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Video Games => Mario Chat => Topic started by: libra346 on November 27, 2007, 02:51:29 PM

Title: New Yoshi Game
Post by: libra346 on November 27, 2007, 02:51:29 PM
i think we need a new yoshi game up in here. If you agree or disagree with me please post ideas and anything you want about this wanted game.
Title: Re: New Yoshi Game
Post by: Kojinka on November 27, 2007, 02:55:51 PM
Why are you making all these threads and polls?  Couldn't you use the search engine to see if a similar topic doesn't already exist?

EDIT: Never mind.
Title: Re: New Yoshi Game
Post by: libra346 on November 27, 2007, 02:59:06 PM
whats wrong? I just like hearing peoples opinions
Title: Re: New Yoshi Game
Post by: goodie on November 27, 2007, 04:45:35 PM
I'd like to see another Yoshi game. Maybe they could try giving us one that isn't a sidescroller this time. A fully 3d Yoshi game might be cool.
Title: Re: New Yoshi Game
Post by: BP on November 27, 2007, 05:50:49 PM
If so, it'd better be better than Yoshi's Story.
I have to be honest, Yoshi's Island DS didn't really capture me like the original did (er, at least, SMA3). I'm glad I didn't buy it...
Title: Re: New Yoshi Game
Post by: Linkin800 on November 27, 2007, 06:33:49 PM
If so, it'd better be better than Yoshi's Story.
I have to be honest, Yoshi's Island DS didn't really capture me like the original did (er, at least, SMA3). I'm glad I didn't buy it...

Yeah Yoshi's Island 2 DS wasent that great. All the songs in the game was the same music just remixed alittle on each stage. To me it seemed like they just tryed to make it as fast as posible just for the fans of Yoshi's Island to shut up.
Title: Re: New Yoshi Game
Post by: N64 Chick on November 27, 2007, 06:46:33 PM
Hmm... I haven't had the chance to try YIDS myself which is a bit of a shame since I loved the first one. Except for the blasted Kamek's Revenge stage that is...
Title: Re: New Yoshi Game
Post by: Corleone on November 27, 2007, 06:58:42 PM
Try SM64DS. I guess it's okay, but I don't know about a total Yoshi game.

What's with all the topics suggesting new Mario games?
Title: Re: New Yoshi Game
Post by: libra346 on November 27, 2007, 07:01:22 PM
yeah thats what I thought. We need a 3D Yoshi, not a sidescroller>_<
Title: Re: New Yoshi Game
Post by: libra346 on November 27, 2007, 07:03:04 PM
because we need a mario game based on what the people want
Title: Re: New Yoshi Game
Post by: libra346 on November 27, 2007, 07:10:11 PM
yoshi needs recognition(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fimg.qj.net%2Fuploads%2Farticles_module%2F64806%2FYOSHI_qjpreviewth.jpg&hash=0105e581c606e163ac3553c04997395e)
Title: Re: New Yoshi Game
Post by: MEGAߥTE on November 27, 2007, 07:56:44 PM
because we need a mario game based on what the people want
The people want dumb stuff.
Title: Re: New Yoshi Game
Post by: Toad on November 27, 2007, 08:05:51 PM
I think Toad should get the next Mario character game. Yoshi's great and all, but he's had several more playable roles (outside of spinoffs) than Toad has, and Toad is a great character.

Something along the lines of a Zelda-esque game would be good for Toad, in my opinion.
Title: Re: New Yoshi Game
Post by: Vidgmchtr on November 27, 2007, 08:12:27 PM
The people want dumb stuff.

Quoted for truth.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on November 27, 2007, 10:48:04 PM
3D Yoshi platformer wouldn't be elegant enough to implement. At all.
Title: Re: New Yoshi Game
Post by: volbound1700 on November 29, 2007, 10:36:56 PM
3D Yoshi platformer wouldn't be elegant enough to implement. At all.

Here comes the flamer once again.  Under his logic, we should just not make anymore Mario games because they will all be unoriginal. 
Title: Re: New Yoshi Game
Post by: Chupperson Weird on November 29, 2007, 11:02:33 PM
Thanks for reading my post.
I said it would not be elegant. And it would not. Aiming in 3D is a major headache, especially for platformers, and thus a Yoshi game would not work well in 3D.
Title: Re: New Yoshi Game
Post by: The Chef on December 01, 2007, 08:33:37 PM
Wasn't the nunchuck controller designed to alleviate that?

