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Video Games => Video Game Chat => Topic started by: Nintendoobsessed on March 26, 2009, 06:19:46 PM

Title: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: Nintendoobsessed on March 26, 2009, 06:19:46 PM
Hooray! A new Zelda game for the DS, Spirit Tracks seems to be a sequel to Phantom Hourglass.

Trailer:

http://www.youtube.com/watch?v=2BctGOr67Iw&feature=related

Mama Mia!
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: BP on March 26, 2009, 06:32:54 PM
What's this, the first time a particular Link got three games in a chronological row?
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: Turtlekid1 on March 26, 2009, 07:24:10 PM
Interesting.  I still need to play Phantom Hourglass...
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: jmdblazer on March 28, 2009, 01:43:10 AM
What I want to know is why they're not on an island.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: ShadowBrain on March 28, 2009, 07:24:00 AM
Everyone's assuming it's a sequel to Phantom Hourglass--and yes, the interface, graphics, and method/manner of transportation are virtually identical--but were Oracle of Ages/Seasons continuations of Link's Awakening? Sometimes having the same graphics doesn't mean it's a direct sequel (I'm not saying it couldn't be one, though, just that there's no proving it).
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: BP on March 28, 2009, 09:59:13 AM
If it is supposed to be a new Link and not a sequel to Phantom Hourglass, let me be the first to say I'm tired of the same designs for Link and Zelda being used repeatedly. Don't get me wrong, I like the art style that began with The Wind Waker. I just don't like that now there are so many different Links who are identical. Wind Waker, Four Swords, Minish Cap.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: ShadowBrain on March 28, 2009, 10:21:30 AM
Actually, and I'm sure this is intentional though they've never come out and said it, I think the cel-shaded style is now reserved for portable Zelda games and spinoffs like Four Swords Adventure(s?). Honestly, that's fine with me--and besides, from Nintendo's point of view, it's probably a better way to draw in the casuals.

As for Minish Cap, that's technically part of the Four Swords series (it was made by Capcom).
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: Captain Jim on March 28, 2009, 02:20:52 PM
I am definitely not fine with that. Cel-shaded style was the best style, and we need another console one.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: BP on March 28, 2009, 02:29:40 PM
Feels overused now. Not that I didn't like it.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: ShadowBrain on March 28, 2009, 09:34:09 PM
I think I mentioned this before but I've been thinking for a while that, in the event of a Majora's Mask remake, it should have cel-shaded and realistic graphics at once--a sort of Psychonauts, Tim Burton-esque style (Toon Link--I still can't believe they called him that--in SSBB is halfway there).
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: Kojinka on March 31, 2009, 12:05:28 AM
Not sure about the train idea, as it might limit the overworld exploration for which the Zelda series is known.  But I have more faith in Nintendo putting Link in a train than I have in Sega giving Sonic a sword.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: ShadowBrain on March 31, 2009, 07:33:43 AM
If you watch the trailer closely, it's really just a retread of the steamboat from PH (why none of these train-haters complained about that being technologically anachronistic, I don't know), firing cannonballs at enemies from a steam-powered vehicle as you traverse a vast look-but-don't-touch overworld. Like PH really had that much exploration, anyway...
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: FlamingBlueMario on April 03, 2009, 05:55:33 PM
Hrm. Ok, it looks great and everything, but my mind still can't adjust to the fact that Link is driving a train. It just doesn't seem right for some reason. LoZ and trains? Srsly? I thought the only way of transportation in a Zelda game was either by sailing or riding horses. Don't get me wrong, I liked the trailer, but Link driving a train? What is this? His second job now? ...I'm still buying it.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: BP on April 03, 2009, 06:07:37 PM
Technology and Zelda have mingled before. Bombchu Bowling Alley, anyone...? And Majora's Mask saw Termina with a twisted technological status. One of the bosses is a robot.
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: ShadowBrain on April 03, 2009, 09:12:47 PM
Exactly (that and more).

Ironically enough, the two things most people are in a tizzy about--the train and the name--don't bother me that much. It's the complaints about the name that confuse me the most, though. What's so bad about "Spirit Tracks"?
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: bullykoopa96 on April 05, 2009, 01:33:20 PM
Has anyone else seen the Angry Video Game Nerd's review of the Zelda games for Philips CD-I?

it was PAINFUL!
Title: Re: The Legend of Zelda: Spirit Tracks (NEW ZELDA DS GAME)
Post by: Kojinka on May 27, 2009, 11:17:09 AM
Has anyone else seen the Angry Video Game Nerd's review of the Zelda games for Philips CD-I?

it was PAINFUL!
I'll admit I wanted to gouge my eyes out when I first saw screen shots of the games, but I've been a YouTube Poop fan for two years now, so I was pretty much desensitized by the time James made the review.