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Video Games => Mario Chat => Topic started by: Hope(N Forever) on June 07, 2005, 12:27:52 PM

Title: 128 becomes 256!
Post by: Hope(N Forever) on June 07, 2005, 12:27:52 PM
Nintendo had made a decision now.



As long as it seems that the next Legend of Zelda game is the one of great anticipation for the majority, and Miyamoto's paranoia of 'competition theft' since the next super secret Super Mario was supposedly a highly innovative game in itself, Nintendo had suddenly decided to switch over the production of this game over as the flag title for Codename 'Revolution'!!



Ah well, I guess the 'super secret' game may fare out better on Nintendo's next console than the GameCube, which is now nearing the end of it's life cycle anyways.



But I guess we should now call the game Super Mario 256, or maybe even Super Mario Revolution!



[Source]



I am a pure Super Mario lover!!

...and in no point in the future will he ever be abandonded by me!

I will even drawn the best Super Mario comics ever to exist!!

Title: Re: 128 becomes 256!
Post by: goodie on June 07, 2005, 02:26:05 PM
NNOOOOOOOOOOOO!!!! Why must they do this? They should've made it for Gamecube, and then have a whole new Mario game for the Revolution. We need more "regular" Mario games, and this is not helping. Plus, it probably won't be very good if they have to convert all that Gamecube code over to the Revolution.
Title: Re: 128 becomes 256!
Post by: Mr. Wiggles on June 07, 2005, 03:12:47 PM
"Although this has been the assumption in the gaming community for some time, there had been no absolute confirmation thus far"

And it comes from freakin' SPoNG, they're known to be unreliable. They're the same site that said Revolution would not be shown at E3.
Title: Re: 128 becomes 256!
Post by: boomstix on June 07, 2005, 05:54:51 PM
Why has Nintendo decided that we only one or two REAL Mario games for each of our new systems?

N64: SM64 and PM
GameCube: SMS and PM2


BOOM is for BOOMSTIX!
Title: Re: 128 becomes 256!
Post by: Vidgmchtr on June 07, 2005, 08:47:38 PM
Is this a real problem, though?

With a new system , I'm sure lots of things will be improved, and even better than if it were released on the Gamecube.
Title: Re: 128 becomes 256!
Post by: Suffix on June 07, 2005, 09:02:20 PM
I don't think so. I'm looking forward to what the Revolution can bring "Mario 256."
Title: Re: 128 becomes 256!
Post by: Markio on June 07, 2005, 09:04:19 PM
But it wouldn't matter how much better it will be on the next system if you don't get the next system...



Thank you for visting my world, come again ... Now entering reality, welcome back.

Title: Re: 128 becomes 256!
Post by: Chupperson Weird on June 07, 2005, 09:42:21 PM
GameCube isn't 128-bit, and Revolution won't be 256-bit. Get it through your heads.

And no, Miyamoto said it wouldn't be hard to port the GCN code to Revolution.
Title: Re: 128 becomes 256!
Post by: Lizard Dude on June 07, 2005, 09:57:19 PM
No one ever mentioned bits.

"All this guy ever does is eat, sleep, say stuff, DDR, and wear glasses."
Title: Re: 128 becomes 256!
Post by: Hope(N Forever) on June 08, 2005, 02:48:05 AM
boomstix, what about Luigi's Mansion? Although it was a short, typically spin-off adventure starring Luigi, it was still considered a Super Mario game within the continuation list!

I think Yoshi's Story (Nintendo 64) is counted as well...

Anyways, there is still going to be four more Super Mario games coming to the GameCube later on; although those are non-adventure they're still gonna be fun!

And let's not forget that Nintendo also develops Super Mario games on the GameBoy Advance and Nintendo DS!



Chupperson Weird, not many people are aware of techinical stuff, and it's just a title (a very stupid, although tentative, title, but yet just a title).

Besides, I kinda already knew the GameCube is a 64 bits machine. (Although, that what makes me believe that what makes the GameCube so awesome!)



By the way, what is scary about having the 'super secret' game switched over to the next console, other than the fact that we need to buy a whole new console to play the game?



I am a pure Super Mario lover!!

...and in no point in the future will he ever be abandonded by me!

I will even drawn the best Super Mario comics ever to exist!!

Edited by - Hope(N Forever) on 6/8/2005 1:51:01 AM

Title: Re: 128 becomes 256!
Post by: Suffix on June 08, 2005, 08:55:46 AM
Particularly a console worth buying.
Title: Re: 128 becomes 256!
Post by: goodie on June 08, 2005, 11:13:38 AM
"By the way, what is scary about having the 'super secret' game switched over to the next console, other than the fact that we need to buy a whole new console to play the game?"

Because then we will be limited to two regular Mario games on the Gamecube. Plus, if they release it on GCN, then they will have to make a whole new Mario game for Revloution's launch. More Mario-adventure games = good.
Title: Re: 128 becomes 256!
Post by: Sqrt2 on June 08, 2005, 01:04:10 PM
Surely it doesn't matter on which mario 128 is playable on as the revolution can play gamecube games (although I would like to see it on gamecube).

You know, some people use something called a DOOR to get in and out of their houses.
Title: Re: 128 becomes 256!
Post by: WarioLandMan on June 08, 2005, 05:31:46 PM
I have this strange feeling that we are never going to see SM128. This was announced almost 2 years ago it seems like. And we still haven't seen it.

____
In Ethiopia, people die from being to thin, in my country, people die from being to fat!
Title: Re: 128 becomes 256!
Post by: boomstix on June 08, 2005, 07:53:09 PM
Don't worry, WarioLandMan. If Nintendo is gonna follow up with anything, it's gonna be this.

