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Video Games => Video Game Chat => Topic started by: Glorb on October 05, 2006, 08:47:10 AM

Title: Game Endings (spoliers!)
Post by: Glorb on October 05, 2006, 08:47:10 AM
Every game must come to an end in some way or another. No matter how enthralling the experience of gameplay, there has to be some sort of ending, a feeling of accomplishment, or else the player will be ticked off. Some games have great endings (GTA: San Andreas, many Sonic games), others have lousy ones (Halo 2, most Sonic games). And a lot of games have multiple endings, such as Fable, the Street Fighter games, and indeed, most Sonic games.
But the question is, how are these endings? Good, bad? Do you feel better or worse if you can continue playing after the ending, or even if there is no ending at all? Be warned, spoilers are encouraged, so if you don't like spoliers, then...don't read the topic, I guess. Or do.
Title: Re: Game Endings (spoliers!)
Post by: Pt_Peach on October 05, 2006, 08:55:25 AM
Paper Mario had a nice, long, entertaining ending. I don't know how long I sat there, commenting everyone's floats. I felt like I had achieved a job well done. I love spoilers, cause they don't really spoil anything for me.
Title: Re: Game Endings (spoliers!)
Post by: Glorb on October 05, 2006, 10:01:47 AM
Yeah, PM did have a long ending. It was about ten minutes, I think. But it was very well-put-together, so it was worth it. GTA: Vice City had a long ending in that after you finish the game, you get a bunch of long phone calls from various people.
Title: Re: Game Endings (spoliers!)
Post by: SolidShroom on October 05, 2006, 01:28:12 PM
Metal Gear Solid's endings are always excellent, and leave you with a lot of questions, kinda like Halo 2, but not really confusing in a bad way, they really keep your imagination running. MGS3's ending in particular was totally excellent. It was very emotional and epic. I just about cried too! It was the best.
GTA: San Andreas had a good ending as well, just like Halo, and a lot of the classic Metroid games. I mean, everyone was shocked when they found out samus is a girl! I know I was...
Title: Re: Game Endings (spoliers!)
Post by: PaperLuigi on October 05, 2006, 03:44:06 PM
Star Fox Command has 9 endings, the best one (and most canon) being the one where Fox and Krystal have a child.

The worst one was the ending where Falco and Fox join the F-Zero (or whatever) race track thingie. I thought it was kinda stupid.
Title: Re: Game Endings (spoliers!)
Post by: NintendoExpert89 on October 05, 2006, 06:55:08 PM
PMTTYD's ending did not seem as "rewarding" as PM's ending was. For example, Bowser was defeated in a fantasic explosion, and Mario and Peach were visibly living happily ever after, with the most cheerful of music. We then got to watch the parade as the credits. In PMTTYD the Shadow Queen did nothing but disappear in a flash of light. PMTTYD's overall dark atmosphere limited its abilites to create a awe-inspiring ending, and there wasn't much "joyfulness" as PM had in its ending. The music as a whole actually had a very meloncoly feel, lacking the joy and boost PM's music had. PMTTYD's credits sequence simply had the cliche "screenshots from important scenes in the game" accompanying it.
Title: Re: Game Endings (spoliers!)
Post by: The Chef on October 05, 2006, 07:09:44 PM
I must admit, I love the ending of Yoshi's Island. It really brings a tear to my eye, especially with the song that plays during the credit roll.
Title: Re: Game Endings (spoliers!)
Post by: BP on October 05, 2006, 07:21:42 PM
As a result of playing way too much, I have already beaten Pokemon Mystery Dungeon. The ending was pretty awesome, but I still have unanswered questions and other stuff.
I know it says in the topic's title, but if you missed it, beware of
SPOILERS. Seriously, this will ruin everything for you.
Who was the person Ninetales REALLY cursed? This is the number one thing I need to know.
I'm glad that the player's human from wasn't seen, but a flashback to when you accept the test would've been all right. Maybe more of the player's background could've been shown.
And why exactly was this particular Gardevoir to watch over you? I know it's part of the curse, but...
Well, other than those things, awesome plot. Great new gameplay. REALLY GREAT ending. It was a good challenge until I sat down to train for three days, and around level 27 nothing could kill me.
Oh, and when I beat it it made me sad (not to the point of tears). I wish it wouldn't have ended.
Title: Re: Game Endings (spoliers!)
Post by: Nintendo Bros. on October 06, 2006, 01:42:38 PM
I like the ending to Super Mario World, but I don't know why?!?
Title: Re: Game Endings (spoliers!)
Post by: Screech on October 06, 2006, 06:23:38 PM
I like Paper Mario Two's ending. Specifically the part on the dock where everybody said goodbye to Mario.
Sonic Adventure Two would have a perfect ending, if Shadow had stayed dead.
Title: Re: Game Endings (spoliers!)
Post by: Toad on October 06, 2006, 07:27:11 PM
Mabey I'm crazy, but I like the endings for most of the Mario games (the platformers). Sure, most of them just show a part of the map and a gameplay screenshot, but it's what happens before that that I like the most.. the parts where you know the Princess has been saved and makes a lame joke attempt, but at least you know she's safe, or the Yoshi eggs hatch. :)

