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Video Games => Mario Chat => Topic started by: Nintendoobsessed on October 26, 2008, 10:25:24 AM

Title: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Nintendoobsessed on October 26, 2008, 10:25:24 AM
What Mario game had the best or worst Lava/Fire Levels?

BEST: Super Mario Sunshine (I actually liked the volacano...)

WORST: Super Mario Bros 3 (Really hard...)

NOMINATIONS:

Mario Sports game (2)
2D Game (6.50)
3D Game (1)
Non-Mario Playable Character (6.50)

(10 Votes = Topic)



BEST Winners:
WEEK 1(Attacks): Mario and Luigi: Superstar Saga
WEEK 2(Final Boss Battle): Paper Mario: The Thousand Year Door
WEEK 3(Music): Super Mario Galaxy
WEEK 4(Underwater Levels): Super Mario World
WEEK 5(Powerups): Super Mario Bros 3
WEEK 6(Bowser Level):Paper Mario
WEEK 7(First Boss): Super Mario 64
WEEK 8(Yoshi's Role): Yoshi's Island
WEEK 9(Intro): Super Mario Galaxy
WEEK 10(Ending): Paper Mario
WEEK 11(Races): Super Mario 64
WEEK 12(Non-Bowser bosses): Yoshi's Island
WEEK 13(Hub):Super Mario Sunshine
WEEK 14(Hub Dwellers): Super Mario Galaxy
WEEK 15(Title Screen): Super Mario 64
WEEK 16(Box Art): Mario and Luigi: Partners in Time
WEEK 17(Level Success Animation): Super Mario 64
WEEK 18(Ghost Levels): Super Mario World
WEEK 19(Castle/Fortress Music): Super Mario World
WEEK 20(Super Mario Bros. Remixes): Super Mario 64
WEEK 21(First Level): Super Mario 64
WEEK 22(Coins): Super Mario World
WEEK 23(Storyline): Mario and Luigi: Superstar Saga
WEEK 24(Hub Music): Super Mario Galaxy
WEEK 25(Original Super Mario Bros Level): 1-1
WEEK 26(Characters): Mario and Luigi: Superstar Saga
WEEK 27(Bowser): Paper Mario: The Thousand Year Door

WORST Winners:
WEEK 13(Hub): Super Mario Galaxy/Super Paper Mario
WEEK 14(Hub Dwellers): Super Mario Sunshine
WEEK 15(Title Screen): Mario Kart Wii
WEEK 16(Box Art): Mario Kart Wii
WEEK 17(Level Success Animation): Super Mario Bros. 2(American)
WEEK 18(Ghost Levels): Super Mario Sunshine
WEEK 19(Castle/Fortress Music): Super Mario Bros. 3
WEEK 20(Super Mario Bros. Remixes): Super Mario All-Stars
WEEK 21(First Level): Super Mario Sunshine   
WEEK 22(Coins): Super Mario Galaxy
WEEK 23(Storyline): Super Mario Sunshine
WEEK 24(Hub Music): Mario and Luigi: Partners in Time
WEEK 25(Original Super Mario Bros Level): 8-3
WEEK 26(Characters): Super Mario RPG
WEEK 27(Bowser): Super Mario Sunshine
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: SushieBoy on October 26, 2008, 10:41:30 AM
WORST: Super Mario Bros 3 (Really hard...)

So just because it was hard it was bad? Anyway,

Best: SMG
Worst: SMW (Skull rafts are boring)
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Luigison on October 26, 2008, 10:59:33 AM
Best: SMW
Worst: NSMB
Nominate: Mario sports game
Title: Yay, I get to vote!
Post by: Luigalaxy on October 26, 2008, 11:08:15 AM
Best: SMS (enjoyed the volcano, but needed to cheat to get through it (didn't know how the boat worked.))

Worst: This is tough, but I gotta say SMW. Too many of them.

I nominate Non-Mario Playable Character.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Lizard Dude on October 26, 2008, 12:31:32 PM
Best: Super Mario 64

Worst: Super Mario Galaxy
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: BP on October 26, 2008, 03:21:42 PM
Best: Super Mario 64. Shell surfing.

