Fungi Forums
Video Games => Mario Chat => Topic started by: SolidShroom on May 17, 2006, 04:51:13 PM
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Since the new Super Mario brothers just came out, I want to know what you guys feel about it.
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The Super Smash Bros. games are kind of old news to me. Plus I was not very good at the games to begin with. I am expecting this game to be like SSBM but with a few new character, levels, trophies, etc. Just a few added items doesn't really excite me that much.
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I said SMB ( super mario brothers) not ssbb (super smash brothers brawl)
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I don't have it yet, but from what I've seen in the strategy guides I'm pretty impressed.
There's just one slight issue: This game has little to do with the original SMB; it's not really that much of a remake. Couldn't they have just named it "Super Mario Bros. 4"?
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SMW was technically Super Mario Bros. 4. I think the working title of the game was SMB4.
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SMW was technically Super Mario Bros. 4. I think the working title of the game was SMB4.
Thank you! that is totall what it should have been, since SMW wasn't called that the title was open. Still the name of something doesn't change it completely. For example,when they changed the revolution to the wii I didn't want it any less, and I bet that it didn't affect any of you either.
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It looks boring to me.
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It looks boring to me.
It isn't at all in fact, when I first got it I played it for like 3 or 4 hours, maybe even 5!
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I still think it looks boring.
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SMW was technically Super Mario Bros. 4. I think the working title of the game was SMB4.
It was also the subtitle of the released game in Japan.
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New Super Mario Bros., BORING?! I haven't played the game yet, but how could you think NSMB is boring? This will be the ultimate Mario game (until Super Mario Galaxy is released.)
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New Super Mario Bros., BORING?! I haven't played the game yet, but how could you think NSMB is boring? This will be the ultimate Mario game (until Super Mario Galaxy is released.)
I have played it and I totally agree with you. You are a very hard to please person if you think NSMB is boring. It is the only platformer worth buying on the DS.
Crap I forgot about castlevania it isn't bad, and SM64DS is decent but not that great of a port, and plus, everybody probably beat the first one.
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Dark_Shark, this game is from heaven. You simply must play it.
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It is the only platformer worth buying on the DS.
LIES
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Chupperson wierd, look at the rest of the post and tell me other good platformers for the DS other than Castlevania,NSMB, and SM64DS.
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Super Princess Peach is pretty good too.
And Sonic Rush is not bad either.
I don't know if Kirby: Canvas Curse counts as a platformer, but if it does, it's definitely a good one.
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I forgot about super princess peach(plus I never played it) I thought sonic rush was a race game, but i'm not a huge sonic fan, and I wouldn't consider KCC as a true platformer, more like a hybrid, but it isn't bad.
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Sonic Rush isn't a racing game; it's a semi-classic style Sonic 2D platformer. I have it, so I know. I have all three of the titles I mentioned, as well as SM64DS and NSMB.
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Dark_Shark, this game is from heaven. You simply must play it.
Whaaaaaatever.I'm not taking any chances.
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I don't understand the "could have been better" option. It seems to me that that is a valid option along with any of the other choices.
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True let me change that.
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Dark Shark, you're "not taking any chances?" Do you not like Mario games or something? If so, why are you on this board? Color me baffled.
Anyhow, this game, other than a couple of minor details, is a gift from God. It's (really really close to) everything I've ever wanted from a Mario sidescroller. The level design, with it's plethora of secrets and cool gameplay quirks, is a joy to behold. Here's hoping we get a sequel (Newer Super Mario Bros.?) sometime soon.
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Whaaaaaatever.I'm not taking any chances.
How can you not take chances with a Mario platformer!?
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Dark Shark, you're "not taking any chances?" Do you not like Mario games or something? If so, why are you on this board? Color me baffled.
I wouldn't be here if I didn't like Mario games now would I?
Now onto The New SMB.
I just don't like nor want the game.Is that illegal or something?
I shall explain why I'm not taking any chances.Lets take Mario Kart DS for example.I had highly anticipated that game and when I finally got it,it hardly sparked my interest.That's why I'm not taking any chances with this game.
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But I have played the game and I'm telling you it's absolutely perfect!!
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Good for you.I'm sure yo had a blast.Stop persuading me!!
