Fungi Forums
		Video Games => Mario Chat => Topic started by: Luigison on October 09, 2006, 09:39:26 AM
		
			
			- 
				Last night I desided to make a page were you could drag the sprites onto the grid and put a background behind it. Check out what I've done so far:
 
 - Mushroom Mayhem (http://kontek.net/Luigison/MvDK2images/drag.htm)
- Tropical Island (http://kontek.net/Luigison/MvDK2images/drag2.htm)
 
 The tiles/sprites on the top right can be moved by clicking them with your left mouse button and draging them anywhere on the grid. Release the button and they will stay on the grid. You can also move the blue sky background onto the grid and it will automatically be behind all the tiles. Once it is complete you can use your printscreen button or screencapture program and then paste the image into an image program like MS Paint. I'll add more tiles and functionality later, but please let me know what you think or if you have any suggestions, or questions. Thanks.
 
 Note: The images at the bottom of the page with the pink background are for reference only.
- 
				Holy ike! That's incredible! All it needs now is a bit of snapping action.
			
- 
				Thanks.  My little javascript experience is now the (read: very) rusty so I don't think I'll be adding snapping anytime soon.  
 
 I just made this image:
 (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fimg15.imgspot.com%2Fu%2F06%2F283%2F20%2Fspriteshosted1160614591.PNG&hash=afbeb5970c3ac7b9689b8bb159423c857da9bf40)
 
 And now I can see that I need to add plants in every direction, and conveyor belts, Mini Marios, and Shy Guys going left.
- 
				Forgive me if my idea doesn't work a bit, but you may be able to include a bit of something like this:
 if (10 - "currentXorY" > 5)
 {
 "currentXorY" = "currentXorY" + (10 - "currentXorY");
 } else {
 "currentXorY" = "currentXorY - (10 - "currentXorY");
 }
 
- 
				Logically that makes since, but the numbers should be 16 and 8, and I'm not sure how well it will fit into the code.  I hate fiddling with other peoples code.  I'll look into it when I have time though.  
 
 Also, I updated the level editor to include all the sprites for the first contruction set in all possible directions.  http://kontek.net/Luigison/MvDK2images/drag.htm
- 
				Major update:  http://kontek.net/Luigison/MvDK2images/drag.htm (http://kontek.net/Luigison/MvDK2images/drag.htm)
 
 Now the background toggles by clicking it and all the sprites snap into place on the grid.  Try it.
 
 Thanks Deezer and Vorpy.
 
 Edit:  Check out this awesome Gold Star level Deezer made:
 (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fkontek.net%2Fdeezer%2Fmvdk2level.png&hash=a63259fdd299e720ce5e280793e13662592674aa)
- 
				Last night I desided to make a page were you could drag the sprites onto the grid and put a background behind it. Check out what I've done so far at http://kontek.net/Luigison/MvDK2images/drag.htm That is awesome. Now I can save copies of my levels so that I can erase them on my game to make room for more, and then re-make them on the game when I feel like it! The updated versions of the editing tool (which I noticed afterward, since I didn't read that far through the topic yet) are even better.
 
 I don't have any friend codes yet, because I don't have a Wi-Fi connection at this time. I plan on getting one, though.
 
 But here is the design for the first level I ever made. It's also the only Mushroom Mayhem one I have currently. (Yes, it is very simple, but it is, after all, my first one. I have others which are more original.)
 
 (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fimg214.imageshack.us%2Fimg214%2F2360%2Fmvdk2miniroomdp8.png&hash=246372e346638cf03bd406afe681b955d18904dd)
- 
				Very cool smfan1085.  Your the first person to actually use the tool for what it was intened.  Why didn't you click the grid to change to the sky blue background?  I noticed from your image that I had the plateform aligned wrong.  It's fixed now.  Which contruction set do you think I should try to make first?
			
- 
				I've started working on the TROPICAL ISLAND Level Editor:
 http://kontek.net/Luigison/MvDK2images/drag2.htm (http://kontek.net/Luigison/MvDK2images/drag2.htm)
 
 I made my second level to test the tool so far:
 (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fkontek.net%2FLuigison%2FMvDK2images%2FSMB_1-2.PNG&hash=c44cd22612265aea53397e918421b9d48eab64b8)
 
 I could put in a conveyor belt or elevator and continue the level.
 
 
- 
				Very cool smfan1085.  Your the first person to actually use the tool for what it was intened.  Why didn't you click the grid to change to the sky blue background? 
 Oh, I didn't know I could do that.
 
 And thanks for the compliment.
 
