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Author Topic: Bits  (Read 5048 times)

« on: August 28, 2000, 02:59:30 PM »
How many bits are in the different Nintendo games?
I know that Nintendo is 8, Super Nintendo is 16, Nintendo 64 is 64, and Nintendo Star Cube is 128, but what are the others?
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« Reply #1 on: August 29, 2000, 04:46:42 AM »
Game Boy is 8, Virtual Boy was 32 I believe, Game Boy Advance is either 16 or 32.



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« Reply #2 on: September 02, 2000, 06:29:58 PM »
GBC - 32. (It can handle Yoshi's Story for crying out loud!)

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« Reply #3 on: September 02, 2000, 07:08:27 PM »
Atari 2600-8
Colecovision-8
Nintendo-8
Sega Master System-8
SuperNintendo-16
Genesis-16
TurboGraphX-8,16?
Playstation-32
VirtualBoy-32
Atari Jaguar-64
Nintendo 64-64
Sega Dreamcast-128
Gameboy-4
Gameboy Color-8
Gameboy Advance-32
Atari Lynx-16?
Gamegear-8
Nomad-16
I think I got most of them right

« Reply #4 on: September 02, 2000, 11:08:50 PM »
I already have a bunch of those, but I still don't know how many bits the original Odyssey had.  Were the Ataris with different numbers different bit numbers also?

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« Reply #5 on: September 03, 2000, 09:08:55 PM »
I think all the ataris were 8 but I'm not sure.  I also think Odyssey might be 8.

« Reply #6 on: September 04, 2000, 04:27:03 PM »
I know almost EVERY bit:

Arcade-Unlimited
Artari2600-8
Oddesy-8
All other Artaris-16 and 32??
Nintendo-8
Master System-8
MegaDrive-16
SNES-16
GameGear-8
Gameboy-4
Gameboy Pocket-8
Gameboy Advance-32
Gameboy Color-16
SegaSaturn-32
SonyPlaystation-32
Dreamcast-128
Nintendo Star Cube-128(Nice competition)
Playstation 2-128
Nintendo64-64
ColecoVision-8

« Reply #7 on: September 05, 2000, 01:34:31 PM »
I don't think the other ataris had 16 and 32.Jaguar had 64,5200 and 7800 both had 8.  I think a few of your others were off too.  Besides do you know about aquarious,pong,tanks,intellivision(8),dina(8)?

« Reply #8 on: September 18, 2000, 04:20:29 PM »
For starters, the Game Boy Pocket used just a slightly faster version (a fraction of a megahert faster) of the same 8-bit Z80 processor that powered the original Game Boy.  (I'm not sure about GBC.)
The Jaguar had two 32-bit processors, I think, and the Turbographix-16 had an 8-bit main processor and a 16-bit graphics processor.

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