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Author Topic: Dr. Mario Online Rx Released in North America  (Read 16083 times)

« Reply #15 on: May 27, 2008, 08:33:07 PM »
I love the Virus Buster mode, but I have to get used to setting the capsules in and triggering the chain reactions just right.

megamush

  • Infinite member error
« Reply #16 on: May 27, 2008, 08:36:45 PM »
But...for me, it only appears every once in a while...?
its shows up only if no one has replyed to your post.
What ever you do don't press Ctrl-W

« Reply #17 on: May 27, 2008, 10:32:40 PM »
Does this have the Flash mode from Dr. Mario 64? That's all I really care about.

WarpRattler

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« Reply #18 on: May 27, 2008, 11:26:41 PM »
I never played Dr. Mario 64, but it sounds like Flash mode is the same as Tetris Flash (also called Tetris 2) but with capsules instead of Tetris blocks; if it is, then yeah, it better have Flash mode, or else I'm completely skipping out on this game when I get a Wii.

« Reply #19 on: May 27, 2008, 11:37:01 PM »
There is one virus of each color that's extra bright neon color and you win when you eliminate all three of them. Nothing else matters. I don't know what Tetris Flash is.

I never cared for Dr. Mario at all until playing a bunch of 4-player Flash mode at college on my Dr. Mario 64 turned out to be some of the most fun gaming of my life.

I still don't think regular Dr. Mario comes anywhere close to puzzle games I actually like, such as Puzzle Fighter, Meteos, or even Lumines.

Suffix

  • Steamed
« Reply #20 on: May 27, 2008, 11:45:16 PM »
I agree; I wouldn't say Dr. Mario is as good as Meteos, but since I never owned Dr. Mario, I've had a pretty good time with this. I've only ever played Dr. Mario at one of my old youth pastors' house.

WarpRattler

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« Reply #21 on: May 27, 2008, 11:48:15 PM »
LD, that's exactly what Tetris Flash is, and it is indeed some fun gaming that makes me wish my two copies of the Game Boy version hadn't gone missing and also that more Game Boy games supported four-player multiplayer (although there was that one that had 16-player deathmatch if you had enough cords...Faceball 2000 was basically as awesome as green-and-lighter green FPS could get).
« Last Edit: May 27, 2008, 11:50:50 PM by WarpRattler »

Luigison

  • Old Person™
« Reply #22 on: May 27, 2008, 11:48:37 PM »
LD, it has flash.
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

silverstarman

  • Chock full of misinformation
« Reply #23 on: May 28, 2008, 04:56:21 AM »
Does this have the Flash mode from Dr. Mario 64? That's all I really care about.
Yes.

« Reply #24 on: May 28, 2008, 11:16:41 AM »
I wonder why the name is so much different from the names in other regions.
In the last years, various Mario-related games have been released with very different names in North America, Europe and Australia. Super Mario Strikers/Mario Smash Football, Mario Hoops 3-on-3/Mario Slam Basketball, Yoshi Topsy-Turvy/Yoshi's Universal Gravitation, Donkey Kong Barrel Blast/Donkey Kong Jet Race, to name some titles. For Europe, the title is sometimes even translated into more languages. In this case, the newest Dr. Mario is known as "Dr. Mario & Bazillenjagd" in my language (German).
« Last Edit: May 28, 2008, 12:17:38 PM by Grandy02 »

WarpRattler

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« Reply #25 on: May 28, 2008, 12:00:53 PM »
Salamander/Life Force. Bio Hazard/Resident Evil. It's A Wonderful World/The World Ends With You.

silverstarman

  • Chock full of misinformation
« Reply #26 on: May 28, 2008, 12:52:14 PM »
Star Fox/Lylat Wars, Bonks Adventure/PC Genjin...

« Reply #27 on: May 28, 2008, 01:40:16 PM »
I like good ol' Dr.Mario not this version.
ROM hacking with a slice of life.

Chupperson Weird

  • Not interested.
« Reply #28 on: May 28, 2008, 04:36:28 PM »
Salamander and Life Force aren't actually quite the same.
That was a joke.

silverstarman

  • Chock full of misinformation
« Reply #29 on: May 28, 2008, 08:05:17 PM »
I think Life Force was an upgrade kid for Salamander (even though they are pretty much the same except for backgrounds and Life Force used the Gradius power-up system.)

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