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aaaaaaaaaaaaaaaaawwww....
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AAAAAAAAAAWWWWWWWWWw yourself.
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Oooh. Now that I have the DS, I think I'll give this game a shot...(when I have the money for it -_-')
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it did not turn out as great as i thoght but no doubt it was great
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I wouldn't be here if I didn't like Mario games now would I?
Now onto The New SMB.
I just don't like nor want the game.Is that illegal or something?
I shall explain why I'm not taking any chances.Lets take Mario Kart DS for example.I had highly anticipated that game and when I finally got it,it hardly sparked my interest.That's why I'm not taking any chances with this game.
Sooooo... since you were disappointed with one Mario Kart game, you're never going to take a chance on a Mario game again?
No, it's not illegal to not want a Mario game, it's just very surprising, considering the particular Mario game in question. If this was the "Do you like Mario Party 26" thread, nobody would be so shocked for you to say that you don't want to pick it up.
New Super Mario Bros. is a different case though. We haven't had a traditional-style SMB sidescroller in almost FIFTEEN YEARS it's kind of a big deal to turn it down because you don't want to risk it. That's another thing, the Super Mario Bros. games are, you know, just a TINY bit well known for being decent.*
Your reaction to New Super Mario Bros. has me (and I imagine others on the board) kind of baffled. Is it maybe that you're losing interest in gaming in general? I'm not trying to rip on you, I just find your take on things a bit perplexing is all.
I'm not saying the game is perfect either, like I said earlier, there are a handful of minor details that I wish were changed, but it's still one of the best platformers I've gotten to play in a while. I'd daresay it's worth the risk. ;)
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^ Read this post Dark_Shark.
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Sure it is the first platformer in 15 years but NEWSFLASH.
Super Mario Sunshine and Luigi's Mansion(in 2001) were the first action Mario games in a while and what happaned after that?They made SPINOFFS,SPINOFFS,SPINOFFS,SPINOFFS,endless amounts of spinoffs.When they could have been making even more platformers.And now we have another spinoff coming for the DS(Mario basketball).How do you know that after The New SMB ANOTHER 15 years will pass before another platformer is made after a long line of spinoffs?
ALRIGHT FINE!!!!I'll buy it,I'll try it out and HOPE that its not a waste.I'll give my feedback once I get it.
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Hmm.... So you're saying that bad games released after good ones make the good ones bad? What? Wouldn't the fact that all we've had for a while are spinoffs make NSMB seem BETTER? The staff of Nintendo spent a lot of time on this game to make it an epic break from spinoffs. I can't freakin' wait to get this game.
Edit: I'm not trying to bash you, everyone is entitled to their own opinion. I'm just trying to get you to try it and not jump to conclusions... what if you really liked it?
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The game is holy. About 30% of my friends got the game within a week of the release date. I spent a good 80% of each night playing the game. Dark_Shark, you are one sad person. I still can't beleve that you think the game is boring.
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Dark_Shark, you are one sad person. I still can't beleve that you think the game is boring.
Well, you know, he did say he would try it out...
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I love it. It's like a cross between SMB3 and SMW without flying or Yoshi. My favorite powerup is the mini mushroom. I wish there was a mini mushroom house. I also wish there was a practical way to play it on my TV. My wife and brothers like SMB games, but doesn't like playing on handhelds. So far I've been to every world, beat World 8 and completed everything in Worlds 1-3. I only have 2 more Star Coins to get in World 4, but am missing several levels/exits in World 7. I wish I'd noticed the menu change after beating World 8 sooner.
I look forward to Dark_Shark's impressions, but expect him to die early in the game and GIVE UP!!!!!
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No no, I hope he tries NSMB and enjoys it.
Since my family and I are going on a mioni-vacation next weekend, I decided to not torture myself by waiting to get a DS lite. I'm getting a blue DS, drawing a cross on the bottom in sharpie, and playing NSMB on it before Friday. I won't waste the whole game in two minutes though... From what Lizard Dude has said it's an easy game, but I'll try to breathe the levels pixel by pixel.
I'm weird.
