Fungi Forums
Miscellaneous => General Chat => Topic started by: Metal_Mario on June 13, 2002, 12:39:25 PM
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Before the N64 got his name you know its called Ultra64.
But does it before Calld Project Universe?
(Soryy for bad langue iam from Germany)
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that would explain why on this Cruisin' game i saw at this restaurant, it said Ultra64
Eddy: Ed, stop eating all the cheese!
Ed: Cheese? Swiss?
Eddy: Peperroni. Italian.
Ed: Slicer. Aluminum.
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Crusin' USA to be exact. At first I thought Ultra64 was a cheap rip-off of Nintendo 64 with a catchier name. I saw a picture of it somewhere and I'm like "What the heck...? It looks just like my N64!" I also saw a picture of people looking at it(maybe testing it, I'm not sure). I didn't realize at the time that it was some of the Nintendo staff. BTW, I also saw an ad on Jaguar and I thought it was WAY too complex! There were 26 buttons on it(a keyboard, I figured out later) for crying out loud! I found out about a year ago that it was the true first 64-bit system and N64 was the offical first 64-bit system. They both used cartriges, which is probably why they both were failures because of Sega Saturn(which lost to PlayStation and was replaced by DreamCast) and Sony PlayStation(which was successful and reincarnated into PSOne and PS2(which beat DC and Sega, again(only by hype this time))).
Mario, Mario, Mario! What happened to Mr. Andretti?
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I remeber The N64 being called Project Reality for some time, but Project Universe does not spring to mind.
Kweeh! Forget Whark! Kweeh! Is better!
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Actually, the Jaguar was NOT 64-bit. It was actually two 32-bit processors. So Atari said, "Well, 32 and 32 is 64. Let's call it a 64-bit system to make it sound more powerful and make the catch phrase 'Do the Math!'"
Seems their little plan didn't work.
Hey, remember the TurboGrafix 16? I heard when it failed, Nintendo bought it and turned it into the SNES. Kinda like how Sony's PlayStation came from Nintendo's proposed CD add-on for the SNES (Also called the PlayStation) which was cancelled after Sony had finished the prototypes. Seems Nintendo made two really bad moves there. One by not going CD add-on thus resulting in the PlayStation and two, perpetuating the PlayStation's continuation by NOT going CD when they should have thus making Square switch over to Sony. Can you say D'OH!?
If The Big N had gone CD on the N64 like it SHOULD have, we wouldn't have PlayStation. And we'd probably have GameCubes and DreamCasts instead of GameCubes, PlayStation 2's and Xboxes.
I have an old Nintendo Power somewhere with an article about the "Upcoming CD add-on for the SNES". I also have one predicting the SNESes release. Can you say "1992? 1996? 2000? 2002?" Literally, they had a little snippet saying that they didn't know WHEN the SNES would be finished and actually suggested it'd be out maybe in 2002. It's funny looking back at that and seeing how far behind we'd be had it not come out for 10 more years. I also had an issue from when the N64.. I mean "Project Reality" was announced. Back before all the delays.
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I will not rest until Mario and Luigi get a REAL 3d Mario Bros. Game.
Edited by - Jasoco on 7/8/2002 12:57:59 AM
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Ha, just bumping up the Oldest topic!
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This isn't the oldest topic, by any means.
It's just the 365-day old topic. (I have seen the oldest topics, and they're older than this.)