Show Posts

Messages | * Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Mario Maniac

Pages: [1] 2 3 4 5 6 ... 25
1
Mario Chat / Mario voices
« on: July 02, 2008, 04:01:44 PM »
Can anyone here do Mario voices? I can do a pretty good Mario, Luigi, Wario, and my own version of Bowser (it's a cross between Harvey Atkin's Koopa and the modern games).

2
Mario Chat / If Mario wasn't a plumber...
« on: July 02, 2008, 04:00:23 PM »
If Mario wasn't a plumber, do you think the Mushroom Kingdom would still be filled with pipes?

What if Mario was still a carpenter like in his Wrecking Crew days? Would the Mushroom Kingdom be filled with... cranes?

3
Video Game Chat / Which games should I buy?
« on: July 02, 2008, 03:29:41 PM »
I've had my PSP for about 2 weeks now. At first I was really enjoying it, but when I walked into GameStop to check out the game selection, I realized it is severely limited compared to the DS. Also, most PSP games are simply dumbed-down PS2 ports.

So now I have decided to trade in my PSP for a new DS Lite.

I already have an idea of the games I want:
New SMB
Super Mario 64 DS
Metroid Prime Hunters
Animal Crossing: Wild World
Mario Kart DS
Zelda: Phantom Hourglass

A few GBA games, including:
All the Super Mario Advance games
Metroid Fusion
Metroid Zero Mission
Zelda: A Link to the Past

Any other suggesstions?


4
Video Game Chat / Wii Fit: Brilliant idea or retarded gimmick?
« on: June 27, 2008, 12:42:52 AM »
I've been reading the articles in which Satoru Iwata of Nintendo interviews his staff members on the various games they work on. The article on Wii Fit really sheds some light onto how hard the team worked on that project. When Shigeru Miyamoto originally pitched the idea to his team, many of them had no idea what he was talking about. "A game where you measure your weight" is what he told them; and they basically had to take that simple concept and create an entire game out of it.

So have any of you guys tried Wii Fit? What do you think?

5
General Chat / Loose controller buttons?
« on: June 27, 2008, 12:36:07 AM »
The buttons on my PSP seem a bit loose; they have a soft feel when pressed (they don't have a "click" feel to them). Is that a defect, or is it normal?

6
Video Game Chat / I'm regretting a recent purchase...
« on: June 24, 2008, 09:31:22 PM »
I recently bought a used PSP and now I am thinking I should have bought a DS Lite, since it has more variety of games (plus, the PSP doesn't have Nintendo games).

So was buying a PSP a wrong decision? Should I go trade it in for a DS Lite?

7
Video Game Chat / When all is said and done...
« on: May 06, 2008, 11:26:06 PM »
Do console sales really matter? I mean yeah, the GameCube was killed by the PS2, and the PS3 is being killed by the Wii. But in the end can't they all just get along?

All game systems have unique features that certain people like over others. Does it really matter who "wins"?

By the way, pretty interesting role reversal for Sony and Nintendo, huh?

8
Video Game Chat / God I love this game, and the GameCube...
« on: May 06, 2008, 11:15:23 PM »
Metroid Prime is incredible. If you have never played it it is definitely a must-buy for the GameCube. I just bought it a few days ago and I love it. One of the best games i have ever played. The music, graphics, gameplay, controls, everything about Metroid Prime is perfect!

Congrats to Retro Studios for successfully resurrecting the Metroid series in 3D.

9
Video Game Chat / Wii's graphic potential realized!
« on: April 24, 2008, 10:08:54 PM »
Nintendojo.com has an article (taken from IGN) about a graphics engine that has been developed exclusively for the Wii.

High Voltage's The Conduit Unveiled for Wii
4/23/2008, 11:48am Eastern Time

Chicagoland-based High Voltage Software is looking to put a charge into gamers with its recently announced The Conduit, an exclusive Nintendo Wii game.

The Conduit will be an FPS title that follows the story of a US Secret Service agent as he struggles to find the reasoning behind an extraterrestrial attack on Washington D.C. Among the features being touted for The Conduit are advanced enemy intelligence that will allow for human-like behavior, as well as an in-game item called the All Seeing Eye, which will open up new action and puzzle solving mechanics. The control scheme will apparently be something akin to that of EA's Medal of Honor: Heroes 2.

