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Video Games => Game Help => Topic started by: KateSun on December 14, 2007, 11:25:34 PM

Title: Beating Super Mario World 100%
Post by: KateSun on December 14, 2007, 11:25:34 PM
Hi Everyone,

I am trying to beat Super Mario World 100%. Can someone list all of the tasks I need to complete to do to this?

Thanks,

Kate
Title: Re: Beating Super Mario World 100%
Post by: BP on December 14, 2007, 11:48:13 PM
Pretty much... find all 96 goals. A little star will appear by the number 96 on the file select screen.

Unless you mean Super Mario Advance 2. There, you would find all 96 goals and get five dragon coins in each level. And I guess hatching all colors of Yoshi would matter.
Title: Re: Beating Super Mario World 100%
Post by: Lizard Dude on December 17, 2007, 02:05:01 PM
The most useful paragraph Deezer has ever written (http://www.themushroomkingdom.net/smw_guide.shtml#10).
Title: Re: Beating Super Mario World 100%
Post by: KateSun on December 21, 2007, 10:48:41 PM
Thanks!
Title: Re: Beating Super Mario World 100%
Post by: cosmic_c on February 23, 2008, 10:27:14 PM
Also, what help me was realising that red spaces has two paths. It's kind of easy to figure out were to look after that.
Title: Re: Beating Super Mario World 100%
Post by: Bag of Magic Food on February 24, 2008, 02:09:21 PM
Red space, and also all the ghost houses, right?  Or just most of them?

Anyway, yeah, it's good to learn the color-coding of a game early on.  Like in Kirby's Adventure, where you have to realize that if a level door stays brown when you beat it, that means you still need to find a secret switch there.  I just hate when games expect me to distinguish bright green from bright yellow, because I'm color-blind enough that I can't judge the difference very easily.  "Will THIS egg turn the enemies into stars?  I don't know!"  "Should I hop onto that mushroom or THAT mushroom?  I just don't know until it's too late!"
Title: Re: Beating Super Mario World 100%
Post by: penguinwizard on April 09, 2008, 01:45:27 PM
At least in Donkey Kong Country, you knew once you found all secrets in a level because it'd display a ! after the name. When I first played DKC at a young age I didn't know what the ! meant, so I just thought that randomly the game wants me to shout the level name instead. Alright, should we try Coral Capers next, or return to JUNGLE HIJINX!!! to get more lives first?

Annoying thing about SMW is that once you've beaten the game and found all Red Level (I refuse to call them "goals") 2nd exits, you may find that you're still missing some levels. I remember being confused about whether the Back Gate to Bowser's Castle was counted as a separate level (doesn't seem like it).

I forget, do the 8 goals in the Special World count? I think they do. That was such a cool world, but the fact that the levels were so much harder than anything else in the game made me think that it was a secret "pro" section only for those who really wanted to complete the game front and back.

I recommend trying to get through the levels without save states though, just to be satisfied when you get 100%, because I think the level before the Back Gate to Bowser's Castle is still the toughest level in the game, tougher than Special World (since late in the Special World you can just fly over everything). The reason is that part in the level where you're hopping across platforms that have spikes crashing down. There's no safe ground, and don't count on losing one power to save you because I found that getting crushed by those things kills you anyway. It's a lot of work just to save a few minutes of considerably less effort going through the front gate.
Title: Re: Beating Super Mario World 100%
Post by: Nintendoobsessed on April 25, 2008, 03:36:38 PM
How about collecting ALL of the Yoshi Coins?

I heard a rumor that if you get all of the Yoshi Coins, they turn into Peach coins, but I've been too lazy to find out.
Title: Re: Beating Super Mario World 100%
Post by: nensondubois on April 25, 2008, 04:19:32 PM
It's true they do I did it twice.
Title: Re: Beating Super Mario World 100%
Post by: Turtlekid1 on April 27, 2008, 06:00:23 AM
It's true they do I did it twice.

Yeah, me too... and it's HARD!  The second time I actually got them all before even beating Bowser.
Title: Re: Beating Super Mario World 100%
Post by: jdaster64 on May 13, 2008, 07:26:45 PM
I didn't know about the "!" thing in DKC, thanks! (I was thinking, "Poison Pond!???, what's so special about it what it has an exclamation mark?", etc.)
Title: Re: Beating Super Mario World 100%
Post by: BP on May 14, 2008, 06:42:42 PM
I heard a rumor that if you get all of the Yoshi Coins, they turn into Peach coins, but I've been too lazy to find out.
It's true, they do. I've done it twice.
Title: Re: Beating Super Mario World 100%
Post by: Turtlekid1 on May 15, 2008, 12:30:12 PM
That's almost an exact copy of what nensondubois said (or was it deliberate to fix the grammar?)
Title: Re: Beating Super Mario World 100%
Post by: Vidgmchtr on May 15, 2008, 01:58:29 PM
Probably not.
Title: Re: Beating Super Mario World 100%
Post by: N64 Chick on May 15, 2008, 05:26:07 PM
Red space, and also all the ghost houses, right?  Or just most of them?

Vanilla Ghost House and Chocolate Ghost House do not have a 2nd exit.

As a general rule, make sure that you find two exits in each level that has a red dot on the map as well as all Ghost Houses except the two I just mentioned. This can be a bit confusing with the Star World stages and Forest Ghost House since the normal exits don't lead anywhere.
Title: Re: Beating Super Mario World 100%
Post by: Turtlekid1 on May 15, 2008, 05:28:20 PM
I actually completed the entire game (including Dragon Coins) on the GBA version, but I did all but 13 exits with Luigi.  So I deleted that game and started a new one in which I made a point to have Mario and Luigi clear 48 exits each.  I hate being a perfectionist.
Title: Re: Beating Super Mario World 100%
Post by: nensondubois on May 17, 2008, 02:06:34 PM
I'm still boggled as to why there is an unused(?) level space in Forest of Illusions.
Title: Re: Beating Super Mario World 100%
Post by: BP on May 17, 2008, 02:49:28 PM
If you mean that spot in the middle of the intersection, those extra pixels are probably just there to make it look more natural and less like a plus sign. Nothing ever appears there.
Title: Re: Beating Super Mario World 100%
Post by: nensondubois on May 17, 2008, 04:47:29 PM
That's weird.
Title: Re: Beating Super Mario World 100%
Post by: Turtlekid1 on May 17, 2008, 06:33:03 PM
I always wondered what that island north of the Top Secret Area is for.  I've seen many a hack using that as a space for a fan-level.
Title: Re: Beating Super Mario World 100%
Post by: Kimimaru on June 08, 2008, 08:51:35 PM
I always wondered what that island north of the Top Secret Area is for.  I've seen many a hack using that as a space for a fan-level.

It's actually just there for decoration, I'm afraid. There is no level data that resides in that location.

EDIT: Oops, sorry. I just realized how big of a bump that was, lol.
Title: Re: Beating Super Mario World 100%
Post by: nensondubois on June 09, 2008, 04:10:51 PM
There's a topic similar to this at
http://www.smwcentral.net/?p=thread&id=7887
Title: Re: Beating Super Mario World 100%
Post by: Bag of Magic Food on June 11, 2008, 11:45:18 PM
If you mean that spot in the middle of the intersection, those extra pixels are probably just there to make it look more natural and less like a plus sign. Nothing ever appears there.
It kinda bothered me how you couldn't make a 90-degree turn from one path onto another there...