The RPG endings have all been good. Mario RPG's was the best, with Paper Mario close behind it. M&L's was just kind of.. not as good, but still pretty good, and PM2's was not good. It wasn't bad, but I was expecting something way better.

Now, the spinoff titles.. I have never seen a Dr Mario game have an ending, but more of a congratulatory "thanks for playing this far" screen. The Mario Kart endings have been alright.. my favorite one has been the ending for MK64, and the worst one (in my opinion) is MKDS. All the character endings in the first Mario Tennis game were great, and I guess they were good in MPT too (I just hate the fact that Petey Pirahna is in that game.. his ending was just stupid). About the Mario Party endings.. they have all been good, except for MP's Advance, 6, and 7, with MP7 having the worst ending ever for an MP game (or mabey not.. I still can't decide whether MP 6 or 7 has the worst ending..) MP Advance only beats out those two for the worst ending because at least MPA's ending was fun! You could press a button to make the 4 characters dance!! w00t for interactivity!

Outside of Mario endings, I've also liked the Zelda and Metroid endings, as well as Chrono Trigger's (all of them), and, while it doesn't have an ending, Roller Coaster Tycoon is fun to play endlessly (but I guess that's sort of off topic.. sorry)
Title: Re: Game Endings (spoliers!)
Post by: MaxVance on October 06, 2006, 09:35:04 PM
I must admit, I love the ending of Yoshi's Island. It really brings a tear to my eye, especially with the song that plays during the credit roll.
I also liked the "true" ending of YI (the one after you have a perfect score in every level). At least, it's in the SMA3 version...
Title: Re: Game Endings (spoliers!)
Post by: HolyAarom on October 06, 2006, 10:30:18 PM
Final Fantasy X. That game had a good ending. That ending cause X-2 to follow what happens after the ending in X and it includes some alternate ways that X could have finished.
Title: Re: Game Endings (spoliers!)
Post by: The Chef on October 07, 2006, 06:51:29 AM
When I was little, the ending of the NES version of Dr.Mario scared the crap out of me, with that spaceship and everything..... *shudders*
Title: Re: Game Endings (spoliers!)
Post by: N64 Chick on October 07, 2006, 03:59:43 PM
"Who was the person Ninetales REALLY cursed? This is the number one thing I need to know."
I'm pretty sure it was Gengar. Think about it. He knew about Ninetales, he was surprised that you were also a human, and he cried when he looked into your last dream.

As far endings I like...hmm...  Well, I agree that the endings for YI and PM were great.
Title: Re: Game Endings (spoliers!)
Post by: Glorb on October 10, 2006, 07:42:35 AM
I thought Resident Evil 4's ending was pretty cheesy. But then again, has any RE ending ever not been cheesy?
Title: Re: Game Endings (spoliers!)
Post by: smfan1085 on October 10, 2006, 09:31:50 PM
Ending of Yoshi's Island = possibly the best game ending EVER.
Title: Re: Game Endings (spoliers!)
Post by: Sqrt2 on October 11, 2006, 02:22:49 AM
I like the end sequence of LoZ:Majora's Mask the most, and definatly beats the ending of both Ocarina of Time and WindWaker.
Title: Re: Game Endings (spoliers!)
Post by: Sazpaimon on October 13, 2006, 03:29:13 AM
Spoilers for a game that hasn't been released yet (what?) below

