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Messages - Mauser

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46
Forum Games / Re: Mario Word Association
« on: September 01, 2001, 07:02:31 PM »
Gary Koopa,

------
(He arrived late)

 ~Just another pisanno.

47
Mario Chat / Re: Put the Mario Show Back On!!!!!!!!!
« on: September 01, 2001, 03:13:52 AM »
OK, so it was exactly one year later, but does anyone have an answer? Anyone at all?

 ~Just another pisanno.

48
Mario Chat / Re: Donkey Kong VS Pirana Plant
« on: September 01, 2001, 03:12:32 AM »
Actually  Pirhana Plants were surprisingly mobile in SMRPG. What of that?

 ~Just another pisanno.

49
Mario Chat / Re: Your most Magical Mario Moment (MMM)
« on: September 01, 2001, 03:10:05 AM »
Wow. THose are pretty impressive MMMs.
I don't think anyone's going to be able to top those, Weege.

 ~Just another pisanno.

50
Mario Chat / Re: Did you Know...?
« on: September 01, 2001, 03:07:24 AM »
I'm surprised Peach doesn't get more 'tall jokes'. You know like: "How's the weather up there?" or anything to do with having aircraft lodged in your ears.

I mean, she is the tallest good character in the game (most of the time). In pretty much every picture I've seen, she's significantly taller than Mario, slightly taller than Luigi, and taller than any Toad, and perhaps taller than several stacked on one another.

But what do I know?
------

 ~Just another pisanno.

51
Mario Chat / Re: Stupid Final Bosses. . .
« on: September 01, 2001, 03:02:58 AM »
I like what they did with Tubba Blubba. THere was a good, invincable boss with no real weak points near him. His weakness was (obviously) his heart in the well.

I liked this becasue it didn't become obvious until Yakkey spilled the beans. If more games had this kind of continuity, they'd make a lot more sense. But then we'd have nothing to complain about, so nevermind ;).

The Goomba King was a good boss. No dumb inadeguacies there. You just beat the living hell out of him. End-of-story.

Perhaps 'Bowser's Axe' was in case of fire? He was standing on a wood bridge over lava, and this is obviously his weak point. So, logically, it would be good to have an axe in case the bridge started burning. I guess he wasn't counting on Mario being able to jump over him (he is 3x his height, after all [5 or 6x his normal-Mario height]).

 ~Just another pisanno.

52
Forum Games / Re: Mario Word Association
« on: September 01, 2001, 02:56:01 AM »
Feeb.
-----

 ~Just another pisanno.

53
Mario Chat / Re: Mushroom love?
« on: September 01, 2001, 02:53:44 AM »
Maybe this Thread Will Be Closed if you/we go into how that would be possible.

 ~Just another pisanno.

54
Mario Chat / Re: "Mario Sentence Association"
« on: September 01, 2001, 02:51:50 AM »
rained

55
Mario Chat / Re: Potential Bowser Plans
« on: September 01, 2001, 02:49:11 AM »
If Bowser found the source of the item blocks, not only could he cut them off, but he could manufacture fakes and leave them in place of the real ones.

The source of the hidden blocks in SMW were switch palaces. Bowser never tried to occupy them, although they were pretty easy to find (The one on top of Mt. Kappa was probably the easiest). I guess it never crossed his mind.

Besides, Bowser has built castle after castle, and Mario has destroyed them. If he could put those resourses toward other things like raising an army, he's have a better time (although he WOULD be castleless, why not steal Peach's? It's guarded by Toads anyway, and to Bowser that means 'Footprint'.)

In SMW, why do you suppose Bowser didn't just LOCK THE BACK DOOR? And how do you suppose Mario got that huge wooden door open anyway? Why did they even OPEN THE GATES? Yeah, I guess the Koopa Kids werew pretty dumb. All tactical errors.

 ~Just another pisanno.

56
Mario Chat / Re: Its my B-day. . .and a MK:SC Review!
« on: August 31, 2001, 05:22:59 PM »
That's a pretty good review; and if - nay - when they release Mario Kart on the GC, it sounds like it will be far superior to that (How could it not be?).

Incdentally: Happy Belated Birthday!

 ~Just another pisanno.

57
Mario Chat / Re: Koopa Mechaniks.
« on: August 31, 2001, 05:14:52 PM »
I dunno. I guess I'm reposting it here becasue I didn't want to go of topic in another thread. Sorry...

Note: Killer Koopa Kombos should be changed to 'Killer Koopa Knockouts'.
------
"Because I left my bazooka at home."

Edited by - Mauser on 8/31/2001 4:17:24 PM

58
Mario Chat / Re: Dissention
« on: August 31, 2001, 05:10:16 PM »
Bowser could claim 1/5 of the victory in SMRPG, I suppose. I think what Bowser needs is a bigger, nastier villain to commit a more heinous atrocity than him (eg: SMRPG).

What's kind of iritating is that Wario got off easy with regards to being evil. He took over Mario's Castle (?) in Mario Land 3 and got his butt kicked. Then n Wario Land, you played AS him to find the giant gold Toadstool statue, which, upon the destruction of Syrup Castle, was promptly stolen by Mario.

Long story short - Wario got to be the next closest thing to a good guy: He got to be the protagonist.

I think they should make a game like that for bowser :)

 ~Just another pisanno.

59
Mario Chat / Re: The Shy Squad versus Bowyer
« on: August 31, 2001, 04:59:55 PM »
I just remembered: Bowyer had one mass attack, Static E. If he ever used it, it's fairly certai that it would kick the crap out of all the shy guys at once.

If it came down to a close battle, Bowyer would win because, if I remember correctly, the shy squad leaves when their... errr... Membership... drops blow 5 guys.

 ~Just another pisanno.

60
Mario Chat / Re: Did you Know...?
« on: August 31, 2001, 04:56:08 PM »
Ahhh the mechanics of Mario Evolution...
*rapture*

 ~Just another pisanno.

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