014, 11:36:34 AM »
Game #7: Marvel Heroes

Marvel Heroes is a Diablo game where you play as your choice of one of dozens of Marvel characters. If you've ever played Diablo, you know exactly what to expect: endless loot, endless enemies that are generally weak and act as loot piñatas more than obstacles, an inconsequential story that mostly exists to provide context for you fighting endless enemies to get endless loot, and enough clicking on things to wear out your mouse in a week. I'm currently playing as Cyclops, who's honestly a pretty boring character at the moment; my goal is to get him to level 50 to unlock the XP bonuses he grants for my other characters, then switch to one of the other characters I haven't played as, then switch back to Cyclops once he gets his rework (hopefully next month) and becomes more fun to play.

81
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: September 12, 2014, 11:09:03 AM »
Game #6: Continent of the Ninth Seal

I'm invoking the "play for at least 8 hours" clause on this and the next post, as both are MMORPGs.

Continent of the Ninth Seal, or C9, is a free-to-play Asian MMORPG in the same vein as the incredibly popular Dungeon Fighter Online, featuring instanced quests for one to four players, with real-time clientside combat models and serverside damage and loot calculation. However, while DFO is a sidescrolling beat-'em-up in the vein of classics like Guardian Heroes, C9 draws its inspiration from games like Devil May Cry, and is a 3D hack-and-slash-and-sometimes-shoot game. I've been playing as a Witchblade (no relation to the comic of the same name) and having a lot of fun killing everything with twin swords and magic, but man, as a non-paying player, this class has some of the worst outfits I've seen in any game in a long time (example). Also, the combat grading system makes very little sense; it grades you on four categories, but you can seemingly only really influence a couple of them through play. I haven't looked into it much yet, but there seems to be very little in the way of English documentation for the game, making looking into anything about it difficult.

82
Video Game Chat / Re: Father's Day: 52 games/year Challenge
« on: September 11, 2014, 07:27:12 PM »
Game #5: Ikachan

 くコ:彡  くコ:彡  くコ:彡  くコ:彡  くコ:彡

Ikachan is an odd freeware single-map sidescrolling swimming action game by Pixel, better known for the phenomenal Cave Story. (It was originally an engine prototype for Cave Story, I believe?) The title character is a squid who wakes up to find himself trapped in an unknown underwater village, ruled by the fish tyrant Ironhead, whose subjects live in fear of the constant earthquakes happening in the area. Ikachan's goal is to escape, and he'll help a bunch of villagers and fight Ironhead along the way. His sole method of propulsion and attack is swimming around; there are also minor Metroid-esque elements with swimming upgrades, and very slight RPG elements with a level system. The game is very short (I finished it in under an hour), but it's very fun during that time, and it's full of the same charm and smart game design that made Cave Story a beloved classic. Highly recommended!

83
The White Mushroom House / Re: Wii U authorized sale
« on: September 10, 2014, 05:46:44 PM »
Note that Nintendo sells refurbished models of the original Wii U Deluxe bundle for $200 on their Web store. That includes a disc copy of Nintendo Land and a one-year warranty, for $60 less than your link.

84
General Chat / Re: The AMBIVALENT Thread: Have Mixed Feelings Here!
« on: September 09, 2014, 04:04:01 AM »
There's no reason to playtest a game originally designed for the Xbone on systems weaker than the Xbone.

They should've playtested it on systems that should actually be able to run it, though. That kind of inconsistent framerate is unacceptable.

85
Forum Games / Re: The Music Game
« on: September 01, 2014, 02:31:34 PM »
"Hell's Sun" - Nhato

86
Video Game Chat / Re: New Super 3DS Bros
« on: August 29, 2014, 01:59:52 PM »
37 and 38 look to be Monster Hunter 4.

Maybe 24 is made of actual wood?

Anyway, I'm definitely getting a New 3DS. Hopefully we get the Xenoblade port at the same time as or close to the hardware's release.

87
Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« on: August 29, 2014, 05:12:44 AM »
Hey CrossEyed7, good news:


88
General Chat / Re: Stuck in your head?
« on: August 27, 2014, 09:44:10 PM »
<a href="https://www.youtube.com/watch?v=qPjjUkpT3GE" target="_blank">https://www.youtube.com/watch?v=qPjjUkpT3GE</a>.

89
More info and screenshots here.

I'm pretty excited for this! I'm not a big Tekken fan, but there's a lot of potential for a good Pokémon fighting game, and I trust Namco Bandai more these days than Capcom or Arc System Works.

90
Forum Games / Re: What's on your Paste?
« on: August 25, 2014, 02:14:46 PM »

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