Halo was many people's first co-op experience, which makes then unreasonably sentinmental (this is probably why I like SMRPG so much, as it was my first console-style RPG) with the game until the end of time (and all sequels). This has something to do with it. Halo's single player was actually a dull, uninspired tromp through millions of identical areas, back and forth. Multiplayer's your standard PC game type big outdoor arena genre game. Except played on a console controller, which FPS are not meant for.
Halo is something special to XBox owners for some reason. The actual game isn't as great as it's sales became.
“I’m a stupid fatty and I love to play with my Easy Bake oven.â€
I CANNOT STAND ONE MORE POST WITH AN ELLIPSIS FOLLOWED BY A QUESTION MARK
The fast pace riding on a horse bets a slow boat anyday.
You can't say that all gaming innovation is with Nintendo and Sony--but it's likely that the X-Box could use more innovative games with more original ideas. Halo is just another FPS game--most of the X-Box games I've played just remind me of old PS games with better graphics and different storylines. But the style of play is just like games Sony designed or produced years ago.
With that, I might get an X-Box if one of their games could make me laugh, cry, cheer, mourn, and basically have a Mario high like Paper Mario: The Thousand-Year Door does.
Yep.
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= D
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"Love... How do I explain it? Love tells you when you want to be with a person forever. It makes you feel happy just to see that person happy... smiling, having fun. When you love someone you will do anything to help when he or she is in trouble." -Princess Peach, Paper Mario: The Thousand-Year Door
"Mario`s trying to get it all! Treasures, princesses... Does his greed never end?" -Kammy Koopa, Paper Mario: The Thousand-Year Door