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Author Topic: Sad Story  (Read 12130 times)

« Reply #15 on: May 05, 2014, 03:10:59 PM »
That video makes even less sense than the first one. It's like, "Remember the Zelda game where it's endless dungeons that contain only rooms with a chest with a key leading to a door, and eventually the game gets easier as you go on, to the point where there are signs telling you exactly what to do."

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