 Once you get the Tropical Island editor done, I can post an image of another one of my levels. I also have one finished one and one unfinished one from Lava Dome, and three made from the Special Kits (one from each kit).
 
 
 P.S.  This is probably obvious, but other people are welcome to construct the levels I make that I post here. I can't share them through Wi-Fi yet because, as I said, I don't have a Wi-Fi connection yet.
- 
				Both Mushroom Mayhem and Tropical Island are complete and work well in IE and Ff. (Depending on your security level you may have to click the IE warning bar to allow the sprites to be moveable.)
 
 Check out the very much improved versions:
 - Mushroom Mayhem level editor (http://kontek.net/Luigison/MvDK2images/drag.htm)
 - Tropical Island level editor (http://kontek.net/Luigison/MvDK2images/drag2.htm)
 
 BirdPerson:
 (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fkontek.net%2FLuigison%2FMvDK2images%2Fhelp.png&hash=adc63d97e2d534defcdba7804faf17c23942aa7c)
 
 
 
- 
				  I made, play tested, and saved this level in my game then made it using my Tropical Island level editor (http://kontek.net/Luigison/MvDK2images/drag2.htm):
 
 (https://themushroomkingdom.net/board/proxy.php?request=http%3A%2F%2Fkontek.net%2FLuigison%2FMvDK2images%2FSMB1-1-2.png&hash=f7199dd92d78826859e93b4777080a079cbbf06f)
 
 Unfortunately either my WiFi isn't working right or NWC is down so if you want to play it you'll have to make it yourself untill I can get it synced.
- 
				Those sprites are quite fuzzy... I was actually going to rip some, but the ROM was too big :X
 Someone should totally check the ROM for possible LZ77 compressed sprites. :D
- 
				The better looking sprites were ripped from PNG press.nintendo.com images.  The fuzzy ones are from bad JPG images that I either found on images.google.com or took myself.  A few of the images like the Question-block and some enemies are custom.
			
- 
				So, here is what's finally in each constuction set.. Except for Mushroom Mayhem and Tropical Island. Luigison already did those. It should be noted that I am going to make up the names of some these items since I don't know the official names.
 
 Pipe Works
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Pipe
 Rotating Pipes
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Water Tile
 Floating Platform (floats on water)
 
 Mini Mario
 Big Coin
 Small Coin
 Hammer
 Shy Guy
 Thwomp
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 
 Magnet Mania
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Remvoable Magnetic Green Blocks
 Magnetic Flooring
 Rotating Magnet Stick
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Pipe
 Donut Lift
 Water Tile
 Floating Platform (floats on water)
 Swing Bar
 High Wire (Swing Bars without the swinging mechanism)
 
 Mini Mario
 Big Coin
 Small Coin
 Spark Producer (Grey block with a lightning bolt)
 Shy Guy
 Pirahna Plant
 Thwomp
 Carrying Kong (Mini DK with a very long neck tie)
 
 Lava Dome
 
 Floor
 Girder
 Spike Flooring
 Removable Red Blocks (gives flame touch power)
 Crumbling Block
 Burning Log
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Elevator
 Pipe
 Swing Bar
 High Wire (Swing Bars without the swinging mechanism)
 Wall Jump Pads
 Lava Tile
 Lava Platform
 
 Mini Mario
 Big Coin
 Small Coin
 Floating Shy Guy
 Podoboo
 Lava Bubble
 Fire Bar
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 Carrying Kong (Mini DK with a very long neck tie)
 
 Toadstool Castle
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Yellow Spring
 Blue Spring
 Elevator
 Pipe
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Platform (follows a horizontal or vertical path)
 Water Tile
 Floating Platform (floats on water)
 
 Mini Mario
 Big Coin
 Small Coin
 ? Block
 Hammer
 Pirahna Plant
 Thwomp
 Shy Guy
 Tossing Kong
 Capture Kong
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 Carrying Kong (Mini DK with a very long neck tie)
 
 Spooky Attic
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Remvoable Magnetic Green Blocks
 Magnetic Flooring
 Rotating Magnet Stick
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Pipe
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Wooden Box
 Donut Lift
 
 Mini Mario
 Big Coin
 Small Coin
 ? Block
 Pirahna Plant
 Dry Guy (Mini Shy Guy in wrapping)
 Haunted Torch
 Red Fly Guy
 Blue Fly Guy
 Yellow Fly Guy (these guys function similar to the three colored gates but turn into blocks)
 Tossing Kong
 Capture Kong
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 Carrying Kong (Mini DK with a very long neck tie)
 