To tell the truth, I'd rather Yoshi be ridable or playable in another Mario game first. Maybe they could implement some of his stuff from his own games. I think it would be kinda cool for Mario to be able to actually drive Yoshi's vehicle forms.
Title: Re: New Yoshi Game
Post by: ShadowBrain on December 01, 2007, 09:01:50 PM
Well, Yoshi (and DK) has been getting the short end of the stick lately when it comes to quality anything. I think he needs to just quietly into his role proper as a spin-off character while Nintendo leaves platforming to the pros (Mario and Luigi).
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 01, 2007, 10:30:35 PM
No, The Chef, the Wii Remote was, but I understand your reasoning and it was something I had not previously taken into consideration.
Title: Re: New Yoshi Game
Post by: Toad on December 01, 2007, 10:33:19 PM
I think it would be kinda cool for Mario to be able to actually drive Yoshi's vehicle forms.

I'm glad that I'm not the only one to have thought that. That seems like a good idea for Mario Kart (or Yoshi themed vehicles for some Mario Party minigame).

The Yoshi-copter appearing in MKDD has been the closest thing thus far.
Title: Re: New Yoshi Game
Post by: Thorn on December 02, 2007, 01:39:04 AM
I do believe that we need more Yoshi, but, honestly, I think I'd rather see another game where you can ride him versus just playing as him, but that's mostly because I want them to get rid of his fat more than anything else. < <;

I suppose a Yoshi's Island style game would be great, especially if it's got all the detail and gameplay of the original game. I'm not entirely sure about a 3D game, though. Even with Wiimote targeting, that could still be a little awkward. But I think they could pull off a side-scroller with 3D elements. Especially if they bring back the vehicles.

Imagine flying over the island with the Yoshicopter. Like, over the whole island.

That would be pretty awesome.
Title: Re: New Yoshi Game
Post by: penguinwizard on December 02, 2007, 03:34:33 PM
I voted no for a new Yoshi game because I'm not confident that Nintendo can make another game with Yoshi at his former glory. I know it's possible, but Yoshi is such the "cute character" now (coupled with that childish voice) that I don't think he can go back to his more mature self in Super Mario World 1 and 2. And that was the Yoshi I liked, not the later ones.

Yoshi was good in Mario Kart 64 though. Seems he was better when he didn't speak English.
Title: Re: New Yoshi Game
Post by: The Chef on December 02, 2007, 05:53:38 PM
There's only one Yoshi in existence, and his character archetype shouldn't have anything to do with how good his games are.
Title: Re: New Yoshi Game
Post by: Linkin800 on December 02, 2007, 08:09:46 PM
What do you guys mean Yoshi isn't that good in 3-D? It would work out, Because they could just use his control type from Super Mario 64 DS, Because that moveset worked out good for me. I also like that idea of yours Thorn.

They could make a 3-D Yoshi game with Yoshi's island as the hub world and with diffrent caves and doors and stuff for ways to other worlds. Sorta like Super Mario 64. But it should be on the DS, Because I can't think how it would work on the Wii. Use the Wii remote as Yoshi's tongue? I don't think so.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 02, 2007, 08:27:26 PM
No, you would use it for aiming. Because any other 3D aiming does not work with fast-paced egg throwing. It might work with the stylus, but not as well as pointing.
Title: Re: New Yoshi Game
Post by: Wii-Player on December 29, 2007, 09:37:14 PM
No, these Yoshi games don't get any better, so there should be no more.
Title: Re: New Yoshi Game
Post by: silverstarman on December 29, 2007, 09:41:12 PM
Why not a 2D game with 3D graphics?
Title: Re: New Yoshi Game
Post by: Boo Dudley on December 29, 2007, 11:31:13 PM
Somebody get this guy Yoshi Story stat!
Title: Re: New Yoshi Game
Post by: BP on December 30, 2007, 12:13:58 AM
Yoshi's Story has 2-D graphics.
Title: Re: New Yoshi Game
Post by: silverstarman on December 30, 2007, 07:17:53 AM
Does the post title "NEW Yoshi Game" mean anything to you?
Title: Re: New Yoshi Game
Post by: ShadowBrain on December 30, 2007, 10:22:55 AM
What qualifies a game as "2-D with 3-D graphics", anyway?
Title: Re: New Yoshi Game
Post by: silverstarman on December 30, 2007, 11:17:36 AM
Explain your statement, please.
Title: Re: New Yoshi Game
Post by: ShadowBrain on December 30, 2007, 03:22:01 PM
What's to explain? BP said that Yoshi's Story has 2-D graphics, but it's clearly 2-D/3-D. Viewtiful Joe? Kirby 64? What makes the cut here?
Title: Re: New Yoshi Game
Post by: BP on December 30, 2007, 04:06:44 PM
What qualifies a game as "2-D with 3-D graphics", anyway?
Super Smash Bros. consists of three-dimensional models bound to a two-dimensional plane.

