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Author Topic: How come Nintendo doesn't respect the DKC series?  (Read 10660 times)

« Reply #30 on: December 18, 2006, 03:57:42 PM »
I wouldn't call them all hot, either. I was using the term jokingly.

Sushie, Sonic Adventure 2 Battle added Rogue!
Having clone moves is nothing new either. Usually, there's always some new characters that control almost like the old ones with a few differences. (Tails & Knuckles are no exception)

And characters aren't the true problem. The problem is that Sonic Team is having a bugger of a time making fun, fast 3D Sonics.

SushieBoy

  • Giddy fangirl
« Reply #31 on: December 18, 2006, 07:21:43 PM »
I wish they would brought back NIGHTS and Team chaotix.
Just because you can, doesn't mean you should.

« Reply #32 on: December 18, 2006, 09:33:25 PM »
NiGHTS is the Sega equivalent of Kid Icarus.

The Chef

  • Super
« Reply #33 on: December 19, 2006, 06:49:25 PM »
Ya got that right. I suppose Phantasy Star is their equivalent of Zelda (to a point).

Chupperson Weird

  • Not interested.
« Reply #34 on: December 19, 2006, 08:05:54 PM »
I don't think you can go far with that analogy.
That was a joke.

« Reply #35 on: December 19, 2006, 08:20:38 PM »
Sonic is kinda like Sega's Mario.

The Chef

  • Super
« Reply #36 on: December 20, 2006, 01:42:29 PM »
Wasn't that what he was intended to be from the start? This may seem like a stretch, but Panzer Dragoon is probably their version of Star Fox.

Chupperson Weird

  • Not interested.
« Reply #37 on: December 20, 2006, 08:42:06 PM »
Phantasy Star is an RPG, but Zelda isn't.
Anyway, Sonic is Sega's Mario, but I doubt the idea that because both companies have rail shooters one is a copy of another.
That was a joke.

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