Perhaps most importantly, High Voltage will use The Conduit as its flagship title to debut its new Quantum3 graphics engine, engineered from the ground up for Nintendo Wii. Quantum3 was designed in part by High Voltage to show gamers, and developers who acquire a license to utilize the company's technology, that Wii is far more capable visually that given credit for.

"Most of the games on the Wii look like crap. We want to change that, so we've invested heavily in our Wii tech over the past year," said High Voltage's Eric Nofsinger. "We have real-time normal mapping, reflection and refraction, post process full screen effects, real-time shadows, projected lights and textures, specularity and fresnel effects, emissive and iridescent materials, interactive water, morphing, and much more all running with a rock solid frame rate on the Wii. Our goal is to be the most technically innovative Wii developer on the planet."

Currently, The Conduit does not have a release date or a publisher, but High Voltage Software is looking to change both of those situations quickly.


If High Voltage can pull this off, people will no longer look at the Wii as a "dumbed down GameCube". Go to Nintendojo.com for more info.

10
Mario Chat / Favorite Yoshi game?
« on: April 24, 2008, 09:59:36 PM »
Personally, I loved Yoshi's Island. The graphics were unlike anything else at that time. The music was sublime. The game got really challenging in later levels. Overall it was a masterpiece.

Yoshi's Story was really fun. It seemed like a sorta-sequel to Yoshi's Island, except the whole melon collecting thing got rather tedious. At least it didn't have that screaming Baby Mario to look after!

11
Mario Chat / Melee or Brawl
« on: March 16, 2008, 06:05:33 PM »
As fighting games go, the Super Smash Bros, series is the most unique. But which game is better? Melee or Brawl? Brawl has more modes and Wi-Fi Connection support, but other than that, it's basically the same game as Melee.

(by the way, the Stage Builder is awesome! If only it had more parts...)

What are your opinions?

12
Mario Chat / Square Enix bringing back Super Mario RPG?
« on: January 14, 2008, 02:27:22 AM »
I went to a Mario RPG fansite and found a rumor going around that said Square Enix might be planning a remake or sequel to Super Mario RPG for the DS! If this rumor turns out to be partially true...

I have been waiting for a true sequel to Super Mario RPG since the game first game out. Yes, Paper Mario and Mario and Luigi were both amazing games, but there was something about them that was... different when compared to Mario RPG. I think Mario and Luigi: Superstar Saga had many references to Super Mario RPG (the Geno cameo in the arcade room was an obvious one).

Why hasn't SMRPG been released on the Virtual Console yet? All the other classic Mario games have been released, so why not Mario RPG?

PLEASE SQUARE ENIX/NINTENDO! PLEASE BRING BACK SUPER MARIO RPG!

13
Mario Chat / Shigeru's thoughts on the Mario movie...
« on: January 10, 2008, 03:25:40 PM »
I read an article at next-gen.biz (TMK linked to the interview) that discussed how Miyamoto was involved with the production of the Super Mario Bros. movie.

What are your thoughts on the Disney Super Mario Bros. movie?
Well, when we first initiated talks about a Super Mario Bros, movie, I tried to emphasize the point that the Mario Bros. games are fun as videogames and if we were going to make a Mario Bros. movie, that movie should be entertaining as a movie, and not a translation of the videogame. I think that they tried very hard and in the end it was a very fun project  that they put a lot of effort into. The one thing that I still have some regrets about is that the movie may have tried to get a little too close to what the Mario Bros. videogames were. And in that sense, it became a movie that was about a videogame, rather than being an entertaining movie in and of its self.

Did you collaborate a lot with Disney to create this movie?
I didn’t collaborate with them a whole lot. Obviously, I was involved in the initial pitch about them wanting to make a movie. After they had started production and had filmed some scenes, there was a step there where we were a little bit involved.