Yoshi's Story consists of two-dimensional sprites bound to a two-dimensional plane.
Title: Re: New Yoshi Game
Post by: goodie on December 30, 2007, 04:30:38 PM
However, those two dimensional sprites started out as three dimensional models. So I guess we could call it "fake 3d".
Title: Re: New Yoshi Game
Post by: silverstarman on December 30, 2007, 04:53:31 PM
Well yeah, like Smash Bros. in a way.
Title: Re: New Yoshi Game
Post by: bobman37 on December 30, 2007, 05:39:34 PM
Super Smash Bros. consists of three-dimensional models bound to a two-dimensional plane.

Yoshi's Story consists of two-dimensional sprites bound to a two-dimensional plane.
Another example: New Super Mario Bros.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 30, 2007, 08:26:58 PM
The Yoshi's story sprites are prerendered, like SMRPG or Donkey Kong Country. But after having been rendered to bitmap as they are, they have only two dimensions so I'm really not wanting to like goodie's made up term.
Title: Re: New Yoshi Game
Post by: silverstarman on December 30, 2007, 09:13:05 PM
It's basically 2.5D
Title: Re: New Yoshi Game
Post by: ShadowBrain on December 30, 2007, 10:21:45 PM
However, those two dimensional sprites started out as three dimensional models. So I guess we could call it "fake 3d".
I think that when it came out, it was actually promoted as 21/2-D (which I thought was pretty neat at the time).
Title: Re: New Yoshi Game
Post by: Boo Dudley on December 30, 2007, 10:30:51 PM
I haven't played the game in years -- I remembered them as 3-D :/
Title: Re: New Yoshi Game
Post by: BP on December 31, 2007, 03:54:42 AM
It's basically 2.5D
No. It's not hard to understand. Up and down is one dimension. Left and right is the other. They have no depth. There is no third dimension. There is a first and a second. That makes two. They're sprites and exist in two dimensions. There are no halves. They have shading that makes them look kind of three-dimensional, but it is an illusion. They are flat. And thusly 2-D. Not 2.5-D or 3-D.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 31, 2007, 12:16:32 PM
There are "2.5D" games though, BP. Maybe like Viewtiful Joe or Super Paper Mario.
Title: Re: New Yoshi Game
Post by: BP on December 31, 2007, 03:47:34 PM
But you call it that when there is some 3-D and some 2-D involved. Yoshi's Story, however, has no 3-D involved.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 31, 2007, 05:32:40 PM
Yes, right.
Title: Re: New Yoshi Game
Post by: goodie on December 31, 2007, 05:33:05 PM
I guess that means Pixar movies aren't really 3d either, since they're prerendered.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 31, 2007, 05:36:53 PM
Yeah, and neither are polygon-rendered video games because they're displayed on a two-dimensional screen.
P.S. Depth is simulated in traditional animation and live action filming too, and they aren't 3D either, so your CG movie comment is totally out of place to begin with.
Title: Re: New Yoshi Game
Post by: goodie on December 31, 2007, 05:40:28 PM
Well, you guys seemed to be saying that anything prerendered was not really 3d.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on December 31, 2007, 05:41:32 PM
Should have just added my last comment in this post.
Title: Re: New Yoshi Game
Post by: Linkin800 on December 31, 2007, 11:13:20 PM
But you call it that when there is some 3-D and some 2-D involved. Yoshi's Story, however, has no 3-D involved.


