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Video Games => Video Game Chat => Topic started by: Glorb on September 03, 2007, 10:50:26 AM

Title: In-Game Advertising
Post by: Glorb on September 03, 2007, 10:50:26 AM
This is a big issue now, I'm reasonably sure. Basically, the argument goes like this: In-game advertising is bad because it leads to Coke machines in fantasy settings and cutscenes showing X popular character consuming X popular product. I personally think that's a load of crap. I feel like I'm reading about this in every game magazine I read (even the old issues!) I am totally for in-game advertising as long as it's realistic (i.e., none of the above examples). I don't turn off my PC in disgust because I see a Superbad poster in a movie theater in Rainbow Six: Vegas, or after seeing an Axe Bodyspray billboard in Splinter Cell: Chaos Theory, because it adds to the realism of the world. Fearing that in-game advertising will go too far and end up with Solid Snake listening to an iPod Nano is like saying that if we keep making cars with better gas mileage, the cars will eventually come to life and kill us all. It's just another example of nerds wanting to keep gaming an exclusive underground subculture, free from real-world influences.
Title: Re: In-Game Advertising
Post by: MaxVance on September 03, 2007, 11:02:13 AM
In-game advertising is bad because it leads to Coke machines in fantasy settings and cutscenes showing X popular character consuming X popular product.
I don't think game designers are that buyable.
Title: Re: In-Game Advertising
Post by: ShadowBrain on September 03, 2007, 02:35:37 PM
I don't hate it because I'm afraid the Final Fantasy guys are gonna start wearing Nike clothes; I hate it because I'm sick and tired of corporations smothering us in ads. They tried to put the freakin' Pizza Hut logo on the moon in the 90s, for crying out loud.

Yeah, it's realistic in movies and games, but in real life, you don't get paid to have people see you use whatever it is with a logo on it (wait... oh, nevermind).
Title: Re: In-Game Advertising
Post by: PaperLuigi on September 03, 2007, 02:37:04 PM
I don't really care, I just kinda ignore 'em.
Title: Re: In-Game Advertising
Post by: NintendoExpert89 on September 03, 2007, 03:33:12 PM
I thought Pikmin 2 made an exceptional use of advertising by "disguising" consumer products as some of the treasures you gather in the game. The Duracell battery, instance, is the first treasure you get.
Title: Re: In-Game Advertising
Post by: Kojinka on September 03, 2007, 04:07:37 PM
I thought Pikmin 2 made an exceptional use of advertising by "disguising" consumer products as some of the treasures you gather in the game. The Duracell battery, instance, is the first treasure you get.
I found those in-game advertisements funny because their presence made the Pikmin Planet look like a post-appocalyptic Earth where humans were extinct.  I feel a Mutant Rampage reference coming!  The year is ????. Things have changed!
Title: Re: In-Game Advertising
Post by: Vidgmchtr on September 03, 2007, 04:51:47 PM
I thought Pikmin 2 made an exceptional use of advertising by "disguising" consumer products as some of the treasures you gather in the game. The Duracell battery, instance, is the first treasure you get.

Yes. I also thought Olimar's reaction to each treasure was pretty funny.
Title: Re: In-Game Advertising
Post by: Lizard Dude on September 03, 2007, 05:28:46 PM
It's a little weird having logos (ads) for all my other Wii games slapped onto Samus's gunship. Not really advertising if you already need to own the game to see the logo though.
Title: Re: In-Game Advertising
Post by: Shyguy92 on September 03, 2007, 06:26:34 PM
I think that when the game developers have an opportunity to put some kind of add in the game, they have an auction or something where all the (fatcat) owners of big company's bid millions of dollars for a spot. All I'm saying is that it's not strictly the fatcat's fault.
Title: Re: In-Game Advertising
Post by: Boo Dudley on September 03, 2007, 08:07:51 PM
If they add advertisements they should pass some of the savings onto the consumer.
Title: Re: In-Game Advertising
Post by: Lizard Dude on September 04, 2007, 12:09:13 AM
That rarely happens, but in fact Ubisoft did just release FREE versions of:

Tom Clancy's Ghost Recon
Prince of Persia: Sands of Time
Far Cry
Rayman Raving Rabbids

on Fileplanet (http://www.fileplanet.com/) but they have ads.

And EA just released (http://www.commandandconquer.com/intel/default.aspx?id=61#NewsMain) the first C&C for free.

It's a good time for free games!
Title: Re: In-Game Advertising
Post by: MaxVance on September 04, 2007, 05:21:29 AM
It's a little weird having logos (ads) for all my other Wii games slapped onto Samus's gunship. Not really advertising if you already need to own the game to see the logo though.
Are there screenshots of this anywhere? I'd like to see it.
Title: Re: In-Game Advertising
Post by: Sqrt2 on September 04, 2007, 07:40:00 AM
I don't really pay much attention to in-game advertising. Or for that matter any advertising on TV or in films.
Title: Re: In-Game Advertising
Post by: Lizard Dude on September 04, 2007, 02:41:09 PM
There should be some on TMK soon, Maxine.

:)
Title: Re: In-Game Advertising
Post by: ShadowBrain on September 04, 2007, 04:58:06 PM
I thought Pikmin 2 made an exceptional use of advertising by "disguising" consumer products as some of the treasures you gather in the game. The Duracell battery, instance, is the first treasure you get.
I still can't believe Nintendo did that.
Title: Re: In-Game Advertising
Post by: Glorb on September 07, 2007, 02:13:05 PM
That rarely happens, but in fact Ubisoft did just release FREE versions of:

Tom Clancy's Ghost Recon
Prince of Persia: Sands of Time
Far Cry
Rayman Raving Rabbids

on Fileplanet (http://www.fileplanet.com/) but they have ads.

And EA just released (http://www.commandandconquer.com/intel/default.aspx?id=61#NewsMain) the first C&C for free.

It's a good time for free games!

Hot dang! Free Far Cry! Well, now I have a new excuse to miss school.