Worst: Super Mario Sunshine. Stupid and annoying.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: missingno on October 26, 2008, 04:51:34 PM
BEST - Super Mario Galaxy

WORST - Super Mario Sunshine
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Turtlekid1 on October 26, 2008, 05:25:45 PM
What Mario game had the best or worst Mario Levels?

"Mario" levels?

As for lava levels:

Best: SMW.  They were all challenging and fun.
Worst: SM64.  I died way too many times on levels with lava.

Honorable mention: NSMB.  Especially the ones in world 8.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: jmdblazer on October 26, 2008, 06:17:12 PM
Best: Super Mario Sunshine

Worst: SMB3, for the level with swimmable lava.

I vote for best non- mario
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Kojinka on October 26, 2008, 09:15:00 PM
Best: SM64.

Worst: SMS  Hard and annoying.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Kimimaru on October 26, 2008, 09:20:57 PM
Best: Super Mario Sunshine - I liked how it was, and I would have loved to see it turn into a full level.

Worst: Can't decide, sorry.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: ShadowBrain on October 26, 2008, 09:47:33 PM
Best: SMG. Hey, outer space is known for super-hot stuff. That, coupled with Mario spastically launching left and right and the overall great heat effects, it's hardly a contest.

Worst: SMS. I'd barely call it a level, really. It's just an annoying-as-heck prelude (with the same name as an alcoholic beverage--yes, I know it's Italian for "crown", but it was still kind of odd) to the final boss battle.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Chupperson Weird on October 26, 2008, 10:20:19 PM
Do you know about the sun's corona? Hence, hotness? Also it was near the top of the mountain so it makes sense.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Sqrt2 on October 27, 2008, 03:22:16 AM
Best SM64: Surfing on lava with a Koopa shell is fun.

Worst SMG:
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: jdaster64 on October 27, 2008, 07:35:20 AM
Best: SM64 (the music fit perfectly, and the new 3D aspect instantly made me fall in love with it. Favorite course in the game!)
Worst: SMG. Lava/space not working for me.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: CrossEyed7 on October 27, 2008, 09:58:36 AM
What Mario game had the best or worst Mario Levels?
No one else noticed that yet?

Anyway,

Best: SMRPG. So many surprises. A giant stump that attacks you. Some kind of cat thing made out of wood that lives without its head (and will kill you if you try that out). A mysterious robotic Toad-type guy who has models of Arwings and F-Zero machines (possibly a time traveler). A dragon made out of Podoboos. Who comes back as a skeleton when you finally kill him. Chasing the Axem Rangers and just narrowly missing them, until you all meet on the crest of the volcano and then fight all five of them at once atop a flying axe that shoots enormous laser beams at you. And the music is great.

Worst: I haven't played Corona Mountain yet, but from what I've seen of it, I can't imagine myself enjoying it much at all. Since all my other experiences with Mario lava levels are overwhelmingly positive, I have to say Sunshine.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Chupperson Weird on October 27, 2008, 11:38:21 AM
Someone else did, on the first page.

Hinopio isn't robotic.
Title: New suit: Firecracker Mario.
Post by: Luigalaxy on October 27, 2008, 02:16:39 PM
I enjoyed walking through lava. But, soon, I figured out I couldn't jump out. >.< Although, its like Mario is a firecracker!
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: ShadowBrain on October 27, 2008, 04:05:07 PM
Hinopio isn't robotic.
I wouldn't blame anybody for thinking everyone in that game is robotic.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: BP on October 27, 2008, 04:33:41 PM
Nah, just Geno. Really.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: ShadowBrain on October 27, 2008, 04:35:04 PM
Can we get a gif of Geno doing "the robot" now?
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Reading on October 27, 2008, 06:15:15 PM
BEST: Super Mario Galaxy. The Freezeflame Galaxy, and the Melty Molten Galaxy even more so. Being a big enthusiast of the whole "feeling" aspect of video games, they have some of the best atmospheres I've ever seen in a game. As well as a lot of other things in that game.