I think your forgeting the 3-D level select box's at the world maps.
Title: Re: New Yoshi Game
Post by: BP on January 01, 2008, 12:30:03 AM
Oh yeah. But if that's enough to call Yoshi's Story 3-D then you could call Super Mario 64 2-D for its file select screen.
Title: Re: New Yoshi Game
Post by: Yoshi Spencer on January 13, 2008, 01:29:11 PM
I would welcome another Yoshi game but I would like to see him have with a man's voice rather than that irritating baby'ish one, or revert him back to the dino noises that he used to make such as pre-Mario Kart 64 :). Also how about an old poppa-Yoshi?
Title: Re: New Yoshi Game
Post by: Chupperson Weird on January 13, 2008, 04:22:19 PM
A man's voice? What?
Also, I think Kazumi Totaka is an excellent Yoshi voice.
Title: Re: New Yoshi Game
Post by: ShadowBrain on January 13, 2008, 04:40:25 PM
I think your forgeting the 3-D level select box's at the world maps.
I think that's stretching it a little...
Title: Re: New Yoshi Game
Post by: MEGAߥTE on January 13, 2008, 08:54:51 PM
Like SB said, Yoshi's Story was promoted as a 2.5D game.  Yes, it's not mathematically correct; it's marketing.
However, I seem to recall different paths at different depths you could take (sometimes blocked by that elephant), which would make it a little more than completely 2D, not including the graphics.
Title: Re: New Yoshi Game
Post by: carsr4carpeople1 on January 13, 2008, 09:20:57 PM
We definitely need another 2-d Yoshi game. Like a cool sidescroller for the Wii.... that would be awesome.
Title: Re: New Yoshi Game
Post by: dc804 on January 14, 2008, 03:09:31 PM
We havent had a 3-D yoshi platforming game yet. If it is on the Wii, you can use the Wiimote to aim where you throw your eggs.
Title: Re: New Yoshi Game
Post by: Vidgmchtr on January 14, 2008, 03:28:36 PM
or revert him back to the dino noises that he used to make such as pre-Mario Kart 64 :).
I really don't like it when people say that those odd sounds Yoshi made before Yoshi's Story were his VOICE.

That sound Yoshi made (I'd rather not spell it out,) whenever Mario jumped on him was the sound his saddle made as Mario sat on it. Though not really canon, this also happened in the Super Mario World cartoons a lot. Yoshi had an actual voice in the cartoon, and that odd sound was made every time someone jumped on his saddle.

Why Nintendo decided to make this his "voice" later on is beyond me, and it always irritated me to hear that plus other odd noises coming from him in Mario Kart, Golf 64, and the first three Party games (Though those were made by Hudson, not Nintendo). I quite liked it when they gave him an actual voice in Yoshi's Story, and kept it over in the Gamecube era, and I'm assuming it'll be in Brawl as well.
Title: Re: New Yoshi Game
Post by: goodie on January 14, 2008, 04:24:13 PM
Thing is, in Yoshi's Story, they were baby Yoshis, so a baby-sounding voice worked. But it seems a little odd to have the exact same voice for the adult Yoshis.
Title: Re: New Yoshi Game
Post by: DeadAwake on January 14, 2008, 07:13:20 PM
I was just wondering:  Have we ever settled the issue of whether Yoshi's a dragon or a dinosaur?  Because if not, I've got an itchy mouse finger on the poll button right 'ere...
Title: Re: New Yoshi Game
Post by: Chupperson Weird on January 14, 2008, 07:18:13 PM
Super Dragon Yoshi is a dinosaur.
Title: Re: New Yoshi Game
Post by: DeadAwake on January 14, 2008, 07:19:53 PM
Haha, see?  That's the problem.  Then what's the deal with Dragon Coins and the SMW manual?
Title: Re: New Yoshi Game
Post by: ShadowBrain on January 15, 2008, 08:05:47 AM
Mistranslation? "Dragon" sounds cooler than "Dinosaur"? It's a videogame, and the guys who make it don't really care about what the coins are called in relation to every other game in the series?
Title: Re: New Yoshi Game
Post by: The Chef on January 15, 2008, 05:59:54 PM
Yoshi is a Yoshi, plain and simple.
Title: Re: New Yoshi Game
Post by: Thorn on January 15, 2008, 10:57:04 PM
Ah, but what is a Yoshi? Are they a subspecies of dinosaur? Are they a specific breed of dragon? Surely they are, at the very least, reptiles.

Reptiles born with little color-coordinated shoes!

Don't mind me, I'm just being silly here. :P


Title: Re: New Yoshi Game
Post by: goodie on January 16, 2008, 10:41:20 AM
I was just wondering:  Have we ever settled the issue of whether Yoshi's a dragon or a dinosaur?  Because if not, I've got an itchy mouse finger on the poll button right 'ere...
Dragons and dinosaurs are one and the same.
Title: Re: New Yoshi Game
Post by: N64 Chick on January 16, 2008, 11:14:36 AM
Actually, that reminds me of a joke. This should probably go on the "Favorite Joke" thread in General Chat, but anyway...

What is the difference between a dinosaur and a dragon?

Dinosaurs are too young to smoke.
Title: Re: New Yoshi Game
Post by: carsr4carpeople1 on January 16, 2008, 09:55:31 PM
Dragons are kinda the same, but they breathe FIRE! (man, would that be awesome...)
Title: Re: New Yoshi Game
Post by: ShadowBrain on January 17, 2008, 08:07:37 AM
What is the difference between a dinosaur and a dragon?

Dinosaurs are too young to smoke.