BOOM is for BOOMSTIX!
Title: Re: 128 becomes 256!
Post by: Hirocon on June 08, 2005, 10:49:41 PM
My prediction is that the new Mario game will be a launch title for Revolution.  Nintendo has always relied on spectacular Mario launch titles to sell its consoles in the past (Super Mario Bros., Super Mario World, Super Mario 64) and the mediocrity of Luigi's Mansion was a big reason why GameCube was not as popular as previous Nintendo consoles.
Title: Re: 128 becomes 256!
Post by: Fifth on June 08, 2005, 11:57:17 PM
...I'm still hoping they release something big and unexpected come October (for the 20th anniversary of SMB).  Perhaps they're being vague and mysterious about this title on purpose...?

Go Moon!
Title: Re: 128 becomes 256!
Post by: Red Paratroopa on June 09, 2005, 05:31:13 PM
*wonders how long it will be before people start discussing the Nintendo 512*

"It''s impossible this way!"

Edited by - Red Paratroopa on 6/9/2005 4:52:03 PM
Title: Re: 128 becomes 256!
Post by: Chupperson Weird on June 10, 2005, 06:40:07 PM
Luigi's Mansion (a good game) had nothing to do with GameCube's poor sales.
Title: Re: 128 becomes 256!
Post by: Mr. Wiggles on June 11, 2005, 07:02:09 PM
Is there any other sites that have confirmed this besides SPonG? Until that happens, I won't believe it.

 Kelso: Guys this is a game of Cat & Mouse between me & Hyde. I''m gonna make him admit he''s been going out with Jackie behind my back.
Fez: Guys, what happens in Cat & Mouse if the cat is retarded?
Title: Re: 128 becomes 256!
Post by: Tv_Themes on June 12, 2005, 06:36:27 PM
all I got to say is, DUUUUH!

I knew they would be saving it for the Revolution.
Title: Re: 128 becomes 256!
Post by: Latias Dita on June 15, 2005, 08:14:26 AM
I wonder if Mario 128/256/512/whatever is really ever going to come out. Still though, a Mario launch title with this much secercy for the Revolution would be awesome.

 Random Anime Quote:
"Good LORD! Where did you get thoes things!??"--Jamie Mcgonnigal (voice of Takeo Takekura). DVD voulme 5 (this is an outtake made by the voice actor, not an actual quote from the series).
Title: Re: 128 becomes 256!
Post by: Deezer on June 15, 2005, 09:28:44 AM
Looks like it's going to be on Revolution.
http://www.wired.com/news/games/0,2101,67854,00.html?tw=wn_tophead_2
Title: Re: 128 becomes 256!
Post by: Latias Dita on June 15, 2005, 10:10:57 AM
Ooh, I thought so!

 Random Anime Quote:
"Good LORD! Where did you get thoes things!??"--Jamie Mcgonnigal (voice of Takeo Takekura). DVD voulme 5 (this is an outtake made by the voice actor, not an actual quote from the series).
Title: Re: 128 becomes 256!
Post by: PaperMario on August 08, 2005, 08:00:21 PM
i cant believe this.the only Mario platformer(by that I mean Mario as a playable character)had to be a game like SMS.that game was dissapointing IMO. Super Mario 64 is great compared to its lame sequel.hopefully Mario 128 ( or whatever its gonna be called )will change all that and will fix the flaws in SMS.

B33\ / \ /4R3!!!!!!!!! i 4m tr00ly l33t,50 ph33R M3H!!!! My sl<1llz r0x0rz!!!!!!! i 4m 700 b3h ph33R3D!!!!!!
Title: Re: 128 becomes 256!
Post by: HolyAarom on August 25, 2005, 02:10:53 PM
I don't want to post a new topic, and I'm not going to be mean, but what is the big deal of SM128 for Gamecube? You could just buy the Revolution which is only going to be less than $300. I also want to address how SM64 is overrated. What's the matter, you can't even afford the Revolution? I can afford the Revolution and I have every Mario game for Gamecube. I got them when they all came out. So 10 x 50 = $500. So what?

Mario, Mario, He''s our man, If he can''t triple-jump and ground-pound, no one can!
Title: Re: 128 becomes 256!
Post by: goodie on August 25, 2005, 03:07:19 PM
The price isn't the problem. If they save it for Revolution, that's less regular Mario games overall. If they released it for Gamecube, then they could make a whole new regular Mario game for the Revolution. We really, really need more Mario platformers. Having at least 3 main Mario games per console, like in the old days, isn't so much to ask for, is it?
Title: Re: 128 becomes 256!
Post by: Markio on August 25, 2005, 03:37:17 PM
Yipee, more for me to miss out on!
Title: Re: 128 becomes 256!
Post by: HolyAarom on August 25, 2005, 09:27:31 PM
Who cares if there aren't main Mario games? Spin-offs are what introduce new stuff. I like main Mario games as much as the next guy but I like spin-offs better.

Mario, Mario, He''s our man, If he can''t triple-jump and ground-pound, no one can!
Title: Re: 128 becomes 256!
Post by: Eclipsed Moon on August 27, 2005, 05:24:04 PM
Delaying SM128 to revolution wouldn't change how many games we have.  It's Super Mario 128.  It's not Obligatory GameCube Super Mario Game or Obligatory Revolution Super Mario Game.
Title: Re: 128 becomes 256!
Post by: UM+SF on August 27, 2005, 08:22:26 PM
Besides, they can only work on a certain number of games at a time, a good reason as to why it's pushed back to the Revolution. I just can't wait until it comes out. I'm going to pounce on them, and hug them, and kiss them, and pet them, and...oh, sorry! Got carried away. Continue.