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I love it. It's like a cross between SMB3 and SMW without flying or Yoshi. My favorite powerup is the mini mushroom. I wish there was a mini mushroom house. I also wish there was a practical way to play it on my TV. My wife and brothers like SMB games, but doesn't like playing on handhelds. So far I've been to every world, beat World 8 and completed everything in Worlds 1-3. I only have 2 more Star Coins to get in World 4, but am missing several levels/exits in World 7. I wish I'd noticed the menu change after beating World 8 sooner.
I've gotten everything in the game, and did it all in three days.
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I look forward to Dark_Shark's impressions, but expect him to die early in the game and GIVE UP!!!!!
Yeah lets criticize Dark_Shark for for stating his opinion.
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Leave the guy alone, we got him to try the game, and if he likes it he will thank us,if he doesn't he will stand by his word. If you guys don't stop I'll get the thread locked.
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I agree. Let Dark_Shark stand by his opinion, we all have them.
Anyway, I think NSMB looks like a great game, but I don't want to buy a DS...or at least right now. I'm fine with my SP.
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Leave the guy alone, we got him to try the game, and if he likes it he will thank us,if he doesn't he will stand by his word.
That's basically what I was trying to say, though I don't know if I was very clear.
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You should think about picking up a lite. Especially with all of the great DS games. Just do yourself a favor. Don't buy a PSP yet. They really suck. This message was for Ludwig, but smfan interrupted me ahemm. Just kidding. I wanted to make myself clear.
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From what Lizard Dude has said it's an easy game...
It's about standard difficulty for a Mario platformer. Say, Super Mario World difficulty.
Don't buy a PSP yet.
He said "SP", as in Game Boy Advance SP.
P.S. Whoa, billy chilly is alive.
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He said "SP", as in Game Boy Advance SP.
I know that he said SP. I was warning him not to get a PSP though. Those things suck and I didn't want him to waste $250 like I did. Just trying to look out for a fellow Mario fan.
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It's about standard difficulty for a Mario platformer. Say, Super Mario World difficulty.He said "SP", as in Game Boy Advance SP.
P.S. Whoa, billy chilly is alive.
The only gripe I have about NSMB's difficulty is that there isn't a Special World of INSANELY difficult levels like in Super Mario World.
And yeah, it's been like four or five years since I've been on the board. :) What can I say, New Super Mario Bros. and Super Mario Galaxy have me crunk for Mario and friends again. :D
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I apologize for my actions.
Its ironic how I complained about there being too many Mario spin offs,I loved them all(except DDR:Mario Mix).
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you liked the Mario parties?
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Meh I've got nothing against them.(except the fact that there are too many of them and that they should stop making them already)
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I don't really remember saying NSMB was easy. I agree with Chup -- it's normal. Some of the alternate exits are very tricky.
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It's the trickyness that makes it good. ;)
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Ah, so you're saying it's a not hard to just beat, but tough to complete 100%? That's how I'd describe SMW.
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yeah, I have a friend who is in world nine (sorry for the spoiler) but he didn't do very much. I am trying for 100% and I am only in the middle of world 5, and the only one I have 100% is world 1.
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I got it today and it's well worth the $37.53. I made it to world 2 and decided to stop so I'd have something to do on the way to Disney Land tomorrow. Yeah, I DID draw the cross on the bottom like I said (http://img47.imageshack.us/img47/1903/dsc043120lr.jpg) (I can't see it in the picture myself, but my monitor's REALLY dark). Maybe it'll protect my DS until the end of time. 3rd time's a charm.
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Yeah lets criticize Dark_Shark for for stating his opinion.
Sorry, my previous post was sarcasm based on his sig. Sarcasm doesn't always work on the interwebs. Maybe I should use the <sarcasm> tag more often.
Edit: Sorry, my previous post was sarcasm based on his sig. Sarcasm doesn't always work on the <sarcasm>interwebs</sarcasm>. Maybe I should use the <sarcasm> tag more often.
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yeah, I have a friend who is in world nine (sorry for the spoiler) but he didn't do very much. I am trying for 100% and I am only in the middle of world 5, and the only one I have 100% is world 1.
Wait a minute... what?! What's world 9?!
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SCCCCCHHHHPOILERR!!!
Anyway, I believe the sarcasm tag was not closed. </sarcasm>
NSMB isn't out yet, so I can't buy it. It looks awesome though, but I think it resembles SMW more than SMB.