(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.ahajokes.com%2Fcartoon%2F0454.jpg&hash=87bbf8cdb2e721a842273375a0ca3ea5)
Title: Re: New Yoshi Game
Post by: neotev on January 17, 2008, 10:44:55 AM
Yoshi is a Yoshi, plain and simple.

I agree It doesnt matter to me. Yoshi is a Yoshi. Is he a Dragon or is he a dinosaur?
/me head hurts

Lets just keep it simple yoshi is a yoshi
Title: Re: New Yoshi Game
Post by: N64 Chick on January 17, 2008, 06:21:13 PM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fwww.ahajokes.com%2Fcartoon%2F0454.jpg&hash=87bbf8cdb2e721a842273375a0ca3ea5)

I guess I stand corrected then, huh? I didn't like that joke much anyway.
Title: Re: New Yoshi Game
Post by: MYYoshi on January 29, 2008, 09:38:17 PM
A 3-D Yoshi Game? Maybe. What I really want is a Super Mario Game (e.g. Super Mario Galaxy) and implement Yoshi. You know, you could ride him around. Back to his roots in SMW. But, WITHOUT the Juice thing from Super Mario Sunshine (or Shunshine, as I call it) as that became increasingly annoying as time went on.

Eggs? They're cool, maybe depending on the direction he's facing, and how fast you thrust the Wiimote, you could throw them. Maybe not. I hated the fire flowers in Super Mario Galaxy. Too dang hard to aim. Good thing they were like heat-seeking.
Title: Re: New Yoshi Game
Post by: tinkerair on February 18, 2008, 08:57:11 AM
 Yeah that would be really cool to have a Yoshi game in 3D, maybe even on the wii and DS? I would buy it.
Title: Re: New Yoshi Game
Post by: lanthus on February 18, 2008, 03:00:28 PM
I Perfer dragon... but whatever floats your boat.
Title: Re: New Yoshi Game
Post by: megamush on February 18, 2008, 04:33:19 PM
I Perfer dragon... but whatever floats your boat.
you better be careful were you say that...
Title: Re: New Yoshi Game
Post by: libra346 on February 24, 2008, 07:15:10 PM
i haven't been here in a while but is there an argument about wheather yoshi is a dino or  a dragon. YOSHI IS DINO.
Title: Re: New Yoshi Game
Post by: Bag of Magic Food on February 24, 2008, 10:35:02 PM
Hmm, I always thought the "dinosaur" thing was a hasty change to the English version of Super Mario World, made to appeal to kids into the whole dinosaur fad and Jurassic Park was out yada yada...
I mean, come on.  Rex has wings.  Who thinks up a silly winged dinosaur and doesn't call it a dragon?

You know what I'm gonna call Yoshi?  A DRAGOSAUR.


Thing is, in Yoshi's Story, they were baby Yoshis, so a baby-sounding voice worked. But it seems a little odd to have the exact same voice for the adult Yoshis.
I agree.  But then again, didn't Kamek call you "Yoshi-baby" in Yoshi's Island?  And the "baby Yoshies" of Yoshi's Story weren't THAT much smaller than the Yoshies in other games.  What is a Yoshi's lifecycle, anyway?
Title: Re: New Yoshi Game
Post by: WarpRattler on February 24, 2008, 10:45:56 PM
Do we ever see Yoshies die in any way other than falling down a pit?
Title: Re: New Yoshi Game
Post by: Kuromatsu on February 24, 2008, 10:49:50 PM
Spikes.
Title: Re: New Yoshi Game
Post by: Toad on February 27, 2008, 05:27:09 PM
Spikes.

.. and lava, and being swallowed by a giant fish.
Title: Re: New Yoshi Game
Post by: megamush on February 27, 2008, 08:26:51 PM
Do we ever see Yoshies die in any way other than falling down a pit?
disintegrating in water (SMS)
Title: Re: New Yoshi Game
Post by: Kuromatsu on February 27, 2008, 09:25:29 PM
disintegrating in water (SMS)
Oh boy, the first time THAT happened I freaked out.
Title: Re: New Yoshi Game
Post by: ShadowBrain on February 27, 2008, 09:53:39 PM
Yeah... pretty pathetic, if you think about it...
Title: Re: New Yoshi Game
Post by: BP on February 27, 2008, 10:32:10 PM
A delayed game is eventually good, a bad game is bad forever...

...Did Miyamoto HAVE to have it done before summer's end?
Title: Re: New Yoshi Game
Post by: CrossEyed7 on February 28, 2008, 12:01:48 AM
Yoshi's a frog. Smooth skin, good jumping abilities, and long sticky tongue.
Title: Re: New Yoshi Game
Post by: megamush on February 28, 2008, 07:05:17 AM
Yoshi's a frog. Smooth skin, good jumping abilities, and long sticky tongue.
I've never seen a ridable frog running on 2 legs and spiting juice
Title: Re: New Yoshi Game
Post by: ShadowBrain on February 28, 2008, 07:54:57 AM
A delayed game is eventually good, a bad game is bad forever...

