Fungi Forums
Video Games => Mario Chat => Topic started by: Nintendoobsessed on November 02, 2008, 09:39:41 AM
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So...which Mario game had the best sidequests? Collecting all the stars in the main three Mario games? Mario RPG Optional Bosses?
BEST: Paper Mario: The Thousand Year Door (1)
WORST: Mario and Luigi: Superstar Saga (1) For what little there are...
NOMINATIONS:
Mario Sports game (3)
2D Game (6.50)
3D Game (1)
Non-Mario Playable Character (9.50)
BEST Winners:
WEEK 1(Attacks): Mario and Luigi: Superstar Saga
WEEK 2(Final Boss Battle): Paper Mario: The Thousand Year Door
WEEK 3(Music): Super Mario Galaxy
WEEK 4(Underwater Levels): Super Mario World
WEEK 5(Powerups): Super Mario Bros 3
WEEK 6(Bowser Level):Paper Mario
WEEK 7(First Boss): Super Mario 64
WEEK 8(Yoshi's Role): Yoshi's Island
WEEK 9(Intro): Super Mario Galaxy
WEEK 10(Ending): Paper Mario
WEEK 11(Races): Super Mario 64
WEEK 12(Non-Bowser bosses): Yoshi's Island
WEEK 13(Hub):Super Mario Sunshine
WEEK 14(Hub Dwellers): Super Mario Galaxy
WEEK 15(Title Screen): Super Mario 64
WEEK 16(Box Art): Mario and Luigi: Partners in Time
WEEK 17(Level Success Animation): Super Mario 64
WEEK 18(Ghost Levels): Super Mario World
WEEK 19(Castle/Fortress Music): Super Mario World
WEEK 20(Super Mario Bros. Remixes): Super Mario 64
WEEK 21(First Level): Super Mario 64
WEEK 22(Coins): Super Mario World
WEEK 23(Storyline): Mario and Luigi: Superstar Saga
WEEK 24(Hub Music): Super Mario Galaxy
WEEK 25(Original Super Mario Bros Level): 1-1
WEEK 26(Characters): Mario and Luigi: Superstar Saga
WEEK 27(Bowser): Paper Mario: The Thousand Year Door
WEEK 28(Lava/Fire Levels): Super Mario 64
WORST Winners:
WEEK 13(Hub): Super Mario Galaxy/Super Paper Mario
WEEK 14(Hub Dwellers): Super Mario Sunshine
WEEK 15(Title Screen): Mario Kart Wii
WEEK 16(Box Art): Mario Kart Wii
WEEK 17(Level Success Animation): Super Mario Bros. 2(American)
WEEK 18(Ghost Levels): Super Mario Sunshine
WEEK 19(Castle/Fortress Music): Super Mario Bros. 3
WEEK 20(Super Mario Bros. Remixes): Super Mario All-Stars
WEEK 21(First Level): Super Mario Sunshine
WEEK 22(Coins): Super Mario Galaxy
WEEK 23(Storyline): Super Mario Sunshine
WEEK 24(Hub Music): Mario and Luigi: Partners in Time
WEEK 25(Original Super Mario Bros Level): 8-3
WEEK 26(Characters): Super Mario RPG
WEEK 27(Bowser): Super Mario Sunshine
WEEK 28(Lava/Fire Levels): Super Mario Sunshine
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BEST: Paper Mario: The Thousand Year Door (I need to replay this.) and Super Mario Sunshine (I liked collecting the coins.)
WORST: No vote
NOMINATION: Mario Sports game
Edit: I withdraw my vote for SMS. On further review I don't consider coin collecting to qualify as sidequests.
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Best: Paper Mario: The Thousand Year Door (So much to do after beating the game)
Worst: Superstar Saga (for Nintendoobsessed reason)
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Best: TTYD There were so many!
Worst: No vote
NOMINATION: Non-Mario playable characters
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Best: TTYD All were fairly challenging
Worst: N/A
Music: Wario's Woods (SNES)
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Best: Thousand-Year Door. One of them rewards you with a party member. It doesn't get much better than that.
Worst: I don't think "For how few there are" is a legit reason, as a lot games had NO sidequests. The WORST sidequests are in Super Mario RPG. Not that they were terrible, they were just usually not very rewarding.
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SMRPG can't be worst due to Toadofsky alone. Actually the more I think about it, nothing beats Culex.
Best: Super Mario RPG: Legend of the Seven Stars
Worst: Super Mario Bros.
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Best: SMRPG (hey, SMRPG's side-quests and mini games felt more adventurous. While PMTTYD had a lot, they felt like filler at times)
Worst: Paper Mario (too much walking for my tastes, and mostly for Star Pieces. The Silver Card or whatever was RIP-OFF)
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Best: Paper Mario: TTYD
Worst: M&L:PiT, RPG's are supposed to have sidequests!
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Best: Paper Mario: TTYD
Worst: Super Paper Mario (Getting all those cards isn't really worth it, really)
Nomination:- Non-Mario Playable Character
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Best: Paper Mario
Worst: M+L PiT (come on, there were virtually NO sidequests!)
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Best: Paper Mario: The Thousand-Year Door. The message board in Rougeport made up for the lack of sidequests elsewhere.
Worst: PiT
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Best: SMG. While getting the bare minimum was too easy, getting all 120(+1) was fun and sometimes even hard.
Worst: SMRPG. There's really only one optional boss, isn't there...? Not too much to do aside from the main game.
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Yes, but there are a lot more sidequests than just Culex.
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Lazy Shells, Toadofsky, Hidden Chests, Musty Fears, Super Jumping, Game Boy game, minigame scores, Yo'ster Isle
Not much to do aside from the main game.
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Correct me if I'm wrong, but don't you come across most of those or are required to do minimal parts of them as part of the main game?
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As with sidequests in pretty much all games.
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How many hidden treasures were required to beat the game?
Best: Mario RPG, for the sheer variety
Worst: Paper Mario, for the lack of variety (you do this and you get 1 coin! [I am aware Koopa Koot isn't the only sidequest..])
Nominee: Mario Sports (since Non-Mario playable has got it)
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Week 29: Sidequests
BEST:
Paper Mario: The Thousand Year Door (8.50)
Super Mario RPG (3)
Paper Mario (1)
Super Mario Galaxy (1)
Super Mario Sunshine (.50)
WORST:
Mario and Luigi: Partners in Time (3)
Mario and Luigi: Superstar Saga (2)
Super Mario RPG (2)
Paper Mario (2)
NOMINATIONS:
Mario Sports game (5)
2D Game (6.50)
3D Game (1)
Non-Mario Playable Character (11.50)
Non-Mario Playable Character next!