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I don't believe in World 9.
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The rest of the spoiler! My friend told me about it. He says that on the final level of world 8 Bowser and baby bowserwill snatch peach and you will got to world nine.
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The game itself, in terms of the stages, isn't the easiness problem. The reason the game can be considered easy is because they are way too generous with power ups. If you hit a random block anywhere in the stage, I'd say you have a 1 out of 3 chance of it containing a power up. (Not to mention those accursed Toad houses where you can get like twenty 1-ups at once) The game itself gets progressively harder, so that's not an issue. I simply just rarely get power ups unless I really need one.
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Either people are way better than me, or... yeah, I dunno. There does seem to be an abnormal amount of powerups, but they seem aptly placed.
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I rember the later stages of SMB3 when there was only one power-up in the entire level. *sigh*
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Well, between work and the final projects at school, I've had very little time to play games and my mom bought this game for my little brother about a week ago. So yesterday, I finally got time to play it
....and may I say it's one of the best decisions I made. NSMB contains the same feeling you get while playing any of the old school Mario platformer, while at the same time it feels new and fresh (this is starting to sound like a review). I missed a lot of things yesterday when I basically blasted through many of the levels to get to the end. I stopped at world 5 so I can get some playtime in today. I did go back and tried to collect all the star coins in the first world, but I couldn't find the last coin in the castle level. I agree with those who said there are too many power ups in the levels, which make it a very easy to pass them. I also wish there was a few more enemies scattered around the level, so I wouldn't be able to just run and jump through some levels in the game. This was definitely worth the wait and for those of you who don't have it yet, I'm freakin' pushing for you to get this game as soon as possible because it's well worth the money and time.
Now, to go back to playing, and seeing if I can really play as Luigi if I hold down the L and R buttons at the start....
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I just got New Super Mario Bros.
I'm only about halfway through World 3 (I'm not warping, and I'm trying to clear as many goals as I can in my first runthrough), and so far I've been quite impressed with what I've played.
Highly recommended.
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Okay, I just got the game today. The game is graphicaly impressive, making the SM64DS seem somewhat inferior. The storyline and plot are the same thing, however: Mario and Peach are walking, bad things happen, Peach is captured, "Oh my, how could this have happened?!" Indeed, it is annoying, as well as the presence of Bowser Jr. Yet the new abilities Mario posseses, along with the new landscapes and powers lets the player forget all of that. (I love the blue shell Mario.) Multiplayer is fun, but nothing you couldn't have gotten playing SM64DS. Sound is cool, with Mario's classic "whoops and whahs" along with brand new tunes, which I find myself humming right now. Gameplay is limited to going through levels and kicking butt, but it's what you'd excpect from a "remake" of the old version. Overall, I love it.
Gameplay: 7/10
Plot: 2/10
Graphics: 10/10
Multiplayer: 7/10
Sound: 8/10
Overall: 8/10
"This review brought to you by PaperLuigi and Co. When you reach a rock hard game, the paper is sure to cover it."
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Ok, I've gotten a tri-star file already...
Overall, though, I'd still have to say that I quite liked the game. Although I was quite a bit disappointed with the method for finding the "secret" route to World 4 from World 2 (I had to look it up on GameFAQs) -- I figure in a game like this the people could've made something a lot more original and clever for finding the secret worlds.
I must say, though, the castle theme for this game is my second favorite Mario music ever, behind the castle theme from YI.
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I've got 2 stars. I'm almost done getting every Star Coin from world 5. The game is solid gold.
I figured out worlds 4 & 7 on my own, and I won't spoil it. It's not tough to figure out, but pretty tough to actually do--and pretty aggravating just to meet the requirement to be able to do it. I bet I sound stupid and as if I haven't actually done it, so I'll leave it in invisible text (DON'T highlight if you don't want to find out yourself): You have to beat the castle of world 2 as Mini Mario to get to world 4, and the same in world 5 to get to world 7.
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I can still see it... it's the wrong text colour.
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Shoot. I did the post preview to check but I guess the preview only appears in the lighter background.