...Did Miyamoto HAVE to have it done before summer's end?
Going back to it after I played Galaxy, I realized that the camera blows and most of the later missions are physically impossible. Still, I think it's a better game than a lot of people give it credit for.
Title: Re: New Yoshi Game
Post by: Chupperson Weird on February 28, 2008, 11:01:40 AM
I still don't get it. I never had camera problems and got everything but all the blue coins with not too much difficulty.
Title: Re: New Yoshi Game
Post by: CrossEyed7 on February 28, 2008, 03:26:56 PM
Have you ever seen a pink dragon that spits out lemonade and hovers by rapidly flailing its legs?
Title: Re: New Yoshi Game
Post by: megamush on February 28, 2008, 06:12:33 PM
Have you ever seen a pink dragon that spits out lemonade and hovers by rapidly flailing its legs?
yes, the old lady that lives next to me owns one! XD
Title: Re: New Yoshi Game
Post by: Toad on February 29, 2008, 07:34:56 PM
I think it's a better game than a lot of people give it credit for.

I feel that way, too. It's not a bad game, it just isn't a very good Mario game.

yes, the old lady that lives next to me owns one! XD

I'd swear that you were going to say the old lady that lives next to you is one. XD
Title: Re: New Yoshi Game
Post by: The Chef on March 01, 2008, 09:14:38 AM
Going back to it after I played Galaxy, I realized that the camera blows and most of the later missions are physically impossible. Still, I think it's a better game than a lot of people give it credit for.
I still don't get it. I never had camera problems and got everything but all the blue coins with not too much difficulty.

I actually like most of it. The fact that these worlds were huge and sprawling made me wish there was more than just tropical stuff going on, but that really wasn't what I hated about it the most. What I didn't like was the lack of automatic camera movement (like in SM64) and the removal of the "three zoom/pan" style camera (also like in SM64). FLUDD was cool, but half the game's potential was wasted on using the [darn] thing to clean up gunk, which is probably why everyone loves those inhumanely hard secret sub-courses. Yoshi was underused and underpowered. Some things were just unforgiving, like the blue coins and dying for not completing a challenge such as the Blooper races. Another problem with the "clean up all the gunk" aspect was that the game's story suffered because of it. The introduction of Bowser Jr. and the "I'm your mama?" plot point didn't help. Oh, and Mount Corona should've been a full-fledged world with actual burning lava.

Had all those flaws been fixed, I'd probably like Sunshine better than Galaxy at this point.
Title: Re: New Yoshi Game
Post by: ShadowBrain on March 01, 2008, 01:54:09 PM
everyone loves those inhumanely hard secret sub-courses. Yoshi was underused and underpowered.
No to the first sentence, yes to the second (he had a real glitchy-looking tounge, but at least he showed up at all).

Quote
Some things were just unforgiving, like the blue coins and dying for not completing a challenge such as the Blooper races.
Yes, and yes.

Quote
Another problem with the "clean up all the gunk" aspect was that the game's story suffered because of it. The introduction of Bowser Jr. and the "I'm your mama?" plot point didn't help.
I was glad it actually had a plot. That was part of what diminished the excitement of Galaxy for me... even if you hated the voice acting and story of SMS, it still felt like a step backwards to remove them.
Quote
Oh, and Mount Corona should've been a full-fledged world with actual burning lava.
I know there are multiple meanings to that word, but I still keep thinking "Mt. Beer" or "Mt. Budweiser" every time I hear that. I think that all the areas in that game have Italian names... what's "Corona" mean?
Title: Re: New Yoshi Game
Post by: The Chef on March 01, 2008, 03:50:31 PM
I think it has to do with explosions. Also, I feel that whatever plot Galaxy had beat the tar out of Sunshine's plot. At leats Galaxy felt epic and grandeur... and Bowser seemed threatening for once in a really long time. Rosalina is also a pretty neat character. All in all, both games have an equal amount of good points, as well as an equal amount of flaws. All I can do is keep praying for a game that trumps both of them as well as SM64.
Title: Re: New Yoshi Game
Post by: BP on March 01, 2008, 04:28:31 PM
"At least he showed up at all." That mentality is NOT Miyamoto-quality.

Plot had potential, but the incident at Pinna Park and the fact that Shadow Mario looks nothing at all like the real Mario interfere with how good it is. I was rather pleased at Galaxy's minimal voice acting.

