Fungi Forums
Video Games => Video Game Chat => Topic started by: Glorb on March 02, 2009, 02:26:56 AM
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This is definitely going to catch me some flak, but I'll admit, griefing in online games can be ridiculously fun sometimes. For those not in the know, griefing is intentionally annoying and harassing people in online games, usually by means of teamkilling, spamming, blocking doorways and the like. True story: I was griefing in L4D yesterday, and I managed to aggrivate the guy who made Idiots of Garry's Mod, at least for a while. To me, that's pretty cool.
amount of time spent griefing before kicked x average level of angriness exhibited by others in the game = amount of fun had
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I dabble.
This seems like the perfect thread to bring up the Bartle test, which divides gamers into four groups:
- Explorers, or spades. These are players who burrow into a game, attempting to dig up information; these are the kind of players who try to figure out new mechanics in online games, or people like Raccoon Sam who find stuff hidden in a game's code.
- Socializers, or hearts. These are players who enjoy a game for its community aspects; these are the people who give away items in MMOs and use the chat function more than they actually play a game.
- Achievers, or diamonds. These are players who try to be the best at the game; these are the players whose best friend is a leaderboard. Often overlaps with the spade.
- Killers, or clubs. Griefers and PvPers.
I'd link to the test but the official site is down right now or something.
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In Jedi Academy, I play as Mario and jump on everyone's head.
Also, does vandalizing Wikipedia count? Because I've done that once or twice.
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Not as a general rule, but I like to be cheap with the Landmaster and spam taunt in online Brawl matches.
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Ugh. I don't know if it's a form of griefing or not, but I hate it in Mario Kart Wii when people do not choose a stage and make everyone wait. I also hate those who hack the game to get only Stars and Mega Mushrooms.
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Griefing is any action (aside from emerging victorious legitimately, which is simply playing the game) done on purpose to detract from the other users' enjoyment. Spamming taunts, forcing players to wait, placing a bunch of turrets by a spawn or teleporter point, getting stuck in the door and making players answer trivia to get through, offensive spray images (http://www.youtube.com/watch?v=JUPzN7tp7bQ) (Heavy language and content warning), tricking other players into flicking on the PvP switch (if one is present) and slaughtering them - hacking can even be a form of griefing if done merely to make the game unfun for everyone else, as can exploiting glitches.
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I only grief after losing a loved one.
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I say, grief unto others as you would have them grief unto you. Of course, I'm not much of an MMORPG/WOW/online-SSBB/etc-er.
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Ah, griefing. Taking poor sportsmanship and turning it into an art.
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I don't do it because it sounds very annoying (I've never experianced it so I can't say for sure), so why would I do it to someone.
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I only do it amongst friends, and even then it's only really for fun, and not as a serious griefing attempt.
getting stuck in the door and making players answer trivia to get through (http://www.youtube.com/watch?v=JUPzN7tp7bQ)
That part was awesome. If only I played TF2...
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Nothing can beat SecondLife griefing -- for those who haven't heard of the game, it's essentially an aimless social interaction-based... thing. Apparently, the option to create objects with any function of one's choosing lets grifers, for instance, spawn an infinite number of giant male reproductive organs which can subsequently be programmed to follow other players around.