WORST: Um...I'd have to say Super Mario Sunshine. It wasn't bad, but just the lack of a worse choice.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Toad on October 28, 2008, 02:44:08 PM
Best: SMG. Freezeflame was a great place to reintroduce the Fire Flower (assuming you took the levels in as you unlocked them) and Melty Molten felt like a good final level. Bowser's levels (or, I guess the boss levels) get a special mention because they also had lava and were fun to play in.

Worst: SMS. It's like taking a fire extinguisher against the fires of the underworld.

Nominee: Non-Mario Playable character
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: jdaster64 on October 28, 2008, 04:21:37 PM
I forgot to post earlier, but my nomination is for best/worst Mario character in SSB/SSBM/SSBB (Mario, Luigi, Doc, Wario, Yoshi, Peach, DK, Bowser).

Also, I find it interesting that SMS made worst in 5 out of 14 competitions. That proves how bad that game really is.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Chupperson Weird on October 28, 2008, 08:43:57 PM
It's actually not a bad game at all. True, it has some annoying factors, but not enough to make it bad by a long shot.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: ShadowBrain on October 28, 2008, 10:17:31 PM
5 out of 14 is less than 50%, and that hardly qualifies something as, in this case at least, the "worst".
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Kimimaru on October 29, 2008, 02:27:27 PM
Also, I find it interesting that SMS made worst in 5 out of 14 competitions. That proves how bad that game really is.

No. It shows how underappreciated it is. It recived "Worst Bowser", "Worst First Level", "Worst Hub Dwellers", etc. I can think of many other Mario games that deserved the "Worst" title for anything that Sunshine was declared "Worst" at. I don't think that a Mario game deserves the title of worst anything; I think some other games that I know do.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Silver Metaknight on October 29, 2008, 02:31:54 PM
Best:  Super Mario 64.  So much stuff in it, like angry bull balls, a rolling log, and even a mini-volcano.  Plus shell surfing is fun!

Worst:  Super Mario Sunshine.  Way too short, and rushed.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: penguinwizard on October 29, 2008, 03:35:50 PM
No. It shows how underappreciated it is. It recived "Worst Bowser", "Worst First Level", "Worst Hub Dwellers", etc. I can think of many other Mario games that deserved the "Worst" title for anything that Sunshine was declared "Worst" at. I don't think that a Mario game deserves the title of worst anything; I think some other games that I know do.
I'd like to see a topic sometime where reviews of some new game/movie/book whatever at the time of release are compared to the popular opinion of the same product much later once everyone's had a chance to experience it. Because I've seen many examples where a game or book is praised to high heaven shortly after release, and then the entire community says it was one of the worst in the series later on. I remember seeing G4's Judgment Day give "Super Mario Sunshine" a 10/10. It's definitely a Mario game, entertaining, and a big breath of fresh air to have worlds that are much bigger than in Super Mario 64 (for anyone comparing it to that and not other games like Banjo-Kazooie). At the least, Sunshine's levels just felt bigger. Tell me you weren't in awe when you were at the top of Noki Bay, watching the birds fly across the sky, seeing a rainbow in the waterfall in the distance.

Uh, best Lava/Fire levels? I'm not sure. If I could count Super Mario Bros.'s Bowser levels, that'd be a contender because they seem so intense when playing them for the first time as a child. The only lava level I recall in Super Mario RPG (other than Pipe Vault and Bowser's castle) was Barrel Volcano, which was awesome for the encounters more than the lava.

So I'm voting Super Mario 64 as best lava levels for the reasons Silver mentioned. And I'm still surprised that a shell can surf across lava.

Worst lava levels? ...I'm sorry, I just watched a video on Corona Mountain from "Super Mario Sunshine" and was reminded how hard that level was. SMS is worst.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Glitchy on October 29, 2008, 07:06:16 PM
Worst:  Super Mario Sunshine.  Way too short, and rushed.

