That goes for any of you. My current version has a "Known IPs" list. At the TCP/IP join game screen, you have the option of either entering a new IP or searching the known IPs for games. If a game is found at an IP, that IP is added to the list. But if one is found at a dynamic IP, then THAT address will be added. Since that address will change and no more games will ever be found there, valuable search time is wasted by having IPs that are no longer used on the list!
Edited by - CashCrazed on 8/4/2003 5:55:43 PM