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Super Mario Bros. 1 points

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Kuromatsu:
Now that I think about it, I remember this one pinball machine that had such a high scoring standard, that just hitting the bumper gave you one million points.

Chupperson Weird:

--- Quote from: The Chef on March 30, 2008, 07:02:46 AM ---Ever notice how a lot of old games typically have scorebars that go up to millions? How come there were never really any games that gave you less that ten points for anything? The only ones I can think of are Game & Watch games.

--- End quote ---
Which would you rather get, 1 point or 100 points?

Lizard Dude:
It makes the player feel a lot better psychologically to be getting points in amounts of 10 or more instead of getting points 1 by 1, which feels like a slog.

For instance, here's an excerpt from an interview with PopCap co-founder and Chief Creative Officer Jason Kapalka:


--- Quote ---There are some tricks and shortcuts we’ve learned… like, always have sound cues of rising pitch associated with combos, and never award points in increments of less than 10. These are often non-intuitive little things that just work with gamer psychology for some reason.
--- End quote ---

-Lizard Dude

Bag of Magic Food:
I always thought it was stupid how old games would have a high score list but no battery backup to save them so you could check your scores next time you came back to that game.  At least games in the video arcades would stay on all day...

penguinwizard:

--- Quote from: Bigluigifan1.0 on March 30, 2008, 05:24:23 AM ---I think the word "point" has a double meaning in that picture.

--- End quote ---
lol, yep. And neither of those meanings are related to high scores. I've never played a Phoenix Wright game, but that dramatic pose and the shouting is the only thing I remember about it.

I remember in Tetrisphere for N64 being amazed at how the score easily goes into the millions and billions with little effort compared to other games where a million is very rare. Or at least that scores in Tetrisphere seem very high compared to other games at the time. Even though the score was pointless (as far as I knew), it was a blast to see combos yield such high scores.

Blast Corps gave me that feeling too with the money counter thing. Doesn't mean a darn thing, but it's still cool to see you've caused some 8 million dollars in damage.

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