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Messages - davidcoolestguy

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16
Forum Games / Re: Mario Word Association
« on: September 01, 2001, 12:25:26 PM »
My word is: Mask Koopa (in relation to Majora's Mask [in case you don't know, the Mask Koopas are what the regular Koopas become once you beat Funky in SMW])

This message was written by davidcoolestguy, master of anime and video games (actually he''s just a guy who''s got too much free time)

Founder of the Mario Game idea: Super Mario Bros 4: Sibling Rivalry. If you wish to see this game idea, e-mail me at david_coolest_guy@yahoo.com, and I''ll see if I can get it to you. I''m also planning on updating it, and possibly converting it into an RPG. . .

17
Mario Chat / Re: Stupid Final Bosses. . .
« on: September 01, 2001, 12:06:17 AM »
I know their just video games and if the bosses didn't make errors they'd be invincible, but the programmers should have at least came up with an excuse like "Bowser's hands were stuck inside his shell so he can't pick up the axe (or support peg)" to cover up these obviously stupid mistakes, or at least try to make the errors less noticeable. Above all, however, the programmers should have made the final bosses learn their errors after performing them several times (such as Bowser [after being tossed into bombs twice before] not having bombs around the arena in the final battle in the sky in SM64, or Bowser not throwing the Mechakoopas after being hit by them several times in SMW), and perhaps making a different, less noticeable error (instead of having bombs in the Bowser in the Sky battle in SM64, Bowser should instead be tricked into charging off the arena, thus sapping a little life from him until his demise, for instance), thus adding a little more difficulty to the bosses, and showing that the bosses do learn from their mistakes and that they are intelligent. But instead, these mistakes are pointed out obviously, and the bosses appear to lack intelligence, thus the bosses lose on account of their stupidity. Well, thanks for your replies - it seems this topic has really expanded, and I hope to see more points of view on this controversial subject.

This message was written by davidcoolestguy, master of anime and video games (actually he''s just a guy who''s got too much free time)

Founder of the Mario Game idea: Super Mario Bros 4: Sibling Rivalry. If you wish to see this game idea, e-mail me at david_coolest_guy@yahoo.com, and I''ll see if I can get it to you. I''m also planning on updating it, and possibly converting it into an RPG. . .

18
Mario Chat / Re: SMB Sheet Music
« on: August 31, 2001, 11:47:27 PM »
Sure, I'd like the music for the overworld theme and the underwater theme in SMB. I already know the music for the underground theme and the castle theme will probably be pretty hard to write out.

19
Mario Chat / Re: Its my B-day. . .and a MK:SC Review!
« on: August 31, 2001, 11:32:04 PM »
My thanks for the compliment, and thanks for the B-day greeting (late is better than never, lol)! I hope to do more reviews of games when they come out as a service for the great message board we have here, so expect another review soon!

This message was written by davidcoolestguy, master of anime and video games (actually he''s just a guy who''s got too much free time)

Founder of the Mario Game idea: Super Mario Bros 4: Sibling Rivalry. If you wish to see this game idea, e-mail me at david_coolest_guy@yahoo.com, and I''ll see if I can get it to you. I''m also planning on updating it, and possibly converting it into an RPG. . .

20
Mario Chat / Re: Potential Bowser Plans
« on: August 31, 2001, 11:25:40 PM »
My thread inspired another thread???? Wow. . .I'm so. . .honored. . .

21
Mario Chat / Re: Its my B-day. . .and a MK:SC Review!
« on: August 31, 2001, 12:57:21 PM »
I'm bringing this topic to the top so others can have a chance to read it. . .

22
Mario Chat / Re: The Shy Squad versus Bowyer
« on: August 31, 2001, 12:42:25 PM »
Don't forget that Bowyer had the power to disable moves in SMRPG using his arrow. If he could use that power along with his other attacks against the 15-member Shy Squad, Bowyer would easily win. If not, then it'd be a really close battle, but I'd give it to Bowyer because of his high HP.

This message was written by davidcoolestguy, master of anime and video games (actually he''s just a guy who''s got too much free time)

Founder of the Mario Game idea: Super Mario Bros 4: Sibling Rivalry. If you wish to see this game idea, e-mail me at david_coolest_guy@yahoo.com, and I''ll see if I can get it to you. I''m also planning on updating it, and possibly converting it into an RPG. . .

23
Mario Chat / Re: Dissention
« on: August 31, 2001, 12:37:44 PM »
Yeah, I do kind of feel sorry for Bowser because he always seems to fail and because his whole army seems to be traitorous and even if they weren't they'd still be useless. Bowser pretty much has met his match in Mario and all of his friends. Yet, I can't feel too sorry for the giant lizard because most of his losses are his own fault(see the post Stupid Final Bosses for details), and if Bowser actually did win, we'd have no more Mario games (unless some drastic plot twist comes in, like Mario's alive in an alternate universe or something). Bowser's a villain, and in most games the villain is bound to lose, so Bowser's just like the other villains with his losing streak, so I really can't feel too sorry for him, but I do have a small sense of pity towards the massive malignant monster.

This message was written by davidcoolestguy, master of anime and video games (actually he''s just a guy who''s got too much free time)

Founder of the Mario Game idea: Super Mario Bros 4: Sibling Rivalry. If you wish to see this game idea, e-mail me at david_coolest_guy@yahoo.com, and I''ll see if I can get it to you. I''m also planning on updating it, and possibly converting it into an RPG. . .

24
Mario Chat / Re: "Mario Sentence Association"
« on: August 31, 2001, 12:19:15 PM »
Mushrooms

(now how will Mario save the Princess for the 38,983,383,214,840,283,475,447.6th time? [Eh, he'll just use a wing cap instead])

Edited by - davidcoolestguy on 8/31/2001 11:26:20 AM

25
Mario Chat / Re: "Mario Sentence Association"
« on: August 31, 2001, 12:17:08 PM »
Magic

26
Mario Chat / Re: "Mario Sentence Association"
« on: August 31, 2001, 12:16:40 PM »
of

27
Mario Chat / Re: "Mario Sentence Association"
« on: August 31, 2001, 12:15:54 PM »
supply

28
Mario Chat / Re: "Mario Sentence Association"
« on: August 31, 2001, 12:15:09 PM »
world's

29
Mario Chat / Re: "Mario Sentence Association"
« on: August 31, 2001, 12:14:32 PM »
the

30
Mario Chat / Re: Donkey Kong VS Pirana Plant
« on: August 31, 2001, 12:10:25 PM »
Well. . .time to play Super Smash Bros. Just play as DK in the Mushroom Kingdom stage (where the Pirhana Plant is), and you have your answer. 2 or 3 smashes by DK kill the pirhana, but 10 or so hits from the Pirhana Plant knock off DK, thus I'd give the victry to DK despite the fact that the Pirhana Plant has the ability to hide (and depending on the plant has the ability to use fire or poison).

This message was written by davidcoolestguy, master of anime and video games (actually he''s just a guy who''s got too much free time)

Founder of the Mario Game idea: Super Mario Bros 4: Sibling Rivalry. If you wish to see this game idea, e-mail me at david_coolest_guy@yahoo.com, and I''ll see if I can get it to you. I''m also planning on updating it, and possibly converting it into an RPG. . .

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