The corona is a layer of the sun (or around it, I can't quite remember).

The setting of Sunshine deals damage to the game's quality, too. Since Super Mario Bros. 2 there have always been ice levels in Mario platformers--except Sunshine. Super Mario 64 had worlds that made very little sense, like Tick Tock Clock. Not Sunshine. All of Sunshine's worlds share the theme of water and beaches except for Pianta village and, partly, Pinna Park and Sirena Beach.

Galaxy is infinitely better than Sunshine.
Title: Re: New Yoshi Game
Post by: megamush on March 01, 2008, 04:48:59 PM
"At least he showed up at all." That mentality is NOT Miyamoto-quality.

Plot had potential, but the incident at Pinna Park and the fact that Shadow Mario looks nothing at all like the real Mario interfere with how good it is. I was rather pleased at Galaxy's minimal voice acting.

The corona is a layer of the sun (or around it, I can't quite remember).

The setting of Sunshine deals damage to the game's quality, too. Since Super Mario Bros. 2 there have always been ice levels in Mario platformers--except Sunshine. Super Mario 64 had worlds that made very little sense, like Tick Tock Clock. Not Sunshine. All of Sunshine's worlds share the theme of water and beaches except for Pianta village and, partly, Pinna Park and Sirena Beach.

Galaxy is infinitely better than Sunshine.
also EVERY SINGLE level in Sunshine had at least 1 body of water.
Title: Re: New Yoshi Game
Post by: BP on March 01, 2008, 04:59:45 PM
Well, you kind of need it to fill FLUDD, but that doesn't mean all levels should have an ocean in them.
Title: Re: New Yoshi Game
Post by: The Chef on March 01, 2008, 05:46:02 PM
Which once again harkens back to my point about FLUDD taking up half the game.
Title: Re: New Yoshi Game
Post by: Glitchy on March 01, 2008, 06:58:36 PM
I actually like most of it. The fact that these worlds were huge and sprawling made me wish there was more than just tropical stuff going on, but that really wasn't what I hated about it the most. What I didn't like was the lack of automatic camera movement (like in SM64) and the removal of the "three zoom/pan" style camera (also like in SM64). FLUDD was cool, but half the game's potential was wasted on using the [darn] thing to clean up gunk, which is probably why everyone loves those inhumanely hard secret sub-courses. Yoshi was underused and underpowered. Some things were just unforgiving, like the blue coins and dying for not completing a challenge such as the Blooper races. Another problem with the "clean up all the gunk" aspect was that the game's story suffered because of it. The introduction of Bowser Jr. and the "I'm your mama?" plot point didn't help. Oh, and Mount Corona should've been a full-fledged world with actual burning lava.

Had all those flaws been fixed, I'd probably like Sunshine better than Galaxy at this point.

You're half right. Yoshi was underused, but he wasn't underpowered. He could jump 2x higher than Mario, flutter, turn enemies into platforms, eat enemies from afar and 360 degrees. The only bad part was that he couldn't swim, which makes no sense other than to make one mission in Delfino Plaza way harder than it already is. I actual love Sunshine's camera system. It was very flexible and pretty much worked for almost any occasion. Galaxy's camera was okay too. I remember hearing awhile back that it had completely automatic camera control. I was worried, but almost everyone said it was flawless. However, I'm guessing put in the extra camera movement because some areas were bad. Overall, Sunshine's beats Galaxy's but neither of them really gave me any problems. Good, but honestly, the times when I needed it the most were when it was disabled...

Going back to it after I played Galaxy, I realized that the camera blows and most of the later missions are physically impossible. Still, I think it's a better game than a lot of people give it credit for.

Very true, it is a better game than most people say it is. Overall, I beat Galaxy twice and tried beating Sunshine again. Sunshine is easy to begin with, but it sometimes feels like a chore with the harder levels appearing later. And yes, on my first run-through for Sunshine, I did get all of the Blue Coins. And boy was I glad when they replaced them with Purple Coins in Galaxy. (I guess they fused Red coins because they are hidden in one level, and Blue Coins because there are a lot of them and got Purple Coins). Finally, Sunshine tries to build on 64, but Galaxy steals SMB series and kicks Sunshine in the shin.
Title: Re: New Yoshi Game
Post by: Bag of Magic Food on March 01, 2008, 07:20:46 PM
what's "Corona" mean?
"Crown"?