Yet, you ignore the fact that they were harder then most lava levels.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: BP on October 29, 2008, 07:09:44 PM
Oh yes, annoyingly hard. + 10 bad points for Sunshine.
Title: Week 28 Results
Post by: Nintendoobsessed on October 31, 2008, 04:19:20 PM
Week 28: Lava/Fire Levels

BEST:

Super Mario 64 (7)
Super Mario Galaxy (5)
Super Mario Sunshine (4)
Super Mario World (2)
Super Mario RPG (1)

WORST:

Super Mario Sunshine (10)
Super Mario Galaxy (3)
Super Mario World (2)
Super Mario Bros. 3 (2)
New Super Mario Bros (1)
Super Mario 64 (1)

NOMINATIONS:

Mario Sports game (3)
2D Game (6.50)
3D Game (1)
Non-Mario Playable Character (9.50)

Half a point more for Non-Mario Playable Character!!!


Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: jmdblazer on October 31, 2008, 04:24:59 PM
I hate how some people love some games for their difficulty, and say others are bad because of it.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Kojinka on October 31, 2008, 05:56:32 PM
I hate how some people love some games for their difficulty, and say others are bad because of it.
I don't mind a challenging, but if the challenge in the level gets way more annoying than fun, it's not all that good.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: BP on October 31, 2008, 08:48:53 PM
I hate the misguided, retarded idea that hard games are automatically more fun than easy ones.  Especially if that goes on to suggest that games so hard as to be mundane are fantastic, and when their remakes are easier it somehow destroys the game. Which is not to say I love easy games--I prefer the experience over the challenge.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: penguinwizard on November 01, 2008, 01:24:27 AM
It might be a fine line. I'm sure it's already been discussed somewhere that some people enjoy really hard, frustrating final bosses for the accomplishment of beating them and making the ending that much sweeter, while others have spent hours on a game and would rather want an easy (or laughably easy) final boss just to see the it-better-be-awesome ending. And then there's the line of matching the player's expectations of what's challenging and how far he or she is willing to go through failure after failure before giving up in frustration and throwing the controller through a window. Maximum difficulty. Pace of difficulty. Amount of perceivable improvement on each successive try. How harsh the punishment for failure is (do you have to watch 15 minutes of cutscenes again before getting another crack at the boss?).

And there's that one phenomenon TV Tropes picked up on that NES games were incredibly hard (either intentionally or through unfair controls, poor pace, glitches, developers forgetting to step back and consider the ability of normal players, etc.). People who grew up on NES games and became good at them may complain a lot about a general lack of difficulty in today's games. You know Cranky Kong did back in "Donkey Kong Country" (in retrospect, DKC1 was a very easy game... once I finally learned it inside and out).

Completing Ring Shot mode in Mario Golf for N64 was the hardest challenge I remember ever facing. I forget what I won for doing that, I just stopped caring by that time. I remember getting a migraine after trying the 20th time (literally) on one hole. Secret of Mana is drop-dead easy once you gain magic and keep your magic levels high, but I still love it for everything else the game has going for it.

Mario Kart 64 was strange. When I played it for hours and hours, I found the CPU players to be easy. I could drive with my eyes closed and still beat everyone by a mile. But no matter how much I try today, I struggle to stay in the top 4, and that's because I stopped playing for years. Maybe it's because I'm not as good with mini-turbos as I used to be. I never realized I relied so much on mini-turbos to win.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Chupperson Weird on November 01, 2008, 10:43:51 AM
All I'll say is, Mega Man games are some of the best platformers in the business.
Title: Re: Week 28 Results
Post by: Kimimaru on November 01, 2008, 01:02:49 PM
Week 28: Lava/Fire Levels

WORST:

Super Mario Sunshine (10)

When I counted, I only saw 9 votes for Sunshine.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: ShadowBrain on November 01, 2008, 11:01:17 PM
I hate the misguided, retarded idea that hard games are automatically more fun than easy ones.  Especially if that goes on to suggest that games so hard as to be mundane are fantastic, and when their remakes are easier it somehow destroys the game. Which is not to say I love easy games--I prefer the experience over the challenge.
Personally, I'm more miffed by a giant safety net than a painful fall--by which I mean that games with a moderate or high difficulty but tons of extra lives, checkpoints, etc. irritate me more than games that are just unabashedly hard. I'dve had no qualms with SMG's questionable difficulty if it didn't have regenerating Star Bits and 1-Ups every five feet. (I'm not trying to start a debate about that game again; I just though that was an apt example)
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: BP on November 02, 2008, 12:06:33 AM
I guess it kind of depends on the kind of game. Galaxy's abundant 1-Ups didn't really take away from the fun for me. Games over... what's so terrible/great about them anyway? In the beginning your game really ended and you had to start all over. When games began to have conclusions, escapes from that were made--holding A, then saving. In Super Mario 64 onward, what do games over in Mario do if not make you walk through the hub to the portal to the level again? That's not so bad. But would you like something worse? Want all the stars you collected since the last big boss to go away?