If Miyamoto thinks the movie follows the game very closely, he needs to watch it again. The SMB movie is NOTHING like the games. The movie made too many changes to the series. Things that the movie did differently from the games:

- Luigi is a whiny teenager
- Bowser/Koopa became a sort of humanoid dictator (not the fire-breathing dinosaur/turtle from the games)
- Yoshi is a baby tyrannosaurus rex
- Mario and Luigi's costumes are completely different (no shirt/overalls outfit)
- Princess Toadstool's name was changed to Daisy (presumably a reference to Super Mario Land)
- Toad is a punk humanoid (not a mushroom person from the games)
- Goombas are giant reptile creatures
- Big Bertha is a fat lady instead of a fish
- All of the residents of Koopas nation are humanoid dinos (instead of being Mushroom people like in the games)
- The entire concept of seperate evolutionary paths for dinos and mammals has nothing to do with the games.

Why Nintendo even allowed this movie to be made is beyond me.

14
Video Game Chat / Wii is such a nice change....
« on: January 31, 2007, 07:36:11 PM »
With Xbox 360 and PS3 offering the same old games with prettier graphics, it is so refreshing to see Nintendo trying something unique and different with the Wii.  As they did with the DS, Nintendo is thinking differently about what makes games fun. New control schemes always make gameplay better.

With the 360 and PS3 using the same multi-button controllers that have been around for years, it gets pretty boring fast. "So I need to press the A button while rotating the left analog stick clockwise and holding the shoulder button to make my character switch weapons?" YAWN.

With the Wii however, multibutton controllers may be a think of the past thanks to motion sensing control. Many people thought the Wii's controller scheme would be gimmicky, and they said the same thing about the DS's touch screen. But look how popular the DS is--10 million units have been sold in the United States! With Wii quickly outselling the overpriced PLAYSTATION 3 Blu-Ray player/computer/whatever, it is quite clear which system is more popular.

Yes, the PS3 and Xbox 360 both offer more powerful hardware with enhanced HD graphics, but they have the same types of games we've been playing for years. Speaking of HD, in order to fully appreciate the PS3 and Xbox 360 you need to purchase an expensive HD television that is capable of displaying the correct resolution. On top of that you need to buy the appropriate HD cables (luckily HD cables come with the Xbox 360 Premium system).

Sony thinks the PS3 is the future of videogames. But a $500-$600 system that offers only prettier versions of games we've been playing for years is not what I call "next-generation". The Sixaxis controller is a waste--the tilt controls are tacked on, and it doesn't even have rumble!

Thank God Nintendo intervened with the Wii. It's obvious they were thinking outside the box so to speak, by reinventing the way videogames are played. Not only that, but the price of the Wii console is just right. $249 with a pack-in game is a great deal, one that many people are more than happy to spend on than a $400-$600 game machine that offers virtually nothing new.

On a side note. I am really excited about the Virtual Console feature. Downloading hundreds of classic games from various Nintendo and competing systems is a dream come true! Now I can finally play those Genesis games and my favorite Nintendo games on the same system! I don't play online games, because I don't see the point in playing games with strangers I can't even see. Xbox Live is a big success, and kudos to Microsoft, but I don't really see the reason why I should pony up $50 a year just to play multiplayer with people I can't even see.

The Wii is a social machine. It is so fun playing in a room with a group of friends and family, knowing that all of them can join in even if they have never even played a game before. The motion sensetive Wii Remote is simple enough for non-gamers, yet challenging enough for experienced players. The controller offers plenty of fun gameplay experiences, and I can't wait to see what games developers will create using it. The Wii is a system the entire family can enjoy.

I do not have a Wii, yet. But from what I have read on various message boards, I can come up with this conclusion: The Wii is truly a revolution for gaming, bringing families together like no other system has since the NES.

15
Video Game Chat / Twilight Princess Soundtrack!!!!!!!
« on: January 23, 2007, 02:48:12 PM »
I found a web site that has MP3s of music from Twilight Princess!
Go to http://bluelaguna.net/music/zelda-twilight-princess-ost-soundtrack/mp3s.php

Click "Stream/Preview Music" to listen!

Pages: [1] 2 3 4 5 6 ... 25