Plot had potential, but the incident at Pinna Park and the fact that Shadow Mario looks nothing at all like the real Mario interfere with how good it is.
Come on, everyone knows Mario always wears a purple gel suit when he goes on a vandalism spree.  Also, Shadow looks exactly like Sonic.
Title: Re: New Yoshi Game
Post by: silverstarman on March 01, 2008, 07:31:05 PM
Shadow doesn't look EXACTLY like Sonic...

-Color (obviously)
-Shoes are completely different.
-Shadows head hair points up, where a sonics goes down.
-Shadow has a small amount of hair on his chest.
-Shadow has two gold bracelets, from what I remember.
-Shadows skin color is darker.
Title: Re: New Yoshi Game
Post by: The Chef on March 01, 2008, 08:27:46 PM
Sarcazm detector iz broked.
Title: Re: New Yoshi Game
Post by: N64 Chick on March 01, 2008, 09:41:12 PM
Oh, a sarcasm detector! That's a real useful invention! *sarcasm detector explodes*
Title: Re: New Yoshi Game
Post by: Toad on March 11, 2008, 01:08:08 PM
I don't recall if I said this already, but seeing as Mount Corona was discussed recently, I thought I would share my thoughts..

Mt Corona feels a bit odd to me. The first time I played it, I thought it felt like Mario was taking a fire extinguisher against the fires of the underworld.

I really hated the fight against Bowser. It was too easy, and the only reason I died the first time was because the game glitches a little bit and when you are charging up for a super jump and the tub is crumbling, Mario can be launched through the pieces of the tub to fall to his doom.

Bowser's voice was ok (it makes me think of those creatures that lived above the ground in the Fraggle Rock show), but I strongly dislike Bowser Jr. I have accepted the fact that he is Bowser's son, but that still doesn't change my opinion of him (there are better Koopa Kids out there. Give us Morton Koopa Jr instead of this!)
Title: Re: New Yoshi Game
Post by: lanthus on March 16, 2008, 04:40:42 PM
Eh now that I think of it a Yoshi game would be decent in 3D,
 YOSHI STORY NOVEL
Title: Re: New Yoshi Game
Post by: ShadowBrain on March 16, 2008, 06:05:56 PM
Yoshi's Tome.
Title: Re: New Yoshi Game
Post by: megamush on March 16, 2008, 08:03:18 PM
Yoshi's Tome.
Yoshi's Tomestone
Title: Re: New Yoshi Game
Post by: BP on March 16, 2008, 09:08:37 PM
1. You killed the joke.
2. You're thinking tombstone.
3. So you get nothing.
Title: Re: New Yoshi Game
Post by: goodie on March 18, 2008, 06:26:00 AM
(https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fimg210.imageshack.us%2Fimg210%2F6792%2Ftombstonepizza2or7.jpg&hash=00bdcff2b25fb62dc6ddc25d84a2b91b)
What do you want on your Tomestone?
Title: Re: New Yoshi Game
Post by: Kuromatsu on March 18, 2008, 11:26:24 AM
Oh great now you made me hungry.
Title: Re: New Yoshi Game
Post by: megamush on March 18, 2008, 06:52:20 PM
What do you want on your Tomestone?
Extra Cheese, and Ham, thats all. XD
Title: Re: New Yoshi Game
Post by: The Chef on March 21, 2008, 05:00:17 PM
Many a moon ago I draw up a Yoshi game entitled "Yoshi's Journey" which went through many design phases, including one where Yoshi had a baby bird on his back (a a result of Banjo obsession).
Title: Re: New Yoshi Game
Post by: penguinwizard on March 26, 2008, 10:34:58 PM
Many a moon ago I draw up a Yoshi game entitled "Yoshi's Journey" which went through many design phases, including one where Yoshi had a baby bird on his back (a a result of Banjo obsession).
No complaining from me on that idea. I had a Yoshi game idea too. "Yoshi 64". Intro has a Yoshi face you can squash and stretch, because at the time I thought the intros of all N64 games would be the main character's face (which is why my idea of a SimAnt game on N64 was scary). Yoshi explores a huge field that's just like Hyrule Field except it's called Yoshi Field, he travels to the Bermuda Triangle, Boshi is back, Yoshi fights Bowser in a warehouse or cabin or something, and the damsel in distress is a pink female Yoshi. But the focus was still on 3D adventure.

For all intents and purposes, I could have just stuck Yoshi in some worlds from Banjo-Kazooie or Zelda Ocarina of Time and that still would have worked. Maybe Yoshi would have used his tongue as a Hookshot.

3. So you get nothing.
So he gets nothing?
[Willy Wonka] So he gets NOTHING! GOOD DAY! [/Willy Wonka]

Yep, just had to overkill the joke with a tired fad. There should be a word for people like that.