A good example of a game that's both easy and incredible, I'd say, is MOTHER 3. The frogs that let you save are all over the place, some right in front of the hardest bosses. The rolling HP meter rolls much slower than it did in EarthBound and the text and PSI animations go by much faster, giving you more time to recover if you take mortal damage. When you get a game over, your health is completely restored, unlike in EarthBound and EarthBound Zero, where only Ness or Ninten, respectively, would be alive and would have full HP but not PP. You only lose money, when you die, unless you give it all to the frogs when your financial business is over like I do. The experience you've earned stays with you.

The third-to-last mandatory boss is the last real one, or maybe not even, if Kumatora learns PK Ground before then. She should have it before you fight Pokey and, if so, he's no problem at all. The last battle with The Masked Man is, like the final battle with Giygas in EB, a stay alive festival. Liberal use of Lifeup Gamma with some necessary Bashing, and you're good. The game practically fights the last battle for you. Easy, but it does not lessen the impact of the ending at all.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: ShadowBrain on November 02, 2008, 12:20:13 AM
I guess it kind of depends on the kind of game. Galaxy's abundant 1-Ups didn't really take away from the fun for me. Games over... what's so terrible/great about them anyway? In the beginning your game really ended and you had to start all over. When games began to have conclusions, escapes from that were made--holding A, then saving. In Super Mario 64 onward, what do games over in Mario do if not make you walk through the hub to the portal to the level again? That's not so bad. But would you like something worse? Want all the stars you collected since the last big boss to go away?
I know where you're coming from with that, but I guess I should've been more specific...... Well, here's a perfect example: After getting 121 stars, you unlock Luigi, who has slippier traction. A more "unstable" character earned by hundred-percenting a game? That should definitely qualify as a Hard Mode of sorts, right? Well, they change it so the Toad at the entrance to the Observatory gives you, like, twenty 1-Ups (yes, I know that's optional). All I'm saying is, why lower the limbo pole if you're just going to dig a rut under it?
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: BP on November 02, 2008, 01:35:21 AM
Well, like I'm saying, the lives aren't protecting you from a lot anyway. That's just twenty more tries until you have to take another walk in the observatory.

But I hate playing as Luigi. You know my favorite playable Mario Galaxy character? Mario's skeleton! I love hackers.
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Kojinka on November 02, 2008, 04:08:42 PM


But I hate playing as Luigi. You know my favorite playable Mario Galaxy character? Mario's skeleton! I love hackers.
link plz
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Toad on November 02, 2008, 05:40:28 PM
The Manta Surfing stages will eat up your extra lives, so I welcomed the 20-Ups in Luigi's letters (they ate up my lives, anyway)

You know what would be great? Having Toad playable after you've finished Luigi's quest, or maybe even a real two player co-op, with the Mario Bros running around the levels at the same time (much like in New SMB's two player mode..) Toad could fill in before you rescue Luigi, maybe
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: NintendoExpert89 on November 02, 2008, 08:46:04 PM
link plz
http://www.youtube.com/watch?v=7BCRVV5klEE
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Turtlekid1 on November 03, 2008, 09:47:39 PM
A good example of a game that's both easy and incredible, I'd say, is MOTHER 3. Kingdom Hearts II.

Never played MOTHER 3, sadly...
Title: Re: BEST AND WORST IN SERIES? Week 28: Lava/Fire Levels
Post by: Chupperson Weird on November 03, 2008, 11:53:26 PM
I'm going to call "completely improper use of quoting" here.