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Video Games => Mario Chat => Topic started by: Raccoon Sam on December 08, 2007, 11:18:24 AM

Title: Super Mario 64 completed with 0 stars
Post by: Raccoon Sam on December 08, 2007, 11:18:24 AM
I've seen amusing TAS videos many times over, but this just breaks my mind.
YouTube link (http://www.youtube.com/watch?v=0kZOJH9iwdE).
Title: Re: Super Mario 64 completed with 0 stars
Post by: MaxVance on December 08, 2007, 11:33:47 AM
I'm amazed no one has (yet) found a way to beat SM64 without defeating Bowser those first two times.
Title: Re: Super Mario 64 completed with 0 stars
Post by: PaperLuigi on December 08, 2007, 12:15:30 PM
Wow, that was pretty amazing. There's got to be a way to beat the game without fighting the first two Bowsers.
Title: Re: Super Mario 64 completed with 0 stars
Post by: MaxVance on December 08, 2007, 12:18:13 PM
That's basically what I just said. ;)
Title: Re: Super Mario 64 completed with 0 stars
Post by: Rao on December 08, 2007, 12:33:55 PM
I don't understand how you could do that in the first place.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Raccoon Sam on December 08, 2007, 12:38:24 PM
Well, it IS tool-assisted.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Chupperson Weird on December 08, 2007, 01:02:49 PM
I'm pretty sure there isn't a way to beat it without beating Bowser every time, because there isn't a way to get into the two other sections of castle without keys. The different parts of the castle are different maps and the pointers only work if you use a key, i.e. not if you just touch the inside of the door.
Title: Re: Super Mario 64 completed with 0 stars
Post by: dżamper on December 08, 2007, 03:27:43 PM
I always think it's posible to steer Mario into this door with a keyhole by lobby glitch... But here is another great method! YAY
Title: Re: Super Mario 64 completed with 0 stars
Post by: N64 Chick on December 08, 2007, 03:56:43 PM
I'll take a look at it tonight. This dial-up connection isn't exactly YouTube-friendly...

Anyway, I don't think glitching through the locked door to the second floor would do any good as I'm sure you'd end up in a blank room similar to the one behind the front door of the castle that you can get to if you were to run through a certain wall.

In other words, the spiral staircase has it's own screen as opposed to, say, the rooms for Bob-omb Battlefield, Whomp's Fortess, etc...
Title: Re: Super Mario 64 completed with 0 stars
Post by: silverstarman on December 08, 2007, 06:15:24 PM
But he used ToadsTool.
Title: Re: Super Mario 64 completed with 0 stars
Post by: MEGAߥTE on December 08, 2007, 06:36:05 PM
No, he didn't.
Title: Re: Super Mario 64 completed with 0 stars
Post by: silverstarman on December 08, 2007, 07:10:37 PM
It said at the beggining it was tool assisted, meaning he used a cheat or hacking device. ToadsTool is one of them, there are others he could've used though.
Title: Re: Super Mario 64 completed with 0 stars
Post by: MEGAߥTE on December 08, 2007, 07:24:01 PM
No, tool-assisted means that an emulator with re-record capability was used to perfect the control inputs sent to the game.  This means that everything that happens in the game would be possible on a real machine if the player was perfect/a robot/God.
It specifically does not mean hacking programs.
Title: Re: Super Mario 64 completed with 0 stars
Post by: CrossEyed7 on December 08, 2007, 07:30:00 PM
Pretty impressive, and more entertaining to watch than the 1-star run, especially by cutting out Dry Dry Docks. Now, if only they could find another 48 seconds to shave off, they'd get the time below the SMB time.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Suffix on December 08, 2007, 10:55:08 PM
Y'mean, Dire, Dire Docks? Yeah, that part was cool.

I don't quite understand the mechanics behind the backwards long jump, though.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Kojinka on December 09, 2007, 12:33:38 AM
I saw this on YouChew Poop's forums, and I instantly faved it on my alt YouTube account!
Title: Re: Super Mario 64 completed with 0 stars
Post by: CrossEyed7 on December 09, 2007, 10:56:04 AM
Yeah, I knew it was one of the DDDs.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Corleone on December 09, 2007, 01:17:52 PM
It said at the beggining it was tool assisted, meaning he used a cheat or hacking device. ToadsTool is one of them, there are others he could've used though.
Tool-assisted means he used an emulator with slow-motion and savestate capabilities. Basically, he is playing SM64 in slo-mo and messing up/re-recording.
Title: Re: Super Mario 64 completed with 0 stars
Post by: penguinwizard on December 10, 2007, 04:25:03 PM
I was more surprised by how effortlessly the guy sped through the Bowser levels. Even with it being tool-assisted, it's amazing that it's possible to get through the worlds that fast. My favorite part was the jumping along the fringe of the lava pool to get to the other side. I always knew you could somehow use that narrow platform.

I'd like to see a similar tool-assisted thing for speeding to the top of Tick Tock Clock.
Title: Re: Super Mario 64 completed with 0 stars
Post by: MEGAߥTE on December 10, 2007, 04:56:35 PM
Well, there's a 120 star speedrun video on the site, which should include Tick Tock Clock.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Glitchy on December 10, 2007, 06:02:53 PM
I'm amazed no one has (yet) found a way to beat SM64 without defeating Bowser those first two times.

Well, I got pretty close. On the DS version, I used the tree glitch and beat the game without beating the first Bowser.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Raccoon Sam on December 11, 2007, 06:53:34 AM
Well, I got pretty close. On the DS version, I used the tree glitch and beat the game without beating the first Bowser.
!

Elaborate, please.
Title: Re: Super Mario 64 completed with 0 stars
Post by: Glitchy on December 11, 2007, 03:13:22 PM
!

Elaborate, please.

(You need have to have the moat not dried for this to work) Well, I used the trick where you dive and you fall so that you're holding the tree with most of your body in the ground. Let go, then you'll be in the water under the ground. Now, swim so that you go under where the door to the basement is. Swim so that you're under that, so that you don't get out of the glitch. Now, swim far until the ground disappears. Now, swim up so that you go behind the steel door. Behold, you're in the basement!
Title: Re: Super Mario 64 completed with 0 stars
Post by: Toad on December 12, 2007, 05:58:08 PM
Wait, so it's possible to beat the game with 1 star? How so??
Title: Re: Super Mario 64 completed with 0 stars
Post by: Wii-Player on December 14, 2007, 02:05:10 PM
Holy shish-kabobs! I read how they did it, but I'm really amazed
Title: Re: Super Mario 64 completed with 0 stars
Post by: Kimimaru on December 16, 2007, 10:13:20 AM
That was amazing!
Title: Re: Super Mario 64 completed with 0 stars
Post by: Koopaslaya on December 16, 2007, 11:11:21 AM
I thought it was going to be the old get-to-the-top-of-the-castle-without-any-stars trick.

I am just disappointed that it was tool-assisted. I like watching pure speed runs, not with assistance.