I'm gonna be cool and now post exactly according to the thread prompt.
Sounds like a plan.
Favorite Zelda game: Call it an unorthodox choice, but I'm going with
the Minish Cap. What it lacks in length and difficulty, it makes up for in charm and ingenuity. Its physics are fluid, the dungeons are never overbearing, weapons rarely become gimmicky or obselete, and the shrinking mechanic only increases the game's explorability factor.
Favorite weapon/item: Either Roc's Cape from
the Minish Cap, or the Hookshot.
Favorite dungeons: To me, the best part of the series has always been exploring the overworld. While not a dungeon
per se, my favourite area in any LoZ game is
the Wind Waker's Hyrule Castle, and the path connecting it to Ganon's Tower. As for actual dungeons,
the Minish Cap's Palace of Winds and
Twilight Princess' Goron Mines take the cake.
Least favorite dungeons: Ocarina of Time's Water Temple was a nightmare (
as admitted by Shiggy himself), and Jabu-Jabu's Belly was the most problematic area I've faced in any Zelda title to date. In
the Wind Waker, constantly losing Makkar made the Wind Temple a rather frustrating ordeal for me.