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(deleted)
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>I don't even know what the game over screen looks like. Since the N64 broke out onto store shelves, Nintendo's games have been steadily decreasing in difficulty... and replay value. With NSMB, I was expecting it to be harder, like the original Super Mario Bros, but I was horribly mistaken.
It probably is easier than some previous Mario games, but the fact that you're better at playing Mario games now than you used to be probably has a lot to do with your perception of its easiness. When I play SMB3 now, I rack up large amounts of 1-ups and never get a Game Over. Also, I'm not sure if Yoshi's Island was released before or after the N64 was, but I never got a Game Over in that game except on purpose (to see what the Game Over screen looked like).
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I don't think that NSMB was particularly easy course-wise, but it was incredibly easy to get 1-up mushrooms. Incredibly.
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Yeah, I can tell you that the max amount of lives you can get is 99, and I've never seen the Game Over screen. But it is a challenge. First to complete the game, then to find and complete all the levels, then to get every Star Coin. I'm still not done.
solidmushroom, you fool. It's not Baby Bowser, it's Bowser Jr. Who is becoming a less stupid character slowly.
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Bowser Jr. is POINTLESS though. The Koopalings could have filled his role SO much better. They've got much more interesting personality, and it would have been nice to not fight the same boss OVER and OVER again. Nothing will make me not hate Bowser Jr. (unless he finally learns to share the spotlight with the Koopalings).
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I love this game! My friend has it and lets me play it, but I really need to get this game for myself, it's so retro, so fun!
It's the best!
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It truly is a great game. This is the way all Mario games should be. Notice how there hasn't been that many good adventure games these past few years, just a bunch of spin-off titles.
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One other thing I didn't really like (although some people may find it cool, hard to say) is that, if you listen closely to the music, everytime the choral "wa" sound effect plays, some of the enemies will "react" in time with this sound. For example, the Goombas will jump slightly and the Koopa Troopas will stop and jerk to the side for a split second. The reason I personally do not like this is because there's been several instances where I'd be timing a landing and that sound would play and alter the enemy's walking pattern enough for me to plow right into it, and it seems like a strangely arbitrary thing to add into the game.
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Also, Spinys change direction, Blockhoppers jump, and Cheep Cheeps spin (the twinkle noise).
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Bowser Jr. is POINTLESS though. The Koopalings could have filled his role SO much better. They've got much more interesting personality, and it would have been nice to not fight the same boss OVER and OVER again. Nothing will make me not hate Bowser Jr. (unless he finally learns to share the spotlight with the Koopalings).
Ditto. Bowser Jr. is terrible.
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unless he finally learns to share the spotlight with the Koopalings
You mean unless Nintendo finally realizes which character has the most potential.
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I liked the game a lot. But it was way too short and way too easy. But I do like the replay value. It was cool collecting those coins and all. I still haven't unlocked the two hidden worlds though...
I also like the new items: the koopa shell, the giant mushroom, and the mini mushroom. I haven't really tried multiplayer yet.
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Bowser Jr. is POINTLESS though. The Koopalings could have filled his role SO much better. They've got much more interesting personality, and it would have been nice to not fight the same boss OVER and OVER again. Nothing will make me not hate Bowser Jr. (unless he finally learns to share the spotlight with the Koopalings).
Bowser Junior is a thrice redundant character. He is redundant as a miniature version of Bowser, because we already had Baby Bowser. He is redundant as a child of Bowser, because we already had the Koopalings. His alter ego Shadow Mario is redundant as an evil version of Mario, because we already had Wario. That's why I hate the character Bowser Junior. Nintendo seems to think we like him, though, since they keep putting him in Mario games. Rumor is he's going to be a playable character in Brawl... ug...
Anywise, I just finsihed NSMB (I think) and it was good but not great. There were only a handful of levels that really impressed me. The game was much too easy. I never got a game over once, and I have close to 70 lives on my file. Lives were basically meaningless in this game. When lives are meaningless, 1-ups are meaningless. When 1-ups are meaningless, coins are meaningless. When coins are meaningless, 90% of the game is meaningless. I still tried to collect coins, of course, but only for the sake of collecting them. I miss the days of Super Mario Brothers 3 when coins and 1-ups actually mattered. The bosses were laughable, and Bowser Junior made the game orders of magnitude less enjoyable by his very presence.