 Jungle Hijinks
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Removable Grey Blocks (gives bomb touch power)
 Grey Block (can only be destroyed by bomb touch power)
 Vine (only grows on Girders)
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Elevator
 Pipe
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Swing Bar
 High Wire (Swing Bars without the swinging mechanism)
 Platform (follows a horizontal or vertical path)
 Water Tile
 Floating Platform (floats on water)
 
 Mini Mario
 Big Coin
 Small Coin
 Hammer
 ? Block
 Chomper (alligator thing that eats vines)
 Simian Smasher (works similar to Thwomp, but drops much faster)
 Snifit
 Tossing Kong
 Capture Kong
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 Carrying Kong (Mini DK with a very long neck tie)
 
 Special Kit 1 (the Mini Toad Kit)
 
 Floor
 Girder
 Spike Flooring
 Removable Pink BlocksYellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Elevator
 Pipe
 Rotating Pipes
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Water Tile
 Floating Platform (floats on water)
 Crumbling Block
 
 Mini Toad
 Big Coin
 Small Coin
 Hammer
 ? Block
 Pirahna Plant
 Shy Guy
 Blooper
 Crab
 Thwomp
 Tossing Kong
 Capture Kong
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 
 Special Kit 2 (the Mini Peach kit)
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Remvoable Magnetic Green Blocks
 Magnetic Flooring
 Rotating Magnet Stick
 Removable Red Blocks (gives flame touch power)
 Burning Log
 Donut Lift
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Elevator
 Pipe
 Rotating Pipes
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Water Tile
 Floating Platform (floats on water)
 Crumbling Block
 Swing Bar
 High Wire (Swing Bars without the swinging mechanism)
 Wall Jump Pads
 Platform (follows a horizontal or vertical path)
 
 Mini Peach
 Big Coin
 Small Coin
 Hammer
 ? Block
 Pirahna Plant
 Shy Guy
 Blooper
 Spark Producer (Grey block with a lightning bolt)
 Crab
 Thwomp
 Floating Shy Guy
 Lava Bubble
 Tossing Kong
 Capture Kong
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 Carrying Kong (Mini DK with a very long neck tie)
 
 Special Kit 3 (the Mini DK kit)
 
 Floor
 Girder
 Spike Flooring
 Removable Pink Blocks
 Removable Grey Blocks (gives bomb touch power)
 Grey Block (can only be destroyed by bomb touch power)
 Vine (only grows on Girders)
 Remvoable Magnetic Green Blocks
 Magnetic Flooring
 Rotating Magnet Stick
 Removable Red Blocks (gives flame touch power)
 Burning Log
 Donut Lift
 Yellow Spring
 Blue Spring
 Conveyor Belt
 Conveyor Belt Switch
 Elevator
 Pipe
 Rotating Pipes
 Yellow Switch
 Red Switch
 Blue Switch
 Horizontal Yellow Gate
 Horizontal Red Gate
 Horizontal Blue Gate
 Vertical Yellow Gate
 Vertical Blue Gate
 Vertical Red Gate
 Water Tile
 Floating Platform (floats on water)
 Crumbling Block
 Swing Bar
 High Wire (Swing Bars without the swinging mechanism)
 Wall Jump Pads
 Platform (follows a horizontal or vertical path)
 Wooden Crate
 
 Mini DK
 Big Coin
 Small Coin
 Hammer
 ? Block
 Pirahna Plant
 Shy Guy
 Blooper
 Crab
 Thwomp
 Spark Producer (Grey block with a lightning bolt)
 Floating Shy Guy
 Lava Bubble
 Dry Guy (Mini Shy Guy in wrapping)
 Haunted Torch
 Red Fly Guy
 Blue Fly Guy
 Yellow Fly Guy (these guys function similar to the three colored gates but turn into blocks)
 Chomper (alligator thing that eats vines)
 Snifit
 Bob-omb Fish (bellies up and explodes when Minis are near. Can kill other Bob-omb Fish)
 Simian Smasher (works similar to Thwomp, but drops much faster)
 Fire Bar
 Tossing Kong
 Capture Kong
 Mini monkey thing (runs at a Mini on sight, possibly pushing them off platforms or squishing them against walls)
 Carrying Kong (Mini DK with a very long neck tie)
- 
				I'd love to make the other levels for you, but don't have the sprites or time at the moment.  If you track down the images for the other levels I'll see if I can find time.  Also updates to some of my poor screen grabs on the first two levels might be appreciated by some.  
			
- 
				I know just the place for some of those things: here (http://www.spriters-resource.com/ds/mvsd2marchofminis/index.html).
			
- 
				Sorry I'm late replying, but that domain is expired.
			
- 
				That's weird. I just visited earlier this week. They were still there then. Hm.