For those looking at the Sonic the Hedgehog (X360, PS3) game for a decent story, you'll be VERY dissapointed.  The story basically ends with Sonic dying at the hands of Mephiles, and then later getting revived by the power of the chaos emeralds (yes, chaos emeralds can revive people now apparently, I hear Shadow the Hedgehog 2 will involve Shadow gravedigging for Maria), then figting the final boss, Solaras, in the usual Super form.  After Solaris is destroyed, it creates some kind of time paradox, and the events in the game never happened (Dude Where's my Car anyone?). Yea, really a crappy storyline, the gameplay seems to make up for it though.
Title: Re: Game Endings (spoliers!)
Post by: Glorb on October 13, 2006, 08:32:44 AM
Whoah, whoah...slow down. Is this a joke? Where'd you get all this? Sonic DIES? Is Sega trying to annoy its fans? First they shoehorn in Ripoffy the Miss Cleo psychic hedgehog from some random MySpace nerd's Sonic fanfiction, and now this? Yech!
Title: Re: Game Endings (spoliers!)
Post by: Sazpaimon on October 13, 2006, 12:20:41 PM
I kid you not, a tester for the game gave me the game script for the game, containing all the stories. ( Screenshots for proof @ http://www.sonic-cult.org/newsx/fullnews.php?id=111 ), and yea, that's essentially what happens in the last story.  Sonic gets killed, then revived, then time resets itself after deeating the last boss because apparently its a trancendent being that exists in the past, present and future, or something.
Title: Re: Game Endings (spoliers!)
Post by: PaperLuigi on October 13, 2006, 04:40:33 PM
I'm gonna stop buying Sonic games. They totally suck now.
Title: Re: Game Endings (spoliers!)
Post by: The Chef on October 13, 2006, 07:18:15 PM
The guys at the IGN Sonic boards aren't going to like this.....
Title: Re: Game Endings (spoliers!)
Post by: Mr. Wiggles on October 13, 2006, 08:33:28 PM
Hmmm, first a "super" form that turns Sonic gold, then a being that becomes "perfect" after absorbing certain items, now the Chaos Emeralds having the ability to revive people?

Sounds like the DBZ/Sonic connection has come full circle.
Title: Re: Game Endings (spoliers!)
Post by: Sazpaimon on October 14, 2006, 04:56:47 AM
Hmmm, first a "super" form that turns Sonic gold, then a being that becomes "perfect" after absorbing certain items, now the Chaos Emeralds having the ability to revive people?

Sounds like the DBZ/Sonic connection has come full circle.

I hear Shadow the Hedgehog 2 will includee a gravedigging mission to find Maria's dead corpse and revive it.
Title: Re: Game Endings (spoliers!)
Post by: PaperLuigi on October 14, 2006, 08:25:33 AM
That's about the dumbest thing I've ever heard of. Sonic games are digging themselves a deeper grave with these pathetic plot points.
Title: Re: Game Endings (spoliers!)
Post by: Sazpaimon on October 15, 2006, 06:43:38 PM
That's about the dumbest thing I've ever heard of. Sonic games are digging themselves a deeper grave with these pathetic plot points.
You ought to check your sarcasm detector :P
Title: Re: Game Endings (spoliers!)
Post by: PaperLuigi on October 15, 2006, 08:37:43 PM
Wha.........?

I'm not being sarcastic. I really think these plot points are stupid.

And if you think I'm making a joke on the "Grave Digging," I'm not. That's not sarcasm anyway.
Title: Re: Game Endings (spoliers!)
Post by: Sazpaimon on October 15, 2006, 11:14:50 PM
Wha.........?

I'm not being sarcastic. I really think these plot points are stupid.

And if you think I'm making a joke on the "Grave Digging," I'm not. That's not sarcasm anyway.

I meant that *I* was making a joke aout the grave digging mission.
Title: Re: Game Endings (spoliers!)
Post by: The Chef on October 16, 2006, 01:16:25 PM
Really? I thought you were serious!
Title: Re: Game Endings (spoliers!)
Post by: Mr. Wiggles on October 16, 2006, 06:15:40 PM
Everyone should've realized he was joking when he said "Shadow The Hedgehog 2". After the failure and high criticism of the first one, I doubt Shadow will ever star in his own game again. That'll be the day Mother 1 and 3 come stateside.
Title: Re: Game Endings (spoliers!)
Post by: PaperLuigi on October 16, 2006, 06:21:44 PM
I meant that *I* was making a joke aout the grave digging mission.

I seriously thought you were for real. Not that I'm going to buy a new Sonic game anyway.
Title: Re: Game Endings (spoliers!)
Post by: Glorb on October 17, 2006, 05:32:06 PM
I'd say Mercenaries: Playground of Destruction has the most craptastical ending ever. After spearheading a tank assault, evading fire from North Korean troops, finding and rescuing the former president of Korea, disarming a missile launch, dismantling a nuclear warhead, taking down the tyrannical General Choi Song and saving the Earth from nuclear annihilation all in one mission, what's my reward? A news report telling me that the Russian Mafia has taken over North Korea and that everyone's life has become twice as miserable.

I'm not kidding.