My other main complaint, besides the difficulty, was that the new elements in the game seemed under-utilized. The blue shell, for example, was a very cool idea, but I had very few reasons to actually use it. One of the first things I noticed when I used the miniature mushroom was that I could bounce off enemies without killing them. The game never really made any use of that mechanic. The miniature mushroom was used a lot, but only to make Mario small (and in a few cases, to allow him to run across water). They could have done a lot more with the miniature mushroom and the blue shell.
I have to give credit where it is due, though. I loved the music, and to my own surprise I loved the graphics. A few levels really did impress me (2-6, for example).
It was a fine game. I don't regret buying it. But, it pales in comparison to Super Mario Brothers 3.
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Rumor is he's going to be a playable character in Brawl... ug...
Might I remind you that rumors said (and still say) that Luigi is in SM64? Most rumors are stupid and wrong. Rumors suck.
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I've had the game awhile, so I've decided: Yes, I like NSMB. At the same time, it's a little disappointing because it only looks new; it doesn't quite feel new. To compare it with other games in the main line seems a little lopsided.
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I loved it!Hey sorry to spoil it but to get to Level 4 Beat Level 2 as Mini Mario(Ground pound to stomp)and 4-Cannon or Mini Mario Level 5 to get to Level 7.(Almost imposable)
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I love the game to death, but one thing that bothered me about it was the fact that the game feels... small and cramped, somehow. I don't know if it was the number of levels or the design of the world maps, but it just doesn't feel as huge and epic as SMB3, World or 64. Oh well, hopefully they fix that for New Super Mario Bros. 2. :)
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It may just seem like that because of the way the worlds are presented. Or that it's on a DS instead of a console.
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I bought the game yesterday, and I looooove it!
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I voted not very good. I liked the game, but it lacked what made the original SMB so special, I can't really say what it was though....
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I love the mini games I have so many good high scores
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I love the mini games I have so many good high scores
High scores? Hmmm. Maybe I should make a new high scores page.
http://www.geocities.com/dr_shows/SM64DS.htm
On second thought, no. Anyone else want to do it?
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I finally got this game.I beat almost instantly.
I liked it but it is pale in comparison to the original Mario bros games.
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NSMB isn't to bad. As a whole, it's a fun game, but not as good as the older Mario side-scrollers. The initial quest can be beaten in less then 2 days, but there's a bunch of other stuff to keep you busy afterwards. Close, but no cigar. Still, there is alot of fun to be found in NSMB.
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Alright, so I'm 3 months late to the party. Oh well.
It's a great game, and I'm happy I decided to buy it. I'm sure I'll play through it again and again. I didn't know how refreshing it could be.
Though, I feel odd that I'm most likely going to get 100% on my first playthrough (Unlocked worlds 1-5, and have all Star Coins in each world so far).
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That reminds me: One thing I didn't like is how the game wants you to collect those big coins. Then, it quantifies your progress at the select screen with those stars... It made the game seem scientific.
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I like it even though it is a little bit easy (considering I've aced the first 2 worlds 100% with only minor difficulties). However I simply love the Mega mushroom (not too keen on the shell/mini mushroom power-ups to be honest) and the idea of rampaging through levels, destroying the scenery.
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I hate to bump this topic, but, I wasn't very pleased with the game, it was too easy and short, the new power ups sometimes were a nusience (Mega Mario always gets stuck in some narrow passageway he can't get through, wasting the item) I didn't like that flying and Yoshi were missing (it woulda' made the game MUCH better) And after finding all the levels, star coins, and secret exits, there isn't much to do than the minigames, the level desing lacked creativity a bit, but I enjoyed the classic sound effects and music, and I enjoyed playing a new Mario platformer, insted of just older ones.
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Well, they said Yoshi and the ability to fly weren't included because the game was to capture the retro feel of the original SMB... but I completely agree. The game was purely awesome and something you can't go wrong with in purchasing, but it could've been vastly more awesome. And the Mega Mushroom was overrated. Ah well.
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Hey everyone I'm back... (when did they reset the number of posts? btw).
New SMB is definetly a winner.
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Whoah, It's another blast from the past!
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They weren't exactly reset, we just stopped counting edits as individual posts.