Fungi Forums
Video Games => Mario Chat => Topic started by: Nintendoobsessed on February 18, 2008, 11:22:19 AM
-
Sorry for the wait. For some reason, I kept getting an error every time I tried to post this topic. ...Now it's working. Anyway, a rather miscellanious question, Which Mario Game has the best Underwater Levels. Starting...now!
Super Mario Galaxy (1)
Winners:
WEEK 1(Attacks): Mario and Luigi: Superstar Saga
WEEK 2(Final Boss Battle): Paper Mario: The Thousand Year Door.
WEEK 3(Music): Super Mario Galaxy
-
I say Super Mario World.
-
Super Mario Land.
The only game where you piloted a sub rather than dealt with annoying water physics.
-
I mostly hate all water levels. But I know Super Mario World quite well and have the best control over Mario in it.
-
I'll give 3/4 of a vote to Super Mario Land and 1/4 of a vote to Yoshi's Story.
-
Oh... interesting question. Whoo... well, I really have never liked the 3D Mario game underwater levels, but they do look much better... And there was that one level in Super Paper Mario...
Eh, for sheer most-of-the-time weirdness and splendor, I vote Super Mario Galaxy.
-
Super Mario World had the best.
In SM64, they were a little annoying, and in SMB they were just too simple and annoying at times (the design, not control).
-
Super Mario 64
The 3D swimming was rad to the max when I first experienced it (still kinda is) and they feel so peaceful and calm, as opposed to the hectic levels and music of the other worlds.
-
I hate to be the loner, but I think "Super Mario Bros. 3." There's variety, challenge, and good physics. I also love how the music conveys the feel of the sea. Nice color scheme, too. The last 2 items apply to the original "Super Mario Bros." as well.
"World" water levels aren't bad, but they seem samey. I had forgotten "Mario 64" even had water levels, which says something about how enjoyable they are.
-
I like galaxy's because of the "hold on to shells to make swimming easier" mechanic.
-
They had that in SMW also, unless my memory fails me.
-
I loved the music from SM64 and also the swimming. Drowning, not so much.
-
Super Mario World; it seems they perfected swimming in 2D Mario games with the release of that game. It just felt natural.
-
I can't decide between SM64 for the music or SML for the underwater shmup gameplay.
-
Super Mario Land.
The only game where you piloted a sub rather than dealt with annoying water physics.
Though I don't find water physics annoying, I've gotta go with SML as well. It's a really special level.
... Wait, do you find water physics more annoying than auto-scroll--'cause SML has that, and I tend to think that ranks a bit higher on the annoying scale.
-
Tie between 64 and Galaxy
Love the music in 64's water levels, and I enjoyed swimming with the shells in Galaxy
-
I have to say Super Mario Galaxy. That was probably one of the few games that I even liked underwater levels. Instead of usually being dark and annoying, the underwater levels are light and peaceful. Also, the underwater shark boss was fun to fight too.
-
I have to say Super Mario Galaxy. That was probably one of the few games that I even liked underwater levels. Instead of usually being dark and annoying, the underwater levels are light and peaceful. Also, the underwater shark boss was fun to fight too.
you didn't exactaly "fight him"
-
I would choose NSMB or galaxy but SMW's water levels are funner to me. so I vote SMW
-
you didn't exactaly "fight him"
Well, I think throwing turtle shells at a boss is kind of like fighting it. It's like saying you don't fight Wart because you throw turnips at him :)
-
I vote NSMB. The levels are eye-candy and the music is quite nice too. Shame that the physics are a bit annoying unless you've got a blue Koopa shell.
-
Well, I think throwing turtle shells at a boss is kind of like fighting it. It's like saying you don't fight Wart because you throw turnips at him :)
oh, thought you were talking about Guppy
-
The results...
Super Mario Galaxy (4)
Super Mario World (5)
Super Mario Land (2.75)
Yoshi's Story (.25)
Super Mario 64 (2)
Super Mario Bros 3 (1)
New Super Mario Bros (1)
And the winner...Super Mario World! I don't really have much to say this time...See you Sunday.
Winners:
WEEK 1(Attacks): Mario and Luigi: Superstar Saga
WEEK 2(Final Boss Battle): Paper Mario: The Thousand Year Door.
WEEK 3(Music): Super Mario Galaxy
WEEK 4(Underwater Levels): Super Mario World
I suppose at the end of this, we'll determine the most popular Mario game ever from these votes...
-
Though I don't find water physics annoying, I've gotta go with SML as well. It's a really special level.
... Wait, do you find water physics more annoying than auto-scroll--'cause SML has that, and I tend to think that ranks a bit higher on the annoying scale.
Technically, though, SML's water levels are forced-scrolling stages. And everyone knows that piloting a sub is not the same as swimming.
For best water levels, I have to say SMW and SM64. SMW perfected swimming in 2D games (and the shell made it even easier), and SM64 had nearly perfect controls.
Isn't it strange that Mario's swimming is much harder to control in Mario Galaxy than it was in SM64?
-
I know this debate is closed, but I'll say either Super Mario World or Super Mario Galaxy.
-
Isn't it strange that Mario's swimming is much harder to control in Mario Galaxy than it was in SM64?
I noticed that as well, with SMS--interesting considering the entire game is based on water--though I also noticed it with Galaxy. I'll note the "forced scroll" vs. "auto scroll..." Though now I'm wondering what "auto scroll" is if not "forced scroll."
-
I noticed that as well, with SMS--interesting considering the entire game is based on water--though I also noticed it with Galaxy. I'll note the "forced scroll" vs. "auto scroll..." Though now I'm wondering what "auto scroll" is if not "forced scroll."
SMS' swimming was a bit different due to the GameCube controller's button layout. Mario Galaxy's swimming was terrible, perhaps the only negative thing I noticed about the game! :)
-
Mario Galaxy's swimming was terrible, perhaps the only negative thing I noticed about the game! :)
Um...no it wasn't.
-
Mario Sunshine had a completely different swimming mechanic than SM64 did. Galaxy's is closer to SM64. It has nothing whatsoever to do with button layouts.